The Ultimate 11: SNK Football Championship | |
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Developer(s) | SNK |
Publisher(s) | SNK |
Producer(s) | Takashi Nishiyama |
Designer(s) | I.Etsuko Y.Romario |
Composer(s) | Yasuo Yamate |
Series | Super Sidekicks |
Platform(s) | Arcade, Neo Geo AES |
Release | |
Genre(s) | Sports |
Mode(s) | |
Arcade system | Neo Geo MVS |
The Ultimate 11: SNK Football Championship [lower-alpha 1] is a 1996 soccer arcade video game developed and published by SNK. Despite the international name, it is the fourth installment in the Super Sidekicks series, preceding Super Sidekicks 3: The Next Glory (1995). Featuring an arcade-style approach to soccer much like its predecessors, the game allows players to choose any available game mode to compete with AI-controlled rivals or human players with their preferred team. Although first launched for Neo Geo MVS, the game was ported to Neo Geo AES, in addition of being re-released on download services for various consoles. The title received positive reception from critics but proved to be less popular than its previous iterations. It was followed by Neo Geo Cup '98: The Road to the Victory (1998), which is a remake of Super Sidekicks 3 and served as the final entry in the Super Sidekicks saga. [1] [2]
Similar to its predecessor, The Ultimate 11: SNK Football Championship is a soccer game that is played from a top-down perspective in a two-dimensional environment with sprites. Though it follows the same gameplay as with other soccer titles at the time and most of the sport's rules are present, the game opts for a more arcade-styled approach of the sport instead of being full simulation. [3] [4]
The players scoring the goals are still named, but individual scores are no longer kept. The regional tournaments have been eliminated and replaced with alternate mode the SNK Football Championship, which is the game's namesake, an elimination tournament in which the player can select any one opponent from any region to play. The last region played is the deciding match.
Good player performance opens up a match against a hidden boss team called the SNK Superstars, which features characters from SNK's fighting games as players. Teams now have a charge bar (similar to the one in fighting games), which is charged depending on how long the player keeps the ball under their team's control. When the bar is fully charged and flashing, if a player is near the goal, they can take a shot that is virtually unblockable, depending on the opposing team. Teams are ranked to mirror their real-life counterparts.
There are 80 teams available to choose from before the start of any game modes, each one divided into 8 geographical "regions" and representing their country: [3] [4]
Europe (group A) * Italy * Spain * Portugal * Wales * France * England * Ireland * Scotland * Northern Ireland * Iceland | Europe (group B) * Germany * Sweden * Belgium * Denmark * Austria * Netherlands * Switzerland * Norway * Finland * Croatia | Europe (group C) * Bulgaria * Russia * Turkey * Czech Republic * Romania * Greece * Hungary * Poland * Slovakia * Israel | Africa * Nigeria * Cameroon * Zambia * Ivory Coast * South Africa * Egypt * Morocco * Zimbabwe * Tunisia * Algeria |
Americas/Caribbean Sea * United States * Canada * El Salvador * Panama * Guatemala * Mexico * Puerto Rico * Costa Rica * Jamaica * Honduras | South America * Brazil * Colombia * Bolivia * Paraguay * Chile * Argentina * Uruguay * Ecuador * Peru * Venezuela | Asia/Oceania A * Saudi Arabia * India * Iraq * United Arab Emirates * Iran * Qatar * Oman * Bahrain * Kuwait * Uzbekistan | Asia/Oceania B * Australia * China * Taiwan * Thailand * New Zealand * South Korea * Japan * Malaysia * Hong Kong * Singapore |
The Ultimate 11: SNK Football Championship was headed by Takashi Nishiyama. [5] I.Etsuko and Y.Romario served as co-designers. [5] Shinsekai Gakkyoku Zatsugidan members Yasuo "Tate-Norio" Yamate and MIKI handled both music and sound effects. [5] [6] The Ultimate 11 was first released by SNK for the Neo Geo MVS in Japan on October 16, 1996, and North America in November, and later for Neo Geo AES in December. [7] [8] [9] The game was one of the few Neo Geo releases to feature a corporate sponsor: Akai. [5] Both the Japanese and European AES releases have since become one of the more expensive titles on the platform, with copies of the port fetching over US$6,000 and $45,000 on the secondary video game collecting market respectively. [10] After its launch, the title was showcased to attendees at the 1996 AM Show. [11] D4 Enterprise re-released it on the Wii's Virtual Console in March 2013. [12] Hamster Corporation also re-released it for Nintendo Switch, PlayStation 4 and Xbox One in February 2019 under their Arcade Archives series. [13]
Publication | Score |
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AllGame | (NG) [14] |
Super Game Power | (NG) 3.8/5.0 [15] |
The Ultimate 11: SNK Football Championship received positive reception from critics but proved to be less popular than its predecessors. [4] [7] [16] A reviewer of Brazilian magazine Super Game Power praised the fun factor, controls, graphics and sound. [15] AllGame 's Kyle Knight commended the improved visual presentation and fine-tuned gameplay but criticized the sound design and difficulty level of AI-controlled opponents. [14]
SNK Corporation is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform, and electronics. SNK's predecessor Shin Nihon Kikaku was founded in 1978 by Eikichi Kawasaki. The corporation was initially named Shin Nihon Kikaku. In 1981, the name was informally shortened to SNK Corporation, which became the company's official name in 1986.
Art of Fighting is a fighting video game trilogy that were released for the Neo Geo platform in the early 1990s. It was the second fighting game franchise created by SNK, following the Fatal Fury series and is set in the same fictional universe as a prequel to the Fatal Fury series. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 in 1994 and Art of Fighting 3: The Path of the Warrior in 1996.
Metal Slug is a 1996 run and gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving on a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.
