Design studies

Last updated
This image describes the matrix of design studies. The inner circle describes the subject(s) of design, the outer, its context. Design-Studies-Graph.jpg
This image describes the matrix of design studies. The inner circle describes the subject(s) of design, the outer, its context.

Design studies can refer to any design-oriented studies but is more formally an academic discipline or field of study that pursues, through both theoretical and practical modes of inquiry, a critical understanding of design practice and its effects in society.

Contents

Characteristics and scope

Design studies encompasses the study of both the internal practices of design and the external effects that design activity has on society, culture and the environment. Susan Yelavich explained design studies as embracing "two broad perspectives—one that focuses inward on the nature of design and one that looks outward to the circumstances that shape it, and conversely, the circumstances design changes, intentionally or not". [1] This dual aspect is reflected in the complementary orientations of the two leading journals in the field. Design Studies (established 1979) is "the interdisciplinary journal of design research" and is "focused on developing understanding of design processes". Design Issues (established 1984) "examines design history, theory, and criticism" and "provokes inquiry into the cultural and intellectual issues surrounding design".

An interdisciplinary field, design studies includes many scholarship paradigms and uses an evolving set of methodologies and theories drawn from key thinkers from within the field itself. The field has connections with the humanities, the social sciences and the sciences, but many scholars regard design itself as a distinct discipline. [2]

Design studies scholars recognize that design, as a practice, is only one facet of much larger circumstances. They examine and question the role of design in shaping past and present personal and cultural values, especially in light of how they shape the future.

The extensive scope of design studies is conveyed in two collected sets of readings: Design Studies: A Reader (2009) [3] is a compilation of extracts from classic writings that laid the foundations of the field, and The Routledge Companion to Design Studies (2016) [4] contains newer writings over a wide range of topics such as gender and sexuality, consumerism and responsibility, globalization and post-colonialism.

History

Origins and early development

The origins of design studies lie in the rapid expansion of issues and topics around design since the 1960s, including its role as an academic discipline, its relationships with technological and social change, and its cultural and environmental impacts. [5] As a field of studies it developed more specifically in the development of interaction between design history and design research. Debates about the role of design history and the nature of design research from the 1970s and 80s were brought together in 1992 when Victor Margolin argued in the journal Design Studies for the incorporation of design history into design research, in a combined approach to the study of design. Margolin noted the "dynamic crossings of intellectual boundaries" when considering developments in both fields at the time, and defined design studies as "that field of inquiry which addresses questions of how we make and use products in our daily lives and how we have done so in the past". [6]

Margolin's argument triggered counterarguments and other suggestions about what constitutes design history and how to characterize the study of design as something more than a professional practice. In a reply to Margolin in the Journal of Design History in 1993, Adrian Forty argued that design history had consistently performed a vital role in examining questions around quality in design and was already embracing new lines of thought, for example from cultural studies and anthropology. [7] The growing debate led to a special issue of the journal Design Issues in 1995 which focused attention on "some of the controversies and problems that surround the seemingly simple task of telling the history of design". [8]

A shift from design history towards design studies continued to develop as the overlapping research methods and approaches to the study of design began to lead to broader questions of meaning, authority and power. The realization came that design history is only "but one component of what goes on in studying design, and to claim that all that is going on now could use the umbrella term 'design history' is not tenable". [9]

