List of Sega video game consoles

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Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company has produced home video game consoles and handheld consoles since 1983; these systems were released from the third console generation to the sixth. Sega was formed from the merger of slot machine developer Service Games and arcade game manufacturer Rosen Enterprises in 1964, and it produced arcade games for the next two decades. After a downturn in the arcade game industry in the 1980s, the company transitioned to developing and publishing video games and consoles. [1] The first Sega console was the Japan-only SG-1000, released in 1983. Sega released several variations of this console in Japan, the third of which, the Sega Mark III, was rebranded as the Master System and released worldwide in 1985. They went on to produce the Genesis—known as the Mega Drive outside of North America—and its add-ons beginning in 1988, the Game Gear handheld console in 1990, the Sega Saturn in 1994, and the Dreamcast in 1998.

Contents

Sega was one of the primary competitors to Nintendo in the video game console industry. A few of Sega's early consoles outsold their competitors in specific markets, such as the Master System in Europe. Several of the company's later consoles were commercial failures, however, and the financial losses incurred from the Dreamcast console caused the company to restructure itself in 2001. As a result, Sega ceased to manufacture consoles and became a third-party video game developer. [2] The only consoles that Sega has produced since are the educational toy console Advanced Pico Beena in 2005 and dedicated consoles such as the Sega Genesis Mini in 2019 and Game Gear Micro in 2020. Third-party variants of Sega consoles have been produced by licensed manufacturers, even after production of the original consoles had ended. Many of these variants have been produced in Brazil, where versions of the Master System and Genesis are still sold and games for them are still developed.

