The open-design movement involves the development of physical products, machines and systems through use of publicly shared design information. This includes the making of both free and open-source software (FOSS) as well as open-source hardware. The process is generally facilitated by the Internet and often performed without monetary compensation. The goals and philosophy of the movement are identical to that of the open-source movement, but are implemented for the development of physical products rather than software. [5] Open design is a form of co-creation, where the final product is designed by the users, rather than an external stakeholder such as a private company.
Sharing of manufacturing information can be traced back to the 18th and 19th century. [6] [7] Aggressive patenting put an end to that period of extensive knowledge sharing. [8] More recently, principles of open design have been related to the free and open-source software movements. [9] In 1997 Eric S. Raymond, Tim O'Reilly and Larry Augustin established "open source" as an alternative expression to "free software", and in 1997 Bruce Perens published The Open Source Definition . In late 1998, Dr. Sepehr Kiani (a PhD in mechanical engineering from MIT) realized that designers could benefit from open source policies, and in early 1999 he convinced Dr. Ryan Vallance and Dr. Samir Nayfeh of the potential benefits of open design in machine design applications. [10] Together they established the Open Design Foundation (ODF) as a non-profit corporation, and set out to develop an Open Design Definition. [10]
The idea of open design was taken up, either simultaneously or subsequently, by several other groups and individuals. The principles of open design are closely similar to those of open-source hardware design, which emerged in March 1998 when Reinoud Lamberts of the Delft University of Technology proposed on his "Open Design Circuits" website the creation of a hardware design community in the spirit of free software. [11]
Ronen Kadushin coined the title "Open Design" in his 2004 Master's thesis, and the term was later formalized in the 2010 Open Design Manifesto. [12]
The open-design movement currently unites two trends. On one hand, people apply their skills and time on projects for the common good, perhaps where funding or commercial interest is lacking, for developing countries or to help spread ecological or cheaper technologies. On the other hand, open design may provide a framework for developing advanced projects and technologies that might be beyond the resource of any single company or country and involve people who, without the copyleft mechanism, might not collaborate otherwise. There is now also a third trend, where these two methods come together to use high-tech open-source (e.g. 3D printing) but customized local solutions for sustainable development. [13] Open Design holds great potential in driving future innovation as recent research has proven that stakeholder users working together produce more innovative designs than designers consulting users through more traditional means. [14] The open-design movement may arguably organize production by prioritising socio-ecological well-being over corporate profits, over-production and excess consumption. [15]
The open-design movement is currently fairly nascent but holds great potential for the future. In some respects design and engineering are even more suited to open collaborative development than the increasingly common open-source software projects, because with 3D models and photographs the concept can often be understood visually. It is not even necessary that the project members speak the same languages to usefully collaborate.[ citation needed ]
However, there are certain barriers to overcome for open design when compared to software development where there are mature and widely used tools available and the duplication and distribution of code cost next to nothing. Creating, testing and modifying physical designs is not quite so straightforward because of the effort, time and cost required to create the physical artefact; although with access to emerging flexible computer-controlled manufacturing techniques the complexity and effort of construction can be significantly reduced (see tools mentioned in the fab lab article).
Open design was considered in 2012 a fledgling movement consisting of several unrelated or loosely related initiatives. [16] Many of these organizations are single, funded projects, while a few organizations are focusing on an area needing development. In some cases (e.g. Thingiverse for 3D printable designs or Appropedia for open source appropriate technology) organizations are making an effort to create a centralized open source design repository as this enables innovation. [17] Notable organizations include:
Computer-aided design (CAD) is the use of computers to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. Designs made through CAD software help protect products and inventions when used in patent applications. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The terms computer-aided drafting (CAD) and computer-aided design and drafting (CADD) are also used.
Open-source hardware consists of physical artifacts of technology designed and offered by the open-design movement. Both free and open-source software (FOSS) and open-source hardware are created by this open-source culture movement and apply a like concept to a variety of components. It is sometimes, thus, referred to as FOSH. The term usually means that information about the hardware is easily discerned so that others can make it – coupling it closely to the maker movement. Hardware design, in addition to the software that drives the hardware, are all released under free/libre terms. The original sharer gains feedback and potentially improvements on the design from the FOSH community. There is now significant evidence that such sharing can drive a high return on investment for the scientific community.
RepRap is a project to develop low-cost 3D printers that can print most of their own components. As open designs, all of the designs produced by the project are released under a free software license, the GNU General Public License.
Open Cascade Technology (OCCT), formerly named CAS.CADE, is a development platform for 3D computer-aided design (CAD), computer-aided manufacturing (CAM), computer-aided engineering (CAE), etc. It is developed and supported by Open Cascade SAS company. It is free and open-source software released under the GNU Lesser General Public License (LGPL), version 2.1 only, which permits open source and proprietary uses.
