![]() The top trumps in Officers' Schafkopf | |
Origin | Germany |
---|---|
Type | Point-trick |
Players | 2 |
Cards | 32 |
Deck | Bavarian-pattern pack |
Rank (high→low) | see text |
Play | Alternate |
Playing time | 15 minutes/hand |
Related games | |
Schafkopf |
Officers' Schafkopf (German : Offiziersschafkopf) is a German point-trick card game for two players which is based on the rules of Schafkopf. The game is a good way to learn the trumps and suits for normal Schafkopf and to understand what cards one is allowed to play. [1] It is similar in concept to Officers' Skat.
The game goes under a variety of other names including Open Schafkopf (Aufgelegter Schafkopf or Aafglegta Schafkopf), [2] Two-Hand Schafkopf (Zweier Schafkopf [3] or Schafkopf zu zweit [4] ), Two-Hand Wendish Schafkopf (Wendischer Schafkopf zu zweit), [5] Farmer's Schafkopf (Bauernschafkopf), [6] [7] Robbers' Schafkopf (Räuber-Schafkopf), [7] Officers' Regalia (Offiziersschmuck) [6] or Ölkopf ("Oil Head"). [4]
The first recorded mention of a two-handed Schafkopf is by Skat inventor, Johann Friedrich Ludwig Hempel (1773–1849), in 1835 in Pierer's Universal-Lexikon where it is called "Open Schafkopf". Each player received 8 cards in 2 packets and after each packet 4 cards were laid on the table, face up. It appears to be based on German Schafkopf in which Bells were usually permanent trumps and there could be 4, 6 or 8 Wenzels (Obers and Unters as permanent top trumps). [8]
Officers' Schafkopf tends to be preferred over Officers' Skat in areas where Schafkopf is more popular than Skat. Although there are similarities in concept, Officers' Schafkopf differs in the number of trumps, the bidding, the scoring and culturally in terms of the cards used and the region it is played in.
Card ranking in a Heart Solo | |||
Trumps | |||
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Suits | |||
Acorns (Eichel) | Leaves (Gras) | Bells (Schellen) | |
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Officers' Schafkopf is usually played with 32 Bavarian-pattern cards from a Schafkopf pack, the Sixes being removed. In a Solo contract, there are eight Wenzels or top trumps – the 4 Obers and the 4 Unters – in addition to the named trump suit. In a Wenz, only the Unters are trumps.
The deuce is usually called the sow in Bavaria, but is often referred to as the ace; its card symbol is either A, D or blank.
Card values follow the normal ace–ten game system:
Card | Sow/ deuce | Ten | King | Ober | Unter | Nine |
Symbol | A / D | 10 | K | O | U | 9–7 |
Points | 11 | 10 | 4 | 3 | 2 | 0 |
The following rules are based on Merschbacher: [7]
Dealer deals a row of 4 cards, face down, to each player, then a row of 4 cards, face up, to forehand, (i.e. the non-dealer). Forehand now announces a game - which must be either a Suit Solo or Wenz. Next the dealer deals 4 upcards to himself and may double the game value by saying e.g. Stoß or Spritze.
Merschbacher then gives two options for completing the deal:
Forehand leads to the first trick by playing one of his upcards. Players must follow suit if they can; otherwise they are free to trump or discard. As an upcard is played, the one beneath it is turned and becomes available. This is done after the trick has been played. [6] The winner of a trick leads to the next.
There are Wenz and Suit Solo contracts. The Suit Solo contracts are as per Schafkopf: Acorn Solo, Leaf Solo, Heart Solo and Bell Solo. (See the Schafkopf article for explanation.) In a Wenz contract, only the Unters are trumps; the Obers revert to the original suit, and are instead ranked in the A-10-K-O-9-8-7 order.
Merschbacher does not cover scoring in his rules. Danyliuk uses the following system: before the game, an agreed sum (e.g. 10pf) is paid by each player into the pot. At the end of the deal, card points are totted up. If the declarer (the one who announced the game contract) scores 61 or more, he has won. His opponent only needs 60 to win. A simple win earns 1pf, a Schneider (loser scores less than 30 points but more than nothing) earns double and a Schwarz (loser takes no tricks) earns treble. [5]
Lembke describes Two-Hand Schafkopf in which each player receives two rows each of four downcards and four upcards, with the same trumps as the normal game (Rufspiel or Sauspiel) in Schafkopf i.e., all Obers, Unters and Hearts, [lower-alpha 1] but also suggests variants with different trumps as follows: [4]
Skat, historically Scat, is a three-player trick-taking card game of the ace–ten family, devised around 1810 in Altenburg in the Duchy of Saxe-Gotha-Altenburg. It is the national game of Germany and, along with Doppelkopf, it is the most popular card game in Germany and Silesia and one of the most popular in the rest of Poland. A variant of 19th-century Skat was once popular in the US. John McLeod considers it one of the best and most interesting card games for three players, and Kelbet described it as "the king of German card games." The German Skat Association assess that it is played by around 25 million Germans – more than play football.
Schafkopf, also called Bavarian Schafkopf, is a popular German trick-taking card game of the ace–ten family for four players that evolved, towards the end of the 19th century, from German Schafkopf. It is still very popular in Bavaria, where it is their national card game played by around two million people, but it also played elsewhere in Germany and in Austria. It is an official cultural asset and important part of the Old Bavarian and Franconian way of life. Schafkopf is a mentally demanding pastime that is considered "the supreme discipline of Bavarian card games" and "the mother of all trump games."
Doppelkopf, sometimes abbreviated to Doko, is a trick-taking card game for four players.
