Forgotten Realms modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the Forgotten Realms campaign setting in the Dungeons & Dragons fantasy role-playing game.
Title | Author | Date | Subject | Pages | Item # | Levels | ISBN | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence. | ||||||||||||
Ruins of Adventure | Mike Breault, David Cook, Jim Ward, Steve Winter | August 1988 | Based on Pool of Radiance. Connected Short Adventures. | 96 | FRC1 | Any | 0-88038-588-X | |||||
Curse of the Azure Bonds | Jeff Grubb, George MacDonald | April 1989 | Based on novel; tie-in to game. | 96 | FRC2 | 6–9 | 0-88038-606-1 | |||||
H—The Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in Forgotten Realms AD&D adventures. | ||||||||||||
Bloodstone Pass | Douglas Niles, Michael Dobson | August 1985 | Battlesystem required. | 64 | H1 | 13–17 | 0-394-54856-6 | |||||
The Mines of Bloodstone | Michael Dobson, Douglas Niles | January 1, 1987 | Battlesystem recommended. | 32 | H2 | 16–18 | 0-88038-312-7 | |||||
The Bloodstone Wars | Michael Dobson, Douglas Niles | July 1, 1987 | Battlesystem recommended. | 32 | H3 | 17–20 | 0-88038-398-4 | |||||
The Throne of Bloodstone | Douglas Niles, Michael Dobson | May 1, 1988 | Battlesystem optional. | 32 | H4 | 18–100 | 0-88038-560-X | |||||
N—Novice | ||||||||||||
Treasure Hunt | Aaron Allston | 1986 | FR module (retroactive). | 36 | N4 | 0–1 | 0-88038-326-7 | |||||
Under Illefarn | Steve Perrin | 1987 | First labelled FR module. | 48 | N5 | 0–3 | 0-88038-489-1 | |||||
OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms. | ||||||||||||
Swords of the Daimyo | David Cook | March 1986 | ― | 68 | OA1 | 6–10 | 0-88038-273-2 | |||||
Night of the Seven Swords | Jon Pickens, David Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James Ritchie | December 1986 | ― | 52 | OA2 | 6–8 | 0-88038-327-5 | |||||
Ochimo: The Spirit Warrior | Jeff Grubb and David Cook | May 1987 | ― | 48 | OA3 | 5–7 | 0-88038-393-3 | |||||
Blood of the Yakuza | David Cook | August 1987 | ― | 76 | OA4 | ― | 0-88038-401-8 | |||||
Mad Monkey vs. the Dragon Claw | Jeff Grubb | January 1989 | First OA adventure with Forgotten Realms branding. | 56 | OA5 | 6–9 | 0-88038-624-X |
Title | Author | Date | Subject | Pages | Series # | Levels | ISBN | |||||
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FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms. | ||||||||||||
Halls of the High King | Ed Greenwood | 1990 | ― | 64 | FA1 | 6-10 | 0-88038-881-1 | |||||
Nightmare Keep | Rick Swan | 1991 | ― | 64 | FA2 | 18–20 | 1-5607-6147-4 | |||||
FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica. | ||||||||||||
Fires of Zatal | Jeff Grubb, Tim Beach | 1991 | ― | 64 | FMA1 | 1–3 | 1-5607-6139-3 | |||||
Endless Armies | Jeff Grubb | 1991 | ― | 32 | FMA2 | 4–6 | 1-5607-6146-6 | |||||
City of Gold | John Nephew, Jonathan Tweet | 1992 | ― | 210 | FMQ1 | 4–6 | 1-5607-6322-1 | |||||
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms. | ||||||||||||
Storm Riders | Troy Denning | 1990 | ― | 64 | FRA1 | 5–7 | 0-88038-834-X | |||||
Black Courser | Troy Denning | 1990 | ― | 64 | FRA2 | 6–9 | 0-88038-858-7 | |||||
Blood Charge | Troy Denning | 1990 | ― | 64 | FRA3 | 7–10 | 0-88038-889-7 | |||||
FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novels. | ||||||||||||
Shadowdale | Ed Greenwood | 1989 | ― | 52 | FRE1 | 5–8 | 0-88038-720-3 | |||||
Tantras | Ed Greenwood | 1989 | ― | 48 | FRE2 | 6–9 | 0-88038-748-3 | |||||
