Family Wars

Last updated
Family Wars
PublishersAndon Games
GenresCrime, play-by-mail
LanguagesEnglish
Players18
Playing timeFixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media typePlay-by-mail

Family Wars is a closed-end, play-by-mail (PBM) game. It was published by Andon Games.

Contents

Gameplay

Family Wars was a closed-end, computer moderated play-by-mail game. [1] It was an organized crime game with players acting as the family leader. [2] 18 players led crime families in a 14 × 20-block city comprising multiple precincts. [2] The setting was the 1930s. [3] Players used "effort points" to conduct various actions. [4] Diplomacy was also a key part of gameplay. [4] According to reviewer David Webber, "winning the game depend[ed] upon your skill at recruiting family members, influencing public officials, increasing your income, and eliminating your enemy facilities". [3]

According to reviewer Patrick O. Dick, the three most important elements of gameplay were diplomacy, political influence, and warfare. [5]

Reception

In a 1988 issue of White Wolf, reviewer Stewart Wieck said that Family Wars was a "very enjoyable game", and recommended it to readers. [4] Paper Mayhem editor in chief David Webber also reviewed the game in a 1988 issue, stating "I liked Family Wars." [6] Webber noted that diplomacy was the best part of the game and emphasized its importance. [6] Patrick O. Dick echoed this, stating that it was first "a game of diplomacy". [5]

See also

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References

  1. Webber 1988. pp. 14–15.
  2. 1 2 Wieck 1988. p. 54.
  3. 1 2 Webber 1988. p. 14.
  4. 1 2 3 Wieck 1988. p. 55.
  5. 1 2 Dick 1986. p. 31.
  6. 1 2 Webber 1988. p. 15.

Bibliography