Foundational figures

Reyner Banham (1922–1988)
Banham's Theory and Design in the First Machine Age and his journalistic articles written for New Society have been described by the British writer and design historian Penny Sparke as representing a major "shift in how material culture was seen. [10] His writing focused on popular commodities as well as formal architecture.
Gui Bonsiepe (born 1934)
Bonsiepe is a German designer and professor for various universities including FH Koln; Carnegie Mellon; EUA, Chile; LBDI/FIESC, Brazil; Jan van Eyck Academy, Netherlands. [3] His most influential work is Design and Democracy.
Richard Buchanan
American professor of design, management, and information systems and editor of the journal Design Issues . He is well known for "extending the application of design into new areas of theory and practice, writing, and teaching as well as practicing the concepts and methods of interaction design." [11] As a co-editor of Discovering Design: Explorations in Design Studies with Victor Margolin, he brought together the fields of psychology, sociology, political theory, technology studies, rhetoric, and philosophy. [12]
Nigel Cross (born 1942)
Cross is a British academic, design researcher and educator who has focused on design's intellectual space in the academic sphere. He is an emeritus professor of design studies in the Department of Design and Innovation, Faculty of Technology, at the UK's Open University, and emeritus editor-in-chief of Design Studies, the international journal of design research. In his 1982 journal article "Designerly Ways of Knowing" in Design Studies, Cross argued that design has its own intellectual and practical culture as a basis for education, contrasting it with cultures of science and arts and humanities. [13]
Clive Dilnot
Originally educated as a fine artist, Dilnot later began studying social philosophy and the sociology of culture with Polish sociologist Zygmunt Bauman. Dilnot has worked on the history, theory, and criticism of the visual arts in their broadest terms. His teaching and writing have focused on design history, photography, criticism, and theory. Dilnot studied ethics in relation to design, and the role of design's capabilities in creating a humane world in his book, Ethics? Design? [14] published in 2005.
Adrian Forty (born 1948)
Forty was Professor of Architectural History at The Bartlett, The Faculty of the Built Environment at University College London. Forty believed that the drive to define a new field, the field of design studies, was unnecessary due to the fact that the field of design history had not exhausted all of its possibilities. [15] His book Objects of Desire explores how consumer goods relate to larger issues of social processes. [16]
Tony Fry
Fry is a British design theorist and philosopher who writes on the relationship between design, unsustainability, and politics. Fry has taught design and cultural theory in Britain, the United States, Hong Kong and Australia. He is perhaps best known for his writing on defuturing, the destruction of the future by design. [17]
John Heskett (1937–2014)
In the late 1970s, Heskett became a prominent member of a group of academics based in several of Britain's art schools (then part of the polytechnics) who helped develop the discipline of design history and theory, later to become subsumed under the broader banner of design studies. Heskett brought his deep knowledge of economics, politics and history to the project and worked alongside scholars from other disciplines to communicate the meaning and function of that increasingly important concept, 'design', both past and present. [18]
Victor Margolin (1941–2019)
Considered one of the founders of design studies, Victor Margolin was professor emeritus of design history at the University of Illinois, Chicago. He was a co-editor of the academic design journal, Design Issues, and the author, editor, or co-editor of a number of books including Design Discourse, Discovering Design, The Idea of Design, The Designed World, and The Politics of the Artificial. [19]
Victor Papanek (1923–1998)
An industrial designer, Papanek suggested that industrial design had lethal effects by virtue of creating new species of permanent garbage and by choosing materials and processes that pollute the air. [20] His writing and teaching were consistently in favour of re-focusing design for the general good of humanity and the environment.
Elizabeth Sanders
As a practitioner, Sanders introduced many of the methods being used today to drive design from a human-centered perspective. She has practiced participatory design research within and between all the design disciplines. Her current research focuses on codesign processes for innovation, intervention, and transdisciplinary collaboration. [21]
Penny Sparke
Sparke is a professor of design history and director of the Modern Interiors Research Centre (MIRC) at Kingston University, London. Along with Fiona Fisher, Sparke co-edited The Routledge Companion to Design Studies, [4] a comprehensive collection of essays embracing the wide range of scholarship relating to design—theoretical, practice-related, and historical.

Issues and concepts

Design studies inquires about the meanings and consequences of design. It studies the influence of designers and the effects design has on citizens and the environment. [3] Victor Margolin distinguishes a degree in design from a degree in design studies by saying that "the former is about producing design, while the latter is about reflecting on design as it has been practiced, is currently practiced, and how it might be practiced". [22]

Design studies urges a rethinking of design as a process, as a practice, and as a generator or products and systems that gives lives meaning and is imbricated in our economic and political systems. The study of design thinking explores the complexities inherent in the task of thinking about design. [3] Design studies is also concerned with the relationship between design and gender, design and race, and design and culture. It studies design as ethics, its role in sustainability (social and environmental), and the nature of agency in design's construction the artificial.