Waterdeep | Ed Greenwood | 1989 | ― | 48 | FRE3 | 6–9 | 0-88038-757-2 | |||||
FRM—Forgotten Realms Mission | ||||||||||||
Jungles of Chult | James Lowder, Jean Rabe | 1993 | ― | ― | FRM1 | 5–8 | ||||||
FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms. | ||||||||||||
Haunted Halls of Eveningstar | Ed Greenwood | 1992 | ― | 32 | FRQ1 | 1–5 | 1-5607-6325-6 | |||||
Hordes of Dragonspear | William W. Connors | 1992 | Battlesystem options. | 32 | FRQ2 | 10–12 | 1-56076-333-7 | |||||
Doom of Daggerdale | Wolfgang Baur | 1993 | First module for use with revised Forgotten Realms. | 32 | FRQ3 | 1–3 | 1-5607-6654-9 | |||||
LC—Living City | ||||||||||||
Gateway to Ravens Bluff | Role Playing Game Association | 1989 | sourcebook | 64 | LC1 | 1-3 | ||||||
Inside Ravens Bluff | ― | 1990 | sourcebook | 64 | LC2 | N/A | 1-5607-6048-6 | |||||
Nightwatch in the Living City | Walter Baas, Kira Glass | 1991 | ― | 32 | LC3 | 1 | 1-5607-6068-0 | |||||
Port of Ravens Bluff | Role Playing Game Association | 1991 | sourcebook, includes 3-D fold-up ship | 64 | LC4 | N/A | 1-5607-6120-2 | |||||
OA—Oriental Adventures was originally its own campaign setting (see Kara-Tur OA series), but from OA5 was incorporated into Forgotten Realms. FROA is Forgotten Realms Oriental Adventures | ||||||||||||
Ronin Challenge | Curtis Smith, Rick Swan | 1989 | ― | 96 | OA6 | 5–8 | 0-88038-749-1 | |||||
Test of the Samurai | Rick Swan | 1989 | Sequel to OA6. | 96 | OA7 | 6–9 | 0-88038-775-0 | |||||
Ninja Wars | Nigel Findley | 1990 | ― | 96 | FROA1 | 6–9 | 0-88038-895-1 | |||||
Dungeon Crawl series of stand-alone modules | ||||||||||||
Undermountain: The Lost Level | Steven Schend | 1996 | ― | 32 | 9519 | 7–9 | 0-7869-0399-6 | |||||
Undermountain: Maddgoth's Castle | Steven Schend | 1996 | ― | 32 | 9528 | 7–10 | 0-7869-0423-2 | |||||
Undermountain: Stardock | Steven Schend | 1996 | ― | 32 | 9538 | 10–14 | 0-7869-0451-8 | |||||
Hellgate Keep | Steven Schend | 1998 | ― | 32 | 9562 | 9–12 | 0-7869-0786-X | |||||
The Dungeon of Death | Jason Carl | 2000 | ― | 32 | 11622 | 7–9 | 0-7869-1622-2 | |||||
Marco Volo trilogy | ||||||||||||
Marco Volo: Departure | Anthony Pryor | 1994 | ― | 32 | 9444 | 6–8 | 1-5607-6848-7 | |||||
Marco Volo: Journey | Anthony Pryor | 1994 | ― | 32 | 9450 | 6–8 | 1-5607-6869-X | |||||
Marco Volo: Arrival | Anthony Pryor | 1994 | ― | 32 | 9455 | 6–8 | 1-5607-6890-8 | |||||
Randal Morn trilogy | ||||||||||||
The Sword of the Dales | Jim Butler | 1995 | ― | 32 | 9484 | 1-4 | 0-7869-0126-8 | |||||
The Secret of Spiderhaunt | Jim Butler | 1995 | ― | 32 | 9485 | 1-4 | 0-7869-0150-0 | |||||
The Return of Randal Morn | Jim Butler | 1995 | ― | 32 | 9488 | 1-4 | 0-7869-0170-5 | |||||
Castle Spulzeer story | ||||||||||||
Castle Spulzeer | Doug Stewart | 1997 | Set in the Forgotten Realms and concludes in the Ravenloft adventure The Forgotten Terror. | 64 | 9544 | 8–12 | 0-7869-0669-3 | |||||
The Forgotten Terror | William W. Connors | 1997 | Uses the Ravenloft setting and may be played as a stand-alone or as the sequel to the Forgotten Realms adventure Castle Spulzeer. | ― | 9537 | 10–12 | ||||||
Stand-alone modules | ||||||||||||
The Accursed Tower | R.A. Salvatore | 1999 | Reviewed in Envoyer magazine #32. | 32 | 11337 | 1–3 | 0-7869-1337-1 | |||||
For Duty and Deity | Dale Donovan | 1998 | Four adventures that can be played individually or as a series. | 64 | 9574 | 10–12 | 0-7869-1234-0 | |||||
