State of Decay (video game)

Last updated
State of Decay
State of decay logo.jpg
Developer(s) Undead Labs
Publisher(s) Microsoft Studios [1]
Producer(s)
Designer(s)
  • James Phinney
  • Richard Foge
  • Nick Mhley
Programmer(s) Shaun Leach
Artist(s) Doug Williams
Writer(s) Travis Stout [2]
Composer(s)
Series State of Decay
Engine CryEngine 3
Platform(s)
Release
June 5, 2013
  • Original Version
    Xbox 360
    • WW: June 5, 2013 [3]
  • Windows
    • WW: November 5, 2013
  • Year One Survival Edition
    Windows & Xbox One
    • WW: April 28, 2015 [4]
Genre(s)
Mode(s) Single-player

State of Decay is a 2013 action-adventure survival video game developed by Undead Labs and published by Microsoft Studios. The game combines elements of shooters, stealth, role-playing and strategy games and the game challenges players to survive by exploring, scavenging, and fighting the undead. It places emphasis on how the player's leaderships skills fare against an onslaught of problems, such as diminishing survival resources, group trust and morale, zombie extermination, base defenses, and people's lives.

Contents

State of Decay was released for the Xbox 360 on June 5, 2013 to positive reviews from critics. A Windows version was released on September 20, 2013, via Steam's Early Access, [7] with a release following on November 5, 2013. A remastered version called the Year-One Survival Edition was released for Windows and Xbox One on April 28, 2015 to mixed reviews from critics. The game had sold over 1 million units by November 2013.

State of Decay 2 was announced at Xbox's E3 2016 press conference. The game introduced cooperative multiplayer and was released on May 22, 2018. State of Decay 3 was announced at Xbox's 2020 Games Showcase and is currently in development.

Gameplay

State of Decay emphasizes utilizing existing resources, which are finite. Here the player character stands atop a tower and scouts for possible survival camps and places that may contain supplies. State of decay screen1.png
State of Decay emphasizes utilizing existing resources, which are finite. Here the player character stands atop a tower and scouts for possible survival camps and places that may contain supplies.

State of Decay contains elements of third person combat and simulation (building base and outposts). The player is in charge of a small group of survivors and can either follow the storyline or perform tasks that ensure their community's survival. The game world is 16 square kilometers, [8] 8 square kilometers of which is playable. [9]

The player can choose from several locations to build a base, then reinforce and improve it with various facilities like watch towers, gardens, sleeping quarters, kitchens, workshops, medical bays, etc. to help keep survivors safe and healthy. Part of the game is balancing the use of resources: food, medicine, ammo and construction materials. They can be obtained by scavenging or trading with NPCs. Only food can be grown at the base.

The player can interact with survivors outside of their group: trading with them, helping them or recruiting them. The game features two relationship meters, the first determines if a survivor can be recruited, and the second dictates if they can be controlled. Only one survivor can be controlled at a time, though the player can ask an AI-controlled survivor to accompany them, and in certain missions, one or more AI-controlled survivors will accompany the player.

The Storyline mode features around 150 characters, with varying facial features and clothing. Each character has a fixed set of "traits" which give them advantages or flaws (such as tire out more easily, or can improve a certain skill faster). Except for the story-related characters, most characters can be assigned to survivor groups and be recruited. Each character also has an "attitude" parameter, affected by game events (a near death experience, death of another character, or having accomplished a difficult task). These attitudes can affect their behaviors, sometimes requiring player intervention.

Zombies are the main threat in State of Decay. They respawn infinitely (unless the player establishes an outpost, which prevents spawns), are attracted to noise, and are capable of sprinting nearly as fast as the characters. The player can choose to confront them directly, use stealth to sneak past them, or divert them using items like firecrackers. In addition, there are special types of zombies, such as the animal-like "Ferals" or the tank-like "Juggernauts" that are quite dangerous in one-on-one confrontations. The game doesn't have human enemies, only zombies.

The game features over 100 different weapons, including around 30 melee weapons that can be found while scavenging (they cannot be crafted). Melee weapon and firearms are further divided into sub-categories, which have different attack animations and effects. All weapons have a durability rating, and will break when used excessively without repairs. Besides weapons, the player can find or create various consumables to improve their chances of survival, such as painkillers and pipe bombs. Besides walking, the player has access to several types of cars, each with its own characteristics like maneuverability and speed. All vehicles can be damaged and destroyed when running over zombies or hitting obstacles, although they can be repaired at the home base if they have the necessary facilities.

