The characters of the God of War video game franchise belong to a fictional universe based on Greek mythology and Norse mythology. As such, the series features a range of traditional figures, including those from Greek mythology, such as the Olympian Gods, Titans, and Greek heroes, and those from Norse mythology, including the Æsir and Vanir gods and other beings. A number of original characters have also been created to supplement storylines.
The overall story arc focuses on the series' primary playable single-player character, the protagonist Kratos, a Spartan warrior haunted by visions of himself accidentally killing his wife and child. The character finally avenges his family by killing his former master and manipulator, Ares, the God of War. Although Kratos became the new God of War, he was still plagued by nightmares and eventually betrayed by Zeus, the King of the Olympian Gods—revealed by the goddess Athena to be Kratos' father. The constant machinations of the gods and Titans and their misuse of Kratos eventually drove him to destroy Mount Olympus. Many years following the destruction of Olympus, Kratos ended up in Midgard fathering a son named Atreus (known to prophecy as Loki) with the Jötunn warrior Faye. Their journey to keep a promise to the boy's late mother ended with Kratos and Atreus becoming enemies to the Norse gods, and ultimately set about the events of Ragnarök, a catastrophic event that the Allfather Odin was desperate to prevent, but ultimately ends with Odin's death and the destruction of Asgard. After facing the trials of Valhalla, Kratos finally comes to terms with his past and becomes the new Norse God of War, championing the ideals of hope.
God of War (2005), created by Sony's Santa Monica Studio, was the inaugural game in the series, the main part of which continued with God of War II (2007), God of War III (2010), and series prequel Ascension (2013); and side games Betrayal (2007), Chains of Olympus (2008), and Ghost of Sparta (2010). These seven games comprised the Greek era of the series. The Norse era began with the sequel to God of War III, which is also titled God of War (2018) and concluded with Ragnarök (2022), which received an epilogue in the form of an expansion pack titled Valhalla (2023). The God of War mythos expanded into literature, with a novelization of the original God of War published in 2010, [1] and a six-issue comic series (2010–11) that introduced new characters and plot developments, taking place immediately after the 2005 installment. A novelization of God of War II was published in 2013. [2] A prequel graphic novel titled Rise of the Warrior (2012–13) was released in the lead up to Ascension and is the backstory of the player's multiplayer character. To go along with the 2018 installment, a text-based game, A Call from the Wilds , was released in February 2018, followed by a novelization in August, and then a two-volume comic series (2018–2019; 2021), serving as a prequel to the 2018 game.
God of War has become a highly lucrative franchise on account of the commercial and critical success of the series. Products include action figures, artwork, clothing, Slurpee cups, sweepstakes, and special edition video game consoles. The character of Kratos received positive comments from reviewers, with his original Greek variation described as a "sympathetic antihero" by GameSpy . [3] Game Guru claimed "Practically anyone, even if they hadn't played any of the God of War games, would know about Kratos". [4] Several reviewers have praised the portrayal of other characters: PALGN claimed that the original God of War's voice acting was "up there with the best", [5] while IGN complimented most of the games in the series, saying of God of War II that the characters were "timeless" [6] and the voice acting was "great". [7] The Norse era was also well received, with the interactions between Kratos and Atreus in 2018's God of War receiving praise and the humanization of Kratos, who was regarded as conveying more character than in the Greek games. The characterizations of the Norse gods in Ragnarök were also praised as being uniquely different than popular portrayals, such as seen in the Marvel Cinematic Universe.
During the creation of the original God of War , the game's director David Jaffe attempted to create a version of Kratos that looked brutal but had a different appearance from what is considered to be the traditional Greek hero. [8] The character's traditional armor was removed to show the character's individualism, [9] and details such as hair and other "flowing things" were removed. [10] Jaffe said of his final version of the character, that while "[Kratos] may not totally feel at home in Ancient Greece from a costume standpoint, I think he achieves the greater purpose which is to give players a character who they can play who really does just let them go nuts and unleash the nasty fantasies that they have in their head". [11] Kratos' appearance was updated in 2018's God of War due to the new Nordic setting. The designers gave Kratos a Nordic look that includes a full beard and changed his main weapon to a magical battle ax to make the combat more grounded. Unlike previous games, players can change and upgrade Kratos's three armor pieces, one of the game's role playing video game (RPG) elements. [12]
When designing Ares, Charlie Wen was advised that the character should be 90% elemental and 5–10% human, then began sketching. He said that the rest of the team liked the designs, but were uncertain about execution. The transition towards Ares' human form was slow, and Wen said of the final design, "he's still a huge guy, but he's got all this armor on that allows him to do all these things". [13] [14] Like most of the Olympian gods in the original God of War, Zeus first appeared as a floating translucent head, and was modeled on the typical representation of the god in Greek mythology. [15] God of War II 's game director Cory Barlog said that for that game, they wanted to maintain Zeus' appearance from literature, but also to add their own interpretation to the character. [16] Zeus' human appearance was originally designed by Charlie Wen for God of War II. This design was also used in God of War III , with updated graphics and the addition of an arm piece during the final fight. Andy Park was responsible for designing Zeus' spirit form for the final fight. Park produced several sketches, and imagined Zeus as a "massive tornado creature with lightning searing throughout the form". Park said that the ultimate goal was that "we are looking at Zeus, but it is him transformed into a big cloud of smoke". [17]