Four from Cormyr | John Terra | 1997 | ― | 128 | 9531 | 9–12 | 0-7869-0646-4 | |||||
How the Mighty Are Fallen | "Slade" Henson | 1996 | For use with the Netheril: Empire of Magic campaign setting. | 66 | 9540 | 11–14 | 0-7869-0537-9 | |||||
Kidnapped | Tom Prusa | 1998 | For use with the City of Ravens Bluff sourcebook. Adaptable for any low to high level campaign. | 32 | 9590 | Variable | ||||||
Wyrmskull Throne | Steven Schend and Thomas M. Reid | 1999 | ― | 60 | 11405 | 4–7 | 0-7869-1405-X |
Title | Author | Date | Pages | Levels | Item # | ISBN |
---|---|---|---|---|---|---|
Scepter Tower of Spellgard | David Noonan, Greg A. Vaughan | September 16, 2008 | 96 | 2–5 | 217647400 | 978-0-7869-4954-0 |
Halls of Undermountain | Shawn Merwin, Matt Sernett | April 17, 2012 | 96 | 1–5 | 620-38855000-001 EN | 978-0-7869-5994-5 |
Title | Author | Date | Subject | Pages | Levels | ISBN | ||||||
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Tyranny of Dragons series | ||||||||||||
Hoard of the Dragon Queen | Wizards RPG Team, Kobold Press [2] | August 19, 2014 | The Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. | 96 | 1-8 | 978-0-7869-6564-9 | ||||||
The Rise of Tiamat | Wizards RPG Team, Kobold Press [2] | November 4, 2014 | This sequel to Hoard of the Dragon Queen, pits players against the 5-headed draconic goddess Tiamat. | 96 | 8-15 | 978-0-7869-6565-6 | ||||||
Tyranny of Dragons (includes 2 adventures) | Wizards RPG Team, Kobold Press | October 22, 2019 | Includes Hoard of the Dragon Queen and The Rise of Tiamat. Rereleased in 2023 with new art (ISBN 978-0-7869-6865-7). [3] | 224 | 1-15 | 978-0-7869-6697-4 | ||||||
Waterdeep series | ||||||||||||
Waterdeep: Dragon Heist | Wizards RPG Team | September 18, 2018 | An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. | 256 | 1-5 [4] | 978-0-7869-6625-7 | ||||||
Waterdeep: Dungeon of the Mad Mage | Wizards RPG Team | November 20, 2018 | Dungeon crawl in the classic Undermountain lair. | 320 | 5-20 [5] | 978-0-7869-6626-4 | ||||||
Standalone adventures | ||||||||||||
Lost Mine of Phandelver | Wizards RPG Team | July 15, 2014 | Part of the 2014 Starter Set. | ― | 1–5 | 978-0-7869-6559-5 | ||||||
Princes of the Apocalypse | Wizards RPG Team, Sasquatch Game Studios [6] | April 7, 2015 | Across the North of Faerûn, four different elemental cults have caused natural disasters. Secretly, the cults have come together to unleash an unknown catastrophic force. | 256 | 1-15 | 978-0-7869-6578-6 | ||||||
Out of the Abyss | Wizards RPG Team, Green Ronin [7] | September 15, 2015 | After escaping capture by Drow Elves with a group of other prisoners, player find that demons have a stronger influence in the Underdark than expected. | 256 | 1-15 | 978-0-7869-6581-6 | ||||||
Curse of Strahd | Wizards RPG Team | March 15, 2016 | Adventurers are mysteriously drawn to the realm of Barovia which is surrounded by deadly fog and ruled by the vampire wizard Strahd von Zarovich. | 256 | 1-10 | 978-0-7869-6598-4 | ||||||
Storm King's Thunder | Wizards RPG Team | September 6, 2016 | Storm King Hekaton is missing, leaving the Giant races to raid the Sword Coast. | 256 | 1-11 | 978-0-7869-6600-4 | ||||||
Tomb of Annihilation | Wizards RPG Team | September 19, 2017 | A curse is slowly killing anyone who has ever been raised from the dead. Clues lead to the dinosaur-inhabited ancient jungles of Chult. | 256 | 1-9+ | 978-0-7869-6610-3 | ||||||
