Alien Conflict is a play-by-mail game by Schubel & Son begun in 1983.
Alien Conflict was a play-by-mail computer-moderated game in which the players are part of the Kastron Sandpeople who abduct aliens from their worlds for arena combat. [1] Players could use a custom character design or import one from Starmaster . [2]
W.G. Armintrout reviewed Alien Conflict in Space Gamer No. 65. [1] Armintrout commented that "Designing an alien is challenging, while actual play is beer-and-pretzels fun. Except for the high price, I can recommend Alien Conflict to everyone." [1]
Raumkrieg is a play-by-mail wargame that was published by Flying Buffalo.
Star Cluster One is a play-by-mail game published by The Buchanan Company.
The Nuts & Bolts of PBM was a magazine dedicated to play-by-mail games, first published in June 1980 as Nuts and Bolts of Starweb, and edited by Richard J. Buda. The magazine incorporated in 1983 to Bolt Publications. Rick Loomis of Flying Buffalo Games stated in 1985 that the Nuts & Bolts of PBM was the first PBM magazine not published by a PBM company. He stated that "It was a fun magazine, but somewhat ahead of its time, and it had no financial backing." Afterward, the name changed to Nuts & Bolts of Gaming.
Starlord is an open-ended, computer moderated, space-based play-by-mail game. Designed and moderated by Mike Singleton, gameplay began initially in the United Kingdom, with Flying Buffalo launching a version in the United States in 1983. Gameplay is limited to 50 players roleplaying as Starlords with the goal of becoming emperor by conquering the Throne Star. Starlord was reviewed multiple times in magazines such as Dragon and The Space Gamer in the early 1980s, receiving generally positive reviews, with one reviewer noting the possibility of the game lasting for years.
Helltank is a science fiction board wargame published by Metagaming Concepts in 1981 as part of its MicroGame line. The game simulates combat in the future between a supertank and more conventional forces.
Cyborg is a play-by-mail game that was published by Integral Games beginning in 1981.
Crime Lords is a play-by-mail game that was published by Gamers Unlimited beginning in 1981.
Mistywood is a 1981 role-playing game adventure for Tunnels & Trolls published by Flying Buffalo.
Heroic Fantasy is a computer-moderated, dungeon crawl play-by-mail game. It has been active since 1982 when it was published by Flying Buffalo. The initial edition involved nine dungeon levels. Flying Buffalo published subsequent editions due to challenging gameplay initially, eventually limiting the game to four dungeon levels with a fifth outdoors level where players can assemble an army and capture one or more castles. The game is open-ended; gameplay continues until players decide to stop.
Catacombs of Chaos is a play-by-mail game that was published by Schubel & Son.
Talwaithe is a 1981 play-by-mail fantasy role-playing game moderated by Eric M. Bram.
Galactic Conflict is a space-based, computer-moderated, play-by-mail game originally published by Flying Buffalo in 1982. As August 2021, Rick Loomis PBM Games took over as game publisher. During gameplay, six to fifteen players expand across the galaxy, building industrial capacity and pursuing Civilian Projects through various means. Some player diplomacy is typical. The game received multiple reviews in the early 1980s, receiving generally positive comments.
Star Venture is a play-by-mail game begun by Schubel & Son in 1982. The game was open-ended and computer moderated.
Cops, Crooks and Civilians is a set of cardboard miniatures published by Steve Jackson Games.
Star Trek: The Correspondence Game is a play-by-mail game that was published by Entertainment Concepts, Inc.
Strategic Conflict is a play-by-mail game by Schubel & Son begun in 1983.
Schubel & Son was a hobby and gaming company that published play-by-mail (PBM) games. The company began in 1974 and expanded to large-scale PBM games in August 1978. It also published the game The Tribes of Crane in 1978, followed by StarMaster in 1980 and Global Supremacy in 1982.
Silverdawn is a fantasy role-playing play-by-mail game (PBM). The human-moderated, open-ended game was designed by Jim Dutton and published by Entertainment Concepts, Inc. in 1981. Players selected characters with classes such as cleric, fighter, ranger, thief, along with races and various attributes. Additional starting variables included spells and weapons. Diplomacy was not part of Silverdawn, gameplay was solo without interaction with other players. The setting was the world of Nyarna. The game's flexible narrative gaming system allowed players to choose good or evil paths. Silverdawn received two generally positive reviews in the early 1980s with one reviewer noting some drawbacks to the game.