Hades first appeared in 2005's God of War; the original design portrayed Hades as a fiery, demonic face with horns. Statues in the game adhered to this design. [18] Hades' character design was changed in God of War II, with the character now appearing in a more human-like form with spikes protruding from his body and wielding a pair of chained claws, similar to Kratos' chained blades. The updated design featured a helmet that appeared to cover a fiery face, which in God of War III is revealed to be very grotesque but more human-like than the original design from the first game. [19] Hermes was originally designed for God of War II by Andy Park and did appear in the final cut scene of the game. For God of War III, Park updated the design and painting of the character. Park said he "wanted to create a character that was sly, cunning, and a bit comical in both appearance and personality" and he imagined he would be "much like a dancer". [20]
The Titan Oceanus was sketched by Erik San Juan and was originally intended to appear in God of War II in a completely watery form with no feet. This concept, however, was cut during development. [21] Oceanus appeared in God of War III, with a similar appearance to the other Titans and with an emphasis on lightning instead of the original watery design. Oceanus's original watery design was the basis of the design for Poseidon's avatar sea construct for God of War III. [22]
The character Daedalus was designed by Izzy Medrano, who said that he imagined Daedalus as a brilliant architect gone mad, and that Daedalus, similar to Kratos, was a pawn of the gods. The character was originally intended to have long white hair, but was eventually rendered bald, "as long hair is a difficult thing to manage". [23] Icarus was conceived as an "old disgusting man" and portrayed as an evil, although slightly comedic, character. [24] Medrano also designed Pandora, who he said is vital in reintroducing the player to the human side of Kratos. Medrano also said that they knew Pandora had to be young and reminiscent of Kratos' daughter, Calliope, and that "[Pandora] had to be pretty without being sexy and spunky without being saucy". Medrano said the character's final attire was a "Greek Punk" fashion style. [25]
The first version of the Gorgon, Medusa, was to have five feet, but due to perceived animation difficulties, the final version had one tail. Other Gorgons in the game adhered to this design. [14] [26] The goddess Artemis was considered for inclusion in God of War: Ascension as a playable female character, offering alternative combat options. Game Director Todd Papy said she would have been depicted as half-human and half-feline, with the head and torso of a woman and the legs of a lioness. However, she was ultimately cut from the game and thus only appears in the original God of War as a translucent head. [27]
Unlike the popular portrayal of Thor by Chris Hemsworth in the Marvel Cinematic Universe (MCU), the Thor in God of War Ragnarök looks closer to his depiction in Norse mythological literature, having a hefty build with long red hair and beard. [28] [29] This type of design portrayal was similarly done for the other Norse gods, as in the literature, the Norse gods were not as extravagant as the Greek gods. [30]
This section includes characters who have appeared in two or more installments in the series.
Kratos [14] is the primary character of the God of War series. He was originally portrayed as a power-hungry Spartan who, to save his life, was eventually forced to serve the Olympian god Ares. During one murderous rampage, Kratos accidentally killed his wife and daughter. He then renounced Ares, became a tormented soul (including imprisonment by the Furies), and served the gods for ten years in hopes of becoming free of the nightmares. He eventually killed Ares and became the God of War, but was betrayed by his father, Zeus. A series of attempts to free himself from the influence of the gods and Titans followed, culminating in a final confrontation with Zeus, ending in the god's death and the reign of the Olympian Gods. In the aftermath, Athena appeared and Kratos sacrificed himself to prevent her from becoming the supreme goddess of the world. [31] Many years later, surviving his fatal sacrifice, Kratos relocated to the world of the Norse gods in Midgard, fathering a son named Atreus. Following the death of his second wife Faye, he and Atreus journey to the highest peak of the nine realms to fulfill her promise and spread her ashes there. Along their journey, Kratos eventually reveals that he is a god to Atreus, and they defeat Baldur, in turn becoming an enemy of the Norse gods, and setting Ragnarök in motion. They then try to prevent Ragnarök, but after discovering that it is only destined to destroy Asgard, they in turn see it through, defeating Odin in the process. Following the destruction of Asgard and Odin's death, Kratos, along with Freya and Mímir, set out to rebuild and restore peace to the nine realms, while Atreus goes off on his own to find any surviving giants. After going through several trials in Valhalla and with Týr's counseling via sparring sessions, Kratos makes peace with his past and joins Freya's council as the new Norse God of War so that he can be a god of hope.
The character was originally voiced by Terrence C. Carson; his final portrayal of the character was in 2013's Ascension. [32] [33] Christopher Judge replaced TC Carson in 2018's God of War . [34] [35] [36] Antony Del Rio voiced the character as a child in Ghost of Sparta (2010). [37]
Athena was the Goddess of Wisdom and Kratos' mentor and ally throughout the Greek era in the series, and is revealed to be his older half-sister. In Chains of Olympus , Athena initially tasked Kratos to find Helios as in the absence of light, the god Morpheus had caused many of the gods to fall into a deep slumber. [38] In God of War (2005), she gave Kratos the mission of killing Ares, as Zeus had forbidden divine involvement, and was instrumental in allowing Kratos to become the new God of War. [39] Although she begged Kratos to stop his second quest for the Ambrosia of Asclepius in the comic series (2010–11) and lied to him about his brother Deimos in Ghost of Sparta, [40] Athena was still sympathetic towards Kratos even after he renounced the gods and was betrayed by Zeus in God of War II. Athena died trying to protect Zeus from Kratos, and was resurrected and elevated to a new level of understanding in God of War III. With ulterior motives, Athena became Kratos' ally once more and guided him to the Flame of Olympus surrounding Pandora's Box, which allowed Kratos to kill Zeus and end the reign of Mount Olympus. Afterwards, Athena appeared to him and told him he has the power of hope, imbued when he originally opened the Box in God of War (2005), and demanded that he should give her the power so she could rule humanity as its sole goddess, though Kratos foils this attempt by stabbing himself to release it instead to the whole world, leaving Athena enraged and disappointed at him, leaving the latter to seemingly die. [31] [41] [42] Her spirit later returns to Kratos in God of War (2018) to haunt and taunt him about his past that he had kept secret from his son Atreus. As he was retrieving his old weapons, the Blades of Chaos, she said he was nothing more than a monster, to which Kratos replied that he was not her monster anymore.
The character was voiced by Carole Ruggier in 2005's God of War, [43] 2007's God of War II, [44] and 2018's God of War. [35] Erin Torpey voiced the character in Chains of Olympus (2008), [45] God of War III (2010), [33] and Ghost of Sparta (2010). [37]
Gaia was the mother of the Titans and embodiment of Earth. [46] [47] At the request of Zeus' mother Rhea, Gaia raised and protected the young Zeus to prevent Cronos from devouring him, as he had devoured his other children. [48] When Zeus grew to manhood, he betrayed Gaia, freed his siblings, and Gaia was banished with her fellow Titans at the conclusion of the Great War. [49] In God of War II, she saved Kratos from the Underworld after a disastrous encounter with Zeus, and directed the Spartan to find the Sisters of Fate in order to take revenge on Zeus. A successful Kratos plucked Gaia and the Titans from the moment in time before their defeat in the Great War to launch an abortive attack on Olympus. In God of War III, Gaia was wounded in the assault on Olympus and abandoned Kratos, stating he was a pawn of the Titans so that they could have their own revenge. Kratos eventually found and crippled Gaia, but she returned and interrupted the final battle between the Spartan and Zeus. The pair entered Gaia's neck wound, and with the Blade of Olympus, Kratos destroyed her heart, killing the Titan. [31] [41] [42]
The character was voiced by Linda Hunt in God of War II, where Gaia was also the narrator during cut scenes. [32] Susan Blakeslee took over the role of Gaia in God of War III but not as the narrator, as Hunt retained that role. [33]
Zeus was the King of the Olympian Gods and the overarching antagonist of the Greek era of the series. [50] Zeus and Ares believed the destruction of Olympus would come at the hands of Kratos' brother Deimos, so they had Deimos imprisoned and tortured by Thanatos. [51] Many years later, in God of War (2005), Zeus aided Kratos against Ares by bestowing him with the magic, "Zeus' Fury", and as the mysterious gravedigger. In Ghost of Sparta, Zeus realizes Kratos was the prophesied Marked Warrior, not Deimos. In God of War II, it is revealed that Zeus had become infected with fear. He tricked Kratos into draining his godly powers into the Blade of Olympus, stating it was required to deal with the new threat actually created by Zeus. Kratos, stripped of his power, was mortally wounded while human, and killed by Zeus. With the help of the Titan Gaia, Kratos used the power of the Sisters of Fate to return to the moment Zeus betrayed him and defeated Zeus after extensive combat. Zeus was saved by Athena, who sacrificed herself to preserve Olympus. Before dying, Athena revealed that Kratos was Zeus' son, and that Zeus feared a perpetuation of the son-killing-father cycle, as Zeus imprisoned his father Cronos. [52] This was confirmed in God of War III when Kratos discovered that Zeus was infected with fear when Kratos first opened Pandora's Box and used its power to kill Ares. After a lengthy battle and an enlightening encounter with Pandora in his psyche, Kratos finally overcame and killed Zeus. [31] [42] Later in God of War (2018), Zeus appears as a haunting vision to Kratos while in Helheim.
The character was originally voiced by Paul Eiding in 2005's God of War. [43] Corey Burton, who had previously voiced Zeus in the animated Disney show based on the film Hercules, took over the role in God of War II. [44] He continued the role in God of War III, in the multiplayer mode of Ascension, where Zeus appears as one of the four gods that players can pledge their allegiance to, and in 2018's God of War. [35] Fred Tatasciore provided Zeus's voice in Ghost of Sparta's after-game "Combat Arena" mode. [37]
Zeus, as he appears in God of War III, is a playable character in PlayStation All-Stars Battle Royale (2012); he was released as downloadable content (DLC) on March 19, 2013. [53]
Atreus ( /əˈtreɪ.əs/ ə-TRAY-əs) [54] is the son of Kratos and the giant named Faye. From a young age, he was sheltered from both of his parents' pasts, not knowing he was half giant, one quarter god, and one quarter mortal, which resulted in him being sickly. In his early years, he spent the majority of his time with his mother, and had not bonded closely with Kratos until her death. Faye had foreseen her own death before Atreus' birth, and asked Kratos to spread her ashes at the highest peak in all the nine realms. Atreus favored his mother in nature, having the ability to telepathically connect with animals and other creatures, which made him a very compassionate individual, but he also uniquely always showed an unnatural ability to decipher runes and speak languages that were previously unheard and unseen by him. Before her death, Faye taught him archery, how to read, and how to perform magic while his father taught him how to hunt.
After his mother's death from an unknown cause at the start of God of War (2018), he and Kratos are visited by a mysterious stranger, who is later revealed to be the Norse god Baldur sent by Odin to kill Faye, unbeknownst that she was already dead. Kratos fights Baldur and seemingly kills him to protect his son and home. Afterward, Atreus and Kratos venture from their home to fulfill Faye's final wish of having her ashes spread. Their relationship is strained at the start, with Atreus struggling to adequately appease Kratos' high standards, while also struggling to bond with his demanding father. This is only exacerbated by the fact that Kratos coldly offers little comfort to the grieving boy as he too struggles to mourn the loss of Faye. During their journey, Atreus falls ill due to his godhood fighting to reveal itself, which forces Kratos to acknowledge that he had not supported the boy in the best way he could as a father. Desperate to save his son from the nature he had kept from him, Kratos travels to Helheim to retrieve an item to heal him. After Atreus is cured, Kratos finally reveals the truth to him that they are both gods. This new knowledge of godhood corrupts Atreus, which turns Atreus rebellious and murderous. This leads to him to murder the son of Thor, Modi, against Kratos' wishes. Kratos is eventually able to reel Atreus in and make him understand that discipline is vital to godhood, and the two unite as father and son to face Baldur, who had not actually died during his and Kratos' first fight. After Baldur's final defeat, Kratos reveals his full past as a once vengeful god, and tells Atreus that they must do better, and learn from the mistakes of their predecessors. The two then finish the journey to go to Jötunheim. There, they learn of Faye's truth of being the last giant in Midgard. It was also revealed that Faye had foreseen the entire journey him and Kratos took, and originally called him Loki to the rest of the giants, but Kratos had chosen the name Atreus, a name of an honorable Spartan comrade of his. [54] The two then spread her ashes at Jötunheim's peak before going home. Atreus then has a vision that years later, at the end of Fimbulwinter, Thor will come for them.
Due to Baldur's death, Fimbulwinter began much sooner than prophesized, setting Ragnarök in motion. During the three-year Fimbulwinter, Atreus learns magical abilities, but still cannot fully control them. He was rigorously trained by Kratos during this time much to his frustration, though he remained unaware of why Kratos did it as the latter had foreseen his possible demise in the mural during their visit to Jotunheim, which Kratos only revealed to him later on. He also secretly meets with Sindri to find the god Týr and prevent Ragnarök. This causes a falling out between him and Kratos. Atreus is eventually magically transported to Jötunheim by a giant named Angrboda where he learns more about the giants and his destiny as Loki (by which name he introduces himself to all in those realms). After making amends with his father and they learn the truth about Ragnarök, they see it through, defeating Odin as Asgard is destroyed. Atreus then decides to go off on his own and find any surviving giants, parting ways with his father.
He was voiced by Sunny Suljic. [35] [36]
Mímir is a former adviser to Odin and claims to be the smartest man alive. Formerly known as the fairy Puck, Mímir migrated from the Celtic world to the Norse world to serve Odin. He became Odin's advisor, enabling his ambitions, until Mímir's peaceful intentions misaligned with Odin's desire for control, resulting in the former's imprisonment for over a hundred years. When Kratos and Atreus encounter him, believing they had reached their goal, Mímir reveals that their goal is actually in Jötunheim and that he can help them get there. He asks Kratos to behead him and have his head reanimated by the Witch of the Woods, revealed by Mímir to be the goddess Freya. After that is done, Mímir then joins Kratos and Atreus on their journey while clipped to Kratos' belt and provides information about the world and the gods through his tales. He returns in Ragnarök, continuing to serve as their counsel, but now regarded as an honorary family member. [55] In Ragnarök's DLC Valhalla, Mímir opens up about his romantic feelings and his relationship with the Valkyrie Sigrun, but also his insecurities of not having a body.
The character was voiced by Alastair Duncan. [35] [36]
Freya is the Vanir Goddess of Love and former Queen of the Valkyries, and later becomes the Queen of the Realms. She was previously in an abusive marriage to Odin, who mockingly gave her the nickname Frigg , and is the mother of Baldur and the twin sister of Freyr. Odin banished her to Midgard for her betrayal as she tried to leave him for his abuse and his countless acts of cruelty against the giants. He also stripped her of her Valkyrie wings and cast a spell on her that prevented her from causing harm to any being and prevented her from leaving Midgard. She first encounters Kratos and Atreus in 2018's God of War as a supporting ally after Atreus had shot her friend, the boar Hildisvíni, for "target practice". The two then aid Freya in healing Hildisvíni. She then aided Kratos and Atreus on their journey under the alias, the Witch of the Woods. After her identity was revealed by Mímir, Kratos distrusted her because of his distrust of gods in general. While in Helheim, they learn that she is the mother of Baldur and of the spell she cast on him. She was willing to die for Baldur, even if it meant that Baldur was the one who killed her. After the spell was broken by Atreus, Freya joined the battle between Kratos, Atreus, and Mímir against Baldur by resurrecting the giant Thamur, however, Freya is downed by Jörmungandr and Baldur is defeated. Kratos gave him a chance to retreat, but Baldur instead tried to kill Freya, so Kratos killed Baldur to end the patricide cycle. A grieving Freya then vowed revenge on Kratos for killing her son and taunted him for not revealing his past to Atreus.
She returns in Ragnarök, at first as an antagonist, seeking vengeance against Kratos for Baldur's death and attacking him and Atreus throughout Fimbulwinter. After retrieving her Valkyrie wings again and coming to blows with the two, she decides to spare Kratos so she can use him to remove the spell binding her to Midgard. Kratos manages to make her empathize with him in their pain of losing children and offers forgiveness, and Freya decides to ally with Kratos again after agreeing Odin is their real enemy. After being freed of the spell and reuniting with Freyr, she ultimately joins the group in attacking Asgard in Ragnarök, finally killing Odin and freeing the realms from his control. She later joins Kratos and Mímir in bringing peace to the realms and reclaims her role as Valkyrie Queen after defeating Gná. In Ragnarök's DLC Valhalla, it is revealed that Freya had become the Queen of the Realms and invited Kratos to join her council as an advisor and the new Norse God of War, but Kratos was reluctant due to his abuse of power as the Greek God of War; however, Kratos eventually agrees to join after overcoming Valhalla's trials and making peace with his past.