Dragon of Icespire Peak | Wizards RPG Team | June 24, 2019 | Part of the Essentials Kit. | ― | 1–6 | 978-0-7869-6683-7 | ||||||
Baldur's Gate: Descent Into Avernus | Wizards RPG Team | September 17, 2019 | The city of Baldur's Gate falls under the influence of evil gods, so adventurers must search for redemption in Avernus, the first layer of the Nine Hells. | 256 | 1-13 | 978-0-7869-6676-9 | ||||||
Icewind Dale: Rime of the Frostmaiden | Chris Perkins et al. [8] | September 15, 2020 | In Icewind Dale, lesser deity Auril the Frostmaiden has plunged the land into everlasting winter. | 320 | 1-12 [10] | 978-0-7869-6698-1 |
Title | Author | Date | Pages | Series # | ISBN |
---|---|---|---|---|---|
Forgotten Realms Campaign Set (boxed set) | Ed Greenwood, with Jeff Grubb, and Karen Martin | 1987 | ― | ― | 0-8803-8472-7 |
City System | ― | 1988 | ― | ― | 0-88038-600-2 |
Lords of Darkness | ― | 1988 | 96 | ― | 0-88038-622-3 |
Waterdeep and the North | Ed Greenwood | March 1, 1988 | 64 | FR1 | 0-88038-490-5 |
Moonshae | Douglas Niles | December 1987 | 64 | FR2 | 0-88038-494-8 |
Empires of the Sands | Scott Haring | March 1, 1988 | 64 | FR3 | 0-88038-539-1 |
The Magister | Ed Greenwood and Steve Perrin | June 1988 | 64 | FR4 | 0-88038-564-2 |
The Savage Frontier | Jennell Jaquays [a] | September 1988 | 64 | FR5 | 0-88038-593-6 |
Dreams of the Red Wizards | Steve Perrin | February 1989 | 64 | FR6 | 0-88038-615-0 |
Title | Author | Date | Pages | Series # | ISBN |
---|---|---|---|---|---|
Hall of Heroes | Tactical Strategy Rules | April 1989 | 210 | FR7 | 0-88038-711-4 |
Cities of Mystery | Jean Rabe | August 1989 | 64 | FR8 | 0-88038-744-0 |
The Bloodstone Lands | R.A. Salvatore | December 1, 1989 | 64 | FR9 | 0-88038-771-8 |
Old Empires | Scott Bennie | March 1990 | 96 | FR10 | 0-88038-821-8 |
Dwarves Deep | Ed Greenwood | January 1991 | 210 | FR11 | 0-88038-880-3 |
The booklet details the various types of dwarves found in the Forgotten Realms. The book itself is printed on parchment-colored paper, [11] and is wrapped in a three-panel removable gatefold cover. The contents include the current situation concerning dwarves in the campaign world. [12] It was published by TSR as product 9300 in 1990. | |||||
Horde Campaign | Curtis M. Scott | June 1991 | 210 | FR12 | 1-56076-130-X |
Anauroch | Ed Greenwood | November 1991 | 96 | FR13 | 1-56076-126-1 |
The 96 page booklet includes an introduction and detailed descriptions of places and races in the great desert Anauroch. It includes a fold-out poster with a map of the region. Cover art is by Brom and interior art is by Valerie Valusek. | |||||
The Great Glacier | Rick Swan | September 1992 | 210 | FR14 | 1-56076-324-8 |
Gold & Glory | Tim Beach | December 1992 | 64 | FR15 | 1-56076-334-5 |
The Shining South | Tom Prusa | May 1993 | 96 | FR16 | 1-56076-595-X |
Draconomicon | Nigel Findley | 1990 | 128 | FOR1 | 0-88038-876-5 |
The Drow of the Underdark | Ed Greenwood | 1990 | 128 | FOR2 | 1-56076-132-6 |
Pirates of the Fallen Stars | Curtis Scott | 1992 | ― | FOR3 | 1-56076-320-5 |
The Code of the Harpers | Ed Greenwood | 1993 | 128 | FOR4 | 1-5607-6644-1 |
Translated into German and reviewed in Envoyer magazine #40. | |||||
Elves of the Evermeet | Various | 1994 | 128 | FOR5 | 1-5607-6829-0 |
The Seven Sisters | Ed Greenwood | 1995 | 128 | FOR6 | 0-7869-0118-7 |
Giantcraft | Ray Winninger | 1995 | 128 | FOR7 | 0-7869-0163-2 |
