IEEE Visualization | |
---|---|
Abbreviation | VIS |
Discipline | Visualization |
Publication details | |
Publisher | IEEE Computer Society |
History | 1990-present |
Frequency | Annual |
The IEEE Visualization Conference (VIS) is an annual conference on scientific visualization, information visualization, and visual analytics administrated by the IEEE Computer Society Technical Committee on Visualization and Graphics. As ranked by Google Scholar's h-index metric in 2016, VIS is the highest rated venue for visualization research and the second-highest rated conference for computer graphics over all. [1] It has an 'A' rating from the Australian Ranking of ICT Conferences, [2] an 'A' rating from the Brazilian ministry of education, and an 'A' rating from the China Computer Federation (CCF). The conference is highly selective with generally < 25% acceptance rates for all papers. [3] [4]
An image dataset, VIS30K, has been created from figures and tables in the conference publications. [5]
In 2016, the VIS Executive Committee initiated a review of conference structures, which led to community consultations and the formation of a committee in 2019, which successfully consolidated the three conferences (SciVis, InfoVis, VAST) under one conference at VIS 2021. [6] Since the VIS 2021 conference a new unified full paper track with six specific areas and a consolidated review process is used. The unification of the conference structure aims to streamline experiences, simplify organizational processes, enhance flexibility in the evolution of topics, and provide a cohesive view of visualization fields.
The conference is held in October and rotates around the US generally West, Central and East.[ citation needed ] In 2014, for its 25th anniversary, the conference took place for the first time outside of the US, namely in Paris. [7]
List of conferences:
2023: [8]
2022: [9]
2021: [10]
2020: [11]
2019: [12]
2018:
2017:
2016:
2015
2014
2013
Past recipients:
To earn the IEEE VGTC Visualization Career Award, an individual must demonstrate that their research and service has had broad impacts on the field over a long period of time. Since 2021 it is called Lifetime Achievement.
Past recipients:
Chartjunk consists of all visual elements in charts and graphs that are not necessary to comprehend the information represented on the graph, or that distract the viewer from this information.
In information visualization and computing, treemapping is a method for displaying hierarchical data using nested figures, usually rectangles.
Patrick M. Hanrahan is an American computer graphics researcher, the Canon USA Professor of Computer Science and Electrical Engineering in the Computer Graphics Laboratory at Stanford University. His research focuses on rendering algorithms, graphics processing units, as well as scientific illustration and visualization. He has received numerous awards, including the 2019 Turing Award.
John Thomas Stasko III is a Regents Professor in the School of Interactive Computing in the College of Computing at Georgia Tech, where he joined the faculty in 1989. He also is one of the founding members of the Graphics, Visualization, and Usability (GVU) Center there. Stasko is best known for his extensive research in information visualization and visual analytics, including his earlier work in software visualization and algorithm animation.
Christopher Ray Johnson is an American computer scientist. He is a distinguished professor of computer science at the University of Utah, and founding director of the Scientific Computing and Imaging Institute (SCI). His research interests are in the areas of scientific computing and scientific visualization.
The Journal of Graph Algorithms and Applications is a diamond open access peer-reviewed scientific journal covering the subject of graph algorithms and graph drawing. The journal was established in 1997 and the current co-editors-in-chief are Emilio Di Giacomo and Martin Nöllenburg. It is published by Brown University and is a member of the Free Journal Network. It is abstracted and indexed by Scopus and MathSciNet.
In scientific visualization, Lagrangian–Eulerian advection is a technique mainly used for the visualization of unsteady flows. The computer graphics generated by the technique can help scientists visualize changes in velocity fields. This technique uses a hybrid Lagrangian and Eulerian specification of the flow field. It is a special case of a line integral convolution.
Jarke J. (Jack) van Wijk is a Dutch computer scientist, a professor in the Department of Mathematics and Computer Science at the Eindhoven University of Technology, and an expert in information visualization.
A streamgraph, or stream graph, is a type of stacked area graph which is displaced around a central axis, resulting in a flowing, organic shape. Unlike a traditional stacked area graph in which the layers are stacked on top of an axis, in a streamgraph the layers are positioned to minimize their "wiggle". More formally, the layers are displaced to minimize the sum of the squared slopes of each layer, weighted by the area of the layer. Streamgraphs display data with only positive values, and are not able to represent both negative and positive values.
Jean-Daniel Fekete is a French computer scientist.
Sheelagh Carpendale is a Canadian artist and computer scientist working in the field of information visualization and human-computer interaction.
Tamara Macushla Munzner is an American-Canadian scientist. She is an expert in information visualization who works as a professor of computer science at the University of British Columbia (UBC).
Charles "Chuck" D. Hansen is an American computer scientist at the University of Utah who works on scientific visualization. He is a Distinguished Professor, a Fellow of the IEEE and a founding faculty member of the Scientific Computing and Imaging Institute. He was an associate editor-in-chief of IEEE Transactions on Visualization and Graphics.
IEEE Transactions on Visualization and Computer Graphics is a peer-reviewed scientific journal published by the IEEE Computer Society. It covers subjects related to computer graphics and visualization techniques, systems, software, hardware, and user interface issues. TVCG has been considered the top journal in the field of visualization.
Hanspeter Pfister is a Swiss computer scientist. He is the An Wang Professor of Computer Science at the Harvard John A. Paulson School of Engineering and Applied Sciences and an affiliate faculty member of the Center for Brain Science at Harvard University. His research in visual computing lies at the intersection of scientific visualization, information visualization, computer graphics, and computer vision and spans a wide range of topics, including biomedical image analysis and visualization, image and video analysis, and visual analytics in data science.
Kwan-Liu Ma is an American computer scientist. He was born and grew up in Taipei, Taiwan and came to the United States pursuing advanced study in 1983. He is a distinguished professor of computer science at the University of California, Davis. His research interests include visualization, computer graphics, human computer interaction, and high-performance computing.
Jessica Hullman is a computer scientist and the Ginni Rometty associate professor of Computer Science at Northwestern University. She is known for her research in Information visualization.
Niklas Elmqvist is a Swedish-American computer scientist. He is currently a professor in the Department of Computer Science at Aarhus University, and a Villium Investigator. He is the Director of the Center for Anytime Anywhere Analytics at Aarhus University, a research center on augmented reality and extended reality (AR/XR) for data visualization.
Eduard Gröller' is an Austrian computer scientist and professor at the Technische Universität Wien.
Steven Mark Drucker is an American computer scientist who studies how to help people understand data, and communicate their insights to others. He is a Partner at Microsoft Research, where he also serves as the Research Manager of the VIDA group. Drucker is an affiliate professor at the University of Washington Computer Science and Engineering Department.