Road Runner (video game)

Last updated
Road Runner
RoadRunner arcadeflyer.png
Arcade flyer
Developer(s) Atari Games
Beam Software (NES)
Publisher(s) Atari Games
Atari Corporation (2600)
Tengen (NES)
US Gold (ST)
Director(s) Mike Hally
Producer(s) Norm Avellar
Greg Rivera
Programmer(s) Norm Avellar
Greg Rivera
Artist(s) Susan McBride
Sam Comstock
Mark West
Composer(s) Arcade
Hal Canon
Earl Vickers
NES
Gavan Anderson
Tania Smith
Platform(s) Arcade, Amstrad CPC, Atari 2600, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, NES
Release1985: Arcade
1989: 2600, [1] NES
Genre(s) Racing
Mode(s)Up to 2 Players
Arcade system Atari System 1

Road Runner is a racing video game based on the Wile E. Coyote and Road Runner shorts. It was released in arcades by Atari Games in 1985.

Contents

Gameplay

Arcade screenshot ARC Road Runner.png
Arcade screenshot

The player controls Road Runner, who is chased by Wile E. Coyote. In order to escape, Road Runner runs endlessly to the left. While avoiding Wile E. Coyote, the player must pick up bird seeds on the street, avoid obstacles like cars, and get through mazes. Most of the time Wile E. Coyote will just run after the Road Runner, but he occasionally uses tools like rockets, roller skates, and pogo sticks.

Development

Originally, the game was going to use LaserDisc technology for the backgrounds and road. When the player died in the game, one of many cartoon death sequences taken from the original shorts would have shown.

The game was going to be released in 1984, but Atari decided to cancel the game. The game was eventually released in 1985, but this version was a modified version. The LaserDisc cutscenes were taken out of the final game, and the road and backgrounds were changed to computer-generated graphics. The prototype cabinet was eventually found, and it is now playable at California Extreme.

Music

The background music during attract mode and 4th level is "Sabre Dance" from Gayane by Aram Khachaturian, the 1st level music is "William Tell Overture" by Gioachino Rossini, 2nd level music is "Flight of the Bumblebee" by Nikolai Rimsky-Korsakov, and 3rd level is "Trepak" from The Nutcracker by Pyotr Ilyich Tchaikovsky.

Ports

Atari ST box cover Road Runner Atari cover.jpg
Atari ST box cover

Road Runner was ported to the Amstrad CPC, Atari 2600, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, and Nintendo Entertainment System. The Atari 2600 port was one of Atari Corporation's last games for the system, being released in 1989. [1]

Like other NES games released by Tengen, Road Runner was unlicensed by Nintendo itself, released as an unlicensed cartridge avoiding Nintendo's protections. It was planning on to be released in a licensed version by Mindscape, but it was scrapped in the fall of 1989.

Reception

The game was reviewed in 1988 in Dragon #140 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. [2] The game went to number 2 in the UK sales charts, behind Exolon . [3]

Reviews

Related Research Articles

<i>Battleships</i> (video game) 1987 video game

Battleships is the international title of a video game based on the classic board game. The object is to sink the opponent's entire fleet without him sinking the player's fleet first.

<i>Skate or Die!</i> 1987 video game

Skate or Die! is a skateboarding game released by Electronic Arts (EA) in 1987 for the Commodore 64. It is EA's first internally developed game. Ports for the Apple IIGS, MS-DOS, Amstrad CPC, and ZX Spectrum were released the following years. It was ported to the Nintendo Entertainment System (NES) by Konami, published under the company's Ultra Games branding.

<i>Krakout</i> 1987 video game

Krakout is a Breakout clone that was released for the ZX Spectrum, Amstrad CPC, BBC Micro, Commodore 64, Thomson computers and MSX platforms in 1987. One of the wave of enhanced Breakout variants to emerge in the wake of Arkanoid, its key distinctions are that gameplay is horizontal in layout, and that it allows the player to select the acceleration characteristics of the bat before playing. It was written by Andy Green and Rob Toone and published by Gremlin Graphics. The music was composed by Ben Daglish.

<i>Trailblazer</i> (video game) 1986 video game

Trailblazer is a racing video game developed by Mr. Chip Software and published by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit family, Amstrad CPC and Commodore 16/Plus/4 in 1986. It was ported to the Amiga and Atari ST.

<i>Time Bandit</i> 1983 video game

Time Bandit is a maze shoot 'em up written for the TRS-80 Model I by Bill Dunlevy and Harry Lafnear and published by MichTron in 1983. It was ported to the TRS-80 Color Computer and Dragon 32, but enjoyed its greatest popularity several years later as an early release for the Atari ST. It was also released for the pseudo-PC-compatible Sanyo MBC-55x with 8-color display. Amiga and MS-DOS versions were ported by Timothy Purves.

<i>War in Middle Earth</i> 1988 video game

War in Middle Earth is a real-time strategy game released for the ZX Spectrum, MSX, Commodore 64, Amstrad CPC, MS-DOS, Amiga, Apple IIGS, and Atari ST in 1988 by Virgin Mastertronic on the Melbourne House label.

