List of traditional Japanese games

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Contents

This is a list of traditional Japanese games.

Games

Children's games

Board games

Card games

Tile games

Dice games

Word games

Solitaire games


Drinking games

See also

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<span class="mw-page-title-main">Mahjong</span> Tile-based game

Mahjong or mah-jongg is a tile-based game that was developed in the 19th century in China and has spread throughout the world since the early 20th century. It is played by four players. The game and its regional variants are widely played throughout East and Southeast Asia and have also become popular in Western countries. The game has also been adapted into a widespread online entertainment. Similar to the Western card game rummy, mahjong is a game of skill, strategy, and luck. To distinguish it from mahjong solitaire, it is sometimes referred to as mahjong rummy.

<i>Karuta</i> Japanese playing cards

Karuta are Japanese playing cards. Playing cards were introduced to Japan by Portuguese traders during the mid-16th century. These early decks were used for trick-taking games. The earliest indigenous karuta was invented in the town of Miike in Chikugo Province at around the end of the 16th century. The Miike karuta Memorial Hall located in Ōmuta, Fukuoka, is the only municipal museum in Japan dedicated specifically to the history of karuta.

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<i>Hanafuda</i> Japanese playing cards

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<i>Uta-garuta</i> Traditional Japanese card game

Uta-garuta is a type of a deck of karuta, Japanese traditional playing cards. A set of uta-garuta contains 100 cards, with a waka poem written on each. Uta-garuta is also the name of the game in which the deck is used. The standard collection of poems used is the Hyakunin Isshu, chosen by poet Fujiwara no Teika in the Heian period, which is often also used as the name of the game.

<i>Ogura Hyakunin Isshu</i> Classical Japanese anthology

Hyakunin Isshu (百人一首) is a classical Japanese anthology of one hundred Japanese waka by one hundred poets. Hyakunin isshu can be translated to "one hundred people, one poem [each]"; it can also refer to the card game of uta-garuta, which uses a deck composed of cards based on the Hyakunin Isshu.

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<span class="mw-page-title-main">Shigureden</span>

Shigureden (時雨殿) is a museum in Arashiyama, Kyoto, Japan, centered on the Ogura Hyakunin Isshu anthology of waka poems compiled by Fujiwara no Teika in the 13th century. The museum was founded by former Nintendo president Hiroshi Yamauchi, who invested more than $20 million in the facility. Shigureden's Autumn Shower Palace hall was designed by Nintendo game producer Shigeru Miyamoto.

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<span class="mw-page-title-main">My Vision</span>

The My Vision is a home video game console developed by Nichibutsu and released in Japan in 1983. The system was dedicated solely to playing video versions of popular board games. The console had no controllers; instead, players used a keyboard on the front of the console to input their actions.

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Competitive karuta is an official Japanese card game that uses a deck of uta-garuta cards to play karuta, within the format and rules set by the All Japan Karuta Association.

<span class="mw-page-title-main">Magical Company</span>

Magical Company ltd. (魔法株式会社), also known as Mahō, is a Japanese entertainment company.

Affect Co., Ltd. was a video game development company that was active in that industry from 1990 to 2008, primarily releasing games in Japan through other publishers. One of the first products developed by the company was a highly successful baseball simulator, Nolan Ryan's Baseball. After 2008, Affect transitioned to producing web applications.

Masakazu Watanabe is a Japanese professional shogi player ranked 6-dan.

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<i>Goita</i>

Goita (ごいた) is a traditional Japanese game from Noto, Ishikawa played with 32 tiles or cards similar to Shogi pieces. Unlike actual Shogi pieces, the tiles are the same size and have blank backs. It may be a descendant of an earlier Meiji period game played with 40 or 42 cards. It is related to Iro Kammuri played with uta-garuta.