The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for changing the control scheme, but unlike the NAOMI, the Atomiswave does not feature expanded RAM compared to the Dreamcast.
Super Sidekicks is a series of soccer video games made by SNK for its console, the Neo-Geo. Released in the 90's with an arcade-style approach to soccer, the games of the franchise allow players to choose any of the available game modes to compete with AI-controlled rivals or other human players with their preferred team. Though first launched for the MVS hardware, the series were ported for Neo Geo AES and Neo Geo CD, in addition of being re-released through compilations and download services for various consoles.
Neo Geo is a family of video game hardware that was developed by SNK. On the market from 1990 to 2004, the brand originated with the release of an arcade system, the Neo Geo Multi Video System (MVS) and its home console counterpart, the Neo Geo Advanced Entertainment System (AES).
Neo Bomberman is an action-maze arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo MVS on May 1, 1997. It is one of two games in the Bomberman franchise that was released for the Neo Geo platform, the first being Panic Bomber, and the only one to retain its traditional top-down gameplay. It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original Bomberman title to be released for arcades until Konami's Bombergirl in 2018.
Thrash Rally is a top-down perspective rally racing video game developed by ADK and released by SNK Corporation for the Neo Geo system. It was released by SNK on December 20, 1991 and would be followed by an spiritual successor in 1996, Over Top.
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Andro Dunos is a scrolling shooter arcade video game developed by Visco Corporation and originally published by SNK on June 15, 1992. It is the first title to be created by Visco for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms. Andro Dunos, along with 1996's Breakers are the only two Visco developed games to be officially licensed for distribution on the Neo Geo AES platform. All other Visco games were only released on the Neo Geo MVS arcade platform.
Football Frenzy is an American football arcade video game developed and originally published by SNK on January 31, 1992. It was the second football game created by SNK after 1987's Touch Down Fever, as well as the only football game released for the Neo Geo platform.
Dunk Star is an unreleased 1991 basketball arcade video game that was in development and planned to be published by Sammy for the arcade Neo Geo MVS and Neo Geo AES home console. Had it been launched before Street Slam, it would have become the first basketball title for the Neo Geo platforms.
Stakes Winner is a horse racing arcade video game developed by Saurus, with additional support from AM Factory, and originally published by SNK on September 27, 1995. In the game, players compete with either AI-controlled opponents or against other human players across multiple races. Though it was initially launched for the Neo Geo MVS (arcade), the title was later released for both Neo Geo AES (home) and Neo Geo CD respectively, in addition of being ported and re-released through download services for various consoles. It was received with mixed reception from critics and reviewers since its initial release. In 1996, a sequel titled Stakes Winner 2 was released for the arcades.
Over Top is a racing arcade video game developed by ADK and originally published by SNK on April 26, 1996. It is the spiritual successor to Thrash Rally, which was released earlier in 1991 on Neo Geo platforms.
Sengoku 3 is a 2001 side-scrolling beat 'em up arcade video game developed by Noise Factory and published by SNK. It is the third and final entry in the Sengoku series. In the game, players battle against undead enemy spirits. Though initially launched for the Neo Geo MVS (arcade), the title was later released to Neo Geo AES (home), in addition of being re-released through download services for various consoles. It was met with positive reception from critics and reviewers since its initial release.
Pleasure Goal: 5 on 5 Mini Soccer is a 1996 futsal arcade video game developed by Saurus and published by SNK. In the game, players compete against either AI-controlled opponents or other players in matches across various stadiums. The title was created by most of the same team that would later work on future projects at Saurus such as Shock Troopers. Though first launched for Neo Geo MVS, it was later released for Neo Geo CD and has since been re-released through download services on various consoles.
Prehistoric Isle is a 1989 scrolling shooter arcade video game originally developed and published by SNK. Set during the 1930s, where ships at The Bahamas mysteriously disappeared, players assume the role of U.S. Marine pilots taking control of biplanes in a reconnaissance assignment at "Greenhell Isle", a fictional island inhabited by dinosaurs and creatures thought to be extinct. Headed by a director under the pseudonym of "Yah!", the game was developed by most of the same team that would later work on several projects for the Neo Geo platforms at SNK. Although first launched in arcades, the title has since been re-released through download services and compilations for various consoles. It received positive reception since its initial arcade release from critics who praised the visuals, sound design, gameplay and originality. A sequel, Prehistoric Isle 2, was released in 1999 for the Neo Geo MVS but garnered less success than its predecessor.
Super Sidekicks is a 1992 soccer arcade video game developed and published by SNK. It is the first installment in the eponymous series and the second soccer game released for Neo Geo MVS, succeeding Soccer Brawl (1991). Featuring an arcade-style approach to soccer compared to other games released at the time, the title allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified two-button configuration.
Super Sidekicks 2: The World Championship is a 1994 soccer arcade video game developed and published by SNK. It is the second installment in the Super Sidekicks series and the third soccer game released for Neo Geo MVS, preceding the original Super Sidekicks (1992). Featuring an arcade-style approach to soccer as its predecessor, the game allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified three-button configuration.
Super Sidekicks 3: The Next Glory is a 1995 soccer arcade video game developed and published by SNK. It is the third installment in the Super Sidekicks series, succeeding Super Sidekicks 2: The World Championship (1994). Featuring an arcade-style approach to soccer like its predecessors, the game allows players to choose any of the available game modes to compete with AI-controlled rivals or other human players with their preferred team. Though first launched for the MVS hardware, the title was ported for Neo Geo AES and Neo Geo CD, in addition of being re-released through compilations and download services for various consoles. It proved popular among players and garnered positive reception from critics, however most reviewers noted that it felt more an update than a true successor to Super Sidekicks 2. It was followed by The Ultimate 11: SNK Football Championship in 1996.