Kings of Karadon

Last updated
Kings of Karadon
PublishersHunky Monkey Games
Years active1992 to unknown
Genres Role-playing, fantasy wargame
LanguagesEnglish
Playing timeFixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media type Play-by-mail or email

Kings of Karadon is a closed-end, mixed-moderated, play-by-mail fantasy wargame. It was originally published by Hunky Monkey Games.

Contents

History and development

Kings of Karadon was published by Hunky Monkey Games. [1] It began running as early as 1992. [2] The game was computer moderated. [3] It was close-ended. [2]

Gameplay

The game is a fantasy wargame with role-playing aspects. [4] Games concluded when 52 turns elapsed or a player achieved 200 Political Status (PS) points. [1] Player actions caused PS points to increase or decrease. [1] Warfare, economics, and diplomacy were among elements of gameplay. [5]

Reception

Allan Stagg reviewed the game in the September–October 2000 issue of Flagship, stating that the game, has "great subtlety and depth." [2] He pointed out various issues such as orders formatting challenges, but overall thought that with sufficient dedication, it was "a gaming experience to remember". [2] In its Flagship Ratings for 2000, Flagship ranked Kings of Karadon 3rd in the Fantasy Wargames category after Middle Earth PBM and Overlord. [6]

See also

Related Research Articles

<span class="mw-page-title-main">Play-by-mail game</span> Games played through postal mail, email or other digital media

A play-by-mail game is a game played through postal mail, email or other digital media. Correspondence chess and Go were among the first PBM games. Diplomacy has been played by mail since 1963, introducing a multi-player aspect to PBM games. Flying Buffalo Inc. pioneered the first commercially available PBM game in 1970. A small number of PBM companies followed in the 1970s, with an explosion of hundreds of startup PBM companies in the 1980s at the peak of PBM gaming popularity, many of them small hobby companies—more than 90 percent of which eventually folded. A number of independent PBM magazines also started in the 1980s, including The Nuts & Bolts of PBM, Gaming Universal, Paper Mayhem and Flagship. These magazines eventually went out of print, replaced in the 21st century by the online PBM journal Suspense and Decision.

<i>Legends</i> (play-by-mail game) Role-playing game with a medieval setting

Legends is a turn-based, role-playing game with a medieval setting. It is currently published in English by Harlequin Games. Jim Landes—owner of Midnight Games, the game's first publisher—began developing the game in 1984, eventually publishing it in December 1989 as a play-by-mail (PBM) game after over a year of playtesting. The initial game comprised a module and game system built on the publisher's existing game, Epic, and was run briefly as Swords of Pelarn before publication as Legends. The first of multiple game modules was Crown of Avalon, which allowed up to 200 players per game. Demand by 1991 was "incredible" according to Bruce R. Daniel in White Wolf. Games could be lengthy, initially between three and ten years of play, settling into an average of three years by 2002.

<i>Saturnalia</i> (play-by-mail game) Fantasy play-by-mail game

Saturnalia is a play by mail (PBM) game with a fantasy setting that was first played by students at the University of Southampton before becoming a commercial enterprise in the United Kingdom.

The Glory of Kings is a play-by-mail game run by Agema Publications.

<i>Hyborian War</i> Fantasy role-playing game

Hyborian War is a play-by-mail game published by Reality Simulations, Inc. It takes place during the Hyborian Age in the world of Conan the Barbarian created by Robert E. Howard. The game has been continuously available for worldwide play since its inception in 1985 and has changed little in its overall format. It uses a computer program to adjudicate player orders. Although it relies on postal mail or email and has turnaround times which are relatively long for the digital age of video games, Hyborian War has remained active into the 21st century.

Ad Astra is a play-by-mail game that was published by Superior Simulations. It was a computer moderated, turn-based space fantasy game designed by John M. Ess.

CTF 2187 is a closed-end, computer-moderated, play-by-mail (PBM) game that was published by Advanced Gaming Enterprises in the 1980s. It involved teams of robots, of varying size and capabilities, battling on a hex-grid arena with the purpose of defeating the opposing team or their command post. Players assumed the role of a battle robot pilot. The game was tactically-focused, with combat action beginning on the first turn. Games lasted 5–10 turns, or about six months. Players began at the rank of cadet but could spend experience points earned from a completed game to increase in rank for future games, up to the rank of General.

<i>Warboid World</i> Science fiction play-by-mail game

Warboid World is a play-by-mail game originally published and moderated by Adventures by Mail in 1983 in which players build up armies of robots and send them to destroy other players' robot factories.

<i>Victory! The Battle for Europe</i> Play-by-mail wargame

Victory! The Battle for Europe is a closed-end, military strategy, play-by-mail (PBM) wargame. The game was first published by Rolling Thunder Games, Inc. in 1991 after a period of initial growth in the PBM industry. The game centers on Europe while including parts of North Africa, the Middle East, the United States, and Canada. Forty players start each game with equal resources among countries, although geography causes differences between starting positions. Games last for about three years each. The game received positive reviews and rankings in the PBM magazine Paper Mayhem in the 1990s, including tying for second place in its Best PBM Game of 1995 list.

Adventurer Kings is a closed-end, computer-moderated, play-by-mail game. It was originally was published by Ark Royal Games. Today it is published by Roland Danard.

Fleet Maneuvers is a closed-end, space-based play-by-mail (PBM) wargame.

Epic is a computer-moderated, fantasy play-by-mail (PBM) game.

The Next Empire is a closed-end, computer moderated, space-based play-by-mail (PBM) wargame.

<i>Mobius I</i> 1984 play-by-mail space combat game

Mobius I is a closed-end, space-based play-by-mail (PBM) wargame of space conquest. The game was first published in 1984 by Mobius Games and was subsequently published by Flying Buffalo, Inc. and Rick Loomis PBM Games.

Balance of Power was a closed-ended play by mail wargame. It was published by Jolly Goblin Games in Canada and Whitegold Games in the United Kingdom. Twenty players competed in this moderately complicated game to control a third of the game map. Technology was pre-World War I era. The game received generally positive reviews in various publications in the 1980s.

Dawn of the Ancients is a closed-ended, computer moderated, play-by-mail (PBM) wargame. It was published by Game Systems Inc., in August 1984 as its second offering after Earthwood. In 1988, KJC Games began offering the game in the United Kingdom.

Earthwood is a closed-ended, computer moderated, play-by-mail (PBM) fantasy wargame.

Austerlitz is a closed-ended, computer moderated, play-by-email (PBM) wargame. It is published by Supersonic Games.

War of the Dark God is a closed-end, computer-moderated, play-by-mail fantasy wargame.

References

  1. 1 2 3 Stagg 2000. p. 13.
  2. 1 2 3 4 Stagg 2000. p. 17.
  3. Chisholm 2002. p. 18.
  4. Stagg 2000. pp. 13, 17.
  5. Stagg 2000. pp. 13–15.
  6. Lomas 2000. p. 34.

Bibliography