This list arranges card games by the number of cards used, part of the aim being to answer the question "what games can I play with these cards?"
Only games played with traditional European playing cards are listed. Those played with cards from other regions are not included, nor are proprietary card games since each game comes with a bespoke pack and the question is not relevant.
Where two or more packs are listed, games may be predominantly played with just one pack as indicated at the relevant article. The composition is indicated in brackets thus: (suits x cards) e.g. (4 x AKQJT) means 4 suits each containing the Ace, King, Queen, Jack and Ten. The key to suits is: F = French-suited cards, G = German-suited cards, I = Italian-suited cards, Sp = Spanish-suited cards and Sw = Swiss-suited cards.
French (4 x AQJT) packs: [1]
French (4 x AKQJT) or German (4 x AKOUT) packs:
German packs (4 x AKOUT9):
French packs (4 x AKQJT97):
French (4 x AKQJT987) or German (4 x AKOUT987) packs:
German (William Tell or Double German) packs (4 x AKOUT987 plus Weli):
Games played with 36 cards may be of considerable antiquity as the standard German card pack reduced to 32 cards during the 19th century (see Dummett 1980). Several of these games are attempts to play the Tarot game of Grosstarock with standard French- or German-suited cards.
French (4 x AKQJT9876), German (4 x AKOUT9876) or Swiss (4x AKOUB9876) packs:
Italian (4 x RCF765432A), Spanish packs (4 x A3RCF76542) or shortened Tarock (Sküs XXI-IIII + I ♠♣ KQCJT ♥♦ KQCJA) packs:
Shortened Tarock pack (Skiz XXI-I ♣♠ KQCJT ♥♦ KQCJA):
French (AKQJ98765432) or Swiss (KOUB98765432) packs of 48 cards:
French or German pack (2 packs each of 4 x AKOUT7):
French-suited packs (4 x AKQJT98765432):
Shortened Tarot/Tarock packs (Sküs XXI-I ♣♠KQCVT987 ♥♦ KQCV1234):
French (Zwicker) packs (4 x AKQJT98765432 + 6 Jokers)
78-card Swiss 1JJ Tarot pack minus the 1-4 of Swords and Batons and 7-10 of Cups and Coins:
62-card Tarocco Bolognese pack
78-card French-suited tarot pack minus the 3 lowest cards of each suit:
Tarot/Tarock pack (Fool 21–1 ♣♠ KQCJT98765432A ♥♦ KQCJA23456789T):
Minchiate pack (40 trumps, Fool and 4 suits of 14 cards):
French packs (2 packs of 4 x AKQJT98765432):
French pack (Canasta): 2 packs of 52 cards and 4 Jokers:
French packs (2 packs of 4 x AKQJT98765432 + 6 Jokers):
(6 packs of 52 cards)
A wild card in card games is one that may be used to represent any other playing card, sometimes with certain restrictions. Jokers are often used as wild cards, but other cards may be designated as wild by the rules or by agreement. In addition to their use in card games played with a standard pack, wild cards may also exist in dedicated deck card games, such as the 'Master' card in Lexicon.
A trick-taking game is a card or tile-based game in which play of a hand centers on a series of finite rounds or units of play, called tricks, which are each evaluated to determine a winner or taker of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks.
Skat, historically Scat, is a three-player trick-taking card game of the ace–ten family, devised around 1810 in Altenburg in the Duchy of Saxe-Gotha-Altenburg. It is the national game of Germany and, along with Doppelkopf, it is the most popular card game in Germany and Silesia and one of the most popular in the rest of Poland. A variant of 19th-century Skat was once popular in the US. John McLeod considers it one of the best and most interesting card games for three players, and Kelbet described it as "the king of German card games." The German Skat Association assess that it is played by around 25 million Germans – more than play football.
Robbers' rummy is a card game for two or more players. It is a variant of German Rummy dating to the early 20th century. Being derived from normal rummy, it emphasises arrangement of cards based on card matching rules, while abandoning the notions of card discards and scoring entirely.