The character was voiced by Danielle Bisutti. [35] [36]
Odin was the ruler of Asgard, the All-Father of the Nine Realms, and the father of Thor and Baldur. An unseen character but perpetrator of the events in 2018's God of War, he is referenced several times and is portrayed to be a cruel, tyrannical, deceitful, and manipulative god who is obsessed with preventing his death at Ragnarök. It was told that he had the god Týr killed as he thought he was going to aid the giants and overthrow him. His ravens, called the Eyes of Odin, are scattered across the realms. Odin was mentioned to have imprisoned Mímir in a tree and tortured him daily, banished his wife Freya from Asgard for 'betraying' him, and instructed Baldur to target Kratos in order to get to Faye.
Odin appears in Ragnarök as the game's main antagonist. After failing to broker peace with Kratos, he then proposes to Atreus for an apprenticeship under his wing before departing. Odin attempted to spy on Kratos, Atreus, and Mímir's activities by posing as Týr, with his guise being a trapped man in Svartalfheim who had become a traumatized and delusional coward. After a fight with his father, Atreus accepts Odin's offer in Asgard, hoping to help Odin find a way to prevent Ragnarök. Odin shows him around Asgard and introduces him to his family before sharing that he needs his help to make a magical mask to see a rift between realms that would grant infinite knowledge to prevent Ragnarök. Atreus' interactions with Odin's family reveals the effects of the All-father's neglect towards his own kin in pursuit of his own selfish agenda. Eventually, Brok blows his cover as Týr and he kills the dwarf before fleeing, which ironically pushes Kratos' group to initiate Ragnarök instead of preventing it, as it was discovered that Ragnarök was prophesied to only destroy Asgard and not all of the realms. Odin's true nature is revealed to his followers and family during Ragnarök by his use of Midgardian refugees as human shields, which leads to Sif and Thrúd defecting and Odin killing Thor after his son had a change of heart. After a lengthy battle against Kratos, Atreus, Mímir, and Freya, during which Atreus destroys the mask, Odin is defeated and his soul was absorbed in a stone by Atreus. The stone is then destroyed by Sindri as revenge for his brother's death, freeing the Realms from Odin's grasp.
The character was voiced by Richard Schiff. [55] [36]
The Jötunn , referred to as giants, are a race of Norse giants. Among the known giants are:
The Valkyries are female warriors who are responsible for taking warriors to Valhalla upon their death in the mortal realm. Due to Freya's betrayal, Odin cursed the nine Valkyries to remain in a physical form, an unnatural state for a Valkyrie, which drove them to insanity due to a prolonged period in that form. In 2018's God of War, Kratos and Atreus discover the Valkyries across the realms in Odin's hidden chambers. Upon killing their physical form, their spirits were freed from Odin's curse and returned to Valhalla. Some of these Valkyries were resurrected as shield maidens and returned in Ragnarök as allies, while new Valkyries appeared as foes.
The original God of War received praise for its voice acting. Chris Sell of PALGN stated that the voice acting was "up there with the best" in comparison to other games, and that the cut scenes were "superbly voiced, but it's the narrator of the story that is the most professionally convincing throughout". [5] Kristan Reed of Eurogamer wrote, "Even the straight-laced voice work is handled with an expertise so sadly lacking in most other videogames". [112] Raymond M. Padilla of GameSpy wrote that some of the voice acting and music tracks were overstated; one of his few dislikes in the game. [113] Matt Leone of 1UP wrote that "There's a mixture of in-game characters that speak to you and extremely nice CG sequences that show moments such as flashbacks, and it all blends together surprisingly well". [114]
God of War II received similar praise for its voice acting. Chris Roper of IGN said the characters were timeless [6] and the voice acting was great. [7] Kristan Reed said that the voice acting was "top notch." [115] Alex Navarro of GameSpot wrote that "The voice acting is ... all-around excellent, though it's not quite as enjoyable as it was in the last game", and that "Kratos is as gruff and over the top as ever". He praised the supporting voice performances, such as Linda Hunt as Gaia and the narrator, Corey Burton as Zeus, and Harry Hamlin as Perseus, as "top-notch work". However, Navarro said that a few of the performances felt "a bit labored or overwrought. In particular, Michael Clarke Duncan as Atlas feels more wooden than imposing. The voice is right, but his performance is oddly subdued". With these exceptions, Navarro said that "this is another enjoyable voice cast". [116] GameSpy described Kratos as a "sympathetic antihero" [3] and Game Guru claimed "Practically anyone, even if they hadn't played any of the God of War games, would know about Kratos". [4]
God of War III received mixed reviews; Chris Roper of IGN stated that the voice acting "could be better", [117] and that some of the characters were the "biggest culprits" to "creating an uneven feeling in the visual presentation" and that they "don't feature the same level of lighting quality or perhaps texture work as others". Roper also said that a few look "fantastic ... but many are clearly not on the same level as Kratos, and some are even only passable as 'good'". [118]
Chris Roper of IGN said that the voice acting on Chains of Olympus was nice. [119] For Ghost of Sparta, Nicole Tanner of IGN wrote that it "[c]ontinues the tradition of great voice acting" that "we've come to expect from a God of War installment". [120] Joe Juba of Game Informer said that the voice work was solid. [121]
The Norse era games would also receive praise. Nick Plessas of Electronic Gaming Monthly said that the 2018 God of War's most memorable moments were the interactions between Kratos and Atreus. He noted, "there is often some comic relief to be found when Kratos's curtness and Atreus's charming naivety collide". [122] He felt the presence of Atreus showed a side to Kratos not seen before, and that Kratos had evolved emotionally. He also said Atreus's character was similarly complex, and commented that it is easy for child characters "to succumb to a number of annoying child archetypes", but Atreus was more like a young man who was doing his best in an adult world. [122] Game Informer's Joe Juba similarly praised the relationship between Kratos and Atreus, noting that Kratos conveyed more character than in any previous game. [123] Jason Faulkner of Game Revolution wrote that, "Watching [Kratos and Atrues] grow throughout their journey is incredibly rewarding", equating it to that of Ellie and Joel from The Last of Us or Lee and Clementine from Telltale Games's The Walking Dead . [124] Peter Brown of GameSpot felt that although Kratos and Atreus were enjoyable, it was Mímir who stole the show. He also said that regardless of which character the player met, the cast was "strong, convincing, and oddly enchanting". [125] Writing for IGN, Simon Cardy said that Ragnarök provided fresh interpretations of well-known Norse mythological characters, and the actors gave them a unique take that was different from their popular MCU counterparts. [126]
Two series of action figures based on God of War II have been produced by the National Entertainment Collectibles Association (NECA). The first set included two versions of Kratos; one wielding the Blades of Athena and the second wearing the Golden Fleece and holding a gorgon's head. The second set included a twelve-inch figure that played six game quotes. [127] A second two-figure set was also released, with Kratos wearing the God of War armor. [128] DC Unlimited produced a line of action figures based on God of War III, which included the characters Kratos, Zeus, Hades and Hercules. [129] Between February 1, 2010, and March 31, 2010, 7-Eleven sold a limited edition Slurpee drink called "Kratos Fury", available in four exclusive God of War III cups, which featured codes that could be used to access God of War III and Slurpee-themed downloadable content on the Slurpee website. [130] Kratos' visage also appeared on the PlayStation Portable Chains of Olympus exclusive bundle pack, [131] and on the PlayStation 3 God of War III sweepstakes prize [132] video game consoles. Other products have included artwork, clothing, and sweepstakes. [133] Action figures from the Norse era games were also produced. [134] [135]
Sigrún is a valkyrie in Norse mythology. Her story is related in Helgakviða Hundingsbana I and Helgakviða Hundingsbana II, in the Poetic Edda. The original editor annotated that she was Sváfa reborn.
In Norse mythology, Móði and Magni are the sons of Thor. Their names translate to "Wrath" and "Mighty," respectively. Rudolf Simek states that, along with Thor's daughter Þrúðr ("Strength"), they embody their father's foot.
God of War is a 2005 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the first installment in the God of War series and the third chronologically. Loosely based on Greek mythology, it is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, a Spartan warrior who serves the Olympian gods. The goddess Athena tasks Kratos with killing Ares, the God of War and Kratos' former mentor who tricked him into killing his wife and daughter. As Ares besieges Athens out of hatred for Athena, Kratos embarks on a quest to find the one object capable of stopping the god once and for all: Pandora's Box.
The Norse mythology, preserved ancient Icelandic texts such as the Poetic Edda, the Prose Edda, and other lays and sagas, was little known outside Scandinavia until the 19th century. With the widespread publication of Norse myths and legends at this time, references to the Norse gods and heroes spread into European literary culture, especially in Scandinavia, Germany, and Britain. In the later 20th century, references to Norse mythology became common in science fiction and fantasy literature, role-playing games, and eventually other cultural products such as Japanese animation. Storytelling was an important aspect of Norse mythology and centuries later, with the rediscovery of the myth, Norse mythology once again relies on the impacts of storytelling to spread its agenda.
Valkyrie Profile is a role-playing video game developed by tri-Ace and published by Enix for the PlayStation. It was released on December 22, 1999 in Japan and on August 29, 2000 in North America. Inspired by Norse mythology, Valkyrie Profile follows the titular valkyrie, Lenneth, as she travels through Midgard, collecting the souls of slain heroes to serve either as einherjar or her personal companions for Ragnarok - the battle to decide the fate of all creation - and trains them by fighting monsters and performing additional quests. As she journeys, she learns more about her original human life, removed from her memory upon becoming a Valkyrie.
God of War II is a 2007 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the second installment in the God of War series, the sixth chronologically, and the sequel to the 2005 video game God of War. It is based on Greek mythology and set in ancient Greece. As with its predecessor, vengeance serves as its central motif. The player character is protagonist Kratos, the new God of War who killed the former, Ares and is consequently lifted into godhood. He is betrayed by Zeus, the King of the Olympian gods, who strips him of his godhood and kills him. Slowly dragged to the Underworld, he is saved by the Titan Gaia, who instructs him to find the Sisters of Fate, as they can allow him to travel back in time, avert his betrayal, and take revenge on Zeus.
Ares is a fictional character, a deity appearing in American comic books published by Marvel Comics. The character is based on the Greek god of the same name. He first appeared in Thor #129 and was created by Stan Lee and Jack Kirby. Ares has commonly appeared as an enemy of Thor and Hercules, starring in his own self-titled series in 2006.
Hela is a fictional character appearing in American comic books published by Marvel Comics. She is based on the goddess Hel from Norse mythology, and was first adapted by Stan Lee and Jack Kirby in Journey into Mystery #102. Hela is the Asgardian Goddess of Death who serves as the ruler of Hel and Niflheim. The character is usually depicted as an adversary of the superhero Thor.
The Olympian Gods are characters based upon classical mythology who appear primarily in Wonder Woman, Captain Marvel and Aquaman comics.
God of War III is a 2010 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 3. It is the fifth installment in the God of War series, the seventh chronologically, and the sequel to the 2007 video game God of War II. Loosely based on Greek mythology, the game is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, the former God of War, after his betrayal at the hands of Zeus, King of the Olympian gods, whom he learned was his father. Reigniting the Great War, Kratos ascends Mount Olympus until he is abandoned by the Titan Gaia. Guided by Athena's spirit, Kratos battles monsters, gods, and Titans in a search for Pandora, without whom he cannot open Pandora's Box, defeat Zeus, and end the reign of the Olympian gods.
Kratos is a character and the protagonist of Santa Monica Studio's video game series God of War, which is based on Greek mythology and, later, Norse mythology. Kratos first appeared in the 2005 video game God of War, which led to the development of eight more titles featuring the character as the protagonist. Kratos also appears as the protagonist of the comic book series God of War in 2010 and 2018, and in three novels that retell the events of three of the games. The character was voiced by Terrence C. Carson from 2005 to 2013, and by Christopher Judge, who took over the role, in the 2018 continuation, which is also titled God of War. Antony Del Rio voiced young Kratos in Ghost of Sparta.
God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio. It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms. Based on ancient mythologies, the series' plot follows Kratos, a Spartan warrior who becomes the God of War and comes into conflict with various mythological pantheons. The earlier games in the series are based on Greek mythology and see Kratos follow a path of vengeance against the Olympian gods; the later games are based on Norse mythology and see Kratos on a path of redemption while also introducing his son Atreus as a secondary protagonist, as they come into conflict or interact with various Norse deities and figures.
Ares has appeared frequently in modern popular culture; he usually appears as the ancient Greek god of war in the most generally familiar classical mythology.
God of War: Ghost of Sparta is a 2010 action-adventure hack and slash video game developed by Ready at Dawn and published by Sony Computer Entertainment for the PlayStation Portable. It is the sixth installment in the God of War series, the fourth chronologically and the second to not be developed primarily by Santa Monica Studio. Loosely based on Greek mythology, Ghost of Sparta is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, the God of War. Kratos is still haunted by the visions of his mortal past and decides to explore his origins. In Atlantis, he finds his mother Callisto, who claims that his brother Deimos is still alive. Kratos journeys to the Domain of Death to rescue his brother. After initial resentment from Deimos, the brothers team up to battle the God of Death, Thanatos, Deimos' captor.
God of War: Ascension is a 2013 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment for the PlayStation 3. Released in March 2013, it is the seventh installment in the God of War series, the first chronologically, and a prequel to the entire series. Loosely based on Greek mythology, it is set in ancient Greece with vengeance as its central motif. The player controls the protagonist, Kratos, the former servant of the God of War Ares, who tricked Kratos into killing his wife and daughter. In response to this tragedy, Kratos renounced Ares, breaking his blood oath to the god. Kratos was, therefore, imprisoned and tortured by the three Furies, guardians of honor and enforcers of punishment. Helped by the oath keeper, Orkos, Kratos escapes his imprisonment and confronts the Furies, aiming to free himself of his bond to Ares.
Magnus Chase and the Gods of Asgard is a trilogy of fantasy novels based on Norse mythology written by American author Rick Riordan and published by Disney-Hyperion. It is set in the same universe as the Camp Half-Blood Chronicles and The Kane Chronicles series. The first book, The Sword of Summer, was released on October 6, 2015. The second book, The Hammer of Thor, was released on October 4, 2016. The Ship of the Dead, the third book, was released on October 3, 2017.
God of War is a 2018 action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment for the PlayStation 4. It is the eighth installment in the God of War series and the sequel to 2010's God of War III. For the first time in the series, there are two protagonists: Kratos, the former Greek God of War who remains the only playable character, and his young son, Atreus. Following the death of Kratos's second wife and Atreus's mother, Faye, the two embark on a deeply personal journey to fulfill her last wish that her ashes be spread from the highest peak in all the nine realms. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Along their journey, they come into conflict with monsters and gods of the Norse world.
Warriors Orochi 4, released as Musou Orochi 3 in Japan, is a 2018 hack and slash video game developed by Koei Tecmo and Omega Force for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch. It is the fifth installment of the crossover series Warriors Orochi, a combination of the Dynasty Warriors and Samurai Warriors series. The game was released in Japan on September 27, 2018, and in North America and Europe in October.
God of War Ragnarök is a 2022 action-adventure game developed by Santa Monica Studio and published by Sony Interactive Entertainment. It was released worldwide on November 9, 2022, for both the PlayStation 4 and PlayStation 5, marking the first cross-generation release in the God of War series, and was released for Windows on September 19, 2024. It is the ninth installment in the series, the ninth chronologically, and the sequel to 2018's God of War. Loosely based on Norse mythology, the game is set in ancient Scandinavia and features series protagonist, Kratos, and his now teenage son, Atreus. Concluding the Norse era of the series, the story follows Kratos and Atreus' efforts to prevent the nine realms from being destroyed by Ragnarök, the eschatological event which is central to Norse mythology and was foretold to happen in the previous game after Kratos killed the Aesir god Baldur.
Cory Barlog: I wanted to reimagine the gameplay, give players a fresh perspective and a new tactile experience while delving deeper into the emotional journey of Kratos to explore the compelling drama that unfolds when an immortal demigod makes a decision to change.
Sid Shuman: Christopher Judge, who are you? Christopher Judge: I am fortunate enough to be playing Kratos.
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: CS1 maint: location (link)Athena: Kratos, there is not much time...Olympus needs your unquestioning obedience. The God of the Sun has been torn from the sky. This temple on which you stand is the chariot of Helios. Without their master to rein them, the Fire Steeds have driven the sun chariot into the Earth. And without Helios, there is no one to keep Morpheus from seizing permanent power. Many of the gods have fallen into a deep slumber. Soon, all will succumb to the black grip of Morpheus. You must find Helios and return him to the sky, lest the world of gods and man be lost forever. Only his light can release the grasp of Morpheus.
Kratos: Athena! You lied to me! The gods lied to me! My brother lives! He lives!
Gaia: I am the Titan, Gaia, ever present Mother of Earth.
Gaia: You know of the mighty Titan, Cronos. So fearful was Cronos of the Oracle's prediction that his own children would rise against him that he decided to imprison all in his belly. Rhea stood by and watched as her children were devoured one by one. But when the time came for the last of her children to be eaten, she was unable to bare another such loss and devised a trick to save the baby Zeus. Rhea commanded the eagle to secretice on her way. He was taken to an island far beyond the watchful eyes of Cronos. It was I who cared for him. It was I who kept him safe.
Gaia: I nurtured his desire to free his brothers and sisters from Cronos. But my foolish act of compassion would haunt the Titans forever. For in sparing Zeus, we allowed him to return to us with vengeance in his heart. He betrayed all of the Titans for the sins of just one. The sins of his father, Cronos.
Narrator: After the Great War with the Titans, the Oracle had foretold the demise of the Olympian Gods and the destruction of Olympus. She saw that it would be brought about not by the hands of the Titans who thirsted for revenge, but by the hands of a mortal. A marked warrior. Whoever controlled the marked warrior, controlled the fate of Olympus.
Kratos : But Atreus of Sparta was unlike the rest of us. He wore a smile even in the worst of times. He was… happy. He inspired us to hope… that though we were machines of war, yet there was humanity in us. Goodness. When the day came for him to lay down his life in battle, his sacrifice saved countless others, and turned the tide in our favour. I carried him home on his shield, and buried him with all the honours of Spartan custom. His memory was a comfort in dark times.
Aphrodite: Medusa, the queen of the Gorgons. Bring me her head Kratos, and I will give you the ability to wield its power!.
Artemis: I offer you the very blade I used to slay a Titan.
Eos: Retrieve the fire and it will light your path to the remaining steeds. They will guide you to their master. They will take you to my brother.
Hades: Your progress is impressive Kratos, but your skills will not carry you to your ultimate goal. I offer you the souls of Hades itself, the souls of the dead, set ready to fight by your side.
Poseidon: You have desecrated my kingdom! I shall not forget this, Ghost of Sparta! You will answer for this affront!
Thera: It has been long since our kind waited for the one destined to free us. Gaia foretold of our salvation, Ghost of Sparta. Kratos: I have not come here for you or your kind. Thera: Do not be so naive, Kratos. Your path lead you to me. You need my help. Kratos: I need nothing from you, Thera. Thera: If you do not free me, then you will share my fate! You will die here with me! Free me. Free me and my power will be yours! Without it, we will both remain prisoners of our torments!
Hercules: You were always Zeus' favorite. Think about it brother, while I was stuck cleaning the Augean Stables, he chose you to destroy Ares. Not convinced? How about this? While you were being crowned the God of War, I was sent to find an apple. They called them labors, hah! Perhaps he did allow me to kill the Nemean Lion, but he made your name known amongst the people. A fierce warrior. A killer made hero. A man made a god. But this time brother, this time I will destroy you. Call it my thirteenth and final labor. Soon I will become the God of War and claim the throne for myself.
Aletheia: Across the sea, the Lantern of Delos keeps the Eyes of Truth. Find the Eyes and they will show you the path to freedom.
Orkos: Inside there are the Eyes of Truth. The very same eyes my mothers ruthlessly pulled from Aletheia. I learned of the plot between my parents to overthrow Olympus. I could not believe Aletheia's words. Then, she showed me the truth that the God of War would bring down the very walls of Olympus. I knew I must stop them. Aletheia and I sought to warn Zeus, but when Ares learned of our attempt, he sent my mothers after us. The Eyes were brutally ripped from my beloved.
Spartan Soldier: The battle has angered the gods. They have sent Hera's giant Argos to slay us!
Kratos: Murderer of Argos! What master do you serve that would try to turn the gods against me?
Castor: Place your offerings for Aletheia. We will decide if they are worthy at our will. You presume to seek an audience with the Oracle yet you bring no offerings? Bold. Stupid, but bold. Although you must have good reason to seek the Oracle carrying such a mark. Return when you have brought appropriate sacrifice.
Pollux: We will not tolerate your impudence. You will not see her!
Pollux: You have sealed the Oracle's fate. You will never know the truth.
Scribe of Hecatonchires: I was the first man to be put here by the Furies. See, I've been keeping a record. Orkos was born here. Then his mothers. The they... they became ... they used to be fair. Harsh, but fair. Had something to do with Ares, I imagine.
Village Oracle: From this night forward, the mark of your terrible dead will be visible to all! The ashes of your wife and child will remain fastened to your skin, never to be removed! Narrator: And with that curse, all would know him for the beast he had become, his skin white with the ash of his dead family. The ghost of Sparta had been born.