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Scientific modelling is a scientific activity, the aim of which is to make a particular part or feature of the world easier to understand, define, quantify, visualize, or simulate by referencing it to existing and usually commonly accepted knowledge. It requires selecting and identifying relevant aspects of a situation in the real world and then developing a model to replicate a system with those features. Different types of models may be used for different purposes, such as conceptual models to better understand, operational models to operationalize, mathematical models to quantify, computational models to simulate, and graphical models to visualize the subject.
Modelling is an essential and inseparable part of many scientific disciplines, each of which has its own ideas about specific types of modelling.   The following was said by John von Neumann. 
... the sciences do not try to explain, they hardly even try to interpret, they mainly make models. By a model is meant a mathematical construct which, with the addition of certain verbal interpretations, describes observed phenomena. The justification of such a mathematical construct is solely and precisely that it is expected to work—that is, correctly to describe phenomena from a reasonably wide area.
There is also an increasing attention to scientific modelling  in fields such as science education,  philosophy of science, systems theory, and knowledge visualization. There is a growing collection of methods, techniques and meta-theory about all kinds of specialized scientific modelling.
A scientific model seeks to represent empirical objects, phenomena, and physical processes in a logical and objective way. All models are in simulacra, that is, simplified reflections of reality that, despite being approximations, can be extremely useful.  Building and disputing models is fundamental to the scientific enterprise. Complete and true representation may be impossible, but scientific debate often concerns which is the better model for a given task, e.g., which is the more accurate climate model for seasonal forecasting. 
Attempts to formalize the principles of the empirical sciences use an interpretation to model reality, in the same way logicians axiomatize the principles of logic. The aim of these attempts is to construct a formal system that will not produce theoretical consequences that are contrary to what is found in reality. Predictions or other statements drawn from such a formal system mirror or map the real world only insofar as these scientific models are true.  
For the scientist, a model is also a way in which the human thought processes can be amplified.  For instance, models that are rendered in software allow scientists to leverage computational power to simulate, visualize, manipulate and gain intuition about the entity, phenomenon, or process being represented. Such computer models are in silico. Other types of scientific models are in vivo (living models, such as laboratory rats) and in vitro (in glassware, such as tissue culture). 
Models are typically used when it is either impossible or impractical to create experimental conditions in which scientists can directly measure outcomes. Direct measurement of outcomes under controlled conditions (see Scientific method) will always be more reliable than modeled estimates of outcomes.
Within modeling and simulation, a model is a task-driven, purposeful simplification and abstraction of a perception of reality, shaped by physical, legal, and cognitive constraints.  It is task-driven because a model is captured with a certain question or task in mind. Simplifications leave all the known and observed entities and their relation out that are not important for the task. Abstraction aggregates information that is important but not needed in the same detail as the object of interest. Both activities, simplification, and abstraction, are done purposefully. However, they are done based on a perception of reality. This perception is already a model in itself, as it comes with a physical constraint. There are also constraints on what we are able to legally observe with our current tools and methods, and cognitive constraints that limit what we are able to explain with our current theories. This model comprises the concepts, their behavior, and their relations informal form and is often referred to as a conceptual model. In order to execute the model, it needs to be implemented as a computer simulation. This requires more choices, such as numerical approximations or the use of heuristics.  Despite all these epistemological and computational constraints, simulation has been recognized as the third pillar of scientific methods: theory building, simulation, and experimentation. 
A simulation is a way to implement the model, often employed when the model is too complex for the analytical solution. A steady-state simulation provides information about the system at a specific instant in time (usually at equilibrium, if such a state exists). A dynamic simulation provides information over time. A simulation shows how a particular object or phenomenon will behave. Such a simulation can be useful for testing, analysis, or training in those cases where real-world systems or concepts can be represented by models. 
Structure is a fundamental and sometimes intangible notion covering the recognition, observation, nature, and stability of patterns and relationships of entities. From a child's verbal description of a snowflake, to the detailed scientific analysis of the properties of magnetic fields, the concept of structure is an essential foundation of nearly every mode of inquiry and discovery in science, philosophy, and art. 
A system is a set of interacting or interdependent entities, real or abstract, forming an integrated whole. In general, a system is a construct or collection of different elements that together can produce results not obtainable by the elements alone.  The concept of an 'integrated whole' can also be stated in terms of a system embodying a set of relationships which are differentiated from relationships of the set to other elements, and form relationships between an element of the set and elements not a part of the relational regime. There are two types of system models: 1) discrete in which the variables change instantaneously at separate points in time and, 2) continuous where the state variables change continuously with respect to time. 