Plot

The story takes place in the fictional Trumbull Valley. The first playable character is Marcus Campbell, a store clerk. After returning from a fishing trip with his friend and a Trumbull local, Ed Jones, he finds that the world has degenerated into a zombie apocalypse. [10] [11] The two are soon joined by Maya Torres, a soldier. They acquire a walkie-talkie and make contact with Lily Ritter. Following her direction, they make their way to a church called the Church of the Ascension, [11] where Lily and several other survivors have made a home base. With Ed wounded, the trio accept Lily's offer to let them stay.

As the game progresses, the survivors become aware of the United States Army's presence in Trumbull Valley, led by Sergeant Erik Tan and Captain Diane Montressor. They soon learn that the army's top priority is not to evacuate the survivors, but to contain and try to find the cause of the outbreak. The players also find the local civic leader, Judge Lawton, has barricaded the courthouse with the local law enforcement. She places citizens in her care under martial laws, planning to rebuild after the zombie incursion blows over. Finally, the players are also introduced to The Wilkersons, a group of hillbilly gun-runners who are using the apocalypse to profit and exploit other survivors.

Near the end, the courthouse falls to a zombie attack and Judge Lawton dies. Captain Montressor is evacuated, leaving behind Sergeant Tan and his men. The player, along with Tan, discovers numerous dead bodies dumped at the reservoir, explaining the cause of the, "Black Fever," that has plagued numerous survivors in Trumbull Valley. With their only water source contaminated and long-term survival no longer an option, they plan to leave the valley. After raiding a zombie-infested warehouse to get explosives, the group head to the only road leading out of the valley, now blocked with a massive concrete wall.

While Tan sets up the explosives, the player holds off incoming zombies. Tan realizes the detonator has malfunctioned, and the explosives cannot be detonated from a safe distance. He volunteers to manually detonate it, claiming he's already infected. He sacrifices himself and sets off the explosives, which destroys the wall. As the smoke clears, the player sees the other side is also filled with destroyed cars and bodies, implying the apocalypse has already spread outside Trumbull Valley. The survivors leave the valley and the game ends.

Downloadable content

Breakdown

On July 20, 2013, in conjunction with the PC development for State of Decay, Undead Labs announced an upcoming downloadable content (DLC) titled "Breakdown" for both PC and console users. The DLC adds a "Sandbox Mode", where the player leads a group of survivors in repairing an RV in order to escape the valley. The DLC allows infinite gameplay and no story line, simply allowing players to put their survival skills to the test. Breakdown adds 6 levels/tiers for players to survive in, and as players progress from one level to the next, the difficulty increases, resulting in numerous faster and stronger zombies, along with higher numbers of special zombies, forcing players to sneak their way around the map and use distractions in order to survive the higher levels. To continue on to the next level, the player needs to find the RV, which spawns in random locations throughout the map with each level. The players are only allowed to take a total of six characters (Lily included) with them to the next level. On November 15, 2013, Undead Labs officially announced the Breakdown release date for November 29, 2013. [12]

Lifeline

Not long after the release of Breakdown, Undead Labs announced that a second DLC was in development. On February 4, 2014, an addition on the Steam Database confirmed the DLC to be named "Lifeline." On February 11, 2014, Undead Labs officially announced news of the "Lifeline" DLC, also confirming it to include the fictional city of Danforth that can be seen just outside Fairfield. On February 27, it was explained that the DLC will explore the military's side during the first days of the outbreak.

The player will play the role of a military unit by the name of Greyhound One in Danforth City. The player will be tasked with keeping a group of survivors alive long enough to get them to safety, as well as defending the main base by setting traps and planning tactics. But unlike the typical survival only bases that deal with just excesses of hordes, there is a new threat called sieges that get progressively harder with each one that passes. The DLC is set on more of a time-based approach instead of the never-ending approach seen in the Breakdown DLC. At the Pax East 2014 convention, Undead Labs expected it to be released on June 6, 2014. [13] The release date was revealed to be Friday, May 30, earlier than was previously expected. The DLC features a new map and narrative. The DLC has been priced the same as the first DLC, Breakdown, which is $6.99 / £5.59. [14]