Pages from the Mages | Ed Greenwood, Tim Beach | 1995 | 128 | FOR8 | 0-7869-0183-7 |
Wizards and Rogues of the Realms | William W. Conners | 1995 | 128 | FOR9 | 0-7869-0190-X |
Warriors and Priests of the Realms | ― | 1996 | 128 | FOR10 | 0-7869-0368-6 |
Cult of the Dragon | Dale Donovan | 1998 | 128 | FOR11 | 0-7869-0709-6 |
Translated into German and reviewed in Envoyer magazine #26. | |||||
Demihumans of the Realms | Roger E. Moore | 1998 | 96 | FOR12 | 0-7869-1316-9 |
Secrets of the Magister | Ed Greenwood | 2000 | 128 | FOR13 | 0-7869-1430-0 |
Reviewed in Envoyer magazine #44. | |||||
The Dalelands | L. Richard Baker III | 1993 | 64 + map | FRS1 | 1-5607-6667-0 |
Translated into German and reviewed in Envoyer magazine #39. | |||||
Aurora's Whole Realms Catalog | ― | 1992 | 160 | ― | 1-5607-6327-2 |
Cormyr | ― | 1994 | 64 | ― | 1-5607-6818-5 |
Translated into German and reviewed in Envoyer magazine #26. | |||||
Demihuman Deities | ― | 1998 | 192 | ― | 0-7869-1239-1 |
Drizzt Do'Urden's Guide to the Underdark | Eric L. Boyd | 1999 | 128 | ― | 0-7869-1509-9 |
Drizzt Do'Urden's Guide to the Underdark was published by Wizards of the Coast, written by Eric L. Boyd, and published in 1999. [13] It details the Underdark in the north and west of Faerûn, including the city of Menzoberranzan. The book has Drizzt Do'Urden as its nominal guide. [13] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [13] A critical review describes it as "...the single-most comprehensive sourcebook on the realms of the Underdark that lie beneath the Sword Coast . It talks about the major peoples of the Underworld and details dozens of cities, including Menzoberranzan". It further states, "...Boyd's extensive research results in Underdark being full of tiny references." [14] | |||||
Elminster's Ecologies | ― | 1994 | 210 | ― | 1-5607-6917-3 |
Boxed set containing nine booklets. | |||||
Elminster's Ecologies Appendix I: The Battle of Bones / Hill of Lost Souls | ― | 1995 | ― | ― | 0-7869-0115-2 |
Elminster's Ecologies Appendix II: The High Moor / The Serpent Hills | ― | 1995 | ― | ― | 0-7869-0171-3 |
Empires of the Shining Sea | ― | 1999 | 192 | ― | 0-7869-1237-5 |
Faiths & Avatars | ― | 1996 | 192 | ― | 0-7869-0384-8 |
Forgotten Realms Adventures | Jeff Grubb, Ed Greenwood | March 1990 | 160 | ― | 0-88038-828-5 |
The Forgotten Realms Atlas | ― | 1990 | 210 | ― | 0-8803-8857-9 |
Forgotten Realms Campaign Setting | ― | 1993 | ― | ― | 1-5607-6617-4 |
Revised version published in 1996 | |||||
Heroes' Lorebook | ― | 1995 | 160 | ― | 0-7869-0412-7 |
The Horde | ― | 1990 | Boxed set | ― | 0-88038-868-4 |
Maztica Campaign Set | ― | 1991 | Boxed set | ― | 1-56076-084-2 |
Netheril: Empire of Magic | ― | 1996 | 160 | ― | 0-7869-0437-2 |
The North: Guide to the Savage Frontier | ― | 1996 | 192 | ― | 0-7869-0391-0 |
Player's Guide to the Forgotten Realms Campaign | ― | 1993 | 132 | ― | 1-56076-695-6 |
Sea of Fallen Stars | ― | 1999 | 192 | ― | 0-7869-1393-2 |
Reviewed in Envoyer magazine #38. | |||||
Spellbound | ― | 1995 | Boxed set | ― | 0-7869-0139-X |
The Ruins of Myth Drannor | ― | 1993 | Boxed set | ― | 1-5607-6569-0 |
The Ruins of Undermountain | ― | 1991 | Boxed set | ― | 1-5607-6061-3 |
The Ruins of Undermountain II: The Deep Levels | ― | 1994 | Boxed set | ― | 1-5607-6821-5 |
Ruins of Zhentil Keep | ― | 1995 | Boxed set | ― | 0-7869-0109-8 |
The Vilhon Reach | ― | 1996 | ― | ― | 0-7869-0400-3 |
Villains' Lorebook | ― | 1998 | 159 | ― | 0-7869-1236-7 |
