Publishers | Titan PBM, pbem.dk |
---|---|
Languages | English |
Players | 16 |
Playing time | Fixed, 24 turns |
Materials required | Instructions, order sheets, turn results |
Media type | Play-by-email |
Website | https://pbem.dk/wotdg/ |
War of the Dark God (or WotDG) is a closed-end, computer-moderated, play-by-mail fantasy wargame.
War of the Dark God is a closed-ended, computer moderated play-by-email game. [1] It is powered by a gaming engine called COSMOS. [2] In 2001, it was published by Titan PBM in the United Kingdom and available for play by mail or email. [1] In the same year, Morten Larsen offered the game for play in Denmark at pbem.dk along with Conquest of Cofain. [3] Larsen's game was a more automated version than Titan PBM's. [3]
The game's setting is the world of Chard. [2] Gameplay occurs on a hex map. [2] Sixteen players total played eight "free nations" against eight "dark nations". [4] Sides are played as teams. [2] The "Minions of the Dark God" side comprises: The Vampire Lord, The Sorcerer, The Beast Master, The Snakemen, The Trolls, The Gnomes, The Pirates of Pyr, and The Queen of Wey, while "The Alliance" includes The Order of Quama, The High Elves, The Elves of Windwood, The Dwarves, The Druids, The Eastern Kingdom, The Northern Isles, and The Caliph of El-Sha'ai. [5]
Combat occures on land or sea, with two nations dominating the oceans. [2]
Games last 24 turns. [1]
Wayne Morris reviewed the game in the January–February 2001 issue of Flagship . He gave it a positive review, saying he "had a lot of fun. I very much enjoyed just how closely you do have to work with your team mates, without worrying about being stabbed in the back". [6] In the November–December 2001 issue of Flagship, War of the Dark God ranked No. 6 in the Fantasy Wargames category, with the highest value rating of the games in that category at 9 out of 10 points. [7]
A play-by-mail game is a game played through postal mail, email or other digital media. Correspondence chess and Go were among the first PBM games. Diplomacy has been played by mail since 1963, introducing a multi-player aspect to PBM games. Flying Buffalo Inc. pioneered the first commercially available PBM game in 1970. A small number of PBM companies followed in the 1970s, with an explosion of hundreds of startup PBM companies in the 1980s at the peak of PBM gaming popularity, many of them small hobby companies—more than 90 percent of which eventually folded. A number of independent PBM magazines also started in the 1980s, including The Nuts & Bolts of PBM, Gaming Universal, Paper Mayhem and Flagship. These magazines eventually went out of print, replaced in the 21st century by the online PBM journal Suspense and Decision.
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