2D fighting game

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A 2D fighting game is a subgenre of fighting games that cover games that emphasize movement on a 2d plane. 2D fighting games are notable for being the first type of any fighting game and launching the genre.

Contents

Gameplay

2D fighting games usually take place on a 2D plane hence the name with both sides of the field blocked off by invisible or visible walls creating a limited space. There have been some games released in the genre that have included breakable walls where a player could lose a round via a ring out like Real Bout Fatal Fury but these are rare and not as common. [1] The main thing that differentiates 2D fighting games from other subgenres are the use of input commands used to perform special moves that were first popularized in Street Fighter. [2] An example of this is the input in Street Fighter for a Hadouken which requires the player to move the analog stick/joystick down and then forward in one motion followed by a press of a punch button. These input controls have become universal and have been used across different games in the 2D genre.

Origins

There have been many games where the player would beat up enemies but it wasn't until Karate Champ was released that the true one on one fighting game genre would be created. [3] This was the first time where two players were pitted against each in gameplay rather than fight computer controlled enemies. It is widely considered to be the first to originate the genre. [4] In the wave of popularity from Karate Champ, many similar games were released soon after with the biggest one being Street Fighter. While the release of the original Street Fighter was popular, it wouldn't be until the release of its sequel, Street Fighter II, where the genre explode into popularity and establish many of the conventions in the subgenre. To date, it is still the best selling fighting game of all time. [5]

While 2D fighting games saw their popularity rise through the 90s, they would die off and almost die out in the 2000s thanks in part to the rise of 3D fighting games. Thankfully, they saw a resurgence in the late 2000s and have regained their popularity that they had before. [6] Some notable 2D fighting games series include Street Fighter, King of Fighters, and Guilty Gear.

See also

Related Research Articles

Fighting game Video game genre

A fighting game is a video game genre that involve combat between pairs of fighters with game elements such as blocking, grappling, counter-attacking, and chaining attacks together into "combos". Games usually display on-screen fighters from a side view, even 3D fighting games play largely within a 2D plane of motion with sidestepping. This includes close combat and long range combat.

The King of Fighters (KOF) is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was developed originally for SNK's Neo Geo MVS arcade hardware. This served as the main platform for the series until 2004 when SNK retired it in favor of the Atomiswave arcade board. Two King of Fighters games were produced for the Atomiswave platform (The King of Fighters Neowave and The King of Fighters XI) before SNK decided to discontinue using it for the series. The series' most recent arcade hardware is the Taito Type X2, first used with the release of The King of Fighters XII. Ports of the arcade games and the original The King of Fighters games have been released for several video game consoles. The latest entry in the series, The King of Fighters XIV, was released for PlayStation 4 and Microsoft Windows in 2016. The next game, The King of Fighters XV, is set to be released in February 2022.

Action game Action video game genre

An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games.

<i>Fatal Fury</i> Video game series

Fatal Fury, known as Garō Densetsu in Japan, is a fighting game series developed by SNK for the Neo Geo system.

<i>Art of Fighting</i> Video game series

Art of Fighting is a fighting video game trilogy that were released for the Neo Geo platform in the early 1990s. It was the second fighting game franchise created by SNK, following the Fatal Fury series and is set in the same fictional universe as a prequel to the Fatal Fury series. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 in 1994 and Art of Fighting 3: The Path of the Warrior in 1996.

Terry Bogard Fictional character

Terry Bogard is a video game character created by SNK as the protagonist of their Fatal Fury series. Introduced in Fatal Fury: King of Fighters in 1991, he is an American fighter who enters the worldwide "The King of Fighters" tournaments to combat his father's murderer, Geese Howard. Following Geese's defeat, Terry becomes the guardian of Geese's son Rock Howard. He is also a regular character in the crossover video game series The King of Fighters, where he continues participating in tournaments. He has also been a guest character in other games, including the Capcom vs. SNK series, Arika’s Fighting EX Layer and Nintendo's crossover fighting game Super Smash Bros. Ultimate. In addition to video games, Terry has appeared in anime films based on Fatal Fury, and manga serialized in Comic Bom Bom.

Geese Howard

Geese Howard is a fictional boss character appearing in SNK's Fatal Fury fighting game series. Debuting in Fatal Fury: King of Fighters, Geese is the local crime boss of the fictional city of South Town. Geese created and hosts a fighting tournament named "The King of Fighters", in which he faces the brothers Terry and Andy Bogard who want to take revenge for their father's death. After several tournaments in the Fatal Fury series, Geese is killed by Terry in Real Bout Fatal Fury. However, he appears in following games without storyline as a "ghost" named Nightmare Geese. Geese has also appeared in other SNK's games such as The King of Fighters games, in which he seeks to get the power from the creature Orochi and often sends teams representing him. His young self makes an appearance in the second Art of Fighting game as the final boss character. He also appears as downloadable content in Bandai Namco's fighting game Tekken 7.

