Theories of technology

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Theories of technological change and innovation attempt to explain the factors that shape technological innovation as well as the impact of technology on society and culture. Some of the most contemporary theories of technological change reject two of the previous views: the linear model of technological innovation and other, the technological determinism. To challenge the linear model, some of today's theories of technological change and innovation point to the history of technology, where they find evidence that technological innovation often gives rise to new scientific fields, and emphasizes the important role that social networks and cultural values play in creating and shaping technological artifacts. To challenge the so-called "technological determinism", today's theories of technological change emphasize the scope of the need of technical choice, which they find to be greater than most laypeople can realize; as scientists in philosophy of science, and further science and technology often like to say about this "It could have been different." For this reason, theorists who take these positions often argue that a greater public involvement in technological decision-making is desired.

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Sociological theories

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Politics and technology

Sociological theories and researches of the Society and the Social focus on how human and technology actually interact and may even affect each other. Some theories are about how political decisions are made for both humans and technology, with here humans and technology are seen as an equal field in the political decision, where humans also make, use, and even move ahead with innovations the technology. The interactions that are used in the majority of the theories on this topic look at the individual human interactions with technological equipment, but there is also a sub-group for the group of people interacting with technology. The theories described are, according to some critiques, purposefully made vague and ambiguous, as the circumstances for the theories change with human culture and technological change and innovation.

Descriptive approaches

Social constructivism and technology argues that technology may not determine the human action, but human action may shapes technological use. Key concepts here include:

Key authors here include MacKenzie and Wajcman (1985).

What is important is the gradients and the connectivity of actors' actions and their technological competencies, and also the degree to which we choose to have "figurative" representations. Key concepts here include the inscription of beliefs, practices, relations into technology, which is then said to embody them. Key authors include Bruno Latour (1997) [3] and Callon (1999). [4]

Approaches of the critical theory

Critical theory attempts, according to some, to go beyond the descriptiveness of one account that may show of how things are, the exam and question of why they have come to be that way and how they might otherwise be. Critical theory asks whose interests are being served by the questioned status quo and assesses the potentials of a future, that alternates and propose "to better" both the technological service, and even social justice. Here Geuss's [8] definition is given, where "a critical theory, then, is a reflective theory which gives agents a kind of knowledge inherently productive of enlightenment and emancipation" (1964). Thus Marcuse argued that while technology matters and design are often presented as neutral technical choices, in fact, they manifest political or moral values. Critical theory is seen as a "form of archaeology" that attempt to get beneath common-sense understandings in order to reveal the power relationships and interests determining particular technological configuration and use.

Perhaps the most developed contemporary critical theory of technology is contained in the works of Andrew Feenberg included in his book 'Transforming Technology' (2002).

Social Group Theories

Society and Technology. According to the proponents of biological social theories the main topic here is: Who dominates Whom? The actual society.jpg
Society and Technology. According to the proponents of biological social theories the main topic here is: Who dominates Whom?

There are also a number of technologically related science and society theories that also address even on how media affects group developments or otherwise processes. Broadly speaking, these technological theories are said to be concerned with the social effects of communication media (e.g., media richness) are concerned with questions of media choice (when to use what medium effectively). Other theories (social presence and "media naturalness") are concerned with the consequences of those media choices (i.e., what are the social effects of using particular communication media).

Modernt work websites and HRs use technological synchronicity Initiative steyrland - wir rocken die region!.jpg
Modernt work websites and HRs use technological synchronicity

Other Stances

Additionally, many authors have posed technology so as to critique and or emphasize aspects of technology as addressed by the mainline theories. For example, Steve Woolgar (1991) [19] considers technology as text in order to critique the sociology of scientific knowledge as applied to technology and to distinguish between three responses to that notion: the instrumental response (interpretive flexibility), the interpretivist response (environmental/organizational influences), the reflexive response (a double hermeneutic). Pfaffenberger (1992) [20] treats technology as drama to argue that a recursive structuring of technological artifacts and their social structure discursively regulate the technological construction of political power. A technological drama is a discourse of technological "statements" and "counterstatements" within the processes of technological regularization, adjustment, and reconstitution.

An important philosophical approach to technology has been taken by Bernard Stiegler, [21] whose work has been influenced by other philosophers and historians of technology including Gilbert Simondon and André Leroi-Gourhan. In the Schumpeterian and Neo-Schumpeterian theories technologies are critical factors of economic growth (Carlota Perez). [22]

Analytical theories

There are theories of technological change and innovation which are not defined or claimed by a proponent, but are used by authors in describing existing literature, in contrast to their own or as a review of the field.

For example, Markus and Robey (1988) [23] propose a general technology theory consisting of the causal structures of agency (technological, organizational, imperative, emergent), its structure (variance, process), and the level (micro, macro) of analysis.