Modelling is the process of generating a model as a conceptual representation of some phenomenon. Typically a model will deal with only some aspects of the phenomenon in question, and two models of the same phenomenon may be essentially different—that is to say, that the differences between them comprise more than just a simple renaming of components.
Such differences may be due to differing requirements of the model's end users, or to conceptual or aesthetic differences among the modelers and to contingent decisions made during the modelling process. Considerations that may influence the structure of a model might be the modeler's preference for a reduced ontology, preferences regarding statistical models versus deterministic models, discrete versus continuous time, etc. In any case, users of a model need to understand the assumptions made that are pertinent to its validity for a given use.
Building a model requires abstraction. Assumptions are used in modelling in order to specify the domain of application of the model. For example, the special theory of relativity assumes an inertial frame of reference. This assumption was contextualized and further explained by the general theory of relativity. A model makes accurate predictions when its assumptions are valid, and might well not make accurate predictions when its assumptions do not hold. Such assumptions are often the point with which older theories are succeeded by new ones (the general theory of relativity works in non-inertial reference frames as well).
A model is evaluated first and foremost by its consistency to empirical data; any model inconsistent with reproducible observations must be modified or rejected. One way to modify the model is by restricting the domain over which it is credited with having high validity. A case in point is Newtonian physics, which is highly useful except for the very small, the very fast, and the very massive phenomena of the universe. However, a fit to empirical data alone is not sufficient for a model to be accepted as valid. Factors important in evaluating a model include:[ citation needed ]
People may attempt to quantify the evaluation of a model using a utility function.
Visualization is any technique for creating images, diagrams, or animations to communicate a message. Visualization through visual imagery has been an effective way to communicate both abstract and concrete ideas since the dawn of man. Examples from history include cave paintings, Egyptian hieroglyphs, Greek geometry, and Leonardo da Vinci's revolutionary methods of technical drawing for engineering and scientific purposes.
Space mapping refers to a methodology that employs a "quasi-global" modelling formulation to link companion "coarse" (ideal or low-fidelity) with "fine" (practical or high-fidelity) models of different complexities. In engineering optimization, space mapping aligns (maps) a very fast coarse model with its related expensive-to-compute fine model so as to avoid direct expensive optimization of the fine model. The alignment process iteratively refines a "mapped" coarse model (surrogate model).
One application of scientific modelling is the field of modelling and simulation, generally referred to as "M&S". M&S has a spectrum of applications which range from concept development and analysis, through experimentation, measurement, and verification, to disposal analysis. Projects and programs may use hundreds of different simulations, simulators and model analysis tools.
The figure shows how modelling and simulation is used as a central part of an integrated program in a defence capability development process. 
Concepts are defined as abstract ideas. They are understood to be the fundamental building blocks of the concept behind principles, thoughts and beliefs. They play an important role in all aspects of cognition. As such, concepts are studied by several disciplines, such as linguistics, psychology, and philosophy, and these disciplines are interested in the logical and psychological structure of concepts, and how they are put together to form thoughts and sentences. The study of concepts has served as an important flagship of an emerging interdisciplinary approach called cognitive science.
Reductionism is any of several related philosophical ideas regarding the associations between phenomena which can be described in terms of other simpler or more fundamental phenomena. It is also described as an intellectual and philosophical position that interprets a complex system as the sum of its parts.
An operational definition specifies concrete, replicable procedures designed to represent a construct. In the words of American psychologist S.S. Stevens (1935), "An operation is the performance which we execute in order to make known a concept." For example, an operational definition of "fear" often includes measurable physiologic responses that occur in response to a perceived threat. Thus, "fear" might be operationally defined as specified changes in heart rate, galvanic skin response, pupil dilation, and blood pressure.
A model is an informative representation of an object, person or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin modulus, a measure.
Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics, astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering. Simulation of a system is represented as the running of the system's model. It can be used to explore and gain new insights into new technology and to estimate the performance of systems too complex for analytical solutions.
Social simulation is a research field that applies computational methods to study issues in the social sciences. The issues explored include problems in computational law, psychology, organizational behavior, sociology, political science, economics, anthropology, geography, engineering, archaeology and linguistics.