Development and Release

State of Decay was first announced in 2011 as an Xbox Live Arcade exclusive title originally titled Class 3. [15] Jeff Strain, the founder of ArenaNet and co-creator of World of Warcraft , wanted a game where individual players could make up their own zombie survival plans and put them to the test. [16] [17] [18] Then, he set out to create the game, which runs on CryEngine 3. [19] On May 16, 2013, Undead Labs announced that State of Decay had gone into the final certification process and is now ready for testing by the game's publisher, Microsoft Studios. [20] State of Decay was envisioned as a step towards Undead Labs' full online console game, Class4. [17] Class4 would've been one of the first zombie massively multiplayer online games (MMOs) to come to the Xbox One. In a 2014 interview, Undead Labs founder Jeff Strain stated that State of Decay had officially become a franchise, with the company's partnership with Microsoft Studios confirmed. He stated that the first State of Decay was "just the start of (Undead Labs') long-term ambitions". [21]

The Australian Classification Board refused classification because "[the game] contains the option of self-administered drugs throughout, in order to restore players' health or boost their stamina". [22] Jeff Strain said "we are going to come up with options, including changing names of certain medications in the game to comply with ratings requirements. Whatever our path forward, it's going to take a bit." On July 11, 2013 State of Decay was rated R18+ for high impact violence. [22]

Reception

State of Decay received "generally favorable" reviews from critics for the PC and Xbox 360 versions, while the Xbox One version "mixed or average" reviews, according to review aggregator website Metacritic. [23] Sanje of Undead Labs stated that "2013 Was a Damned Good Year" in terms of the positive reviews the game received. [34]

Polygon gave a positive review, praising the survival and role-playing aspects of the game. Reviewer Arthur Gies wrote, "State of Decay is one of the most cohesive, terrifying and engaging open-world games I've ever played." [32]

Sales

State of Decay sold over 250,000 units in its first 48 hours of release to the Xbox Live Arcade. By of June 17, 2013, the game had sold over 550,000 units. [35] By the end of June, the game had sold over 700,000 units, making it the second-fastest-selling XBLA game of all time. [36] On October 4, 2013 Undead Labs announced that the game had sold 1 million units. This figure combined both XBLA and Steam Early Access sales. [37] On November 30, Undead Labs had sold over 1 million units of State of Decay. [38]

Sequel

A sequel, State of Decay 2 , was announced live at Xbox's E3 2016 press conference. The game was released on May 22, 2018. [39]

Related Research Articles

<i>Left 4 Dead</i> 2008 video game

Left 4 Dead is a 2008 first-person shooter game developed by Valve South and published by Valve. It was originally released for Microsoft Windows and Xbox 360 in November 2008 and for Mac OS X in October 2010, and is the first title in the Left 4 Dead series. Set during the aftermath of a zombie outbreak on the East Coast of the United States, the game pits its four protagonists, dubbed the "Survivors", against hordes of the infected.

<i>Dead Island</i> 2011 video game

Dead Island is a 2011 action role-playing game developed by Techland and published by Deep Silver. Released for Linux, Microsoft Windows, OS X, PlayStation 3 and Xbox 360, the game is centered on the challenge of surviving a zombie-infested open world with an important emphasis on melee combat. The plot focuses on four playable survivors trying to survive and escape off the fictional island of Banoi.

<i>Dead Rising 2</i> 2010 video game

Dead Rising 2 is a 2010 action-adventure game developed by Blue Castle Games and published by Capcom. It was released between September and October 2010 for the PlayStation 3, Xbox 360, and Microsoft Windows. It is a sequel to Dead Rising, and is the second entry in the series of the same name. The game features a number of new features and improvements to its predecessor, including multiplayer options.

<i>Call of Duty: World at War</i> 2008 video game

Call of Duty: World at War is a 2008 first-person shooter game developed by Treyarch and published by Activision. It is the fifth main installment of the Call of Duty series and is the fourth entry in the series to be set during World War II. The game was announced by Activision in June 2008 and was released in November 2008, for PlayStation 3, Windows, Xbox 360, and Wii. Other games under the World at War title were published for the Nintendo DS and PlayStation 2, featuring different storylines and missions.

