Front Mission (series)

Last updated
Front Mission
FrontMissionLogo.png
New series logo with font used for Front Mission Evolved
Genres Tactical role-playing game, Third-person shooter, Side-scrolling shooter, Real-time strategy, Massively multiplayer online game
Developer(s) G-Craft, Square, Square Enix, Omiya Soft, Winds, h.a.n.d., Double Helix Games
Publisher(s) Square, Square Enix
Creator(s) Toshiro Tsuchida
Platforms SNES, PlayStation, WonderSwan Color, PlayStation 2, PC, Nintendo DS, PlayStation 3, Xbox 360
Platform of origin SNES
Original release 1995
First release Front Mission
February 24, 1995
Latest release Front Mission Evolved
September 16, 2010

Front Mission(フロントミッション,Furonto Misshon) is a collection of video games and related media produced by Square, now Square Enix. [1] The series was created by Toshiro Tsuchida and developed by G-Craft, a studio that was later absorbed by Square and existed within Square Enix as Product Development Division-6. Since the release of the original Front Mission in 1995, the series has gone on to encompass several media, including film, manga, novels, radio dramas, mobile phone applications, and toys. While the series is primarily rooted in the turn-based tactical role-playing genre, it has also ventured into other genres such as side-scrolling shooter, real-time strategy (RTS), massive multiplayer online (MMO), and third-person shooter through its spin-offs. The Front Mission video games have achieved moderate success, selling over 3 million units worldwide since the release of Front Mission 5: Scars of the War . [2]

Square Co., Ltd. was a Japanese video game company founded in September 1986 by Masafumi Miyamoto. It merged with Enix in 2003 to form Square Enix. The company also used SquareSoft as a brand name to refer to their games, and the term is occasionally used to refer to the company itself. In addition, "Square Soft, Inc" was the name of the company's American arm before the merger, after which it was renamed to "Square Enix, Inc".

Square Enix Japanese video game developer, publisher, and distribution company

Square Enix Holdings Co., Ltd. is a Japanese video game developer, publisher, and distribution company known for its Final Fantasy, Dragon Quest, and Kingdom Hearts role-playing video game franchises, among numerous others. Several of them have sold over 10 million copies worldwide, with the Final Fantasy franchise alone selling over 115 million. The Square Enix headquarters are in the Shinjuku Eastside Square Building in Shinjuku, Tokyo. The company employs over 4300 employees worldwide.

Toshiro Tsuchida is a Japanese game director and game producer who currently works for Japanese Social Game company GREE. He formerly worked for Square Enix Co., Ltd.. He is most notably credited for creating the Front Mission and Arc the Lad media franchises.

Contents

The main selling point of Front Mission is its storytelling approach. Taking place during the 21st and 22nd centuries, the series revolves around military conflicts and political tension between powerful supranational unions and their member states. [3] Although the Front Mission video games use self-contained, standalone stories, these tie into a greater overarching storyline that encompasses the entire series. In combination with the stories from its other media, the series possesses a level of storytelling depth and continuity comparable to a serial drama. [4] Another major draw of Front Mission is its use of giant mecha called "wanzers" (from the German word Wanderpanzer, or walking tanks) in battle.

A supranational union is a type of multinational political union where negotiated power is delegated to an authority by governments of member states.

The term mecha may refer to both scientific ideas and science fiction genres that center on giant robots or machines controlled by people. Mechas are typically depicted as humanoid mobile robots.

Tank Tracked heavy armored fighting vehicle

A tank is an armoured fighting vehicle designed for front-line combat, with heavy firepower, strong armour, tracks and a powerful engine providing good battlefield manoeuvrability. They are a mainstay of modern ground forces and a key part of combined arms combat. Modern tanks are versatile mobile land weapon system platforms, mounting a large-calibre cannon in a rotating gun turret, supplemented by mounted machine guns or other weapons, such as ATGMs, or rockets. They combine this with heavy vehicle armour which provides protection for the crew, the vehicle's weapons, and its propulsion systems, and operational mobility, due to its use of tracks rather than wheels, which allows the tank to move over rugged terrain and adverse conditions such as mud, and be positioned on the battlefield in advantageous locations. These features enable the tank to perform well in a variety of intense combat situations, simultaneously both offensively with fire from their powerful tank gun, and defensively due to their near invulnerability to common firearms and good resistance to heavier weapons, all while maintaining the mobility needed to exploit changing tactical situations. Fully integrating tanks into modern military forces spawned a new era of combat, armoured warfare.

