Linear model of innovation

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Original model of three phases of the process of technological change: Invention is followed by Innovation, which is followed by Diffusion Linear model of innovation.svg
Original model of three phases of the process of technological change: Invention is followed by Innovation, which is followed by Diffusion

The Linear Model of Innovation was an early model designed to understand the relationship of science and technology that begins with basic research that flows into applied research, development and diffusion [1]

Contents

It posits scientific research as the basis of innovation which eventually leads to economic growth. [2]

The model has been criticized by many scholars over decades of years. The majority of the criticisms pointed out its crudeness and limitations in capturing the sources, process, and effects of innovation. [2] However, it has also been argued that the linear model was simply a creation by academics, debated heavily in academia, but was never believed in practice. [2] The model is more fittingly used as a basis to understand more nuanced alternative models.

Versions

Two versions of the linear model of innovation are often presented:

  1. "technology push" model [3]
  2. "market pull" model [3]

From the 1950s to the Mid-1960s, the industrial innovation process was generally perceived as a linear progression from scientific discovery, through technological development in firms, to the marketplace. [3] The stages of the "Technology Push" model are:

Basic science→Design and engineering→Manufacturing→Marketing→Sales

From the Mid 1960s to the Early 1970s, emerges the second-generation Innovation model, referred to as the "market pull" model of innovation. [3] According to this simple sequential model, the market was the source of new ideas for directing R&D, which had a reactive role in the process. The stages of the "market pull " model are:

Market need—Development—Manufacturing—Sales

The linear models of innovation supported numerous criticisms concerning the linearity of the models. These models ignore the many feedbacks and loops that occur between the different "stages" of the process. Shortcomings and failures that occur at various stages may lead to a reconsideration of earlier steps and this may result in an innovation. A history of the linear model of innovation may be found in Benoît Godin's The Linear Model of Innovation: The Historical Construction of an Analytical Framework. [4] A critical look at the origin of the terminology and how it may have a dubious history can be found in David Edgerton's ‘The linear model’ did not exist: Reflections on the history and historiography of science and research in industry in the twentieth century. [2]

Current models

Current models of innovation derive from approaches such as Actor-Network Theory, Social shaping of technology and social learning, [5] provide a much richer picture of the way innovation works. Current ideas in Open Innovation and User innovation derive from these later ideas.

In the 'Phase Gate Model', the product or services concept is frozen at an early stage to minimize risk. Through enterprise, the innovation process involves a series of sequential phases arranged in a manner that the preceding phase must be cleared before moving to the next phase. Therefore, a project must pass through a gate with the permission of the gatekeeper before moving to the next succeeding phase.

Criteria for passing through each gate is defined beforehand. The gatekeeper examines whether the stated objectives for the preceding phase have been properly met or not and whether desired development has taken place during the preceding phase or not.

See also

Related Research Articles

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Innovation is the practical implementation of ideas that result in the introduction of new goods or services or improvement in offering goods or services. ISO TC 279 in the standard ISO 56000:2020 defines innovation as "a new or changed entity, realizing or redistributing value". Others have different definitions; a common element in the definitions is a focus on newness, improvement, and spread of ideas or technologies.

In business and engineering, product development or new product development covers the complete process of bringing a new product to market, renewing an existing product and introducing a product in a new market. A central aspect of NPD is product design, along with various business considerations. New product development is described broadly as the transformation of a market opportunity into a product available for sale. The products developed by an organisation provide the means for it to generate income. For many technology-intensive firms their approach is based on exploiting technological innovation in a rapidly changing market.

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<span class="mw-page-title-main">Diffusion of innovations</span> Theory on how and why new ideas spread

Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. Rogers argues that diffusion is the process by which an innovation is communicated thorough certain channels over time among the participants in a social system. The origins of the diffusion of innovations theory are varied and span multiple disciplines.

Technological change (TC) or technological development is the overall process of invention, innovation and diffusion of technology or processes. In essence, technological change covers the invention of technologies and their commercialization or release as open source via research and development, the continual improvement of technologies, and the diffusion of technologies throughout industry or society. In short, technological change is based on both better and more technology.

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The technological innovation system is a concept developed within the scientific field of innovation studies which serves to explain the nature and rate of technological change. A Technological Innovation System can be defined as ‘a dynamic network of agents interacting in a specific economic/industrial area under a particular institutional infrastructure and involved in the generation, diffusion, and utilization of technology’.

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<span class="mw-page-title-main">Technology readiness level</span> Method for estimating the maturity of technologies

Technology readiness levels (TRLs) are a method for estimating the maturity of technologies during the acquisition phase of a program. TRLs enable consistent and uniform discussions of technical maturity across different types of technology. TRL is determined during a technology readiness assessment (TRA) that examines program concepts, technology requirements, and demonstrated technology capabilities. TRLs are based on a scale from 1 to 9 with 9 being the most mature technology.

Benoît Godin was a Canadian political scientist and sociologist.

References

  1. Godin, Benoît (2006). "The Linear Model of Innovation: The Historical Construction of an Analytical Framework". Science, Technology, & Human Values. 31 (6): 639–667. doi:10.1177/0162243906291865. JSTOR   29733964. S2CID   145458677.
  2. 1 2 3 4 Edgerton, David. "'The Linear Model' Did Not Exist: Reflections on the History and Historiography of Science and Research in Industry in the Twentieth Century". The Science-industry Nexus: History, Policy, Implications: Nobel Symposium 123 via ResearchGate.
  3. 1 2 3 4 Rothwell, Roy (February 1994). "Towards the Fifth‐generation Innovation Process". International Marketing Review. 11 (1): 7–31. doi:10.1108/02651339410057491. ISSN   0265-1335.
  4. Godin, Benoit (2006). "The Linear Model of Innovation: The Historical Construction of an Analytical Framework" (PDF). Science, Technology, & Human Values. 31 (6): 639–667. doi:10.1177/0162243906291865. S2CID   145458677.
  5. Ilkka., Tuomi (2006). Networks of innovation: change and meaning in the age of the Internet. Oxford University Press. ISBN   978-0199256983. OCLC   53871734.