Orc deities

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In many campaign settings for the Dungeons & Dragons role-playing game, the orcish pantheon of gods consists of the leader, Gruumsh, as well as Bahgtru, Ilneval, Luthic, Shargaas and Yurtrus.

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A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game or a specific genre of game. There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.

<i>Dungeons & Dragons</i> Fantasy role-playing game

Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.

Role-playing game Game in which players assume the roles of characters in a fictional setting

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Contents

Bahgtru

Bahgtru
Game background
Title(s) The Strong, the Leg-Breaker, Son of Gruumsh
Home plane Infernal Battlefield of Acheron
Power level Intermediate
Alignment Chaotic Evil
Portfolio Strength, combat
Domains Chaos, Evil, Orc, Strength
Superior Gruumsh
Design details

Bahgtru is the orc deity of Strength and Combat. The son of Gruumsh and Luthic, Bahgtru has been described as a huge orc with bulging muscles and dirty tan skin. His eyes are dull green, and his glistening white tusks protrude from either side of his mouth. Bahgtru has also been described as "awesomely stupid." Bahgtru lives in the orcish realm of Nishrek.

Bahgtru was first detailed in Roger E. Moore's article "The Half-Orc Point of View," in Dragon #62 (TSR, 1982). [1] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. [2] He also appeared in the original Unearthed Arcana (1985). [3]

Roger E. Moore is a designer of role-playing games. He is best known for his long-running tenure as editor of Dragon magazine, and was the founding editor of Dungeon magazine.

<i>Dragon</i> (magazine) magazine

Dragon was one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products; Dungeon was the other.

Gary Gygax American writer and game designer

Ernest Gary Gygax was an American game designer and author best known for co-creating the pioneering role-playing game Dungeons & Dragons (D&D) with Dave Arneson.

Bahgtru was detailed in the book Monster Mythology (1992), including details about his priesthood. [4] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [5] Bahgtru's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). [6]

<i>Monster Mythology</i> book by Carl Sargent

Monster Mythology is a sourcebook for the second edition of the Dungeons & Dragons roleplaying game. Released by TSR in 1992 and written by Carl Sargent, with interior illustrations by Terry Dykstra, John and Laura Lakey, and Keith Parkinson, Monster Mythology was released as a companion volume for Legends & Lore. This book contains detailed information on the societies, cultures, myths, and deities of several non-human pantheons, including those of the elves, dwarves, gnomes, halflings, orcs, goblins, dragons, giants, drow, and many other creatures.

Planescape

Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994. As its name suggests, the setting crosses and comprises the numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as originally developed in the Manual of the Planes by Jeff Grubb. This includes many of the other Dungeons & Dragons worlds, linking them via inter-dimensional magical portals.

<i>On Hallowed Ground</i> book by Colin McComb

On Hallowed Ground is an accessory book for the Advanced Dungeons & Dragons fantasy role-playing game, for the Planescape campaign setting.

Dukagsh

Dukagsh
Game background
Title(s) The First Allmighty Leader, the Scro Father
Home plane Prime Material Plane
Power level Demipower
Alignment Lawful Evil
Portfolio The Scro (physical, mental, spiritual, cultural & military excellence)
Domains Law, Evil, Orc, War
Superior None
Design details

This demipower is "The Scro Father", the divine patron of the elite orc race known as the Scro. He was detailed in Dragon Annual #1, in an article by Roger E. Moore, entitled "Campaign Classics - The Scro: A SPELLJAMMER® monster for groundling campaigns." According to that article, he is the only god that the Scro worship, and he does not acknowledge superiors.

Gruumsh

Gruumsh
Game background
Title(s) One-Eye, He Who Never Sleeps, the One-Eyed God, He Who Watches
Home plane Infernal Battlefield of Acheron, Nishrek (Forgotten Realms), Chernoggar, the Iron Fortress (4th edition)
Power level Greater
Alignment Chaotic Evil
Portfolio Orcs, conquest, strength, survival, territory
Domains Cavern, Chaos, Evil, Hatred, Orc, Strength, War
Superior None
Design details

Gruumsh, also known as Gruumsh One-Eye, is the patron deity of orcs, who regard him as the god of Conquest, Survival, Strength, and Territory. According to Unearthed Arcana , Gruumsh created the orcs in his image to be his servants in the world but was cheated out of a home for his people by the other gods. He is also considered a member of the default pantheon of deities. His symbol is his missing, unblinking eye. Gruumsh appears as a powerful orc with one eye. A figure of fury and driven cruelty, Gruumsh rules his pantheon with brute power. His favored weapon is the spear.