Development

There are two types of Front Mission installments: the numbered entries and the non-numbered entries. The numbered Front Mission titles are all structured as tactical role-playing games. All other Front Mission titles that do not have a number assigned to it are genre spin-offs. [3] Each of the four spin-off entries are classified under different genres. Front Mission: Gun Hazard is a side-scrolling shooter video game. Front Mission Alternative is a real-time strategy video game. Front Mission: Online is a massively multiplayer online third-person shooter video game. Front Mission Evolved is a third-person shooter video game with rail shooter segments. In an RPGamer interview with Front Mission developer Koichi Sakamoto in 2007, he suggested that the development team is interested in combining real-time and turn-based aspects for future installments. [5]

Tactical role-playing gamesHow is the video l are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. The format of a tactical RPG video game is much like a traditional tabletop role-playing game in its appearance, pacing and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames like Chainmail, which were primarily concerned with combat.

Real-time strategy (RTS) is a subgenre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.

A massively multiplayer online game is an online game with large numbers of players, typically from hundreds to thousands, on the same server. MMOs usually feature a huge, persistent open world, although some games differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.

Games

Timeline of release years
1995 Front Mission
1996 Front Mission Series: Gun Hazard
1997 Front Mission 2
Front Mission Alternative
1998
1999 Front Mission 3
2000
2001
2002
2003 Front Mission First
Front Mission History
Front Mission 4
2004
2005 Front Mission 2089
Front Mission: Online
Front Mission 5: Scars of the War
2006 Front Mission 2089-II
2007
2008 Front Mission 2089: Border of Madness
2009
2010 Front Mission Evolved

Since 1995, the Front Mission series has released 11 video games, seven of which are main (numbered) entries and the other four are spin-off entries. [3] Additionally, the series has spawned a number of video game ports, remakes, and compilations over its 15-year history. On July 12, 2002, a direct port of Front Mission was released for the Bandai WonderSwan Color. A year later, the video game entry received a Sony PlayStation remake under the title Front Mission First on October 23, 2003. [6] Shortly after its release, a compilation titled Front Mission History was released in Japan on December 11, 2003. The compilation contained the Front Mission First remake, a modified Front Mission 2 , and Front Mission 3 . [7] Front Mission First also spawned an enhanced port of the game on March 22, 2007 for the Nintendo DS. [8] A second remake for Front Mission 2089 was developed and titled as Front Mission 2089: Border of Madness . [9] This remake was released for the Nintendo DS in Japan on May 29, 2008. [10]

<i>Front Mission</i> (video game) 1995 RPG video game

Front Mission is a tactical role-playing game developed by G-Craft and published by Squaresoft, and was released in Japan on February 24, 1995 for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series. Front Mission is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. A direct port of the game was released for the WonderSwan Color in Japan on July 12, 2002.

PlayStation gaming brand that consists of home video game consoles, a media center, an online service, handhelds and phones, as well as multiple magazines, created and owned by Sony Interactive Entertainment

PlayStation is a gaming brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. It is created and owned by Sony Interactive Entertainment since December 3, 1994, with the launch of the original PlayStation in Japan.

<i>Front Mission 2</i> Sony PlayStation video game

Front Mission 2 is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Squaresoft, and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. The game was well received by critics and fans, and was part of Square Enix's "Ultimate Hits" collection in 2005.

