Counter-Strike: Source | |
---|---|
Developer(s) | |
Publisher(s) | Valve |
Series | Counter-Strike |
Engine | Source |
Platform(s) | Windows, Mac OS X, Linux |
Release | |
Genre(s) | Tactical first-person shooter |
Mode(s) | Multiplayer |
Counter-Strike: Source is a tactical first-person shooter video game developed by Valve and Turtle Rock Studios. Released in October 2004 for Windows, [1] it is a remake of Counter-Strike (2000) using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won either by completing an objective (such as detonating a bomb or rescuing hostages) or by eliminating all members of the enemy team. The game was initially bundled with all retail and digital copies of Half-Life 2 , [3] before being released standalone.
Counter-Strike: Source retains its team-based objective-oriented first-person shooter style gameplay. The aim of playing a map is to accomplish a map's objective: defusing the bomb, rescuing all hostages, or killing the entire opposing team. The ultimate goal of the game is to win more rounds than the opposing team. Once players are killed, they do not respawn until the next round, though this depends on which server people play on. This gameplay feature distinguishes Counter-Strike from other first-person shooter games, where players respawn instantly or after a short delay.
Shooting while moving dramatically decreases accuracy, and holding the trigger down to continuously shoot produces severe recoil. The severity of damage induced by weaponry is dependent upon the specific locations of hits, with hits to the head being most lethal and shots which make contact elsewhere causing lesser loss of health. Damage is also affected by the distance, and if the target wears protection.
Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004. [4] [5] On August 18, 2004, the beta was released to owners of Counter-Strike: Condition Zero as well as those who had received a Half-Life 2 voucher bundled with some ATI Radeon video cards. [6] The game was included with Half-Life 2 bundles, which were released on November 16, 2004. [7]
On October 11, 2006, Valve released an experimental update entitled Dynamic Weapons Pricing. Under this system, item prices are determined based on their demand the previous week. [8] [9] [10]
On March 5, 2010, Valve announced the release of games from its first-party library, including games from the Counter-Strike series, for Mac OS X. The ports were slated for release in April 2010. [11] Valve employed Hidden Path Entertainment to provide support on updating Counter-Strike: Source. On May 7, 2010, Valve released an update that includes new features and functionality developed in collaboration with Hidden Path Entertainment. These include 144 (now 146) new achievements, a new domination and revenge system, similar to that of Team Fortress 2 , player stats, an upgrade to the Source engine and more. On June 23, 2010, Valve released the beta to the public alongside the promised OS X version. [2] On February 5, 2013, Valve released a port of Counter-Strike: Source for Linux. [12] [13]
[ undue weight? ]
Counter-Strike: Malvinas is a custom Counter-Strike: Source map, developed and distributed by Argentine web hosting company Dattatec. The map was released worldwide on 4 March 2013. The game is set in Stanley, the capital of the Falkland Islands, and revolves around a group of Argentine special forces (portrayed as the counter-terrorist team) capturing the archipelago from British Royal Marines, who are portrayed as terrorists. The map is inspired by the 1982 Falklands War, in which an estimated 650 Argentine and 255 British servicemen died. [14] The mod prompted strong controversy in the United Kingdom; Dattatec's website was targeted by British hackers on 27 March 2013. [14] [ relevant? ]
Aggregator | Score |
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Metacritic | 88/100 [15] |
Publication | Score |
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1Up.com | A [16] |
Counter-Strike: Source was met with positive reviews from professional critics. [16] Metacritic, a review aggregator website, awarded Source a rating of 88 out of a possible 100 based on 9 critic's reviews. [15] Jeff Haynes of IGN said the game was "much more detailed, featuring many more polygons per model, bump mapping and other graphical enhancements" compared to the original. [17]
On August 12, 2011, Valve announced the production of a successor to Counter-Strike: Source, entitled Counter-Strike: Global Offensive. [18] Global Offensive's development began in March 2010 when Hidden Path Entertainment attempted to port Counter-Strike: Source onto video game consoles prior to the end of its lifespan. [19] [20] During its development, Valve saw the opportunity to turn the port into a full game and expand on the predecessor's gameplay. [21] In 2023, Global Offensive was assimilated into Counter-Strike 2, which ported the game's content into the Source 2 engine. [22]
Counter-Strike: Source has been played in tournaments since shortly after its release. The game received some criticism by the competitive community, who believed the game's skill ceiling was significantly lower than that of CS 1.6. This caused a divide in the competitive community as to which game to play competitively. [23]
Counter-Strike is a tactical first-person shooter game developed by Valve. It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired. Counter-Strike was released by Valve for Microsoft Windows in November 2000, and is the first installment in the Counter-Strike series. Several remakes and ports were released on Xbox, as well as OS X and Linux.
Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, and other studios creating distinct games, notably Troika Games' title Vampire: The Masquerade – Bloodlines. Valve continued to create incremental updates to the Source engine after its 2004 release, most of which coincided with games created by Valve. In the late 2010s, Valve created the Source 2 engine to replace Source, with it publicly debuting alongside Half-Life: Alyx. The Source engine is most well-known for its advancements in physics, AI, and graphics.
Steam is a video game digital distribution service and storefront developed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games, and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat measures, social networking, and game streaming services. Steam client's functions include game update automation, cloud storage for game progress, and community features such as direct messaging, in-game overlay functions and a virtual collectable marketplace.
Counter-Strike: Condition Zero is a first-person shooter video game developed by Ritual Entertainment, Turtle Rock Studios, and Valve, and published by Sierra Entertainment and Valve. The follow-up to Counter-Strike (2000), it was released in March 2004 for Windows. Condition Zero utilizes the GoldSrc engine and has a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. It also includes two single-player campaigns; Tour of Duty and Condition Zero: Deleted Scenes.
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.
Half-Life is a series of first-person shooter (FPS) games created by Valve. The games combine shooting combat, puzzles and storytelling.
Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam.
Tactical Intervention was a video game developed by Minh "Gooseman" Le, the co-creator of Counter-Strike. It was a multiplayer first-person shooter in which a team of counter-terrorists face off against a team of terrorists, much like Counter-Strike. The game featured dogs, riot shields and the ability to rappel. Tactical Intervention entered closed beta for North America on May 28, 2010; however, this did not result in the release of the game. OGPlanet has since picked up Tactical Intervention for release in North America. The game has also since been shown at GDC 2012 in San Francisco, where Gooseman demonstrated the game and was interviewed by various gaming media including GameTrailers, IGN, GameSpot and more. Joystiq launched its exclusive beta on March 4 until March 8. OGPlanet launched the open beta from the March 14 up to the March 25. They also revealed the game's release date as March 28, 2013.
GoldSrc, sometimes called the Half-LifeEngine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat and games in the Counter-Strike series.
Kelly Bailey is a Canadian-American composer, musician, programmer and sound designer. He was the senior game designer of sound and music at Valve until he left in 2011 with Mike Dussault to concentrate on their project, Sunspark Labs LLC. Valve composer Mike Morasky mentioned in February 2014 that Bailey had returned to Valve, but in a February 2016 article on Forbes it was reported that Bailey has founded his own company, IndiMo Labs, and that he is no longer with Valve.
Counter-Strike: Global Offensive (CS:GO) is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014.
Counter-Strike (CS) is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror while counter-terrorists try to prevent it. The series began on Windows in 1999 with the release of the first game, Counter-Strike. It was initially released as a modification ("mod") for Half-Life that was designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the mod's intellectual property were acquired by Valve, the developers of Half-Life, who then turned Counter-Strike into a retail product released in 2000.
The Counter-Strike match fixing scandal was a 2014 match fixing scandal in the North American professional scene of Counter-Strike: Global Offensive (CS:GO). It involved a match between two teams, iBUYPOWER and NetCodeGuides.com, where questionable and unsportsmanlike performance from the team iBUYPOWER, then considered the best North American team, drew suspicion, resulting in a loss for the team; allegations quickly surfaced afterwards that the match was fixed. More decisive evidence and punishments would come half a year later, after an expository article was published by esports journalist Richard Lewis.
"Dust II", also known by its filename de_dust2, is a video game map featured in the first-person shooter series Counter-Strike. Dust II is the successor to "Dust", another Counter-Strike map, and was developed by David Johnston before the official release of the original Counter-Strike game. It was designed with the aims of simplicity and balance, based on its symmetrical design and two points, over which the two teams must fight for control.
Professional Counter-Strike competition involves professional gamers competing in the first-person shooter game series Counter-Strike. The original game, released in 1999, is a mod developed by Minh "Gooseman" Le and Jess Cliffe of the 1998 video game Half-Life, published by Valve. Currently, the games that have been played competitively include Counter-Strike, Counter-Strike: Condition Zero (CS:CZ), Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO), and Counter-Strike 2 (CS2). Major esports championships began in 2001 with the Cyberathlete Professional League Winter Championship, won by Ninjas in Pyjamas.
Counter-Strike 2 is a 2023 multiplayer tactical first-person shooter game developed and published by Valve. It is the fifth main installment of the Counter-Strike series. Developed as an updated version of the previous main entry, Counter-Strike: Global Offensive (2012), it was announced on March 22, 2023, and was released on September 27, 2023, for Windows and Linux, replacing Global Offensive on Steam.