Consoles

Consoles
ConsoleRelease date(s)Discontinuation date(s)GenerationNotesPicture
SG-1000
  • JP: July 15, 1983 [3]
Third
  • Sega's first home console, created in an attempt to transition from the arcade game industry [5]
  • Also known as the Sega Computer Videogame SG-1000
  • Plays ROM cartridges
  • Upgraded version with detachable controllers that can play Sega Card games in addition to cartridges released as the SG-1000 II [4] [6]
  • Computer versions with a built-in keyboard which plays Sega Card games released as the SC-3000 and SC-3000H [7] [8]
  • Not commercially successful, because of the number of consoles on the market already and the release of the Famicom by Nintendo on the same day [4]
Sega-SG-1000-Console-Set.jpg
Master System
Third
  • Sega's second major home console, released worldwide
  • Initially released in Japan as the Sega Mark III, the third version of the SG-1000, before being redesigned and rebranded as the Master System [4]
  • Plays both Sega Card games and ROM cartridges [4]
  • Smaller and cheaper version of the console named the Master System II was released in 1990; it only plays ROM cartridges and sold poorly [10]
  • Unsuccessfully competed with the Nintendo Famicom in Japan and North America, but was commercially successful in Europe [10]
Sega-Master-System-Set.jpg
Fourth
  • Named the Mega Drive outside North America and the Genesis within North America
  • Sega's third major home console, after the SG-1000 and Master System; released worldwide
  • Plays ROM cartridges
  • A computer with an integrated Mega Drive was released in Japan as the Sega TeraDrive in 1991 [13]
  • A smaller, lighter version of the console named the Genesis II was released in 1993 [17]
  • The Genesis Nomad, a handheld version of the console that plays the same cartridges, released in 1995; an early version for use on Japanese airplanes was named the Mega Jet [18]
  • The Sega Meganet Internet service in Japan with the Mega Modem peripheral provided downloadable titles, some exclusive to the service, starting in 1990; it was replaced with the similar Sega Channel service in 1993 [19]
  • Although the system was officially discontinued in 1997, third-party variants have been released around the world as recently as 2009 [20]
  • Outsold by its main competitors Nintendo's Super Famicom and NEC's PC Engine in Japan, [21] but was more successful in some other regions, such as the United States [22]
Sega-Mega-Drive-JP-Mk1-Console-Set.jpg
Game Gear
Fourth Game-Gear-Handheld.jpg
Fourth
  • Named the Mega CD outside North America and the Sega CD within North America
  • Add-on device for the Genesis with its own exclusive library
  • Adds CD-ROM support as well as more processing power [29]
  • Second version named the Sega CD 2 was released in 1993 to correspond with the second version of the Genesis [31]
  • Portable combination of the Genesis and Sega CD named the Genesis CDX in the United States and the Multi-Mega in the PAL region released in 1994 [32]
  • Sold poorly compared to the Genesis itself [33]
Sega-CD-Model2-Set.jpg
Sega Pico
Fourth Kids Computer Pico-01.jpg
32X
Fifth
  • Add-on for the Genesis with its own exclusive library
  • Adds more processing power and support for 32-bit games to the 16-bit Genesis [44]
  • Plays different ROM cartridges from the Genesis itself [44]
  • Combination release of the Genesis and the 32X codenamed "Neptune" was planned for release in late 1995, but was delayed and then cancelled when the 32X was discontinued [44]
  • Considered a commercial failure [42]
Sega-Genesis-Model2-32X.jpg
Sega Saturn
Fifth
  • Sega's fourth major home console and only release in the 32-bit console generation, released worldwide
  • Plays CD-ROM games
  • Released simultaneously with the 32X, which also plays 32-bit games
  • Sega NetLink accessory, released in 1996, provided Internet and multiplayer gaming access; in Japan it used the SegaNet Internet service [47]
  • Second version of the console code-named Sega Pluto, with a built-in NetLink component, was planned but never released [49]
  • Sold significantly fewer units worldwide than its competitors the Sony PlayStation and Nintendo 64. [50]
Sega-Saturn-Console-Set-Mk1.jpg
Dreamcast
  • WW: March 30, 2001 [53]
Sixth
  • Sega's fifth and final major home console and only major release in the sixth console generation, released worldwide
  • Plays GD-ROM games
  • Includes a built-in modem, which could connect to the SegaNet Internet service in Japan and North America and the Dreamarena service in Europe [54]
  • VMU accessory serves as a combination memory card, second screen, and simple handheld console [55]
  • Sold significantly fewer units than its main competitor the Sony PlayStation 2 because of a lack of DVD support [56]
Dreamcast-Console-Set.jpg
Advanced Pico Beena
2011 Sixth
  • Video game console aimed at young children, released only in Japan
  • Successor to the 1993 Sega Pico [37]
  • Plays ROM cartridges shaped like books [37]
  • Cheaper version named the Beena Lite was released in 2008. [57]
  • Never officially discontinued, but no games have been released since 2011
Before 2022 [60] Eighth Sega Genesis Mini 02.jpg
Game Gear Micro
Still in production Eighth
  • Produced to commemorate Sega's 60th anniversary, released only in Japan [62]
  • Line of miniature dedicated consoles modeled on the Game Gear [62]
  • Four color variants, each containing four Game Gear games [62]
  • Powered by two AAA batteries or a USB charger [62]
  • WW: October 27, 2022 [63]
Still in production Ninth
  • Successor to the Sega Genesis Mini [64]
  • Released exclusively through Amazon, [63] due to more limited supply [60]
  • Miniature dedicated console modeled on the Model 2 Genesis [64]
  • Plays 61 preinstalled games, including Sega CD games [64]
  • Compatible with the original Genesis Mini's accessories [64]

Third-party variants

Licensed and unlicensed variants of Sega consoles have been produced by third-party companies. In Brazil, Tectoy created and released the Master System 3 Compact, which may function wirelessly with an RF transmitter. An SKU of this console targeted at female gamers, the Master System Girl, was molded in bright pink plastic. A more recent version, released in 2006 in Brazil as the Master System 3 Collection, contains 120 built-in games. [65] Another Master System variant, built as a handheld game console, was released by Coleco in North America in 2006. [66]

