Dragons of Flame (module)

Last updated
Dragons of Flame
Dragons of Flame cover.jpg
The cover of the module, painted by Jeff Easley, showing Tasslehoff Burrfoot, Verminaard and a Red Dragon.
CodeDL2
TSR product code9132
Rules required AD&D (1st Edition)
Character levels5 - 7
Campaign setting Dragonlance
Authors Douglas Niles
First published1984
Pages32
Linked modules
DL1, DL2, DL3, DL4, DL5, DL6, DL7, DL8, DL9, DL10, DL11, DL12, DL13, DL14, DL15, DL16

Dragons of Flame is the second module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 Dragonlance adventures published by TSR between 1984 and 1986. Its cover features a painting by Jeff Easley depicting Tasslehoff Burrfoot peering at a red dragon and Verminaard of the Dragonarmies of Ansalon.

Contents

Kapak Draconians make their debut in this module; Aghar and Baaz Draconians from Dragons of Despair return as featured creatures. The locations featured in this module are Qualinost and the Sla-Mori, a secret passage between Qualinesti and Pax Tharkas.

The same player characters (PCs) from Dragons of Despair are available again, with their character sheets reflecting that they have each increased a level from the previous adventure. Tika becomes a playable character at the end of chapter six, and Gilthanas, a new character, becomes playable at the end of chapter eight. Laurana, who becomes a playable character in DL6 Dragons of Ice , makes her debut in this module.

Plot synopsis

Continuing from the previous module, Dragons of Despair , players reenact the Dragonlance story using the pre-generated characters. [1] The player characters come back to their hometown which the find has been overrun by the forces of evil; the elves of Qualinost hire the characters to rescue the captives of the Draconians that are being held at the fortress of Pax Tharkas. [2] In Dragons of Flame, the Innfellows are suffering thanks to the Draconians, and require aid from the troubled North Lands before going to save a population from their enslavement. [1] When the adventure starts, Solace has been captured by Kapak Draconians. The dragon armies control the plains, but Qualinesti is not conquered. Plainsmen are being taken by caravan to Pax Tharkas to be slaves.

Chapter 5 Que Kiri and the Plains

A short set of encounters on the plains and the ruins of Que Kiri show the effects of the dragon armies as the PCs travel back to Solace from Xak Tsaroth, where they finished Dragons of Despair. There is also an encounter to ensure the PCs are captured and taken to Solace if they head in another direction.

Chapter 6 Solace

The PCs see the devastation at Solace, and are arrested in the Inn of the Last Home along with Tika and Gilthanas.

Chapter 7 The Slave Caravan

As slaves being transported to Pax Tharsis, the PCs meet Gilthanas, and are rescued by elves.

Chapter 8 Elvenhome

The elves, polite but aloof, update the players on the start of the war and suggest that they and Gilthanas should free the slaves and hostages in Pax Tharsis. Laurana is introduced, and soon after is kidnapped by Fewmaster Toede.

Chapter 9 To the Walls of Pax Tharkas

The heroes and Gilthanas, who becomes a PC, travel overland for a day, then enter and traverse Sla-Mori, the secret passages that lead into the fortress of Pax Tharkas.

Chapter 10 The Tharkadan Towers

In a section of Pax Tharkas, the heroes must find and rescue all the children, women, and men who are being held prisoner in different locations. Besides all the draconian or hobgoblin guards, they must avoid two ancient red dragons and dragon highlord Verminaard.

Publication history

DL2 Dragons of Flame was designed by Douglas Niles, et al., features art by Jeff Easley, and was published by TSR in 1984 as a thirty-two page booklet with an outer cover. [2]

Reception

Rick Swan reviewed the adventure in The Space Gamer No. 73. He praised the module for its vivid and non-stereotypical characterizations, challenging and engaging encounters, and well-crafted storyline. He did note that: "The story is so tightly scripted that occasionally players may feel more like observers rather than participants", and cautions that Dungeon Masters (DMs) will need to stay alert to keep players on track. However, he concludes by stating that: "If you've given up on Dungeons & Dragons, Dragons of Flame is a great way to get reacquainted." [3]

Steve Hampshire reviewed the module for Imagine magazine, giving it a positive review. [4] He noted that DL2 retains many of DL1's strengths of detail, clarity and layout. However, Hampshire had a few reservations about DL2, notably that: "the players have to go along with the plot to make any sense of it at all." [4] He felt that, given the lack of real freedom for players, keeping up interest might be a problem. He also thought DL2 to be fairly short and that it would make little sense outside of the DL series. However, he concluded his review by noting that: "as one of the series [...] it has 'Dallas' appeal." [4]

