Tony Robbin | |
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Born | |
Known for | Painting, Sculpture |
Movement | Pattern and Decoration |
Website | tonyrobbin |
Painting 2005-7 | |
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Artist | Tony Robbin |
Year | 2005 |
Medium | Acrylic on canvas |
Dimensions | 140 cm× 180 cm(56 in× 70 in) |
Tony Robbin (born November 24, 1943, in Washington, DC) is an American artist and author, who works with painting, sculpture and computer visualizations. He is considered part of the Pattern and Decoration (P&D) art movement. [1]
Robbin has had over 25 solo exhibitions of his painting and sculpture since his debut at the Whitney Museum of American Art in 1974, and has been included in over 100
Robbin was granted a patent for the application of quasicrystal geometry to architecture, [notes 1] and has implemented this geometry for a large-scale architectural sculpture at the Danish Technical University in Kongens Lyngby, Denmark, as well as one for the city of Jacksonville, Florida.
Robbin is the author of four books: Fourfield: Computers, Art, & the 4th Dimension (1992 ), [books 1] Engineering A New Architecture, [books 2] (1996), [2] Shadows of Reality [books 3] (2006) and Mood Swings A Painters Life [books 4] (2011), an autobiography.
Robbin is a pioneer in the computer visualization of four-dimensional geometry. Since 1981, his realtime rotation programs of four-dimensional figures have been useful for obtaining an intuitive feel for four-dimensional space, and quasicrystal space. The original DOS and Microsoft Windows versions are available for free download from his website. An Android live-wallpaper hypercube, rotating in 4-space, is available for free at the Android market, or on his official website. (see external links below)
In 2011 the Orlando Museum of Art organized a retrospective of Robbin's paintings and drawings. [3] The companion book Tony Robbin, A Retrospective is distributed by Hudson Hills Press. [4]
In geometry, a tesseract or 4-cube is a four-dimensional hypercube, analogous to a two-dimensional square and a three-dimensional cube. Just as the perimeter of the square consists of four edges and the surface of the cube consists of six square faces, the hypersurface of the tesseract consists of eight cubical cells, meeting at right angles. The tesseract is one of the six convex regular 4-polytopes.
Computer-aided design (CAD) is the use of computers to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. Designs made through CAD software help protect products and inventions when used in patent applications. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The terms computer-aided drafting (CAD) and computer-aided design and drafting (CADD) are also used.
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Manfred Mohr is a German artist considered to be a pioneer in the field of digital art. He has lived and worked in New York since 1981.
Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. The theoretical basis for descriptive geometry is provided by planar geometric projections. The earliest known publication on the technique was "Underweysung der Messung mit dem Zirckel und Richtscheyt", published in Linien, Nuremberg: 1525, by Albrecht Dürer. Italian architect Guarino Guarini was also a pioneer of projective and descriptive geometry, as is clear from his Placita Philosophica (1665), Euclides Adauctus (1671) and Architettura Civile, anticipating the work of Gaspard Monge (1746–1818), who is usually credited with the invention of descriptive geometry. Gaspard Monge is usually considered the "father of descriptive geometry" due to his developments in geometric problem solving. His first discoveries were in 1765 while he was working as a draftsman for military fortifications, although his findings were published later on.
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Crucifixion (Corpus Hypercubus) is a 1954 oil-on-canvas painting by Salvador Dalí. A nontraditional, surrealist portrayal of the Crucifixion, it depicts Christ on a polyhedron net of a tesseract (hypercube). It is one of his best-known paintings from the later period of his career.
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Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation.[a] The principles are based on the work of Disney animators from the 1930s onwards, in their quest to produce more realistic animation. The main purpose of these principles was to produce an illusion that cartoon characters adhered to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal.
Peter Forakis was an American artist and professor. He was known as an abstract geometric sculptor.
Mathematics and art are related in a variety of ways. Mathematics has itself been described as an art motivated by beauty. Mathematics can be discerned in arts such as music, dance, painting, architecture, sculpture, and textiles. This article focuses, however, on mathematics in the visual arts.
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static or dynamic. CGI both refers to 2D computer graphics and 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects. The application of CGI for creating/improving animations is called computer animation, or CGI animation.
The visual arts are art forms such as painting, drawing, printmaking, sculpture, ceramics, photography, video, filmmaking, comics, design, crafts, and architecture. Many artistic disciplines, such as performing arts, conceptual art, and textile arts, also involve aspects of the visual arts as well as arts of other types. Also included within the visual arts are the applied arts, such as industrial design, graphic design, fashion design, interior design, and decorative art.
New possibilities opened up by the concept of four-dimensional space helped inspire many modern artists in the first half of the twentieth century. Early Cubists, Surrealists, Futurists, and abstract artists took ideas from higher-dimensional mathematics and used them to radically advance their work.
Daniel J. Robbins was an American art historian, art critic, and curator, who specialized in avant-garde 20th-century art and helped encourage the study of it. Robbins' area of scholarship was on the theoretical and philosophical origins of Cubism. His writings centered on the importance of artists such as Albert Gleizes, Jean Metzinger, Henri Le Fauconnier and Jacques Villon. He was a specialist in early Modernism, writing on Salon Cubists and championed contemporaries such as Louise Bourgeois and the Color Field painters. Art historian Peter Brooke referred to Robbins as "the great pioneer of the broader history of Cubism".
C3D Toolkit is a proprietary cross-platform geometric modeling kit software developed by Russian by C3D Labs. It's written in C++. It can be licensed by other companies for use in their 3D computer graphics software products. The most widely known software in which C3D Toolkit is typically used are computer aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) systems.
Ellen R. Sandor is an American new media artist. She is also founder of the Chicago-based (art)n, a collective of artists, scientists, mathematicians, and computer experts. Ellen Sandor and (art)n create sculptures that contain computer-generated photographic images that appear to be three dimensional. She is best known for combining computer graphics, sculpture, and photography to visualize subject matter that includes architecture, historical events, and scientific phenomena such as the AIDS virus, Neutrinos, Microglia, and CRISPR.
Henry Segerman is an Associate Professor of mathematics at Oklahoma State University in Stillwater, Oklahoma who does research in three-dimensional geometry and topology, especially three-manifolds, triangulations and hyperbolic geometry.