Galactic Empires (game)

Last updated
Galactic Empires
Designers Original design by Daniel Pierce (1979), David Pierce (1996) and Mark Wardell (2018)
PublishersPierce Enterprises (1979-1996), Wy'East Games (1996-present)
PublicationSeptember 1979
Years active1979-2002, restarting late 2024.
Genres wargame, science fiction, play-by-mail
LanguagesEnglish
PlayersUnlimited
Setup time5 minutes
Playing time20-60 minutes per turn. Potential of hours corresponding with other players planning and negotiating.
ChanceMedium
SkillsNegotiation, Strategy game
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media type Play-by-mail or email

Galactic Empires is a space-based open-end, play-by-mail (PBM) wargame.

Contents

History and development

Galactic Empires was a computer moderated. [1] open-ended, space-based, science fiction play-by-mail wargame of medium complexity published by Pierce Enterprises and later by Wy'East Games. The game launched in 1979 and was "well established" by 1984. [2] By 1986, some of the empires were "massive". [3] Turns had no time limit, enabling overseas players as well. [3] The game designer was Dan Pierce, who attempted to improve on Starweb . [3] By 1985, the publisher had moved the game system from a "TRS 80-1 to a Tandy 1200 HD" for speed and expansion purposes. [4] Dan eventually lost interest in the game, so his brother David took over for many year. In the Mid-90's Mark Wardell, Wy'East Games, took over first under a licensing agreement and later purchasing the game outright.

Gameplay

Gameplay shared similarities with Starweb. [2] Four empires types were available: "Empire Builder, Star Merchant, Xenophobe, [and] Pirate". [3] Players choose between four character types. [2] Available elements include "ships, ground based military equipment, economic components, etc.", providing gameplay options for players. [2]

Reception

Dave Weidner reviewed the game in a 1986 issue of Flagship. He gave it a generally positive review, stating that "In all, Galactic Empires is a game that is simple enough for a novice, while still challenging enough for the most advanced player, at a reasonable cost". [5]

See also

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References

Bibliography