<i>Barbarian</i> (1987 video game) 1987 video game

Barbarian is a 1987 platform game by Psygnosis. It was first developed for the Atari ST, and was ported to the Amiga, Commodore 64, MS-DOS, MSX, Amstrad CPC, and ZX Spectrum. The Amiga port was released in 1987; the others were released in 1988. The cover artwork is by fantasy artist Roger Dean.

<i>World Tour Golf</i> 1986 video game

World Tour Golf is a 1986 video game by Evan and Nicky Robinson, Paul Reiche III and published by Electronic Arts for Commodore 64, Amiga, Apple IIGS, and DOS.

<i>The Kristal</i> 1989 video game

The Kristal is an action game/adventure game first released in 1989 for the Amiga computer. It was later released for the Atari ST and MS-DOS. It was developed by the UK-based company Fissionchip Software, and published in Europe by Addictive Games and in the US by Cinemaware. Unusually for a video game, the game is based on a play, The Kristal of Konos, written in 1976; the authors of the play worked together with the game developers and the play was never shown in theatres or on film before the game's release. A dialog introducing the setting recorded by Patrick Moore, who introduced both the game and play.

<i>Cosmic Causeway: Trailblazer II</i> 1987 video game

Cosmic Causeway is the sequel to the video game Trailblazer written by Shaun Southern. While the original game featured a split-screen two player mode, the sequel is single-player only. The display is a full screen 3D view of the "road" ahead. Another major change is the addition of tunnels, with the player able to roll along upside down if the necessary icon has been selected.

<i>Escape from Singes Castle</i> 1987 video game

Escape from Singe's Castle, also known as Dragon's Lair Part II - Escape From Singe's Castle, is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers, released by Software Projects in 1987.

<i>GBA Championship Basketball: Two-on-Two</i> 1986 video game

GBA Championship Basketball: Two-on-Two is a 1986 computer basketball game for the PC, Amiga, Apple II, Apple IIGS, Amstrad CPC, Atari ST, ZX Spectrum and Commodore 64. It was developed by Dynamix and published by Activision.

<i>Dream Zone</i> 1987 video game

Dream Zone is an adventure game developed by JAM Software and published by Baudville. It was released in 1988 for the Apple IIGS and then ported to MS-DOS, Amiga, and Atari ST.

<i>Macadam Bumper</i> 1985 video game

Macadam Bumper is a video pinball simulation construction set developed by ERE Informatique in France. It was first released for 8-bit computers in 1985, the Atari ST in 1986 and MS-DOS in 1987. The Atari ST and MS-DOS versions were released in the US as Pinball Wizard in 1988 by Accolade.

<i>Indoor Sports</i> 1987 video game

Indoor Sports is a sports video game developed by DesignStar's SportTime and first published in the U.S. by Mindscape in 1987 for the Commodore 64. Indoor Sports includes simulations of bowling, darts, ping-pong, and air hockey. It was converted to the Acorn Electron, Amiga, Amstrad CPC, Apple II, Atari ST, BBC Micro, MS-DOS, and ZX Spectrum. Verisons for the Commodore 16 and Commodore Plus/4 omit Air Hockey. In Europe it was published by Databyte, Advance Software, and Tynesoft, depending on the platform.

<i>Global Commander</i> 1987 video game

Global Commander is a computer game developed by Martech in 1987 for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum.

<i>Boulder Dash Construction Kit</i> 1986 video game

Boulder Dash Construction Kit is the fourth game in the Boulder Dash series. It published for the Commodore 64 and Atari 8-bit family in 1986 by Epyx. Ports were released for the Apple II, Atari ST, Amiga, Amstrad CPC, ZX Spectrum, and MS-DOS. The Spectrum version was rereleased as Boulder Dash IV: The Game. Boulder Dash Construction Kit includes new levels and a level editor.

<i>TV Sports: Football</i> 1988 video game

TV Sports: Football is a 1988 video game by Cinemaware for Amiga, Atari ST, Commodore 64, DOS, and TurboGrafx-16.

<i>Super Cycle</i> 1986 video game

Super Cycle is a 1986 video game published by Epyx. It is a clone of Hang-On.

<i>Knight Games</i> 1986 action video game

Knight Games is a 1986 video game published by Mastertronic.

References

  1. 1 2 "Atari 2600 VCS Road Runner". Atari Mania.
  2. Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (December 1988). "The Role of Computers". Dragon (140): 74–79.
  3. "Archived copy". Archived from the original on 2014-06-17. Retrieved 2014-06-15.{{cite web}}: CS1 maint: archived copy as title (link)
  4. "CVG Magazine Issue 071". September 1987.
  5. "CVG Magazine Issue 072". October 1987.
  6. "Commodore User Magazine Issue 41". February 1987.
  7. http://download.abandonware.org/magazines/Generation%204/generation4_numero001/Generation4%20001%20-%20Page%20020%20(1987-Q4).jpg [ bare URL image file ]
  8. "ACE Magazine Issue 26". November 1989.
  9. "Zzap! 64 Issue 029 (HQ)".
  10. "Aktueller Software Markt (ASM) Magazine (October 1987)". October 1987.
  11. "Kultpower Archiv: Komplettscan Happy Computer Spielesonderheft 4 (1986)".
  12. http://www.kultboy.com/index.php?site=t&id=1779 [ bare URL ]
  13. "Commodore User Magazine Issue 47". August 1987.
  14. "Redirecting".