A deity is a supernatural being considered divine or sacred. The Oxford Dictionary of English defines deity as "a god or goddess ", or anything revered as divine. C. Scott Littleton defines a deity as "a being with powers greater than those of ordinary humans, but who interacts with humans, positively or negatively, in ways that carry humans to new levels of consciousness, beyond the grounded preoccupations of ordinary life". In the English language, a male deity is referred to as a god, while a female deity is referred to as a goddess.

<i>Unearthed Arcana</i> book by Gary Gygax

Unearthed Arcana is the title shared by two hardback books published for different editions of the Dungeons & Dragons fantasy role-playing game. Both were designed as supplements to the core rulebooks, containing material that expanded upon other rules.

Gruumsh's divine realm is the Iron Fortress on the plane of Nishrek. In the standard cosmology represented by the Greyhawk and Planescape campaign settings, Nishrek is a part of Acheron, while in the Forgotten Realms cosmology this is a plane of its own.

Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by over a year — the world of Greyhawk closely identified with the development of the game from 1972 until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of the game, as well as for RPGA's massively shared Living Greyhawk campaign from 2000–2008.

In the Dungeons & Dragons fantasy role-playing game, Acheron, also known as The Infernal Battlefield of Acheron, is a lawful neutral/lawful evil-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons(D&D) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.

In 4th Edition, Nishrek was once an independent realm in the Astral Sea. After the rise of Bane in the realm of Chernoggar, Gruumsh used all of his power to throw his entire realm (literally) at him. Bane was able to stop Nishrek from crushing him only by fusing both realms together. The force of the impact sent the two realms spinning through the Astral Sea and to this day they fly recklessly through the plane as the forces of Bane and Gruumsh fight an eternal war.

Gruumsh is the husband of Luthic and father of Bahgtru. Ilneval is his most capable lieutenant. In his own pantheon, Gruumsh rules over all the other gods (although Shargaas and Yurtrus bear him little real loyalty beside that made from fear), and has his orders carried out through his lieutenant Ilneval. Gruumsh considers himself supreme and all non-orcs his enemies, while holding special enmity for some. While Gruumsh hates all elf deities, he has special loathing for Corellon Larethian because Corellon took his eye in battle, and Sehanine Moonbow, who fooled Gruumsh many times to protect Corellon and her other family members. Gruumsh also loathes the dwarf deities.

According to Forgotten Realms lore, Gruumsh once had an alliance with the conniving elven goddess Araushnee to bring down her fellow elven deities once and for all. Their plan failed and Araushnee was transformed into Lolth and her elven followers into drow. The two deities (and the orcs and the drow) have been great foes ever since. Gruumsh's alliance with another deity involved in that conflict, Malar, has not been so badly corrupted.

Gruumsh was created by Jim Ward for the Deities & Demigods Cyclopedia (1980). [7] Gruumsh was further detailed in Unearthed Arcana (1985). [8] Gruumsh was detailed in the book Monster Mythology (1992), including details about his priesthood. [9] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [10] Gruumsh appears as one of the deities described in the Players Handbook for 3.0(2000), [11] and in Defenders of the Faith (2000). [12] Gruumsh is detailed in Deities and Demigods (2002), [13] and his role in the Forgotten Realms is detailed in Faiths and Pantheons (2002). [6] Gruumsh also appears in the revised Players Handbook for 3.5. [14] His priesthood is detailed for this edition in Complete Divine (2004). [15] Gruumsh appears as one of the deities described in the Dungeon Master's Guide for the 4th edition. [16] His role is expanded on in the Manual of the Planes and The Plane Above: Secrets of the Astral Sea.

Ilneval

Ilneval
Game background
Title(s) Son of Strife, the Horde Leader, the War Maker, the lieutenant of Gruumsh
Home plane Infernal Battlefield of Acheron
Power level Intermediate
Alignment Lawful Evil
Portfolio Warfare
Domains Destruction, Evil, War (also Orc and Planning in Forgotten Realms)
Superior Gruumsh
Design details

Ilneval is the orc deity of warfare. He lives in the orcish realm of the Nishrek in Acheron. For the Basic D&D setting, Ilneval was known as Karaash. [17]

Ilneval was first detailed in Roger E. Moore's article "The Half-Orc Point of View," in Dragon #62 (TSR, 1982). [1] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. [2] He also appeared in the original Unearthed Arcana (1985). [3]

Ilneval was detailed in the book Monster Mythology (1992), including details about his priesthood. [4] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [5] Ilneval's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). [6]

Luthic

Luthic
Game background
Title(s) The Healer, Great Mother, the Cave mother, the Blood Moon Witch
Home plane Infernal Battlefield of Acheron
Power level Lesser
Alignment Neutral Evil
Portfolio Fertility, medicine, servitude
Domains Earth, Evil, Healing (also Cavern, Family, and Orc in Forgotten Realms)
Design details

Luthic is the orc deity of fertility, medicine, females and servitude. She is the wife of Gruumsh and mother of Bahgtru. Her sacred animal is the cave bear. Her symbol is an orcish rune meaning "home." Luthic embodies the orcish feminine ideal, subordinate to male orcs but still protecting the cohesion of orcish society. Luthic is described as a matronly orc with very long claws. She fights bare-handed with her claws because only the males of the community are allowed to wield a weapon. She may also use powerful spells, as such arts are not considered manly in orcish culture.

