State of War (play-by-mail game)

Last updated
State of War
PublishersGame Systems, Inc.
Years active1987 to unknown
Genres Role-playing, wargame
LanguagesEnglish
Players20
Playing timeFixed
Materials requiredInstructions, order sheets, turn results, paper, pencil
Media type Play-by-mail or email

State of War is a closed-end, computer-moderated, play-by-mail (PBM) wargame. It was published by Game Systems, Inc.

Contents

History and development

State of War was a computer moderated PBM game published by Game Systems, Inc. [1] After three years of development, the game launched in January 1987. [2] In 1988, KJC Games launched the game in the United Kingdom with a limited run of 500 available positions. [3] The game was moderately complex. [4]

Gameplay

The game is closed-ended with players striving for the most victory points. [3] The setting is a futuristic North America. [2] Gameplay takes place in a crisis period after nuclear war in Europe. [5] Twenty players led states with gameplay occurring on a hex map. [6] Combat, diplomacy, and economics were elements of gameplay. [7] Victory points could be achieved through a variety of methods. [3] One player compared it to the game Earthwood. [2] Victory could come individually (the most victory points) or through an alliance by meeting multiple conditions. [4]

Reception

Stewart Wieck reviewed the game in a 1998 issue of White Wolf, stating that it was a, "good, solid, and well-programmed game," and "A good game on which to cut your PBM teeth." [7] He rated it a 7 of 10 for Materials and Game Moderation, an 8 for Diplomacy, and a 9 for Strategy. Overall he rated the game at 8 of 10 points. [7] Tim Sullivan reviewed the game in a 1988 issue of The D2 Report, calling it a "high-energy, modern day wargame". [8]

See also

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References

Bibliography

Further reading