Issues

Ethics

Design has the capacity of structuring life in certain ways and thus design should result in greater good for individuals and society but it doesn't always do so. Ethics deals with how our actions affect others and should affect others. Design studies sees ethics as central to design. [3] Tony Fry, a leading figure in design studies, said that it is widely recognized that design is an ethical process but remains underdeveloped and marginal within design education.[ citation needed ]

Clive Dilnot's essay "Ethics in Design: Ten Questions" explores the relationship between design and ethics and why we need ethics in design. Dilnot discussed the ability of the designer to address the public as citizens and not as consumers, and about infusing "humane intelligence" into the made environment. [3]

Concepts

The artificial

Clive Dilnot wrote that the artificial is by no means confined to technology. Today, it is combination of technical systems, the symbolic realm, including mind and the realm of human transformations and transmutations of nature. He gave the example of a genetically modified tomato that is neither purely natural nor purely artificial. It belongs rather to the extended realms of living things that are, as human beings ourselves are, a hybrid between these conditions. [23]

Design studies scholars also reference sociologist Bruno Latour when investigating the dynamics of the artificial. Latour's concept of actor–network theory (ANT) portrays the social as an interdependent network of human individual actors and non-human, non-individual entities called actants. [24]

Agency

Design plays a constitutive role in everyday life. The things people see and read, the objects they use, and the places they inhabit are all designed. These products (all artificial because they are made by people) constitute an increasingly large part of the world. The built environment is the physical infrastructure that enables behavior, activity, routines, habits, and rituals, which affect our agency. Jamer Hunt defined the built environment as the combination of all design work. [25]

Decolonising design

There have been protests that the field of design studies is not sufficiently "geared towards delivering the kinds of knowledge and understanding that are adequate to addressing the systemic problems that arise from the coloniality of power". [26] Moves towards decolonising design entail changing design discourse from within by challenging and critiquing the dominant status quo from spaces where marginal voices can be heard, by educating designers about the politics of what they do and create, and by posing alternatives to current (colonial) design practices, rooted in the contexts and histories of the Global South rather than just the North. [27]

The argument is that design history and design research tend to have the strongest influences from the triad of Western Europe, North America, and Japan. The effect tends to be in line with the notion that history is written by the victors and thus design history is written by the economically powerful. Denise Whitehouse said, "While many countries produce local histories of design, the output is uneven and often driven by nationalist and trade agendas", although some academic groups such as the Japanese Design History Forum and the International Committee for Design History and Studies (ICDHS) attempt to draw together both western and non-western, post-communist, postcolonial, Asian, and Southern Hemisphere approaches, "to remap the scope and narrative concerns of design history". [3] :54–63 A special issue of the Design and Culture journal (Volume 10, Issue 1, 2018) was published on the topic of decolonizing design. [28]

Research methods

The following are some of the research methods that may be used in design studies.

Design ethnography

This form of research requires the scholar to partake in the use of, or observe others use, a designed object or system. Design ethnography has become a common tool where design is observed as a social practice. It describes a process in which a researcher will partake in traditional observant style ethnography, and observe potential users complete activities that can inform design opportunities and solutions. [29] Other ethnographic techniques used by design studies scholars would fall more in line with anthropologists usage of the method. These techniques are observant and participant ethnography. The observant style requires the scholar to observe in an unobtrusive manner. Observations are recorded and further analyzed. The participant style requires the scholar to partake in the activities with their subject. This tactic enables the scholar to record what they see, but also what they themselves experience.

Design ethnography emerged out of a movement in the late 1980s by organizations such as Xerox/PARC (Palo Alto Research Center], Institute for Research on Learning and Jay Doblin & Associates toward social science approaches in their product design and development efforts. [30] [31] In the 1990s, the research and design consultancy E-Lab (founded by former Doblin employees) took this approach further, pioneering a multidisciplinary methodology guided by anthropology and ethnography. [30] [32] [31] [33] E-Lab challenged conventional market research by prioritizing real-world user experiences and behaviors uncovered through fieldwork, then analyzing the data for patterns organized by explanatory frameworks. [34] [35] [30]

Actor-network theory

While it remains a broader theory or concept, actor-network theory can be used by design studies scholars as a research framework. When using this method, scholars will assess a designed object and consider the physical and nonphysical interactions which revolve around the object. The scholar will analyze what the object's impact is on psychological, societal, economical, and political worlds. This widened viewpoint allows the researcher to explore and map out the objects many interactions, identify its role within the network, and in what ways it is connected to stakeholders. [36]

Semiotics, rhetorical analysis, and discourse theory

Design studies scholars may also analyze or research a designed object or system by studying it in terms of representations and their various meanings. Semiotics studies acts of communication between the designer, the thing, and the user or users. This concept branches out into a rhetorical analysis of the designed thing. Scholars such as Richard Buchanan argue that design can be studied in such a way due to the existence of a design argument. [37] The design argument is made up by the designer, the user, and the applicability to "practical life". [37] The scholar would pull these segments apart and thoroughly analyze each component and their interactions. Discourse analysis and Foucauldian discourse analysis can be adopted by the design studies scholar to further explore the above components. A Foucauldian approach specifically will analyze the power structures put in place, manipulated by, or used within a designed thing or object. This process can be particularly useful when the scholar intends to understand if the designed thing has agency or enables others to have agency.

Societies

The Design Research Society (DRS) is a learned society committed to promoting and developing design research. It is the longest established, multi-disciplinary worldwide society for the design research community, founded in the UK in 1966. The purpose of the DRS is to promote "the study of and research into the process of designing in all its many fields". [38]

The Design History Society is an organization that promotes the study of global design histories, and brings together and supports all those engaged in the subject—students, researchers, educators, designers, designer-makers, critics, and curators. The Society aims to play an important role in shaping an inclusive design history. [39]

Related Research Articles

<span class="mw-page-title-main">Anthropology</span> Scientific study of humans, human behavior, and societies

Anthropology is the scientific study of humanity, concerned with human behavior, human biology, cultures, societies, and linguistics, in both the present and past, including past human species. Social anthropology studies patterns of behavior, while cultural anthropology studies cultural meaning, including norms and values. A portmanteau term sociocultural anthropology is commonly used today. Linguistic anthropology studies how language influences social life. Biological or physical anthropology studies the biological development of humans.

<span class="mw-page-title-main">Design</span> Plan for the construction of an object or system

A design is a concept of either an object, a process, or a system that is specific and, in most cases, detailed. Design refers to something that is or has been intentionally created by a thinking agent, though it is sometimes used to refer to the nature of something. The verb to design expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan may also be considered to be a design. The design usually has to satisfy certain goals and constraints; may take into account aesthetic, functional, economic, or socio-political considerations; and is expected to interact with a certain environment. Typical examples of designs include architectural and engineering drawings, circuit diagrams, sewing patterns and less tangible artefacts such as business process models.

<span class="mw-page-title-main">Ethnography</span> Systematic study of people and cultures

Ethnography is a branch of anthropology and the systematic study of individual cultures. Ethnography explores cultural phenomena from the point of view of the subject of the study. Ethnography is also a type of social research that involves examining the behavior of the participants in a given social situation and understanding the group members' own interpretation of such behavior.

<span class="mw-page-title-main">Industrial design</span> Process of design

Industrial design is a process of design applied to physical products that are to be manufactured by mass production. It is the creative act of determining and defining a product's form and features, which takes place in advance of the manufacture or production of the product. It consists purely of repeated, often automated, replication, while craft-based design is a process or approach in which the form of the product is determined by the product's creator largely concurrent with the act of its production.