German Solo or just Solo is a German 8-card plain-trick game for 4 individual players using a 32-card, German- or French-suited Skat pack. It is essentially a simplification of Quadrille, itself a 4-player adaptation of Ombre. As in Quadrille, players bid for the privilege of declaring trumps and deciding whether to play alone or with a partner. Along with Ombre, Tarock and Schafkopf, German Solo influenced the development of Skat. Parlett calls it a "neat little descendant of Quadrille" and "a pleasant introduction" to the Ombre family of games.
Ramsch, formerly also called Mike in East Germany, is a card game based on the contract of the same name in the popular German card games, Skat and Schafkopf. However, thanks to its interesting mode of play it has since developed into an independent game in its own right which is only loosely based on Skat or Schafkopf. It should not be confused with the games of the Rams family – Ramsen and Ramscheln – that also go by the name Ramsch.
Officers' Skat (Offiziersskat), is a trick-taking card game for two players which is based on the rules of Skat. It may be played with a German or French pack of 32 cards which, from the outset of the game, are laid out in rows both face down and face up. As in Skat, tricks are taken and card points counted to determine the winner of a round; game points are then awarded to decide the winner of a game. There are several local variations of the game, which differ mainly in the number of cards revealed or hidden and the calculation of points.
German Schafkopf is an old German, ace–ten card game that is still played regionally in variant form today. It is the forerunner of the popular modern games of Skat, Doppelkopf and Bavarian Schafkopf. It originated in Leipzig in the Electorate of Saxony. Today it is hardly ever played in its original form, but there are a number of important national and regional derivations.
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of Frog and Six-Bid Solo. Bavarian Tarock should not be confused with Königrufen, also known as Austrian Tarock or just Tarock.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of Frog and Six-Bid Solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Wendish Schafkopf, Wendisch or Wendsch is an old German card game for four players that is still played today. It uses a Schafkopf pack of German-suited cards or a Skat pack of French playing cards.
Mucken or Muck is a variation of the popular German card game, Schafkopf. However, unlike Schafkopf, it must always be played in teams of 2 players, so there are no soloist or Rufer ("caller") contracts. Mucken is mainly found in the province of Upper Franconia in the German state of Bavaria. Mucken is often played in Franconian restaurants, as it is part of the Franconian pub culture. The details of the rules vary greatly, even from village to village.
Grasobern, Grasoberl, Grasoberln, Graseberla, Grünobern, Lauboberl or Laubobern is a card game that was once commonly played in Old Bavaria, especially in the old counties of Bad Aibling and Rosenheim, and is still popular in eastern Bavaria, especially in Upper Palatinate. The game has relatively simple rules and thus a rather relaxing and leisurely character without the mental demands of Schafkopf or psychological stress of Watten, two other traditional Bavarian card games. The name is taken from the game's penalty card, the Ober of Leaves. The suit of Leaves is known in German variously as Laub, Gras ("grass") or Grün ("green").
Wallachen is an Old Bavarian card game, which used to be very popular in eastern Bavaria. Although, by 2012, it had become a rarer sight at pub tables, there have been more recent moves to revive it. Wallachen is a relatively simple three-hander that is easy to learn. As a result, like Grasobern, it has a relatively relaxed character without the mental demands of Schafkopf or the psychological stress of Watten. It is a member of the Préférence family of card games.
Bolachen is a traditional card game for 3 players that is played in parts of southern Upper Bavaria, especially in the Rupertiwinkel area of the Berchtesgaden Land, where there is a cultural influence from Salzburg, and the state of Salzburg itself. It is a Bavarian variant of the more complex, old Austrian game of Préférence. Like its Bavarian cousin, Wallachen, Bolachen is threatened by extinction.
Blattla is a Bavarian card game for four players, who usually form two teams of two for each deal. It is a simplified version of Schafkopf and Bierkopf and is thus a point-trick game. Unlike those two games, in Blattla the Obers and Unters are not permanent trumps. In order to learn the rules of Schafkopf, it can be an advantage to first become familiar with Blattla. The game is traditionally played with Bavarian pattern cards.
Rumpel is a card game, that is native to the Danube region from Regensburg to Linz, but is played especially in the region of Hauzenberg in the German county of Passau in Bavaria. Mala describes a version with 8 or 12 contracts from a menu of 29 called Großer Rumpel. It is a descendant of the old Austrian student's game of Quodlibet.
Ramsen or Ramsch is a traditional Bavarian plain-trick, card game for three to five players that is played with a 32-card German-suited pack and is suitable both for adults and for children. It is one of the Rams group of card games that are distinguished by allowing players to drop out if they think they will fail to win the required number of tricks. An unusual feature of Ramsen is the presence of four permanent trump cards that rank just below the Trump Sow (Ace). It should not be confused with the contract of Ramsch in games like Skat or Schafkopf, nor with the related game of Rams which is also called Ramsenin Austria, but is played with a Piquet pack, does not have permanent trumps and has a different card ranking.
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Zwanzig ab, 20 ab or simply Zwanzig is card game for four players. It is a member of the Rams family in which the key feature is that players may choose to drop out of the game if they believe their hand is not strong enough to take a minimum number of tricks. It appears to be a recent, internet-propagated variant of Schnalzen or Bohemian Watten. However, the latter has a natural card ranking, is played with double German cards and a Weli, has no exchanging and has a different scoring system. It is suitable for children from 8 upwards. It may be related from Fünf dazu! which is a simpler game described by Gööck in 1967 that has neither trumps nor the option to drop out.
Sjavs is a Danish card game of the Schafkopf family that is played in two main variants. In Denmark, it is a 3-player game, played with a shortened pack of 20 cards; in the Faroe Islands, where it is very popular, it is a four-hand, partnership game using a standard piquet pack of 32 cards.