While all Front Mission video games have seen releases in Japan, only a few been localized overseas. Front Mission 3 was the first entry to receive both a North American and European localization on March 22, 2000 and August 11, 2000 respectively. [11] Front Mission 4 became the second entry to undergo an English localization and was released in North America on June 15, 2004. [12] A three-year gap followed before the localization of the Nintendo DS port of Front Mission First, which saw a release in North America on October 23, 2007. [13] This marked the third time that a Front Mission title was localized for the North American region. Front Mission Evolved became the first spin-off entry to be localized in North America and Europe, making it the fourth and second titles respectively to reach those regions. It was released in Japan on September 16, 2010, in North America on September 28, 2010, and in Europe on October 8, 2010. [14] [15] [16]

<i>Front Mission 3</i> 1999 video game

Front Mission 3 is a tactical role-playing game for the PlayStation developed by and published by Square Co., Ltd., released in Japan in 1999, and North America and Europe in 2000. Front Mission 3 is the third main entry and the fifth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 3 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.

<i>Front Mission 4</i> 2003 video game

Front Mission 4 is a tactical role-playing game developed and published by Square Enix Co., Ltd. as the fourth main entry and sixth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 4 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.

<i>Front Mission Evolved</i> video game

Front Mission Evolved is a third-person shooter video game developed by Double Helix Games and published by Square Enix. Unlike previous Front Mission titles which have a tactical role-playing game structure, players engage in combat in real time on 3D maps using giant robotic weapons of war known as "Wanzers." The game also features a single player story mode and several multiplayer combat modes with up to eight players.

To date, only four Front Mission entries have ever been officially localized and released outside Japan.

Common elements

Gameplay

Although Front Mission video games venture into multiple genres, each of them contain core elements that are universal to the entire series. In the Front Mission series, players use playable units called wanzers, a term for mecha derived from the German word "Wanderpanzer", or "walking tank". Wanzers differ from the typical combat unit in that it has four modular parts: body, left arm, right arm, and legs. Each part has a specific function and its own health bar. [1] The legs parts enable movement and evasion, the arm parts are necessary to use hand and shoulder weapons, and the body part maintains the wanzer's operability. In the event the body is destroyed, the wanzer is removed from play completely. Destruction of arm and leg parts does not remove the wanzer from play, but it severely cripples its performance. [1] While the player fights mostly wanzers, vehicles, aircraft, and mobile weapons platforms are also featured. These enemy units generally have only one part, the body, and are much stronger than wanzers themselves.

Modular design, or "modularity in design", is an approach that subdivides a system into smaller parts called modules or skids, that can be independently created and then used in different systems. A modular system can be characterized by functional partitioning into discrete scalable, reusable modules; rigorous use of well-defined modular interfaces; and making use of industry standards for interfaces.

Health (gaming) gaming-related attribute

Health or vitality is an attribute assigned to entities such as characters or objects within role-playing games and video games, that indicates their continued ability to function. Health is usually measured in hit points or health points, shortened to HP which lowers by set amounts when the entity is attacked or injured. When the HP of a player character or non-player character reaches zero, that character is incapacitated and barred from taking further action. In some games, such as those with cooperative multiplayer and party based role playing games, it may be possible for an ally to revive a character who has reached 0 hit points and let them return to action. In single player games, running out of health usually equates to "dying" and losing a life or receiving a Game Over.

Wanzers can be customized with a variety of parts, computers, auxiliary backpacks, and weapons. [3] The player has full control over customizing their wanzers and can do so as long as its total weight value does not exceed its given power output. To field a wanzer in battle, it must have a complete frame of parts: body, left arm, right arm, and legs. Parts with built-in weapons in the body or arm sections can also be equipped on a wanzer. In most Front Mission titles, computers must also be installed; these improve the accuracy of the weapons equipped on the wanzer. Auxiliary backpacks and weapons are not mandatory equipment to use wanzers, but are crucial in order to progress through the games. Auxiliary backpacks serve to give a wanzer special features during combat. For example, storage backpacks allow the player to carry extra ammunition or armor repair items.