<span class="mw-page-title-main">Outline of academic disciplines</span> Overviews of and topical guides to academic disciplines

The following outline is provided as an overview of and topical guide to academic disciplines:

Actor–network theory (ANT) is a theoretical and methodological approach to social theory where everything in the social and natural worlds exists in constantly shifting networks of relationships. It posits that nothing exists outside those relationships. All the factors involved in a social situation are on the same level, and thus there are no external social forces beyond what and how the network participants interact at present. Thus, objects, ideas, processes, and any other relevant factors are seen as just as important in creating social situations as humans.

Design research was originally constituted as primarily research into the process of design, developing from work in design methods, but the concept has been expanded to include research embedded within the process of design, including work concerned with the context of designing and research-based design practice. The concept retains a sense of generality, aimed at understanding and improving design processes and practices quite broadly, rather than developing domain-specific knowledge within any professional field of design.

<span class="mw-page-title-main">Bard Graduate Center</span>

The Bard Graduate Center: Decorative Arts, Design History, Material Culture is a graduate research institute and gallery located in New York City. It is affiliated with Bard College, located in Annandale-on-Hudson, New York. The gallery occupies a six-story townhouse at 18 West 86th Street while the academic building and library are located at 38 West 86th Street.

<span class="mw-page-title-main">Material culture</span> Physical aspects of culture

Material culture is the aspect of culture manifested by the physical objects and architecture of a society. The term is primarily used in archaeology and anthropology, but is also of interest to sociology, geography and history. The field considers artifacts in relation to their specific cultural and historic contexts, communities and belief systems. It includes the usage, consumption, creation and trade of objects as well as the behaviors, norms and rituals that the objects create or take part in.

Design methods are procedures, techniques, aids, or tools for designing. They offer a number of different kinds of activities that a designer might use within an overall design process. Conventional procedures of design, such as drawing, can be regarded as design methods, but since the 1950s new procedures have been developed that are more usually grouped together under the name of "design methods". What design methods have in common is that they "are attempts to make public the hitherto private thinking of designers; to externalise the design process".

Social design is the application of design methodologies in order to tackle complex human issues, placing the social issues as the priority. Historically social design has been mindful of the designer's role and responsibility in society, and of the use of design processes to bring about social change. Social design as a discipline has been practiced primarily in two different models, as either the application of the human-centered design methodology in the social sector or governmental sector, or sometimes is synonymously practiced by designers who venture into social entrepreneurship.

Design history is the study of objects of design in their historical and stylistic contexts. With a broad definition, the contexts of design history include the social, the cultural, the economic, the political, the technical and the aesthetic. Design history has as its objects of study all designed objects including those of architecture, fashion, crafts, interiors, textiles, graphic design, industrial design and product design. Design theorists revamp historical techniques and they use these aspects to create more sophisticated techniques of design. It acts as a tool to better future aspects of design.

Design theory is a subfield of design research concerned with various theoretical approaches towards understanding and delineating design principles, design knowledge, and design practice.

The following outline is provided as an overview of and topical guide to anthropology:

Ecological design or ecodesign is an approach to designing products and services that gives special consideration to the environmental impacts of a product over its entire lifecycle. Sim Van der Ryn and Stuart Cowan define it as "any form of design that minimizes environmentally destructive impacts by integrating itself with living processes." Ecological design can also be defined as the process of integrating environmental considerations into design and development with the aim of reducing environmental impacts of products through their life cycle.

Penelope Anne "Penny" Sparke is a British writer and academic specialising in the history of design. She has been Professor of Design History at Kingston University, London, since 1999, where she is also Director of the Modern Interiors Research Centre.

Victor Margolin (1941–2019) was an American design historian, researcher and educator. He was a Professor of design history at the University of Illinois, Chicago, where he taught from 1982 until 2006. Margolin published widely and was the founding editor and co-editor of the academic design journal, Design Issues. A major work was his comprehensive World History of Design.