<i>Resident Evil 6</i> 2012 video game

Resident Evil 6 is a 2012 third-person shooter video game developed and published by Capcom. A major installment in the Resident Evil series, Resident Evil 6 was released for the PlayStation 3 and Xbox 360 in October 2012, and for Windows in March 2013. It was re-released with all downloadable content for the PlayStation 4 and Xbox One in March 2016, and for the Nintendo Switch in October 2019. Players control Leon S. Kennedy, Chris Redfield, Jake Muller and Ada Wong as they confront the force behind a worldwide bio-terrorist attack. The story is centred around their four interwoven campaigns, and every campaign features a unique style in both tone and gameplay.

<span class="mw-page-title-main">Undead Labs</span> American video game developer

Undead Labs LLC is an American video game developer based in Seattle, Washington. The company was founded in November 2009 by Jeff Strain and developed the State of Decay series. In 2018, Undead Labs became part of Microsoft Studios.

<i>Dead State</i> 2014 video game

Dead State is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario. Players are tasked with leading a group of survivors living in a shelter in the fictional town of Splendid, Texas. Dead State was released in December 2014 after having been in Early Access since spring of that year. DoubleBear Productions continued to work on the title and in May 2015 released an "enhanced edition" which changed the name to Dead State: Reanimated.

<i>The Walking Dead: Survival Instinct</i> 2013 video game

The Walking Dead: Survival Instinct is a first-person shooter video game developed by Terminal Reality and published by Activision. It is based on The Walking Dead television series. The Walking Dead: Survival Instinct acts as a prequel to the TV series; it is set in the Georgia countryside and focuses on Daryl and Merle Dixon as they make their way to Atlanta during the early days of the zombie (Walker) apocalypse. The Walking Dead: Survival Instinct was received poorly by critics, with criticisms mainly directed to the game's graphics, controls, and plot.

<i>Plants vs. Zombies: Garden Warfare</i> 2014 third-person class-based shooter video game

Plants vs. Zombies: Garden Warfare is a 2014 multiplayer third-person shooter and tower defense video game developed by PopCap Games and published by Electronic Arts. The third game in the Plants vs. Zombies franchise, the basic premise revolves around plants defending humankind from a zombie invasion. In the game, players assume control of either the Plants or the Zombies, as they fight in various cooperative and competitive multiplayer modes. Upon completing matches and finishing objectives, players earn coins to acquire stickers that unlock customization items and character variants.

<i>Dead Island 2</i> 2023 video game

Dead Island 2 is a 2023 action role-playing game developed by Dambuster Studios and published by Deep Silver. It is a sequel to the 2011 video game Dead Island and the third major installment in the Dead Island series. Set about 15 years after the events of Dead Island and Dead Island: Riptide, Dead Island 2 sets itself apart from its predecessors by taking place in a zombie-infested Los Angeles placed under quarantine.

<i>Dying Light</i> 2015 video game

Dying Light is a 2015 survival horror video game developed by Techland and published by Warner Bros. Interactive Entertainment. The game's story follows an undercover agent named Kyle Crane who is sent to infiltrate a quarantine zone in a fictional Middle Eastern city called Harran. It features an enemy-infested, open-world city with a dynamic day–night cycle, in which zombies are slow and clumsy during daytime but become extremely aggressive at night. The gameplay is focused on weapons-based combat and parkour, allowing players to choose fight or flight when presented with dangers. The game also features an asymmetrical multiplayer mode, and a four-player co-operative multiplayer mode.

<i>Dead Rising 3</i> 2013 video game

Dead Rising 3 is a 2013 action-adventure game developed by Capcom Vancouver and published by Microsoft Studios. The game was released as a launch title for the Xbox One platform on November 22, 2013; a Microsoft Windows port published by Capcom was released on September 5, 2014.

<i>7 Days to Die</i> 2016 video game

7 Days to Die is a survival horror video game set in an open world developed by the Fun Pimps. It was released through early access for OS X and Windows on December 13, 2013, and for Linux on November 22, 2014. Versions for the PlayStation 4 and Xbox One were released in 2016 through Telltale Publishing, but are no longer being developed. A 1.0 version was released for the PC, PlayStation 5, and Xbox Series X/S on July 25, 2024.

<i>How to Survive</i> 2013 video game

How to Survive is a video game developed by French studio Eko Software and published by 505 Games. It was released in 2013 for Xbox 360, Microsoft Windows, and PlayStation 3; in June 2014 for Wii U's Nintendo eShop; and in 2014 for PlayStation 4 and Xbox One as How to Survive: Storm Warning Edition.