In terms of weapons, there are four classes of weapons: melee weapons, short-range weapons, long-range weapons, and support fire weapons. [3] Melee weapons are hand-to-hand weapons with a tendency to strike the body part of its target. Knuckles, pile bunkers, and rods are examples of melee weapons. Short-range weapons, such as machine guns, shotguns, and flamethrowers are used at close range and deal damage to all parts of a target. Long-range weapons have a long reach and are ideal for avoiding counterattacks. Sniper rifles, bazookas, and Gatling guns are examples of long-range weapons. Support-fire weapons, such as missiles, grenades, and rockets are indirect fire weapons; they can never be counterattacked and almost always hit their target, but have limited ammunition supply. Lastly, shields can be equipped on wanzers to absorb some of the damage taken from incoming attacks.

These are other gameplay features that are commonly seen in multiple Front Mission titles.

Setting

These are the fictional nations that play a major role in the Front Mission series.

Oceania Cooperative Union

The Oceania Cooperative Union (OCU) is a supranational union of countries in Southeast Asia, Oceania, and Australia. The OCU capital, where the OCU Central Parliament operates, is Canberra, Australia. [17] The union's roots date back to 2006, when the Association of Southeast Asian Nations reorganized itself into the Bangkok Economic Alliance. The alliance is later renamed into the Oceania Cooperative Union in 2019 and finally consolidates as a political union in 2026.

In the localized version of Front Mission 3 , the OCU's full name is presented as "Oceana Community Union". The localized versions of subsequent games use the current naming convention instead.

United States of the New Continent

The United States of the New Continent (USN) is a supranational union of North and South American countries. The USN capital, where the USN Central Government operates, is Washington DC. The union's roots date back to 2011, when its relations with Australia began to sour over the detention of an Australian ship named "The Trinidad". [8] The United States and Canada begin negotiations on merging with South American countries after the Republic of Zaftra is formed in 2015. These talks culminate in the creation of the USN five years later.

In the localized versions of Front Mission First , Front Mission 4 , and Front Mission Evolved , the USN is presented as the Unified Continental States (UCS). The localized version of Front Mission 3 retains the original naming convention.

European Community

The European Community (EC) is a supranational union of nations in Europe. The capital, where the EC Central Assembly operates, is Paris, France. The union's roots date back to the European Union's (EU) genesis in 1993. In the late 1990s, the EU's founding member-states began to convince other European countries to join their banner. The EU is renamed as the European Community in 2005 as the last of the non-EU countries agree to join the bloc. [18]

Organization of African Consolidation

The Organization of African Consolidation (OAC) is an alliance of African countries. The union's roots date back to 2026, when the EC and the OCU assists the African nations to merge as a super-state. Unlike the other unions, the OAC is divided into five regional blocs – the South African United States (SAUS), Union of North African States (UNAS), West African States Community Union (WA), the Community of Central African States (CA), and the East African Community (EA). [19]

Republic of Zaftra

The Republic of Zaftra is a supranational union consisting of Russia and the Commonwealth of Independent States. The Zaftran capital, where the Zaftra Central Administration operates, is Moscow, Russia. The union's roots date back to the end of the USSR in 1991. The former Soviet republics struggled to survive on their own after it collapsed, facing economic hardships and civil conflicts. [20] In an attempt to remedy their issues and make capitalism work, the splinter states reformed as the Republic of Zaftra in 2015.

Republic of Ravnui

The Republic of Ravnui is Belarus renamed after it secedes from the Commonwealth of Independent States rather than join the Republic of Zaftra in 2015. [21] The nation's capital is Minsk.

People's Republic of Da Han Zhong

The People's Republic of Da Han Zhong (DHZ) is formed from the presumably peaceful reunification of China and Taiwan. The nation's capital is Beijing.

Music

The music of the series includes the soundtracks to the main series, composed of Front Mission through Front Mission 5: Scars of the War, as well as the spin-off games, which include Front Mission Series: Gun Hazard, Front Mission Alternative, Front Mission: Online, Front Mission 2089 and its remake Front Mission 2089: Border of Madness, Front Mission 2089-II, and Front Mission Evolved. The soundtracks of the series' installments have been released in album form in Japan, with the exceptions of 2089, 2089-II, and Border of Madness, which reuse music from the other installments, and Evolved, which was published in 2010. The soundtrack to Front Mission was released in 1995 by NTT Publishing, which also published the soundtrack to Front Mission: Gun Hazard in 1996. DigiCube published soundtrack albums for Front Mission 2 and Alternative in 1997 and 3 in 1999. Square Enix published the albums for Front Mission 4 in 2004, and 5 and Online in 2006.