In research design, especially in psychology, social sciences, life sciences and physics, operationalization or operationalisation is a process of defining the measurement of a phenomenon which is not directly measurable, though its existence is inferred by other phenomena. Operationalization thus defines a fuzzy concept so as to make it clearly distinguishable, measurable, and understandable by empirical observation. In a broader sense, it defines the extension of a concept—describing what is and is not an instance of that concept. For example, in medicine, the phenomenon of health might be operationalized by one or more indicators like body mass index or tobacco smoking. As another example, in visual processing the presence of a certain object in the environment could be inferred by measuring specific features of the light it reflects. In these examples, the phenomena are difficult to directly observe and measure because they are general/abstract or they are latent. Operationalization helps infer the existence, and some elements of the extension, of the phenomena of interest by means of some observable and measurable effects they have.
In sociology, social complexity is a conceptual framework used in the analysis of society. In the sciences, contemporary definitions of complexity are found in systems theory, wherein the phenomenon being studied has many parts and many possible arrangements of the parts; simultaneously, what is complex and what is simple are relative and change in time.
Computational sociology is a branch of sociology that uses computationally intensive methods to analyze and model social phenomena. Using computer simulations, artificial intelligence, complex statistical methods, and analytic approaches like social network analysis, computational sociology develops and tests theories of complex social processes through bottom-up modeling of social interactions.
An artificial society is an agent-based computational model for computer simulation in social analysis. It is mostly connected to the themes of complex systems, emergence, the Monte Carlo method, computational sociology, multi-agent systems, and evolutionary programming. While the concept was simple, actually realizing this conceptual point took a while. Complex mathematical models have been, and are, common; deceivingly simple models only have their roots in the late forties, and took the advent of the microcomputer to really get up to speed.
Computational science, also known as scientific computing, technical computing or scientific computation (SC), is an area of science that uses advanced computing capabilities to understand and solve complex physical problems. This includes
In philosophy of science, idealization is the process by which scientific models assume facts about the phenomenon being modeled that are strictly false but make models easier to understand or solve. That is, it is determined whether the phenomenon approximates an "ideal case," then the model is applied to make a prediction based on that ideal case.
Neurophilosophy or philosophy of neuroscience is the interdisciplinary study of neuroscience and philosophy that explores the relevance of neuroscientific studies to the arguments traditionally categorized as philosophy of mind. The philosophy of neuroscience attempts to clarify neuroscientific methods and results using the conceptual rigor and methods of philosophy of science.
A conceptual model is a representation of a system. It consists of concepts used to help people know, understand, or simulate a subject the model represents. In contrast, a physical model focuses on a physical object such as a toy model that may be assembled and made to work like the object it represents.
The philosophy of information (PI) is a branch of philosophy that studies topics relevant to information processing, representational system and consciousness, cognitive science, computer science, information science and information technology.
Computational mechanics is the discipline concerned with the use of computational methods to study phenomena governed by the principles of mechanics. Before the emergence of computational science as a "third way" besides theoretical and experimental sciences, computational mechanics was widely considered to be a sub-discipline of applied mechanics. It is now considered to be a sub-discipline within computational science.
Computational Engineering is a relatively new discipline that deals with the development and application of computational models for engineering. As an emerging field, there is still some ambiguity as to what constitutes Computational Engineering. Some see it as a mostly simulation-driven approach to engineering challenges. Others see it as a way to use computer algorithms to mimic the way engineers work, sometimes coupled with some aspect of AI.
The branches of science, also referred to as sciences, scientific fields or scientific disciplines, are commonly divided into three major groups:
Theoretical physics is a branch of physics that employs mathematical models and abstractions of physical objects and systems to rationalize, explain and predict natural phenomena. This is in contrast to experimental physics, which uses experimental tools to probe these phenomena.
A hypothesis is a proposed explanation for a phenomenon. For a hypothesis to be a scientific hypothesis, the scientific method requires that one can test it. Scientists generally base scientific hypotheses on previous observations that cannot satisfactorily be explained with the available scientific theories. Even though the words "hypothesis" and "theory" are often used interchangeably, a scientific hypothesis is not the same as a scientific theory. A working hypothesis is a provisionally accepted hypothesis proposed for further research in a process beginning with an educated guess or thought.
Nowadays there are some 40 magazines about scientific modelling which offer all kinds of international forums. Since the 1960s there is a strongly growing number of books and magazines about specific forms of scientific modelling. There is also a lot of discussion about scientific modelling in the philosophy-of-science literature. A selection: