|Dungeons & Dragons character|
|First appearance||Greyhawk (1975)|
|Created by||Gary Gygax and Rob Kuntz|
|Alias||Takhisis ( Dragonlance , debated)|
|Portfolio||Evil dragons, evil reptiles, conquest, greed|
|Domains||Destruction, Dragon, Evil, Greed, Hatred, Law, Scalykind, Trickery, Tyranny|
Tiamat is a supremely strong and powerful 5-headed draconic goddess in the Dungeons & Dragons role-playing game.The name is taken from Tiamat, a goddess in ancient Mesopotamian mythology. She is the queen and mother of evil dragons and a member of the default pantheon of Dungeons & Dragons gods. Her symbol is a five-headed dragon.
The character was introduced to the game in its first supplement, Greyhawk (1975), by Gary Gygax and Rob Kuntz.In this book, she was only known as "the Dragon Queen" and "the Chromatic Dragon". She was described as she is now, but she did not yet have a personal name.
The character appears in the first edition Monster Manual (1977).In this book, the Chromatic Dragon was given the personal name, "Tiamat" and is stated to rule "the first plane of the Nine Hells where she spawns all of evil dragonkind". Tiamat, the Chromatic Dragon, Queen of Evil Dragonkind, is further described in Dragon #38 (1980). In the first edition of Deities & Demigods (1980) she is mentioned under the entry for the Babylonian god Marduk ("His battles with Tiamat are legendary."), formally connecting her with the Babylonian Tiamat. Tiamat's role as ruler of Avernus, the first layer of the Nine Hells, is detailed in Ed Greenwood's article, "The Nine Hells Part I", in Dragon #75 (1983). Tiamat's role in the outer planes is detailed in the first edition Manual of the Planes (1987).
In module H4 The Throne of Bloodstone (1988), Bahamut tells the player characters that the Wand of Orcus can only be destroyed if it is "steeped in the black and foul blood from the heart of Tiamat, the Queen of Darkness", although if killed Tiamat and the wand will be removed from the current plane of existence for centuries, but will eventually return to existence. 80:
Tiamat was detailed as a deity in the book Monster Mythology (1992), including details about her priesthood.Tiamat was later detailed as a deity for the Forgotten Realms campaign setting in the original Draconomicon (1990). Tiamat is also described in Cult of the Dragon (1998). Her role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Several draconic children of Tiamat are described in the article "Spawn of Tiamat, Children of Bahamut," in Dragon #260 (June 1999).
Tiamat appears in a preview article for the third edition, in Dragon #272 (June 2000).This information is later included in the Manual of the Planes (2001). She is also referenced in Faiths and Pantheons (2002) from the Forgotten Realms campaign setting. Tiamat is further detailed as a deity in Defenders of the Faith (2000) and Deities and Demigods (2002).
Tiamat's priesthood and her role as a draconic deity are further detailed for this edition in Draconomicon: The Book of Dragons (2003),Complete Divine (2004), and Races of the Dragon (2006) Tiamat's role in the Nine Hells is revisited in Fiendish Codex II: Tyrants of the Nine Hells. (2006). The spawn of Tiamat were described in Monster Manual IV (2006) and Monster Manual V (2007).
Tiamat appears as one of the deities described in the Dungeon Master's Guide for this edition (2008).She is further detailed and has a stat block in Draconomicon: Chromatic Dragons (2008).
Tiamat again appears as one of the deities described in the Dungeon Master's Guide (2014) for this edition.She is the main villain in the first adventure story-line season for the edition. The Cult of the Dragon attempts to bring her from the Nine Hells to Faerûn. Her potential arrival is the conclusion to the adventures Hoard of the Dragon Queen (2014) and Rise of Tiamat (2014). These adventures were updated and rereleased as a single volume, titled Tyranny of Dragons (2019), for the fifth anniversary of 5th edition.
In the Dragonlance campaign setting, Tiamat's equivalent is Takhisis,the Dark Queen. In the neo-pagan press, a series of books published by Oberon Zell-Ravenheart, looks at Takhisis in the Dragonlance world and compares her to the Babylonian and Dungeons & Dragons version of Tiamat. The book is written as a school book for young wizards and witches of the neo-pagan sort. Takhisis is described for her role in the wars of good vs. evil. This ultimate source of the theme of evil is discussed again in a presentation by Dr. Stefan Ekman of Lund University in Sweden. Dr. Ekman compares Takhisis and other fantasy "dark lords," such as Lord Foul and Sauron, to the biblical Satan. In particular he states, "Even though not all of the Dark Lords above signify the ultimate source of evil, Lord Foul, the Dark One, and Takhisis certainly do. And all of them are ultimately actants, characters whose raison d’être is to provide the final threat".
In the Forgotten Realms campaign setting, Tiamat is one of the few surviving gods of the Untheric pantheon (based on Sumerian and Babylonian mythology), battled Marduk in ages past, and is also a member of the draconic pantheon, daughter of Io, the slayer of Gilgeam the God-king of Unther, "Nemesis of the Gods". In the 4th edition version of the Forgotten Realms, she is the sole survivor of the Untheric pantheon, and now spends most of her time as the goddess of chromatic dragons.
In the Eberron campaign setting, Tiamat is a bound demon lord from the Age of Demons, when dragons and couatl worked together to bind the children of Khyber beneath the earth. She now sits imprisoned in the Pit of Sorrows on the draconic continent of Argonnessen, birthing evil dragonspawn and corrupting the good dragons who watch over her prison.
Tiamat has been known to manifest as a dark-haired human sorceress. In most Dungeons & Dragons campaign settings, however, Tiamat is the five-headed queen of the evil chromatic dragons.She has one head for each customary color of chromatic dragon (black, blue, green, red, white), and each head has the powers of a member of the respective race of dragonkind. Her body is a blending of various chromatic dragon forms with an appropriately multicolored hide. Her body also has traits in common with a wyvern, including a long tail tipped with a poisonous stinger.
Tiamat was also one of the first deities to have aspects, or lesser avatars. These aspects may appear as powerful versions of her chromatic children or as versions of her own five-headed form. One such multiheaded aspect was released in the Dungeons & Dragons Miniatures expansion set War of the Dragon Queen , with detailed role-playing game statistics in Dragon Magic .A smaller aspect of Tiamat first appeared in the Miniatures Handbook .
Like most other draconic deities, Tiamat is the offspring of the dragon creator deity Io. She is the eternal rival of her brother Bahamut, the ruler of the good metallic dragons. It is hinted that her overt hatred toward Bahamut has developed, over a vast period of time, into a twisted lust for her brother as well. She dwells in Avernus, the first layer of the Outer Plane of Baator (also known as the Nine Hells). The first edition of Advanced Dungeons & Dragons named her as the ruler of Avernus; later editions reserved the rulership of the layers of Baator for powerful baatezu (devils).
In many campaign settings, the draconic pantheon of gods consists of Io, Aasterinian, Bahamut, Chronepsis, Faluzure, Sardior, and Tiamat.
Three Baatezu nobles (granted to her by Bel) serve Tiamat and command her armies on Avernus. Malphas leads 40 companies of abishai, Amduscias leads 29 companies of abishai, and Goap leads three companies of erinyes.With Pearza of the Dark Eight, Tiamat created the first abishai.
Tiamat presently has five consorts, who are great wyrms of each chromatic dragon species. Previous consorts include Apsu, Kingsu, Ephelomon, the red dragon Etiol, and the now-undead dragon Dragotha. Three of Tiamat's children were detailed in Dragon #260. An-Ur, the Wandering Death, wanders the Ethereal Plane, devouring whole demiplanes.It supposedly sprang into being from Tiamat's "first breath", which may have been the name of one of her consorts, though An-Ur resembles no draconic species, except perhaps the ethereal moonstone dragons. Dhakoth the Corruptor was born on the Negative Energy Plane; its father is unknown. Mordukhavar the Reaver is the offspring of Tiamat and Cantrum of the Dark Eight. Kurtulmak is also her son, at least according to some myths.
Periodically Tiamat has battles with the Babylonian god Marduk, who dwells in Arcadia. She also battles Bahamut, her Lawful Good counterpart.Heironeous and Moradin also consider themselves her enemies. Tiamat claims not to need allies, although she has many pacts with Bel and with lawful evil deities such as Hextor.
In 4th Edition, Tiamat is at war with Zehir ever since she first invaded his realm of Tytherion. While the two gods are not openly fighting right now, they are far from allies; the current situation can mainly be regarded as a temporary cease-fire.
Tiamat's realm, known as the Dragonspawn Pits of Azharul or simply as Tiamat's lair, sprawls in a cluster of tall hills and mountains near a pillar made from the tormented heads of liars and a pit of maggots from which lemures emerge. One must fly or swim across the maggot pit to reach Tiamat's caves. Tiamat's lair contains the main gate to the second of the Nine Hells, Dis. To reach it, one must pass a chamber known as the Cave of Greed, which is filled with cursed treasure that compels the weak-willed to try to steal it. Tiamat has her own chamber within the complex, as do each of her five consorts, but it is possible to travel to Dis without disturbing her.[ citation needed ]
In the 4th edition cosmology, Tiamat shares the Astral Dominion of Tytherion, the Endless Night, with Zehir. Zehir was the original ruler, but Tiamat invaded intending to take the entire realm for herself. She successfully drove Zehir and his forces out of the caverns they loved, but she misjudged the strength and determination of the Midnight Serpent. The result is the bizarre allocation of Tytherion today: Tiamat rules the caves of Tytherion far beneath the skies and mountains she prefers, while Zehir rules the mountains above, far above the caverns and trenches his followers prefer. Although both would prefer to exchange their realms, they are too proud to actually do anything about it.
In the Forgotten Realms, Tiamat's realm is still located in the Nine Hells. [ citation needed ]She later grew in power to claim a realm of her own, but it was later destroyed. After a series of defeats and setbacks and seeing Bahamut rise in power, she pledged her allegiance to Bane and now resides in the Black Hand's realm of Banehold.
Tiamat is a greedy, vain, and arrogant goddess who embodies all the strengths of evil dragonkind, and few of their weaknesses. The Queen of Evil Dragons demands reverence, homage, supplication, and tribute from her subjects. She is sometimes called "Her Dark Majesty" or simply "Dark Queen". Tiamat is most concerned with spreading evil, defeating good, and propagating chromatic dragons. She never forgives a slight. Although she is not averse to razing the occasional village, her true schemes are subtle and hard to detect. She has been compared to a puppeteer manipulating her creations from within shadows.
Although she claims dominance over all evil dragons (and despite her misleading title, Queen of Chaos), Tiamat's priests, who are known as Wyrmlairds or Wyrmkeepers, are either neutral evil or lawful evil. Tiamat's church has a rigid hierarchy, beginning with the lowly Custodians of the Copper Chalice and continuing with, in ascending rank, the Defenders of the Silver Shield, Wardens of the Electrum Mail, Guardians of the Gold Scepter, Keepers of the Platinum Crown, Scales of the White Wyrm, Horns of the Black Beast, Wings of the Green Gargantua, Talons of the Blue Baatoran, Breaths of the Red Ravager, and the Dark Scaly Ones leading them all. The ceremonial garb of a humanoid priest of Tiamat is a form-fitting suit of scales. Dragons or those whose scales naturally cover their bodies do not require this. Adventuring garb typically includes scale mail, and priests are preoccupied with gathering treasure and undermining other faiths.
Few humans or other humanoids worship Tiamat, but her children, the chromatic dragons, all acknowledge her sovereignty. Blue and green dragons obey her most readily. The grotesque reptilian creatures known as the spawn of Tiamat worship her as their mother. Kobolds may also revere her as their progenitor. Prayers to the Dragon Queen focus on the promise of filling the world with evil dragons and either destroying it or dominating it utterly.
Temples to Tiamat are often built within the lairs of long-dead dragons. They are filled with piles of wealth to be sacrificed to the Chromatic Dragon, as well as traps to keep out heretics and the unfaithful. Few dragons keep shrines to her in their own lairs, because they fear that she might notice their hoards and demand a portion thereof.
The two most important daily ceremonies are the Tithing and the Rite of Respect. The former is an offering of a small amount of treasure to the goddess; the tithe is cupped in the priest's hands or talons, and when a prayer is completed, the valuables have sometimes (10% of the time) simply vanished. The Rite of Respect is performed by non-dragons; it is a complicated ceremony of kow-towing in the presence of a dragon or other spawn of Tiamat. Evil dragons celebrate great victories by torturing prisoners and committing other atrocities in Tiamat's name.
Tiamat's enmity with Bahamut dates back to their creation, when Io made them; they were made with the intention of becoming complements and mates, but their personalities were too much at odds. Tiamat murdered Vorel, their elder sibling, and tried to frame Bahamut for the deed. Io realized who was truly to blame and banished Tiamat from his presence.
In one kobold creation myth, Kurtulmak owes his existence to an assault launched on Tiamat by an army of thieves shortly after she had laid a clutch of eggs. Badly injured and with her lair heavily damaged, she caused one of her eggs to hatch, thus creating Kurtulmak. The newly hatched godling quickly began creating a defensive perimeter of traps and restoring the caverns. During the process, Kurtulmak found an egg of Tiamat's that had fallen away from the nest and, deeming it had been away for too long to ever hatch naturally, used his magic to cause it to hatch, thus producing miniature versions of himself: the first kobolds.
Many myths claim that Tiamat lived for a long time on the Prime Material Plane, seeding it with evil dragons and dark magic. Eventually she was banished to the Nine Hells by Bahamut and a sky/sun god (perhaps Pelor or Heironeous).
Tiamat was also named as one of the greatest villains in Dungeons & Dragons history in Dragon #359, the magazine's final print issue. 's history".David M. Ewalt of Forbes calls Tiamat "the most fearsome dragon in D&D
Her portrayal is sometimes called out as one that is stereotypical of female characters who are depicted as evil: shallow, lying, scheming, treacherous, envious.Jeffrey Andrew Weinstock, in the book The Ashgate Encyclopedia of Literary and Cinematic Monsters, highlighted the historical origins of Tiamat and on the Dungeons & Dragons depiction wrote "she is presented as the offspring of Io, the dragon creator deity. This greedy, vain, and arrogant goddess is in continuous rivalry with her brother Bahamut, probably a reference to Behemoth".
Tiamat has appeared on two Screen Rant top lists: #5 on "Dungeons & Dragons: The 15 Most Powerful Villains, Ranked"and #4 on "Dungeons & Dragons: 10 Most Powerful Dragons, Ranked". Matthew Guida highlighted that "As the goddess of all evil dragons, Tiamat is pretty much the antithesis to her twin brother Bahamut. [...] The worst part is that even if Tiamat is defeated, she will eventually return to spread chaos across the multiverse" and Scott Baird highlighted that "The tarrasque is currently the most powerful creature in the 5th edition of Dungeons & Dragons, where it is matched only by Tiamat in terms of its combat prowess".
Tiamat was #8 on CBR 's 2020 "10 Unique (& Powerful) Villains To Spice Up A High Level Dungeons & Dragons Campaign" list — the article states that "Tiamat has a stat block in D&D in the Tyranny of Dragons. She is not as powerful as some other gods, but she has dominion over dragons and can command them to do her bidding. That alone makes her a threat, but being a powerful dragon and a god only compounds this. [...] She is a solid choice if the party just wants to fight dragons".
On Tiamat's portrayal in Rise of Tiamat (2014), Alex Lucard, for DieHard GameFan, highlighted her stat block in 5th Edition and wrote: "Speaking of awesome. Do you like fighting dragons? [...] You can [...] even do battle with Tiamat herself". Lucard also highlighted her depiction on the cover of the book and wrote: "The glossy hardcover with a beautiful spread of Tiamat across both the front and back is something truly awesome to behold. My wife, who has never played a tabletop RPG in her life [...], recognized the D&D incarnation of Tiamat (as opposed to the Sumerian one) instantly and loved it. [...] There is a lot of power in a good cover".This cover received a gold ENnie Award for Best Cover Art. Michael Long, for Tribality, also highlighted Tiamat's 5th Edition stat block and, on the final battle with Tiamat, wrote: "Not only is Tiamat fighting you but there are lots of dragons, so the party might fail. [...] The DM should prepare for that possibility to have a group of high level characters try to save the world again if Tiamat rises".
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations, and comic books.
The drow or dark elves are a generally evil, dark-skinned, and white-haired subrace of elves in the Dungeons & Dragons fantasy roleplaying game.
Vecna is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. Vecna has been named as one of the greatest villains in Dungeons & Dragons.
In the Dungeons & Dragons (D&D) fantasy role-playing game, dragons are an iconic type of monstrous creature. As a group, D&D dragons are loosely based upon dragons from a wide range of fictional and mythological sources. Dungeons & Dragons allows players to fight its fictional dragons and "slay their psychic dragons" as well. These dragons, specifically their "dungeon ecology," have implications for the literary theory of fantasy writing. D&D dragons also featured as targets of the moral panic surrounding the game.
In the fantasy role-playing game Dungeons & Dragons, an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as godly planes, spiritual planes or divine planes. The Outer Planes are home to beings such as deities and their servants such as demons, celestials and devils. Each Outer Plane is usually the physical manifestation of a particular moral and ethical alignment and the entities that dwell there often embody the traits related to that alignment.
In the Dungeons & Dragons roleplaying game, devils are a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate from the Nine Hells of Baator. True to their Lawful Evil alignment, devils are locked in a strict and brutal hierarchy. At the top of the hierarchy are the supreme Archdevils or Lords of the Nine, who are the rulers of the different regions of Baator. Devils often see the various worlds in the D&D metacosmos as tools to use for their own ends, including prosecuting the Blood War, a millennia-long war between the devils and their arch-enemies, demons.
Takhisis is a fictional character from the Dragonlance universe. She is depicted as the main goddess of evil in the setting and head of the Dark Pantheon.
Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition Players Handbook include Knowledge as a suggested domain. His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. He created the first dwarves out of earthen materials and tutored them in dwarven ways.
James Wyatt is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed several award-winning supplements and adventures for the Dungeons & Dragons (D&D) roleplaying game. He is the author of several sci-fi and fantasy novels, including several Forgotten Realms books, and the 4th edition Dungeon Master's Guide.
In the Dungeons & Dragons fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are more tolerant of other races and of magic, and are skilled with illusions. Gnomes are small humanoids, standing 3–3.5 feet (91–107 cm) tall.
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game, Tharizdun is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold.
Kobolds are a fictional race of humanoid creatures, featured in the Dungeons & Dragons roleplaying game and other fantasy media. They are generally depicted as small reptilian humanoids with long tails, distantly related to dragons.
In the Dungeons & Dragons (D&D) role-playing game, Bahamut is a powerful draconic deity, who has the same name as Bahamut from Arabic mythology.
The Draconomicon is the title for several optional sourcebooks for the Dungeons & Dragons role-playing game, providing supplementary game mechanics for dragons specifically. Different Draconomicon books have been issued for the 2nd, 3rd, and 4th editions of the Dungeons & Dragons game. The Latin-inspired name of the books loosely translates as "Book of Dragon Names".
The lich is an undead creature found in the Dungeons & Dragons (D&D) fantasy role-playing game. Liches are spellcasters who seek to defy death by magical means.
Fantastic Locations: Dragondown Grotto is a generic setting adventure module for the 3.5 edition of the Dungeons & Dragons roleplaying game. The adventure is designed for 10th level characters. It contains a 16-page adventure as well as two poster sized double-sided maps for use in miniatures play.
The Wand of Orcus is a fictional magical weapon described in various Dungeons & Dragons media. Because of the popularity of Orcus as a villain within the Dungeons & Dragons universe, many different authors have written materials describing artifacts created by or associated with the character. The Wand of Orcus is consistently the most important and most described of these artifacts. Screen Rant has noted that "[t]he weapon that Orcus wields in battle is almost as famous as the demon lord himself".
Monsters in the Dungeons & Dragons fantasy role-playing game are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game manuals, first called Monsters & Treasure and now commonly called the Monster Manual. Described as an "essential" part of Dungeons & Dragons, the game's monsters have become notable in their own right, influencing fields such as video games and fiction, as well as popular culture.
In the Dungeons & Dragons role-playing game, Corellon Larethian is the leader of the elven pantheon, and the god of Magic, Music, Arts, Crafts, Poetry, and Warfare. Corellon is also considered a member of the default D&D pantheon. Corellon is the creator and preserver of the elven race, and governs those things held in the highest esteem among elves. Corellon's symbol was originally a crescent moon; in the 4th edition Corellon's symbol is a silver star on a blue field.