Orlikowski (1992) [24] notes that previous conceptualizations of technology typically differ over scope (is technology more than hardware?) and role (is it an external objective force, the interpreted human action, or an impact moderated by humans?) and identifies three models:

  1. The technological imperative: focuses on organizational characteristics which can be measured and permits some level of contingency
  2. Strategic choices: focuses on how technology is influenced by the context and strategies of decision-makers and users
  3. Technology as maker of structural changes:: views technology as a social object

DeSanctis and Poole (1994) similarly write of three views of technology's effects:

  1. Decision-making: the view of engineers associated with positivist, rational, systems rationalization, and deterministic approaches
  2. Institutional school: technology is an opportunity for change, focuses on social evolution, social construction of meaning, interaction and historical processes, interpretive flexibility, and an interplay between technology and power
  3. An integrated perspective (social technology): soft-line determinism, with joint social and technological optimization, structural symbolic interaction theory

Bimber (1998) [25] addresses the determinacy of technology effects by distinguishing between the:

  1. Normative: an autonomous approach where technology is an important influence on history only where societies attached cultural and political meaning to it (e.g., the industrialization of society)
  2. Nomological: a naturalistic approach wherein an inevitable technological order arises based on laws of nature (e.g., steam mill had to follow the hand mill).
  3. Unintended consequences: a fuzzy approach that is demonstrative that technology is contingent (e.g., a car is faster than a horse, but unbeknownst to its original creators become a significant source of pollution)

Related Research Articles

<span class="mw-page-title-main">Communication theory</span> Proposed description of communication phenomena

Communication theory is a proposed description of communication phenomena, the relationships among them, a storyline describing these relationships, and an argument for these three elements. Communication theory provides a way of talking about and analyzing key events, processes, and commitments that together form communication. Theory can be seen as a way to map the world and make it navigable; communication theory gives us tools to answer empirical, conceptual, or practical communication questions.

Media ecology theory is the study of media, technology, and communication and how they affect human environments. The theoretical concepts were proposed by Marshall McLuhan in 1964, while the term media ecology was first formally introduced by Neil Postman in 1968.

The theory of structuration is a social theory of the creation and reproduction of social systems that is based on the analysis of both structure and agents, without giving primacy to either. Furthermore, in structuration theory, neither micro- nor macro-focused analysis alone is sufficient. The theory was proposed by sociologist Anthony Giddens, most significantly in The Constitution of Society, which examines phenomenology, hermeneutics, and social practices at the inseparable intersection of structures and agents. Its proponents have adopted and expanded this balanced position. Though the theory has received much criticism, it remains a pillar of contemporary sociological theory.

<span class="mw-page-title-main">Science and technology studies</span> Academic field

Science and technology studies (STS) is an interdisciplinary field that examines the creation, development, and consequences of science and technology in their historical, cultural, and social contexts.

Actor–network theory (ANT) is a theoretical and methodological approach to social theory where everything in the social and natural worlds exists in constantly shifting networks of relationships. It posits that nothing exists outside those relationships. All the factors involved in a social situation are on the same level, and thus there are no external social forces beyond what and how the network participants interact at present. Thus, objects, ideas, processes, and any other relevant factors are seen as just as important in creating social situations as humans.

Social informatics is the study of information and communication tools in cultural or institutional contexts. Another definition is the interdisciplinary study of the design, uses and consequences of information technologies that takes into account their interaction with institutional and cultural contexts. A transdisciplinary field, social informatics is part of a larger body of socio-economic research that examines the ways in which the technological artifact and human social context mutually constitute the information and communications technology (ICT) ensemble. Some proponents of social informatics use the relationship of a biological community to its environment as an analogy for the relationship of tools to people who use them. The Center for Social Informatics founded by the late Dr. Rob Kling, an early champion of the field's ideas, defines the field thus:

Deindividuation is a concept in social psychology that is generally thought of as the loss of self-awareness in groups, although this is a matter of contention. For the social psychologist, the level of analysis is the individual in the context of a social situation. As such, social psychologists emphasize the role of internal psychological processes. Other social scientists, such as sociologists, are more concerned with broad social, economic, political, and historical factors that influence events in a given society.

Media richness theory, sometimes referred to as information richness theory or MRT, is a framework used to describe a communication medium's ability to reproduce the information sent over it. It was introduced by Richard L. Daft and Robert H. Lengel in 1986 as an extension of information processing theory. MRT is used to rank and evaluate the richness of certain communication media, such as phone calls, video conferencing, and email. For example, a phone call cannot reproduce visual social cues such as gestures which makes it a less rich communication media than video conferencing, which affords the transmission of gestures and body language. Based on contingency theory and information processing theory, MRT theorizes that richer, personal communication media are generally more effective for communicating equivocal issues in contrast with leaner, less rich media.

