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Adaptive web design (AWD) promotes the creation of multiple versions of a web page to better fit the user's device, as opposed to a single static page which loads (and looks) the same on all devices or a single page which reorders and resizes content responsively based on the device/screen size/browser of the user.
This most often describes the use of a mobile and a desktop version of a page (or in most cases, the entire website), either of which is retrieved based on the user-agent defined in the HTTP GET request, which is known as dynamic serving . Adaptive web design was one of the first strategies for optimizing a site for mobile readability, the most common practice involved using a completely separate website for mobile and desktop, with mobile devices often redirected to the mobile version of the site served on a subdomain (often the third level subdomain, denoted "m"; e.g. http://m.website.com/; and/or URL parameters like &app=m&persist_app=1
used on YouTube). Today the use of two separate static sites for mobile and desktop viewing is being largely phased out, with Server-side scripting instead utilized to serve dynamically generated pages or to dynamically decide which version of a static page to serve, although the use of independent sites for mobile and desktop can still be frequently observed. While many websites employ either responsive or adaptive web design techniques, the two are not mutually exclusive, and best practices for the most universally readable designed content employ a combination of the two techniques to support a complete spectrum of hardware and software. [2]
The existence of separate front ends allows clients who experience technical issues with either to fall back to another, with the chance that the issue does not occur.
Adaptive web design is a process of server-side detection that chooses a design layout and size to display. All types of web design layouts can be used, including responsive layout. The adaptive design will serve different versions of the page to different devices based on common screen sizes and resolutions. The term was first coined by Aaron Gustafson in his 2011 book Adaptive Web Design: Crafting Rich Experiences with Progressive Enhancement. [2]
Adaptive web design uses multiple page layouts for a single web page and sometimes progressive enhancement (PE). The adaptive model is a "mobile separate" layout, in contrast to "mobile first" JavaScript, and progressive enhancement of responsive web design. "Mobile separate" is the same concept as "mobile first", except the design layout of AWD is to have a separate base mobile layout versus the single design layout of responsive web design.
Browsers of basic mobile phones do not understand JavaScript or media queries, so a recommended practice is to create a basic mobile layout and use progressive enhancement for smart phones, rather than rely on graceful degradation to make a complex, image-heavy site work. [3] [4]
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Adaptive design is a broad approach to web design that focuses on suitability for a variety of interfaces rather than restricting itself to the format intended for a desktop display. This is especially significant as mobile devices now have a larger market share than desktops. [5] Although dynamic web practices have been around for more than two decades, dynamic design in reference to graphical layout, particularly for mobile device viewing, is a more recent concept. New technologies such as CSS3 Media Queries, AJAX, HTML5, and JavaScript have centered around responsive design, which is typically more efficient and effective than adaptive design. The transition from desktop to mobile has led to a move away from adaptive web design and towards responsive web design.[ citation needed ]
Adaptive web design works to detect the screen size during the HTTP GET request, prior to the page being served and load the appropriately designed page specific to the user-agent. With adaptive standard layout, "generally you would design an adaptive site for six common screen widths: 320, 480, 760, 960, 1200, and 1600". [6] [7] This was not only common practice for mobile optimization, but the transition period between 4:3 low resolution CRT monitors and high resolution 16:9 LCD monitors. Standard adaptive web design was necessary to create fluid layouts for the various monitors available. [6]
In the very early days of smartphones, screen dimensions varied greatly and mobile web browsers lacked the advanced functionality and plugins used to create rich environments in desktop browsers. Additionally, mobile internet use was expensive and very slow, so it was necessary to design "stripped-down" mobile pages, with fewer or lower quality images and sharp text-wrapping for easy readability. The next major change to adaptive standard web design came with the rise of the iPhone and widespread 3G availability, with 3G dramatically increasing connection speeds and available bandwidth. It became common for sites to have two versions: a mobile layout optimized for iPhone (usually with the subdomain prefix "m") and a desktop layout. The mobile versions were still usually "scaled-down" with lower quality images and sometimes lacked content such as videos in order to decrease loading time. Designs were also influenced by the spread of touchscreen devices, with websites using larger links and buttons that make navigating using a finger as a pointer easier. Later, the widespread implementation of 4G LTE's fast mobile broadband meant it was no longer necessary to downgrade mobile media quality or trim content to deal with slow connection speeds. As Google's Android OS rose to popularity and introduced more variation in the smartphone market, the multi-page paradigm of standard dynamic web design became less common, though it still sees some use to completely separate touchscreen content design from desktop design. When integrating with material design or device specific layout and color schemes, some developers find it simpler to create three page templates (Android, iPhone/iOS, desktop), changing the icons and colors between each, while using media queries to determine layout. The practice results in much simpler page design and code, but updating requires editing all three templates.