Volo's Guide to All Things Magical | ― | 1996 | 128 | ― | 0-7869-0446-1 |
Volo's Guide to Cormyr | ― | 1995 | 240 | ― | 0-7869-0151-9 |
Volo's Guide to the Dalelands | ― | 1996 | 240 | ― | 0-7869-0406-2 |
Volo's Guide to the Dalelands details the Dalelands, with its guide Volo taking readers from Daggerdale in the North through to the High Dale in the South. [15] Volo's rating system goes by five pipes or tankards to indicate a top tavern, five coins to mean high prices, and five daggers a dangerous place to hang out. [15] Locations and characters described in the book can be used as foundations on which proper Dalelands scenarios can be built. [15] This is the fifth installment of Volo's guides to the Forgotten Realms. [15] Trenton Webb reviewed Volo's Guide to the Dalelands for Arcane magazine, rating it a 6 out of 10 overall. [15] | |||||
Volo's Guide to the Sword Coast | ― | 1994 | 240 | ― | 1-56076-904-1 |
Volo's Guide to Waterdeep | ― | 1993 | 240 | ― | 1-56076-335-3 |
Title | Author | Date | Subject | Pages | ISBN |
---|---|---|---|---|---|
Forgotten Realms Campaign Guide | Bruce R. Cordell, Ed Greenwood, and Chris Sims | August 19, 2008 | A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. | 288 | 978-0-7869-4924-3 |
Forgotten Realms Player's Guide | Rob Heinsoo, Logan Bonner, and Robert J. Schwalb | September 16, 2008 | Presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. Includes new feats, character powers, paragon paths, and epic destinies. | 160 | 978-0-7869-4929-8 |
Underdark | Andy Collins | January 19, 2010 | Provides information needed to run adventures in the Underdark, a subterranean domain beneath the surface of Faerûn. | 160 | 978-0-7869-5387-5 |
Halls of Undermountain | Matt Sernett and Shawn Merwin | April 17, 2012 | Adventure detailing the mega-dungeon of Undermountain that lies beneath the city of Waterdeep. | 96 | 978-0-7869-5994-5 |
Menzoberranzan: City of Intrigue | Wizards RPG Team | August 21, 2012 | Describes the drow city-state of Menzoberranzan in the Underdark. | 128 | 978-0-7869-6036-1 |
Neverwinter Campaign Setting | Erik Scott de Bie | August 16, 2011 | Describes the city-state of Neverwinter in the Sword Coast region. | 224 | 978-0-7869-5814-6 |
Ed Greenwood Presents Elminster's Forgotten Realms | Ed Greenwood | October 16, 2012 | An edition neutral sourcebook published as Wizards of the Coast transitioned Dungeons and Dragons for 4th edition to 5th edition. | 192 | 978-0-7869-6034-7 |
Numerous books released between 2014 and 2024 applied to all settings, but used elements from the Forgotten Realms as framing devices. These include: Volo's Guide to Monsters , Xanathar's Guide to Everything , Mordenkainen's Tome of Foes , Tasha's Cauldron of Everything , and Mordenkainen Presents: Monsters of the Multiverse .
Title | Author | Date | Subject | Pages | ISBN |
---|---|---|---|---|---|
Sword Coast Adventurer's Guide | Wizards RPG Team, Green Ronin [16] | November 3, 2015 | Describes the Sword Coast region of Faerûn. | 159 | 978-0-7869-6580-9 |
Forgotten Realms: Heroes of Faerûn | ― | November 11, 2025 | Adds new subclasses, backgrounds, spells and equipment for characters in the Forgotten Realms. Describes factions and gods that characters can join or oppose. [17] [18] | ― | |
Forgotten Realms: Adventures in Faerûn | ― | November 11, 2025 | Locations and lore about the Forgotten Realms as well as monsters and adventures for dungeon masters. [17] [18] | ― |