The standard 52-card deck of French-suited playing cards is the most common pack of playing cards used today. The main feature of most playing card decks that empower their use in diverse games and other activities is their double-sided design, where one side, usually bearing a colourful or complex pattern, is exactly identical on all playing cards, thus ensuring the anonymity and fungibility of the cards when their value is to be kept secret, and a second side, that, when apparent, is unique to every individual card in a deck, usually bearing a suit as well as a alphanumerical value, which may be used to distinguish the card in game mechanics. In English-speaking countries it is the only traditional pack used for playing cards; in many countries of the world, however, it is used alongside other traditional, often older, standard packs with different suit systems such as those with German-, Italian-, Spanish- or Swiss suits. The most common pattern of French-suited cards worldwide and the only one commonly available in English-speaking countries is the English pattern pack. The second most common is the Belgian-Genoese pattern, designed in France, but whose use spread to Spain, Italy, the Ottoman Empire, the Balkans and much of North Africa and the Middle East. In addition to those, there are other major international and regional patterns including standard 52-card packs, for example, in Italy that use Italian-suited cards. In other regions, such as Spain and Switzerland, the traditional standard pack comprises 36, 40 or 48 cards.
Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.
Doppelkopf, sometimes abbreviated to Doko, is a trick-taking card game for four players.
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific, but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries.
Ramsch, formerly also called Mike in East Germany, is a card game based on the contract of the same name in the popular German card games, Skat and Schafkopf. However, thanks to its interesting mode of play it has since developed into an independent game in its own right which is only loosely based on Skat or Schafkopf. It should not be confused with the games of the Rams family – Ramsen and Ramscheln – that also go by the name Ramsch.
German Schafkopf is an old German, ace–ten card game that is still played regionally in variant form today. It is the forerunner of the popular modern games of Skat, Doppelkopf and Bavarian Schafkopf. It originated in Leipzig in the Electorate of Saxony. Today it is hardly ever played in its original form, but there are a number of important national and regional derivations.
German Rummy or Rommé is the most popular form of the worldwide game, Rummy, played in Austria and Germany. It is a game for 2 to 6 players and is played with two packs of French playing cards, each comprising 52 cards and 3 jokers. There are no partnerships. In Germany, the Germany Rummy Association is the umbrella organisation for local rummy clubs and organises national competitions. The game is often just known as Rommé in Germany and Rummy in Austria.
Droggn, sometimes called French Tarock is an extinct card game of the Tarock family for three players that was played in the Stubai valley in Tyrol, Austria until the 1980s. Droggn is originally local dialect for "to play Tarock", but it has become the proper name of this specific Tarock variant. An unusual feature of the game compared with other Tarock games is the use of a 66-card deck and that, until recently, there was no record in the literature of a 66-card game and no current manufacturers of such a deck. The structure of the game strongly indicates that it is descended from the later version of Tarok l'Hombre, a 78-card Tarock game popular in 19th-century Austria and Germany, but with the subsequent addition of two higher bids.
A blank is a playing card in card-point games that is a non-counter, or is worth nothing. In Poker, the term refers to a community card which is extremely unlikely to help any remaining player.
Maw, formerly also mawe, was a Scottish card game for two players, popularised by James I, which is ancestral to the Irish national game of Twenty-five as well as the Canadian game of Forty-fives. Maw appears to be the same as five cards, a game described by Charles Cotton in the 17th century. The game disappeared from the literature after the period of the English Commonwealth, only to emerge in Ireland in the 19th century in new forms for two or more players and known as five and ten, spoil five and forty-five. These new variants are still played today, the latter has evolved into the Canadian game of forty-fives.
Skærvindsel is a Danish card game for four players that is a member of the Schafkopf family. Today it is mostly played in Jutland and is therefore often spelled Sjervinsel, but was previously widespread throughout Denmark. It was the first Danish game where the winner of the auction, the declarer, could choose a partner by calling an Ace. This principle has since been transferred to Call-Ace Whist (Esmakkerwhist).
Sjavs is a Danish card game of the Schafkopf family that is played in two main variants. In Denmark, it is a 3-player game, played with a shortened pack of 20 cards; in the Faroe Islands, where it is very popular, it is a four-hand, partnership game using a standard piquet pack of 32 cards.
Kop is a minimalist Polish card game of the Schafkopf family for four players played using traditional French-suited playing cards. It uses a shortened pack of just 16 cards and is similar to Baśka, another fast moving Polish game. Both are derived from German Schafkopf.