Gary Grigsby's World at War | |
---|---|
Developer(s) | 2 by 3 Games |
Publisher(s) | Matrix Games |
Platform(s) | Windows |
Release | 2005 |
Genre(s) | Computer wargame |
Mode(s) | Single-player, multiplayer |
Gary Grigsby's World at War is a 2005 computer wargame developed by 2 by 3 Games and published by Matrix Games. [1]
Gary Grigsby's World at War is a grand strategy computer wargame that simulates conflict in World War II. [1]
Gary Grigsby's World at War was announced in February 2004. [2] 2 by 3 Games developed it concurrently with War in the Pacific , a significantly more complicated title. The company's Joel Billings noted that playtesting World at War was relatively simple: "In WitP the longest scenario can last around 1700 turns, while GGWaW's longest scenario lasts around 25 turns". [3] It reached gold status in February 2005. [4]
Publication | Score |
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Computer Games Magazine | [5] |
Computer Gaming World | [6] |
GameSpot | 8.4/10 [1] |
IGN | 8.5/10 [7] |
PC Zone | 77/100 [8] |
Gary Grigsby's World at War received "generally favorable reviews" from critics, according to Metacritic. [9] Writer Greg Costikyan reported that the game had sold over 100,000 units by 2008. [10]
In Computer Games Magazine , Bruce Geryk was unimpressed with World at War. He called it "a claustrophobic game in which there are only one or two ways to win ... and what matters is how carefully you count the combat factors needed to succeed." [5] Anthony Holden of PC Zone was more positive, referring to it as "a superior piece of work" hampered by its inaccessibility to newcomers. [8] Computer Gaming World 's Di Luo concluded, "Even with its flaws, World at War is still a good choice for anyone looking for a fast-paced war game." [6]
IGN presented World at War with its 2005 "Best Game No One Played" computer game award. The editors wrote that it "really shines in its excellent simulation of supply and logistics." [11]
In October 2006, World at War received a follow-up under the name Gary Grigsby's World at War: A World Divided. [12] According to Joel Billings, it had begun as a patch but became ambitious enough for a full release; production began in January 2006. [13] Among other updates, the game includes greater support for espionage and diplomacy, [14] and enables a hypothetical conflict between the Soviet Union and Allied Western powers. [15]
Reviewing A World Divided for IGN, Steve Butts wrote, "Gamers who are looking for an introduction to high-level wargames should definitely consider giving this one a look." [14] Wargamer 's Al Berke called it "an excellent game" that "has a historical feel, but doesn't drown the players in a sea of detail." [15]
Galactic Civilizations is a turn-based strategy video game developed by Stardock and released in March 2003. The game is a remake of an OS/2 series of the same name. An expansion pack entitled Altarian Prophecy was released in 2004. A sequel, Galactic Civilizations II: Dread Lords, was released February 21, 2006. On May 14, 2015, Stardock released Galactic Civilizations III. On April 26, 2022, Stardock released Galactic Civilizations IV.
Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.
Strategic Simulations, Inc. (SSI) was a video game developer and publisher with over 100 titles to its credit from its founding in 1979 to its dissolution in 1994. The company was especially noted for its numerous wargames, its official computer game adaptations of Dungeons & Dragons, and for the groundbreaking Panzer General series.
Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." Computer Games Magazine later dubbed him "as much of an institution in his niche of computer gaming as Sid Meier, Will Wright, or John Carmack are in theirs."
Matrix Games is a publisher of PC games, specifically strategy games and wargames. It is based in Ohio, US, and Surrey, UK.
Bomb Alley is a 1983 computer wargame designed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). Covering the Mediterranean Theatre of World War II, it runs on the Apple II platform. It has the distinction of being the first true land-sea-air computer wargame, where ground troops could advance and retreat across land.
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.
Avalon Hill's Squad Leader is a 2000 turn-based strategy video game developed by Random Games and published by Hasbro Interactive under the MicroProse label. It is a tie-in to Avalon Hill's board wargame Squad Leader.
Gary Grigsby's Pacific War is a 1992 strategy wargame released by Strategic Simulations, Inc. It covers World War II in the Pacific between the Japanese Empire and the Allies, which include the United States, the British Empire, the Netherlands, Australia, New Zealand, Canada, the Philippines, and China. The main map of the game stretches from north of the Aleutians to southern New Zealand and Australia, and from the eastern coast of India to the West Coast of North America. It includes aircraft carrier operations, amphibious assaults, surface bombardments/engagements, strategic bombing, kamikazes, and the submarine war against naval and merchant shipping.
Panzer Campaigns is a series of operational level wargames originally developed by John Tiller Software, and currently by Wargame Design Studio. The games were originally published until 2010 by HPS Simulations, then self published by John Tiller Software until being bought out by Wargame Design Studio in 2021, after Tiller's death. There are currently 29 titles in the series, spanning the various fronts of World War II.
12 O'Clock High: Bombing the Reich is a 1999 computer wargame developed and published by TalonSoft. Designed by Gary Grigsby and Keith Brors, it is follow-up to Battle of Britain and a spiritual sequel to the 1985 wargame U.S.A.A.F. - United States Army Air Force.
Steel Panthers is a 1995 computer wargame developed and published by Strategic Simulations. Designed by Gary Grigsby and Keith Brors, it simulates ground warfare during World War II, across the Western Front, Eastern Front and Pacific Theatre.
Guadalcanal Campaign is a 1982 computer wargame developed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI). It was Grigsby's first released game and has been cited as the first monster wargame made for computers.
U.S.A.A.F. - United States Army Air Force is a 1985 computer wargame designed by Gary Grigsby published by Strategic Simulations.
War in the Pacific: The Struggle Against Japan 1941–1945 is a 2004 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby and Keith Brors, it is the successor to Gary Grigsby's Pacific War (1992) and Uncommon Valor: Campaign for the South Pacific (2002).
Uncommon Valor: Campaign for the South Pacific is a 2002 computer wargame developed by 2 by 3 Games and published by Matrix Games. Designed by Gary Grigsby, it is a successor to Gary Grigsby's Pacific War and a precursor to War in the Pacific.
Battle of Britain is a 1999 computer wargame developed and published by TalonSoft. It was designed by Gary Grigsby and Keith Brors.
Carrier Strike: South Pacific 1942-44 is a 1992 computer wargame designed by Gary Grigsby and published by Strategic Simulations Inc. It is a successor to Grigsby's earlier title Carrier Force.
Gary Grigsby's War Between the States is a 2008 computer wargame developed by 2 by 3 Games and published by Matrix Games. It simulates the conflict between the Union and the Confederacy during the American Civil War.
Squad Battles: Vietnam is a 2001 computer wargame developed and published by HPS Simulations. It was designed by John Tiller.