<span class="mw-page-title-main">Social shaping of technology</span>

According to Robin A. Williams and David Edge (1996), "Central to social shaping of technology (SST) is the concept that there are choices inherent in both the design of individual artifacts and systems, and in the direction or trajectory of innovation programs."

Medium theory is a mode of analysis that examines the ways in which particular communication media and modalities impact the specific content (messages) they are meant to convey. It Medium theory refers to a set of approaches that can be used to convey the difference in meanings of messages depending on the channel through which they are transmitted. Medium theorists argue that media are not simply channels for transmitting information between environments, but are themselves distinct social-psychological settings or environments that encourage certain types of interaction and discourage others.

The social identity model of deindividuation effects is a theory developed in social psychology and communication studies. SIDE explains the effects of anonymity and identifiability on group behavior. It has become one of several theories of technology that describe social effects of computer-mediated communication.

The hyperpersonal model is a model of interpersonal communication that suggests computer-mediated communication (CMC) can become hyperpersonal because it "exceeds [face-to-face] interaction", thus affording message senders a host of communicative advantages over traditional face-to-face (FtF) interaction. The hyperpersonal model demonstrates how individuals communicate uniquely, while representing themselves to others, how others interpret them, and how the interactions create a reciprocal spiral of FtF communication. Compared to ordinary FtF situations, a hyperpersonal message sender has a greater ability to strategically develop and edit self-presentation, enabling a selective and optimized presentation of one's self to others.

The following outline is provided as an overview of and topical guide to communication:

The technological innovation system is a concept developed within the scientific field of innovation studies which serves to explain the nature and rate of technological change. A Technological Innovation System can be defined as ‘a dynamic network of agents interacting in a specific economic/industrial area under a particular institutional infrastructure and involved in the generation, diffusion, and utilization of technology’.

The Proteus effect describes a phenomenon in which the behavior of an individual, within virtual worlds, is changed by the characteristics of their avatar. This change is due to the individual's knowledge about the behaviors that other users who are part of that virtual environment typically associate with those characteristics. Like the adjective protean, the concept's name is an allusion to the shape changing abilities of the Greek god Proteus. The Proteus effect was first introduced by researchers Nick Yee and Jeremy Bailenson at Stanford University in June 2007. It is considered an area of research concerned with the examination of the behavioral effects of changing a user's embodied avatar.

<span class="mw-page-title-main">Social identity approach</span> Research and theory pertaining to two intertwined, but distinct, social psychological theories.[

The term social identity approach refers to research and theory pertaining to social identity theory and self-categorization theory—two intertwined, but distinct, social psychological theories. The term "social identity approach" arose as an attempt to mitigate against the tendency to conflate the two theories, as well as the tendency to mistakenly believe one theory to be a component of the other. These theories should be thought of as overlapping. While there are similarities, self categorisation theory has greater explanatory scope and has been investigated in a broader range of empirical conditions. Self-categorization theory can also be thought of as developed to address limitations of social identity theory. Specifically the limited manner in which social identity theory deals with the cognitive processes that underpin the behaviour it describes. Although this term may be useful when contrasting broad social psychological movements, when applying either theory it is thought of as beneficial to distinguish carefully between the two theories in such a way that their specific characteristics can be retained.

Technological determinism is a reductionist theory that assumes that a society's technology progresses by following its own internal logic of efficiency, while determining the development of the social structure and cultural values. The term is believed to have originated from Thorstein Veblen (1857–1929), an American sociologist and economist. The most radical technological determinist in the United States in the 20th century was most likely Clarence Ayres who was a follower of Thorstein Veblen and John Dewey. William Ogburn was also known for his radical technological determinism and his theory on cultural lag.

Mutual shaping suggests that society and technology are not mutually exclusive to one another and, instead, influence and shape each other. This process is a combination of social determinism and technological determinism. The term mutual shaping was developed through science and technology studies (STS) in an attempt to explain the detailed process of technological design. Mutual shaping is argued to have a more comprehensive understanding of the development of new media because it considers technological and social change as directly affecting the other.

Sociotechnology is the study of processes on the intersection of society and technology. Vojinović and Abbott define it as "the study of processes in which the social and the technical are indivisibly combined". Sociotechnology is an important part of socio-technical design, which is defined as "designing things that participate in complex systems that have both social and technical aspects".

Sociomateriality is a theory built upon the intersection of technology, work and organization, that attempts to understand "the constitutive entanglement of the social and the material in everyday organizational life." It is the result of considering how human bodies, spatial arrangements, physical objects, and technologies are entangled with language, interaction, and practices in organizing. Specifically, it examines the social and material aspects of technology and organization, but also emphasizes the centrality of materials within the communicative constitution of organizations. It offers a novel way to study technology at the workplace, since it allows researchers to study the social and the material simultaneously.

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