<span class="mw-page-title-main">John Heskett</span>

John Heskett was a British writer and lecturer on the economic, political, cultural and human value of industrial design. Heskett taught primary in the fields of design history and design thinking, and was a professor at the Institute of Design, Illinois Institute of Technology (1989–2004) and the School of Design at Hong Kong Polytechnic University (2004–11), where he became the acting dean (2011–12). He was also a visiting professor at various universities in Turkey, Japan, Chile, Germany, Denmark, Sweden, and Finland.

Lorraine Patricia Gamman is professor of design at the Design Against Crime Research Centre at Central Saint Martins in the University of the Arts, London which she founded in 1999.

Cheryl Buckley is a British design historian whose research has focused on feminist approaches to design history. She has published on British ceramic design and fashion. Her works include the influential article "Made in Patriarchy: Toward a Feminist Analysis of Women and Design" (1986) and the books Potters and Paintresses (1990) and Designing Modern Britain (2007). She was professor of professor of design history at Northumbria University and subsequently she was Professor of fashion and design history at the University of Brighton, and from 2021, she is Emerita Professor at the University of Brighton.

References

  1. Yelavich, Susan (2012-01-04). "What Is/Are Design Studies?" . Retrieved 18 October 2017.
  2. Cross, Nigel (1982). "Designerly ways of knowing" (PDF). Design Studies. 3 (4): 221–7. doi:10.1016/0142-694x(82)90040-0.
  3. 1 2 3 4 5 6 7 Clark, Hazel; Brody, David Eric (2009). Design studies: a reader (English ed.). Oxford: Berg. ISBN   978-1-84788-236-3. OCLC   268792485.
  4. 1 2 Sparke, Penny, and Fiona Fisher (eds.). The Routledge Companion to Design Studies. London, New York: Routledge, Taylor & Francis Group, 2016. ISBN   978-0-367-20168-5
  5. Margolin, Victor. The Politics of the Artificial: Essays on Design and Design Studies. University of Chicago Press. 2002.
  6. Margolin, Victor (1992). "Design History or Design Studies: Subject Matter and Methods". Design Studies. 13 (2): 104–116. doi:10.1016/0142-694X(92)90250-E.
  7. Forty, Adrian (1993). "A Reply to Victor Margolin". Journal of Design History. 6 (2): 131–132. doi:10.1093/jdh/6.2.131.
  8. Buchanan, R; Doordan, D; Margolin, V, eds. (1995). "Introduction". Design Issues. 11 (1).
  9. Whiteley, Nigel (1995). "Design History or Design Studies?". Design Issues. 1 (1): 38–42. doi:10.2307/1511614. JSTOR   1511614.
  10. Frith, S. (1995). Speaking Volumes: New Society (1962–87) THE 27 January 1995. Penny Sparke credits Banham as a major influence on her own work, describing his work as "pivotal". Sparke, P & DHS (2007). Oral History Project Interview with Penny Sparke; Track 1. From Gooding, J. V., Design History in Britain From the 1970s to 2012: Context, Formation and Development, Ph.D. Dissertation University of Northumbria, Newcastle (January 2012) p.  200–203.
  11. "Faculty and Research". weatherhead.case.edu.
  12. Margolin, Victor (2010). Discovering design: explorations in design studies. Edited by Richard W. Buchanan . Chicago: Univ. of Chicago Press. ISBN   978-0-226-07815-1.
  13. Cross, Nigel (1982). "Designerly ways of knowing" (PDF). Design Studies. 3 (4): 221–7. doi:10.1016/0142-694x(82)90040-0.
  14. Dilnot, Clive (2004). The archeworks papers. Tigerman, Stanley, 1930, Archeworks (Chicago, Ill.). Chicago: Archeworks. ISBN   978-0-9753405-1-6. OCLC   224949665.