<i>Call of Duty: Advanced Warfare</i> 2014 First-person shooter video game

Call of Duty: Advanced Warfare is a 2014 first-person shooter video game published by Activision. The eleventh major installment in the Call of Duty series, the game was developed by Sledgehammer Games for PlayStation 4, Windows and Xbox One, while High Moon Studios developed the versions released on PlayStation 3 and Xbox 360, and Raven Software developed the game's multiplayer and the Exo-Zombies mode.

<i>The Walking Dead</i> (video game series) Episodic graphic adventure video game series

The Walking Dead is an episodic graphic adventure game series developed and published by Telltale Games and Skybound Games, based on the comic book series of the same name by Robert Kirkman, Tony Moore, and Charlie Adlard. First released in April 2012, the series currently spans four main five-episode seasons, an additional episode as downloadable content, and a mini three-episode season, with the fourth and final season being released in 2018 and ended in 2019. The games have been released to personal computers, game consoles, and mobile devices and have had both digital and physical releases.

<i>State of Decay 2</i> 2018 video game

State of Decay 2 is a 2018 action-adventure survival video game developed by Undead Labs and published by Xbox Game Studios. The game is a followup to State of Decay and was released for Windows and Xbox One on May 22, 2018. Like its predecessor, players are tasked with building a community, managing resources and surviving against the horde of zombies.

<i>Undead Nightmare</i> 2010 expansion pack for Red Dead Redemption

Red Dead Redemption: Undead Nightmare is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A standalone expansion pack to the 2010 open world Western game Red Dead Redemption, it adds a non-canonical zombie horror–themed single-player campaign, two multiplayer modes, and cosmetic additions to the environments and characters. Set in an alternate timeline from the base game's story, the plot follows returning protagonist John Marston, a former outlaw who sets out to find the cause of and possible cure for a zombie plague that has infected his wife and son. Marston liberates towns overrun by the undead and assists non-playable characters with side quests along the way.

<i>Resident Evil 2</i> (2019 video game) Video game remake

Resident Evil 2 is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Players control the rookie police officer Leon S. Kennedy and the college student Claire Redfield as they attempt to escape Raccoon City during a zombie outbreak.

<i>State of Decay</i> Video game series

State of Decay is a series of third-person survival horror video games. The series was created by Undead Labs and published by Xbox Game Studios. To date, there are two installments in the franchise, and an upcoming third game.