Luthic was first detailed in Roger E. Moore's article "The Half-Orc Point of View," in Dragon #62 (TSR, 1982). [1] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. [2] She also appeared in the original Unearthed Arcana (1985). [3]

Luthic was detailed in the book Monster Mythology (1992), including details about her priesthood. [4] Her role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [5] Luthic's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). [18]

Shargaas

Shargaas
Game background
Title(s) The Night Lord, the Blade in the Darkness, the Stalker Below
Home plane Bleak Eternity of Gehenna
Power level Intermediate
Alignment Neutral Evil
Portfolio Darkness, thieves
Domains Chaos, Evil, Trickery (also Darkness and Orc in Forgotten Realms)
Superior Gruumsh
Design details

Shargaas is the orc deity of darkness, night, stealth, thieves, and the undead. His symbol is a skull on a red crescent moon. He lives in a realm called The Night Below on the plane of Gehenna.

Shargaas was first detailed in Roger E. Moore's article "The Half-Orc Point of View," in Dragon #62 (TSR, 1982). [1] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. [2] He also appeared in the original Unearthed Arcana (1985). [3]

Shargaas was detailed in the book Monster Mythology (1992), including details about his priesthood. [4] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [5] Shargaas's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). [6]

Yurtrus

Yurtrus
Game background
Title(s) White-Hands, the Lord of Maggots, the Rotting One
Home plane Gray Waste of Hades
Power level Intermediate
Alignment Neutral Evil (Lawful Evil tendencies)
Portfolio Death, disease
Domains Death, Destruction, Evil (also Orc and Suffering in Forgotten Realms)
Superior Gruumsh
Design details

Yurtrus is the orc deity of death and disease. He lives in a disgusting realm called Fleshslough on the Gray Waste; those who enter the realm never leave and reek of death. [5] [19]

Yurtrus was first detailed in Roger E. Moore's article "The Half-Orc Point of View," in Dragon #62 (TSR, 1982). [1] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. [2] He also appeared in the original Unearthed Arcana (1985). [3]

Yurtrus was detailed in the book Monster Mythology (1992), including details about his priesthood. [4] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). [5] Yurtrus's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). [6]

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Lolth

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Vaprak

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References

  1. 1 2 3 4 5 Moore, Roger E. "The Half-Orc Point of View." Dragon #62 (TSR, June 1982)
  2. 1 2 3 4 5 Gygax, Gary (December 1984). "From the Sorcerer's Scroll: Clerics live by other rules". Dragon. Lake Geneva WI: TSR (92): 22.
  3. 1 2 3 4 5 Gygax, Gary. Unearthed Arcana (TSR, 1985)
  4. 1 2 3 4 5 Sargent, Carl. Monster Mythology (TSR, 1992)
  5. 1 2 3 4 5 6 McComb, Colin. On Hallowed Ground (TSR, 1996)
  6. 1 2 3 4 5 Boyd, Eric L, and Erik Mona. Faiths and Pantheons (Wizards of the Coast, 2002).
  7. Ward, James and Robert Kuntz. Deities & Demigods (TSR, 1980)
  8. Gygax, Gary. Unearthed Arcana (TSR, 1985)
  9. Sargent, Carl. Monster Mythology (TSR, 1992)
  10. McComb, Colin. On Hallowed Ground (TSR, 1996)
  11. Tweet, Jonathan, Cook, Monte, Williams, Skip. Player's Handbook (Wizards of the Coast, 2000)
  12. Redman, Rich and James Wyatt. Defenders of the Faith (Wizards of the Coast, 2000)
  13. Redman, Rich, Skip Williams, and James Wyatt. Deities and Demigods (Wizards of the Coast, 2002)
  14. Tweet, Jonathan, Cook, Monte, Williams, Skip. Player's Handbook (Wizards of the Coast, 2003)
  15. Noonan, David. Complete Divine (Wizards of the Coast, 2004)
  16. James Wyatt. Dungeon Master's Guide (Wizards of the Coast, 2008).
  17. Heard, Bruce. The Orcs of Thar (1988, TSR)
  18. Boyd, Eric L., and Erik Mona. Faiths and Pantheons (Wizards of the Coast, 2002).
  19. Grubb, Jeff. Manual of the Planes Lake Geneva, WI: TSR, 1987.

Additional sources