Delcam is a supplier of advanced CAD/CAM software for the manufacturing industry. The company has grown steadily since being founded formally in 1977, after initial development work at Cambridge University, UK. It is now a global developer of product design and manufacturing software, with subsidiaries and joint ventures in North America, South America, Europe and Asia with a total staff of over 800 people and local support provided from over 300 re-seller offices worldwide. It was listed on the London Stock Exchange until 6 February 2014, when it was acquired by Autodesk. It now operates as a wholly owned, independently operated subsidiary of Autodesk.
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data. Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology.
Open-source robotics is a branch of robotics where robots are developed with open-source hardware and free and open-source software, publicly sharing blueprints, schematics, and source code. It is thus closely related to the open design movement, the maker movement and open science.
MakerBot Industries, LLC was an American desktop 3D printer manufacturer company headquartered in New York City. It was founded in January 2009 by Bre Pettis, Adam Mayer, and Zach "Hoeken" Smith to build on the early progress of the RepRap Project. It was acquired by Stratasys in June 2013. As of April 2016, MakerBot had sold over 100,000 desktop 3D printers worldwide. Between 2009 and 2019, the company released 7 generations of 3D printers, ending with the METHOD and METHOD X. It was at one point the leader of the desktop market with an important presence in the media, but its market share declined over the late 2010s. MakerBot also founded and operated Thingiverse, the largest online 3D printing community and file repository. In August 2022, the company completed a merger with its long-time competitor Ultimaker. The combined company is known as UltiMaker, but retains the MakerBot name for its Sketch line of education-focused 3D printers.
OpenSCAD is a free software application for creating solid 3D computer-aided design (CAD) objects. It is a script-only based modeller that uses its own description language; the 3D preview can be manipulated interactively, but cannot be interactively modified in 3D. Instead, an OpenSCAD script specifies geometric primitives and defines how they are modified and combined to render a 3D model. As such, the program performs constructive solid geometry (CSG). OpenSCAD is available for Windows, Linux, and macOS.
Open-source appropriate technology (OSAT) is appropriate technology developed through the principles of the open-design movement. Appropriate technology is technology designed with special consideration for the environmental, ethical, cultural, social, political, and economic aspects of the community it is intended for. Open design is public and licensed to allow it to be used, modified, and distributed freely.
The maker culture is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3-D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts.
Thingiverse is a website dedicated to the sharing of user-created digital design files. Providing primarily free, open-source hardware designs licensed under the GNU General Public License or Creative Commons licenses, the site allows contributors to select a user license type for the designs that they share. 3D printers, laser cutters, milling machines and many other technologies can be used to physically create the files shared by the users on Thingiverse.
Open-source architecture is an emerging paradigm advocating new procedures in the imagination and formation of virtual and real spaces within a universal infrastructure. Drawing from references as diverse as open-source culture, modular design, avant-garde architectural, science fiction, language theory, and neuro-surgery, it adopts an inclusive approach as per spatial design towards a collaborative use of design and design tools by professionals and ordinary citizen users. The umbrella term citizen-centered design harnesses the notion of open-source architecture, which in itself involves the non-building architecture of computer networks, and goes beyond it to the movement that encompasses the building design professions, as a whole.
Autodesk 123D was a suite of hobbyist CAD and 3D modelling tools created by Autodesk. It is similar in scope to Trimble SketchUp and is based on Autodesk Inventor. As well as the more basic drawing and modelling capabilities it also has assembly and constraint support and STL export. Available for the software is also a library of ready-made blocks and objects.
Open Source Ecology (OSE) is a network of farmers, engineers, architects and supporters, whose main goal is the eventual manufacturing of the Global Village Construction Set (GVCS). As described by Open Source Ecology "the GVCS is an open technological platform that allows for the easy fabrication of the 50 types of industrial machines that it takes to build a small civilization with modern comforts". Groups in Oberlin, Ohio, Pennsylvania, New York and California are developing blueprints, and building prototypes in order to test them on the Factor e Farm in rural Missouri. 3D-Print.com reports that OSE has been experimenting with RepRap 3-D printers, as suggested by academics for sustainable development.
Distributed manufacturing, also known as distributed production, cloud producing, distributed digital manufacturing, and local manufacturing, is a form of decentralized manufacturing practiced by enterprises using a network of geographically dispersed manufacturing facilities that are coordinated using information technology. It can also refer to local manufacture via the historic cottage industry model, or manufacturing that takes place in the homes of consumers.
C3D Toolkit is a proprietary cross-platform geometric modeling kit software developed by Russian C3D Labs. It's written in C++. It can be licensed by other companies for use in their 3D computer graphics software products. The most widely known software in which C3D Toolkit is typically used are computer aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) systems.
Open manufacturing, also known as open production, maker mamanufacturing or material peer production and with the slogan "Design Global, Manufacture Local" is a new model of socioeconomic production in which physical objects are produced in an open, collaborative and distributed manner and based on open design and open-source principles.
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentralized software development model that encourages open collaboration. A main principle of open source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open source appropriate technology, and open source drug discovery.
{{cite web}}
: CS1 maint: archived copy as title (link)