<i>Karate Champ</i> 1984 video game

Karate Champ, known in Japan as Karate Dō, is a 1984 arcade fighting game developed by Technōs Japan and released by Data East. A variety of moves can be performed using the dual-joystick controls using a best-of-three matches format like later fighting games. The game was a commercial blockbuster, especially in the United States where it was the highest-grossing arcade game of 1985 and the best-selling home computer game up until 1989. Karate Champ established and popularized the one-on-one fighting game genre, for which it is considered one of the most influential games of all time.

<i>Kung-Fu Master</i> (video game) 1984 video game

Kung-Fu Master, known as Spartan X in Japan, is a side-scrolling beat 'em up game developed by Irem as an arcade game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is loosely adapted from the Jackie Chan and Sammo Hung film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. However, the game is more heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

Joe Higashi

Joe Higashi is a video game character created by SNK. He makes his first appearance in the fighting game Fatal Fury: King of Fighters as one of the three playable characters from the game. The Fatal Fury series introduce Joe as a goofy Muay Thai fighter who enters the King of Fighters tournament along with the Bogard brothers in order to defeat the host Geese Howard to take revenge for the death of Terry and Andy's father. In the meantime, Joe also seeks to fight new rivals through the tournament and keep practicing Muay Thai. Joe is also a recurring character in The King of Fighters series, as part of the Fatal Fury Team initially composed of Joe, Terry and Andy. He was also added to the crossover Capcom vs. SNK Pro along with the sequel Capcom vs. SNK 2. Apart from the video games, Joe has also appeared in the animated films from the Fatal Fury series which retell the story from the games. His character has been well received by gamers, appearing in several popularity polls developed by video games journals and website. He has also become a mascot from the Neo Geo Freak journal. Video games publications have liked Joe's character, having noted his gameplay and development in games. Though he is preceded by Sagat as the first Muay Thai character in fighting games, he is notable as the first Muay Thai fighter to be playable.

<i>Street Fighter</i> (video game) 1987 arcade video game

Street Fighter is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.

Beat em up Subgenre of action game featuring hand-to-hand combats

Beat 'em up is a video game genre featuring hand-to-hand combat between the protagonist and an improbably large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes.

<i>Real Bout Fatal Fury</i> 1995 video game

Real Bout Fatal Fury is a 1995 fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fifth installment in the Fatal Fury series, following Fatal Fury 3: Road to the Final Victory. Ports of Real Bout were released for the Neo-Geo CD, PlayStation and the Sega Saturn. The game was later included in Fatal Fury Battle Archives Vol. 2, a compilation released for the PlayStation 2. In March 2017, this compilation was re-released in the PlayStation Store on PlayStation 4.

<i>Fatal Fury: Wild Ambition</i> 1999 video game

Fatal Fury: Wild Ambition is a 3D fighting video game produced by SNK and is the 8th installment of the Fatal Fury series of fighting games. The game was released in Japanese arcades on January 28, 1999, although the title screen shows the year 1998. It was one of the last games released for the Hyper Neo Geo 64 system board. It was ported to the Sony PlayStation on June 24 in Japan and November 30 in North America. The game was re-released as a downloadable game for PlayStation 3 and PlayStation Portable via the PlayStation Network in Japan on April 25, 2007.

<i>The King of Fighters 94</i> 1994 fighting video game

The King of Fighters '94 is a fighting game released by SNK for the Neo Geo-based arcade system in 1994, as the first in The King of Fighters series. The game was also released for the Neo Geo home console systems, including a Neo Geo CD version. In 2008, KOF '94 was one of sixteen games included in SNK Arcade Classics Vol. 1 for the PlayStation 2, PlayStation Portable and Wii.

<i>Fatal Fury 3: Road to the Final Victory</i> 1995 video game

Fatal Fury 3: Road to the Final Victory is a 1995 head-to-head fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fourth game in the Fatal Fury series after Fatal Fury Special. Console versions of Fatal Fury 3 were released for the Neo Geo CD, Sega Saturn, Windows-based computers and on the Wii Virtual Console. The game is also included in the compilation Fatal Fury Battle Archives Volume 1 for the PlayStation 2.

Platform fighting game Video game genre

A platform fighting game is a subgenre of fighting games that cover games that emphasize fighting on stages with free 2D movement, similar to a platform game.

References

  1. "Coming Soon: Real Bout Fatal Fury". Sega Saturn Magazine . No. 13. Emap International Limited. November 1996. pp. 18–20.
  2. "The complete history of Street Fighter". Tired Old Hack. May 26, 2018.
  3. Carter, Jay (1985-08-24). "The Great Screen Test Of 1985". Cash Box . Cash Box Pub. Co. pp. 39, 41.
  4. "Video Game Reviews - IGN" via www.ign.com.
  5. "World of Warcraft Leads Industry With Nearly $10 Billion In Revenue". GameRevolution. 26 January 2017. Retrieved 9 January 2019.
  6. "The future of 2D gaming". GamesIndustry.biz.