There is no consensus on naming, and both adaptive and responsive are used to refer to the same behavior, but what is commonly called responsive design uses fewer page layouts than standard adaptive design, typically only one. Adaptive design is considered less future-proof and less efficient than responsive design because the screen sizes of common devices are constantly changing and highly variable. A hybrid adaptive/responsive design model involves multiple versions of pages with responsive layouts. [6]
Standard adaptive layouts can also use viewport responsive scaling of the page (as in responsive web design), but the approach of creating different layouts for different devices or resolutions is now rare and typically seen where the site wishes to target users of non-smart internet-capable mobile devices and obsolete smartphones which can't use the technologies new responsive designs require. [6]
There are variations on these concepts that blur the lines between adaptive and responsive web design, like Django's "views" and some aspected of AJAX, which serve different versions of pages, including for the purpose of fluidity on different devices, however pages are generated dynamically, not statically. [7] [8] [2]
A website is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Websites are typically dedicated to a particular topic or purpose, such as news, education, commerce, entertainment or social networking. Hyperlinking between web pages guides the navigation of the site, which often starts with a home page. As of May 2023, the top 5 most visited websites are Google Search, YouTube, Facebook, Twitter, and Instagram.
Web design encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; user interface design ; authoring, including standardised code and proprietary software; user experience design ; and search engine optimization. Often many individuals will work in teams covering different aspects of the design process, although some designers will cover them all. The term "web design" is normally used to describe the design process relating to the front-end design of a website including writing markup. Web design partially overlaps web engineering in the broader scope of web development. Web designers are expected to have an awareness of usability and be up to date with web accessibility guidelines.
Desktop publishing (DTP) is the creation of documents using dedicated software on a personal ("desktop") computer. It was first used almost exclusively for print publications, but now it also assists in the creation of various forms of online content. Desktop publishing software can generate page layouts and produce text and image content comparable to the simpler forms of traditional typography and printing. This technology allows individuals, businesses, and other organizations to self-publish a wide variety of content, from menus to magazines to books, without the expense of commercial printing.
An application program is a computer program designed to carry out a specific task other than one relating to the operation of the computer itself, typically to be used by end-users. Word processors, media players, and accounting software are examples. The collective noun "application software" refers to all applications collectively. The other principal classifications of software are system software, relating to the operation of the computer, and utility software ("utilities").
Minimo was a project to create a version of the Mozilla web browser for small devices like personal digital assistants and mobile phones.
Internet Explorer Mobile was a mobile version of Internet Explorer developed by Microsoft, based on versions of the MSHTML (Trident) layout engine. IE Mobile comes loaded by default with Windows Phone and Windows CE. Later versions of Internet Explorer Mobile are based on the desktop version of Internet Explorer. Older versions however, called Pocket Internet Explorer, are not based on the same layout engine.
In graphic design, page layout is the arrangement of visual elements on a page. It generally involves organizational principles of composition to achieve specific communication objectives.
Progressive enhancement is a strategy in web design that puts emphasis on web content first, allowing everyone to access the basic content and functionality of a web page, while users with additional browser features or faster Internet access receive the enhanced version instead. This strategy speeds up loading and facilitates crawling by web search engines, as text on a page is loaded immediately through the HTML source code rather than having to wait for JavaScript to initiate and load the content subsequently, meaning content ready for consumption "out of the box" is served immediately, and not behind additional layers.
