Also known as | iSec, eBox, CT310, CT520 |
---|---|
Developer | eedoo |
Release date | April 29, 2012 [1] |
Introductory price | 3,799 yuan [1] |
CPU | 2 cores [1] @ 1.8 GHz [2] |
Storage | 32GB (CT310), 250GB (CT510), or 320GB (CT520) [1] [2] [3] |
Graphics | 3D capable [1] |
Input | Motion control |
Controller input | Remote control [4] |
Camera | 320px x 240px Softkinetic CMOS depth sensing camera [5] [6] |
Connectivity | Online capable [7] |
Marketing target | China |
The CT510 (previously known as the iSec (Sports Entertainment Center) [8] and eBox [9] [10] ) is a video game console created by eedoo Technology, a company created by Lenovo, with 40 Lenovo employees and investment of an undisclosed sum of money from the Lenovo Group, Legend Holdings and Legend Capital. [11] It was first announced on August 30, 2010 to be marketed in China only upon its release, with further releases in the Asian-Pacific and worldwide markets planned if the console proves to be successful. [12] The console was released in April 2012. [13] To circumvent a ban on video game consoles, the system was advertised as a multimedia device. [14]
The eBox is a controller-less video game console, coming prepackaged with similar video tracking features as Microsoft's Kinect for the Xbox 360.
The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware was released in the early 1970s. The first home video game console was the Magnavox Odyssey, and the first arcade video games were Computer Space and Pong. After its home console conversions, numerous companies sprang up to capture Pong's success in both the arcade and the home by cloning the game, causing a series of boom and bust cycles due to oversaturation and lack of innovation.
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