References

  1. Reilly, Jim (February 3, 2011). "Xbox Live Going Undead With Class3". IGN. Archived from the original on February 7, 2011. Retrieved March 22, 2012.
  2. Matulef, Jeffrey (September 20, 2012). "State of Decay is one hugely ambitious open-world zombie game". Eurogamer . Retrieved May 31, 2016.
  3. Olivetti, Justin (June 3, 2013). "State of Decay gets June 5th release date". Engadget . Retrieved March 25, 2024.
  4. McCaffrey, Ryan (January 20, 2015). "State of Decay: Year-One Survival Edition release date announced". IGN . Retrieved January 20, 2015.
  5. Johnson, Leif (April 16, 2013). "4 Hours in State of Decay's Open-World Zombie Nightmare". IGN . Retrieved September 21, 2013.
  6. 1 2 Johnson, Leif (18 June 2013). "State of Decay Review". GameStop . CBS Interactive. Archived from the original on 1 November 2014. Retrieved 22 May 2015.
  7. Pereira, Chris (September 19, 2013). "State of Decay Enters Steam Early Access Tomorrow". IGN . Retrieved October 1, 2013.
  8. Sanya (June 22, 2012). "Quick and Dirty Q&A" . Retrieved 2013-06-26.
  9. "Even the correction to the typo was wrong". June 23, 2013. Retrieved 2013-06-26.
  10. Goldfarb, Andrew (August 21, 2012). "Undead Labs Announces State of Decay". ING. Retrieved 2013-06-26.
  11. 1 2 "Day by Day". Undead Labs. January 10, 2013. Retrieved 2013-06-26.
  12. McGlaun, Shane (2013-07-20). "State of Decay Sandbox Mode DLC Details Revealed". Stateofdecaygame.com. Archived from the original on 2013-10-12. Retrieved 2013-10-17.
  13. Bradley, Lee (2014-04-22). "UState of Decay Lifeline Add-on Coming in June". Xbox achievements . Retrieved 2014-04-25.
  14. "Here's 14 gifs that prove Agony is already the most horrific game of 2017". computerandvideogames.com. Retrieved 16 April 2018.
  15. McGlaun, Shane (2012-08-23). "State of Decay zombie FPS stalks the Xbox 360". TGDailey. Retrieved 2012-09-05.
  16. McElroy, Griffon (2011-02-03). "Jeff Strain Shares His Vision for Class3, a Different Kind of Zombie Game". Joystiq. Retrieved 2012-02-23.
  17. 1 2 Dutton, Fred (2011-02-03). "Zombie Epic Class3 Announced for XBLA". Eurogamer.net. Retrieved 2012-03-23.
  18. Rosenburg, Adam (2011-02-02). "'Class3' Coming To Xbox Live Arcade". MTV Multiplayer. Archived from the original on 2012-01-01. Retrieved 2012-03-22.
  19. Mallory, Jordan. "Class3 Runs on CryEngine 3, Has Some Lazy Zombies." Joystiq. 21 Aug. 2011. Accessed: 23 Mar. 2012.
  20. "Out Of Our Hands..." Undead Labs. 2013-05-16. Retrieved 2013-05-21.
  21. Sarkar, Samit (April 20, 2014). "State of Decay's Lifeline DLC is just the start of Undead Labs' 'long-term ambitions'". Polygon. Retrieved July 4, 2014.
  22. 1 2 Porter, Claire (June 26, 2013). "Second video game - State of Decay - banned in Australia". News Limited. Archived from the original on 2014-02-08. Retrieved 2013-06-26.
  23. 1 2 "State of Decay for Xbox 360 Reviews". Metacritic . CBS Interactive. Archived from the original on 24 March 2014. Retrieved 21 May 2015.
  24. "State of Decay for PC Reviews". Metacritic . CBS Interactive. Archived from the original on 18 January 2015. Retrieved 21 May 2015.
  25. "State of Decay: Year One Survival Edition for Xbox One Reviews". Metacritic . CBS Interactive. Archived from the original on 22 May 2015. Retrieved 21 May 2015.
  26. Sterling, Jim (13 June 2013). "Review: State of Decay". Destructoid . Modern Method. Archived from the original on 1 April 2015. Retrieved 21 May 2015.
  27. Juba, Joe (6 June 2013). "State of Decay Review". Game Informer . GameStop. Archived from the original on 29 April 2014. Retrieved 4 October 2013.
  28. "State of Decay - Review". GameTrailers . Defy Media. 19 June 2013. Archived from the original on 24 March 2014. Retrieved 22 May 2015.
  29. Mccaffrey, Ryan (5 June 2013). "State of Decay Review". IGN . Ziff Davis. Archived from the original on 18 March 2015. Retrieved 4 October 2013.
  30. Hinkle, David (7 June 2013). "State of Decay: Don't stop". Joystiq . AOL. Archived from the original on 22 May 2015. Retrieved 4 October 2013.
  31. Lewis, Cameron (3 June 2013). "State of Decay review". Official Xbox Magazine . Future plc. Archived from the original on June 8, 2013. Retrieved 4 October 2013.{{cite magazine}}: CS1 maint: unfit URL (link)
  32. 1 2 Gies, Arthur (5 June 2013). "State of Decay review: city on the hill". Polygon. Retrieved 16 April 2018.
  33. Denton, Jon (18 June 2013). "State of Decay Review". VideoGamer.com. Candy Banana. Archived from the original on 24 March 2014. Retrieved 22 May 2015.
  34. "State of Decay: 2013 Was a Damned Good Year". Sanya. January 13, 2014. Retrieved January 13, 2014.
  35. "State of Decay". Kotaku. 8 June 2013. Retrieved June 8, 2013.
  36. "State of decay sells 700k june". Official Xbox Magazine. Retrieved 4 October 2013.
  37. Matulef, Jeffrey (4 October 2013). "State of Decay sells one million copies". Eurogamer . Gamer Network. Retrieved 5 October 2013.
  38. Craft, Scott (2013-11-30). "State Of Decay: Breakdown Gives You As Much Time As You Want To Dig Your Own Grave [REVIEW]". International Digital Times. Archived from the original on 2014-02-04. Retrieved 2014-01-27.
  39. "State of Decay 2 Release Date, Trailers And Latest News | Cultured Vultures". Cultured Vultures. 2017-04-07. Retrieved 2017-04-12.