The Genesis was the first Sega console to receive third-party versions. Its first variants were released before any Master System variants, even though the Genesis was released three years after the Master System. Working with Sega Enterprises, JVC released the Wondermega, a Mega Drive and Mega CD combination with high quality audio, in Japan on April 1, 1992. The system was later redesigned by JVC and released as the X'Eye in North America in September 1994. [67] A Pioneer LaserActive add-on pack, developed by Sega, allows the system to play Genesis and Sega CD games. [68] Aiwa released the CSD-GM1, a combination Genesis/Sega CD unit built into a boombox. Several companies added the Genesis to personal computers, mimicking the design of Sega's TeraDrive; these include the MSX models AX-330 and AX-990 distributed in Kuwait and Yemen, and the Amstrad Mega PC distributed in Europe and Australia. [4] After the Genesis was discontinued, Majesco Entertainment released the Genesis 3 in North America as a budget version of the console in 1998. [69] Majesco also released a budget version of the Sega Pico in North America in August 1999. [70]

In Brazil, where the Genesis never ceased production, Tectoy released a portable version of the Genesis with twenty built-in games on December 5, 2007. [71] Another Tectoy variant of the console called "Mega Drive Guitar Idol", released in 2009 in Brazil, includes two six-button joypads and a guitar controller with five fret buttons. [72] That year, AtGames began producing two new Genesis variants in North America and Europe: the Firecore, which can play Genesis cartridges as well as preloaded games; and a handheld console, the Sega Gopher, as well as a dedicated motion console, the Sega Zone, preloaded with 20 Genesis games. [73] Companies such as Radica Games have released compilations of Genesis games in "plug-and-play" packages resembling the system's controller. [74]

Related Research Articles

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<span class="mw-page-title-main">Game Gear</span> Handheld game console by Sega

The Game Gear is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx, and NEC's TurboExpress. It shares much of its hardware with the Master System, and can play Master System games through the use of an adapter. Sega positioned the Game Gear, which had a full-color backlit screen with a landscape format, as a technologically superior handheld to the Game Boy.

<span class="mw-page-title-main">32X</span> Video game console add-on

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<span class="mw-page-title-main">Sega CD</span> Video game console add-on

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<span class="mw-page-title-main">Master System</span> Home video game console

The Master System is an 8-bit third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 with graphical capabilities improved over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models : a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe.

<span class="mw-page-title-main">Genesis Nomad</span> Handheld game console by Sega

The Genesis Nomad, also known as Sega Nomad, is a handheld game console manufactured by Sega and released in North America in October 1995. The Nomad is a portable variation of the Sega Genesis home video game console. It could also be used with a television set via a video port. It was based on the Mega Jet, a portable version of the home console designed for use on airline flights in Japan.

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Sega Meganet, also known as the Net Work System, was an online service for the Mega Drive in Japan and later Brazil. Utilizing dial-up Internet access, Meganet was Sega's first online multiplayer gaming service, and functioned on a pay to play basis. The system functioned through the use of a peripheral called the Mega Modem and offered several unique titles that could be downloaded, and a few could be played competitively with friends. In addition, it shared technology and equipment with more serious services such as the Mega Anser, used for banking purposes. Though the system was announced for North America under the rebranded name "Tele-Genesis", it was never released for that region. Ultimately, the Meganet service would be short-lived, lasting approximately a year before it was discontinued, but would serve as a precursor to the Sega Channel and XBAND services, as well as a predecessor to online gaming services for video game consoles. Retrospective feedback praises the attempt by Sega to introduce online gaming, but criticizes the service for its logistical issues and lack of titles.

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<span class="mw-page-title-main">Sega Channel</span> Online game service for the Sega Genesis

The Sega Channel was an online game service developed by Sega for the Sega Genesis video game console, serving as a content delivery system. Launched on December 14, 1994, the Sega Channel was provided to the public by TCI and Time Warner Cable through cable television services by way of coaxial cable. It was a pay to play service, through which customers could access Genesis games online, play game demos, and get cheat codes. Lasting until July 31, 1998, the Sega Channel operated three years after the release of Sega's next generation console, the Sega Saturn. Though criticized for its poorly timed launch and costly subscription fee, the Sega Channel has been praised for its innovations in downloadable content and impact on online game services.

<span class="mw-page-title-main">Sega Genesis</span> Home video game console

The Sega Genesis, known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy.

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