  15. Forty, Adrian (1995). "Debate: A Reply to Victor Margolin". Design Issues. 11 (1): 16–18. doi:10.2307/1511611. JSTOR   1511611.
  16. Forty, Adrian (1992). Objects of desire: design and society since 1750. New York, N.Y.: Thames and Hudson. ISBN   978-0-500-27412-5.
  17. Tony, Fry (1999). A new design philosophy: an introduction to defuturing. Sydney: UNSW Press. ISBN   978-0-86840-753-1. OCLC   47009406.
  18. Sparke, Penny (2014-03-12). "John Heskett obituary". the guardian. Retrieved October 31, 2017.
  19. "CMU Design Lecture Series: How do you Design the Future" . Retrieved Oct 31, 2017.
  20. Papanek, Victor (1984). Design for the real world: human ecology and social change. ISBN   978-0-89733-153-1.
  21. Sanders, Elizabeth B.-N.; Stappers, Pieter Jan (2012). Convivial toolbox: generative research for the front end of design. Amsterdam: BIS Publishers. ISBN   978-90-6369-284-1.
  22. "Design Research: What is it? What is it for?". DRS2016. Retrieved 2017-11-14.
  23. Yelavich, Susan; Adams, Barbara (2014-11-20). Design as future-making. Yelavich, Susan. London. ISBN   978-0-85785-839-9. OCLC   858895940.{{cite book}}: CS1 maint: location missing publisher (link)
  24. Latour, Bruno (1996). "On actor-network theory: A few clarifications". Soziale Welt. 47 (4): 369–381. JSTOR   40878163.
  25. Strangely familiar: design and everyday life. Blauvelt, Andrew, 1964-, Walker Art Center., Carnegie Museum of Art., Musée de l'Hospice Comtesse. (1st ed.). Minneapolis, Minn.: Walker Art Center. 2003. ISBN   978-0-935640-75-5. OCLC   51931174.{{cite book}}: CS1 maint: others (link)
  26. "Editorial Statement". Decolonising Design. Retrieved 2017-11-13.
  27. "What a Decolonisation of Design Involves: Two Programmes for Emancipation". www.decolonisingdesign.com. Retrieved 2018-12-09.
  28. "Design and Culture:Decolonizing Design:10(1)2018".
  29. "Design's Ethnographic Turn". Design Observer. Retrieved 2017-11-14.
  30. 1 2 3 Cefkin, Melissa. "Business, Anthropology, and the Growth of Corporate Ethnography," in Ethnography and the Corporate Encounter: Reflection on Research in and of Corporations, Melissa Cefkin (ed.), New York: Berghahn Books, 2009.
  31. 1 2 Blomberg, Jeanette and Mark Burrell. "An Ethnographic Approach to Design," in The Human-Computer Interaction Handbook, Andrew Sears and Julie A. Jacko, eds., New York: Lawrence Erlbaum Associates, 2008, p. 965–86. Retrieved September 14, 2023.
  32. Sunderland, Patricia L. and Rita M. Denny. Doing Anthropology in Consumer Research, Walnut Creek, CA: Left Coast Press, 2007.
  33. Littman, Margaret. "Shopping Science," Crain's Chicago Business, January 9, 1999. Retrieved September 19, 2023.
  34. Posner, Bruce G. "The Future of Marketing Is Looking at You," Fast Company, October 1996. Retrieved September 14, 2023.
  35. Bezaitis, Maria. "Practice, Products and the Future of Ethnographic Work," Ethnographic Praxis in Industry Conference Proceedings, American Anthropological Association, 2009.
  36. Callon M. (1986) The Sociology of an Actor-Network: The Case of the Electric Vehicle. In: Callon M., Law J., Rip A. (eds) Mapping the Dynamics of Science and Technology. Palgrave Macmillan, London.
  37. 1 2 Buchanan, Richard (1985). "Declaration by Design: Rhetoric, Argument, and Demonstration in Design Practice". Design Issues. 2 (1): 4–22. doi:10.2307/1511524. JSTOR   1511524. S2CID   55994402.
  38. Design Research Society, Accessed November 12, 2017.
  39. Design History Society, Accessed November 6, 2017.

Journals