The soundtracks of the series have been warmly reviewed by critics, especially those of the main series and Gun Hazard. The music of Alternative and Online was less well received. The music of the series typically includes a fusion of electronic and orchestral music, though each game and composer in the series has taken the music in different directions. The composers for the series have included Yoko Shimomura, Noriko Matsueda, Koji Hayama, Hayato Matsuo, Hidenori Iwasaki, and Garry Schyman. A box set of music from across the series is currently planned, but has not yet been formally announced or given a release date.

Reception

Legacy

Since 1994, the Front Mission series has spawned numerous products in various media outside of video games. [22] [23] [24] The series has a long-running line of manga and novels that are expanded universe supplements to the stories of the Front Mission video games. Likewise, the series has produced two live-action films directed by Yoshihiko Dai and a ten-episode radio drama directed by Hiroshi Yamaguchi, both of which further expand the Front Mission universe. [25] [26] Some of the actors and actresses that have been involved in these productions include Banjō Ginga, Hiromi Tsuru, Dax Griffin, Danielle Keaton, and Tina Cote. [27] Apart from these media, there have been numerous books, toys, and soundtracks that have been published under the Front Mission brand name.

See also

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<i>Front Mission Series: Gun Hazard</i> 1996 video game

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<i>Front Mission 5: Scars of the War</i> 2005 video game

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Front Mission is a series of tactical role-playing games produced by Square Enix. The music of the series includes the soundtracks to the main series, composed of Front Mission through Front Mission 5: Scars of the War, as well as the spin-off games, which include Front Mission Series: Gun Hazard, Front Mission Alternative, Front Mission: Online, Front Mission 2089 and its remake Front Mission 2089: Border of Madness, Front Mission 2089-II, and Front Mission Evolved. The soundtracks of the series' installments have been released in album form in Japan, with the exceptions of 2089, 2089-II, and Border of Madness, which reuse music from the other installments, and Evolved, which was published in 2010. The soundtrack to Front Mission was released in 1995 by NTT Publishing, which also published the soundtrack to Front Mission: Gun Hazard in 1996. DigiCube published soundtrack albums for Front Mission 2 and Alternative in 1997 and 3 in 1999. Square Enix published the albums for Front Mission 4 in 2004, and 5 and Online in 2006.

<i>Front Mission 2089</i> 2005 video game

Front Mission 2089 is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2005 and 2008 for the mobile phones. The game was released on March 7, 2005, October 27, 2005, and June 18, 2008. Front Mission 2089 is part of Front Mission Mobile, a project dedicated to Front Mission video games for the mobile phones. Front Mission 2089 is the fifth main entry and the seventh entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2089 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. An enhanced remake of the game developed by h.a.n.d. was released for the Nintendo DS on May 29, 2008, titled Front Mission 2089: Border of Madness.

<i>Front Mission 2089-II</i> 2006 video game

Front Mission 2089-II is a tactical role-playing game developed by Square Enix, MSF, and Winds, and was published and released in Japan by Square Enix in 2006 and 2008 for the mobile phones. The game was released on September 15, 2006 and February 21, 2008. Front Mission 2089-II is part of Front Mission Mobile, a project dedicated to Front Mission video games for the mobile phones. Front Mission 2089-II is the seventh main entry and the tenth entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2089-II is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.

<i>Front Mission: Online</i> 2005 video game

Front Mission: Online was a massively multiplayer online (MMO), third-person shooter video game developed by and published by Square Enix Co., Ltd., and was released in Japan on May 12, 2005 for the PlayStation 2, and on December 8, 2005 for Windows. Like other Front Mission titles, Front Mission: Online is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers. The game's servers were closed on May 31, 2008.

<i>Left Alive</i> 2019 shooter video game

Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. It is set in the Front Mission universe. Left Alive received generally unfavorable reviews from critics.

References

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  27. "Tina Cote". The Internet Movie Database. Retrieved 2010-12-07.

See also