Pagination, also known as paging, is the process of dividing a document into discrete pages, either electronic pages or printed pages.
Mobile app development is the act or process by which a mobile app is developed for one or more mobile devices, which can include personal digital assistants (PDA), enterprise digital assistants (EDA), or mobile phones. Such software applications are specifically designed to run on mobile devices, taking numerous hardware constraints into consideration. Common constraints include CPU architecture and speeds, available memory (RAM), limited data storage capacities, and considerable variation in displays and input methods. These applications can be pre-installed on phones during manufacturing or delivered as web applications, using server-side or client-side processing to provide an "application-like" experience within a web browser.
The mobile web comprises mobile browser-based World Wide Web services accessed from handheld mobile devices, such as smartphones or feature phones, through a mobile or other wireless network.
Content adaptation is the action of transforming content to adapt to device capabilities. Content adaptation is usually related to mobile devices, which require special handling because of their limited computational power, small screen size, and constrained keyboard functionality.
Wireless Application Protocol (WAP) is a technical standard for accessing information over a mobile wireless network. A WAP browser is a web browser for mobile devices such as mobile phones that use the protocol. Introduced in 1999, WAP achieved some popularity in the early 2000s, but by the 2010s it had been largely superseded by more modern standards. Almost all modern handset internet browsers now fully support HTML, so they do not need to use WAP markup for web page compatibility, and therefore, most are no longer able to render and display pages written in WML, WAP's markup language.
Deepfish was an experimental browsing software system for Windows Mobile devices that used a zooming user interface, being developed at Microsoft Live Labs. It aimed to provide a consistent browsing experience on desktops and mobile devices, to display content on the small mobile displays in the same layout as larger displays, and to avoid the need to recode the web-page for small displays.
ThunderHawk is a discontinued web browser from Bitstream available for a full range of operating systems in high end and mass-market mobile phones and personal digital assistants. It is basically meant for mobile operators and original equipment manufacturers and not meant to download for normal users.
The BOLT Browser was a web browsing system for mobile phones including feature phones and smartphones able to run Java ME applications. The BOLT browser was installed on the phone, and BOLT servers accessed Web pages, processed and compressed them, and delivered them to phones running the browser. The BOLT Browser was offered free of charge to consumers, and by license to mobile network operators and handset manufacturers. BOLT was produced by Bitstream Inc., the company which previously produced ThunderHawk for mobile network operators and handset manufacturers. BOLT was originally introduced into private beta on January 15, 2009 and was made available to the public on February 16, 2009 when the public beta was announced at Mobile World Congress in Barcelona. BOLT supported Java-based handsets with Java MIDP 2 and CLDC 1.0 or higher. BOLT also has specially optimized version for BlackBerry smartphones and worked with Windows Mobile and Palm OS devices that employ a MIDlet manager or Java emulator. BOLT was built using the WebKit rendering engine to display a full Web page layout as found on desktop web browsers.
Responsive web design (RWD) or responsive design is an approach to web design that aims to make web pages render well on a variety of devices and window or screen sizes from minimum to maximum display size to ensure usability and satisfaction.
Adobe Edge is a discontinued suite of web development tools that Adobe Inc. started developing in 2011. The tools enhances the capabilities of other Adobe apps, such as Dreamweaver. The first app in the suite was the eponymous Adobe Edge, released in August 2011 as a multimedia authoring tool designed to succeed the Flash platform. In September 2012, Adobe renamed the app Edge Animate, and announced Edge Reflow, Edge Code, and Edge Inspect. Also packaged with the suite are Edge Web Fonts, the PhoneGap app, and an Adobe Typekit subscription. In October 2015, Adobe announced an end to the development of the Edge family. By the end of September 2019, all Adobe Edge products were removed from the Creative Cloud offering.
A progressive web application (PWA), or progressive web app, is a type of application software delivered through the web, built using common web technologies including HTML, CSS, JavaScript, and WebAssembly. It is intended to work on any platform with a standards-compliant browser, including desktop and mobile devices.