In a review by Graham Staplehurst in the July 1985 issue of White Dwarf , the module was given a rating of 7 out of 10 overall. The review contains suggestions for the DM on how to handle various rule changes and run this style of adventure, where the game is more restrictive than normal, to keep the players within the story. Staplehurst said: "anyone thinking of running the whole of the DragonLance saga should bear in mind the potentially confining feeling that is part and parcel of this series"; and "[I]t's debatable how close this is to the original concept of role-playing". [1] He felt that while: "The players will have to adapt to fit the characters rather than the other way round ... the authors have tried to develop the characters in a realistic manner". Staplehurst said the modules provide plenty of thrills once players settle into their roles, and opined that there are two ways of looking at these adventures: "They may be used by inexperienced players to get involved and experienced in the game (despite the fact that it is somewhat non-standard AD&D), or they represent a detailed world for players of long-standing to immerse themselves in." [1] He felt that with around twenty-four pages of text, an area map, three detailed location maps, and plenty of good art, purchasers would get their money's worth, although he could not imagine anyone wanting to use certain repeated information and extras, such as a song and poem. Staplehurst concluded the review by noting that:

[T]he players are treated as idiots if they do anything but the stated actions and though this may be a useful trick for less experienced players, it is extremely frustrating when DMing and players come up with a potentially intelligent suggestion or plan only to have to shoot it down because it 'doesn't fit the story'. [1]

He felt that players should have been allowed more options from which to choose. [1]

Adaptations

Dragons of Flame was adapted into a video game of the same name that was released in 1989. [5] [6] The game is a sequel to Heroes of the Lance and like it, is arcade oriented, with few role-playing video game elements. [7] This module has also been converted into a Neverwinter Nights adventure, requiring both the Hordes of the Underdark expansion pack and the original game. [8]

Related Research Articles

Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures.

<span class="mw-page-title-main">Douglas Niles</span> American writer & game designer

Douglas Niles is a fantasy author and game designer. Niles was one of the creators of the Dragonlance world and the author of the first three Forgotten Realms novels, the Star Frontiers space opera setting and the Top Secret S/I espionage role-playing game.

Tanis Half-Elven is a fictional half-elven character in the Dragonlance series of books, which were published by TSR, and are now published by Wizards of the Coast. He is first introduced in the book Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman, in Chapter 1: "Old Friends Meet. A Rude Interruption." They introduce him saying that he was half-elven, armed with a longbow and a sword and wearing leather armor.

<span class="mw-page-title-main">Flint Fireforge</span> Fictional character

Flint Fireforge is a fictional dwarf character appearing in the Dragonlance series of books. The dwarf Flint Fireforge is one of the six Heroes of the Lance. He is the second of thirteen children. He was born and lived in the village of Hillhome. His ancient ancestor was Reghar Fireforge, a renowned dwarf. His parents' names are not known, but they are referred to as Mama and Father by Flint.

<i>Dragons of Autumn Twilight</i> 1984 novel by Margaret Weis and Tracy Hickman

Dragons of Autumn Twilight is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons (D&D) game modules. It was the first Dragonlance novel, and first in the Chronicles trilogy, which, along with the Dragonlance Legends trilogy, are generally regarded as the core novels of the Dragonlance world. Dragons of Autumn Twilight details the meeting of the Companions and the early days of The War of the Lance. The novel corresponds with the first two Dragonlance game modules, Dragons of Despair and Dragons of Flame, but with a different ending. It introduces many of the characters that are the subject of later novels and short stories.

<i>Dragons of Winter Night</i> 1985 novel by Margaret Weis and Tracy Hickman

Dragons of Winter Night is a fantasy novel by Margaret Weis and Tracy Hickman. Based on the Dungeons & Dragons gaming modules, it is the second book in the Chronicles Trilogy, preceded by Dragons of Autumn Twilight and followed by Dragons of Spring Dawning. It was the second Dragonlance novel, being released in 1985. It is the second novel in the Dragonlance Chronicles trilogy, which along with the Legends Trilogy introduces the Dragonlance world. Specifically, it details the darker days of the War of the Lance.

<span class="mw-page-title-main">Laurana Kanan</span> Fictional character

Laurana Kanan, is a fictional character, one of the Heroes of the Lance in the Dragonlance fantasy series, written by Margaret Weis and Tracy Hickman, originally published by TSR, Inc. and later by Wizards of the Coast. One of the most beautiful women on all the world of Krynn, she is a skilled fighter, a brilliant tactician, and an inspirational leader, though she is also headstrong and willful and often allows her heart to rule her head.

<i>Dragons of Ice</i> 1985 book by Douglas Niles

Dragons of Ice is the start of the second major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986. Its cover features a painting of a white dragon attacking sail powered ice boats by Larry Elmore. The module launches players into the story of the second book of the Dragonlance Chronicles, Dragons of Winter Night.

<i>Dragonlance: Dragons of Autumn Twilight</i> 2008 American film

Dragonlance: Dragons of Autumn Twilight is a 2008 American animated fantasy adventure film. It is the first film to be based on the Dragonlance campaign setting of the Dungeons & Dragons role-playing game. It is based on the first novel written for the campaign setting, Dragons of Autumn Twilight (1984), co-written by Margaret Weis and Tracy Hickman, both of whom gave assistance for the film's screenplay adaptation by George Strayton. The film was directed by Will Meugniot and distributed by Paramount Pictures, directly to video.

<i>The Inheritance</i> (novel)

The Inheritance is a fantasy novel, set in the Dragonlance campaign setting of the Dungeons & Dragons fantasy role-playing game. It is part of the Classics series.

The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game. These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe. The original DL series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition AD&D as the three DLC Dragonlance Classics modules. There were also versions of the module series released in 1999, 2000 and 2006.

<i>Dragons of Despair</i> 1984 book by Tracy Hickman

Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.

<i>Dragons of Hope</i>

Dragons of Hope is an adventure in the Dungeons & Dragons fantasy role-playing game. It is the third module of the 14 Dragonlance adventures published by TSR, Inc., between 1984 and 1986. The module is intended for level 6-8 player characters.

<i>Dragons of Desolation</i> 1984 book by Tracy Hickman

Dragons of Desolation is the fourth and final module in the first major story arc in the Dungeons & DragonsDragonlance series of game modules. It is one of the fourteen Dragonlance adventures published by TSR between 1984 and 1986. The module is intended for player characters of level 6–8.

<i>Dragons of Mystery</i>

Dragons of Mystery is a Dungeons & Dragons sourcebook published in 1984 as part of a series of modules for the Dragonlance (DL) campaign setting. It is the fifth of fourteen Dragonlance modules published by TSR between 1984 and 1986. Its cover features a painting by Larry Elmore of the characters Tanis Half-Elven, Laurana Kanan, Tasslehoff Burrfoot, and Tika Waylan standing in front of a dragon highlord and a blue dragon. The sourcebook received middling reviews from White Dwarf magazine.

<i>Dragons of Glory</i>

Dragons of Glory is a Dungeons & Dragons source book in a series of modules from the Dragonlance campaign setting. It is one of the 16 DL modules published by TSR between 1984 and 1986.

<i>Dragons of Triumph</i>

Dragons of Triumph is the fourth and final module in the third story arc of the 14-module Dragonlance (DL) series of the Dungeons & Dragons adventure role-playing game. The series was published by TSR between 1984 and 1986. The game's cover art work by Clyde Caldwell features Laurana Kanan chained on a platform before the goddess of evil, Takhisis.

The Dragonlance Chronicles is a trilogy of fantasy novels written by Margaret Weis and Tracy Hickman, which take place in the Dragonlance setting. This series is the first set of Dragonlance novels, and is followed by the Dragonlance Legends series.

References

  1. 1 2 3 4 5 6 Staplehurst, Graham (July 1985). "Open Box". White Dwarf . No. 67. pp. 12, 13.
  2. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 89. ISBN   978-0-87975-653-6.
  3. Swan, Rick (March–April 1985). "Capsule Reviews". The Space Gamer (73). Steve Jackson Games: 34.
  4. 1 2 3 Hampshire, Steve (March 1985). "Game Reviews". Imagine (review). No. 24. TSR Hobbies (UK), Ltd. pp. 40–41.
  5. "Dragons of Flame". MobyGames . Retrieved 2007-03-26.
  6. "Dragons of Flame". World of Spectrum . Retrieved 2007-03-26.
  7. "Dragons of Flame". Zzap! . No. 59. March 1990. p. 23. ISSN   0954-867X. Archived from the original on 2007-12-24. Retrieved 2007-03-26.
  8. Tim (2004-05-11). "NWN Modules: DL2 - Dragons of Flame". ign.com. Retrieved 2007-03-25.