Jason Carl | |
---|---|
Occupation(s) | Game designer, brand manager |
Known for | Game design on Dungeons & Dragons and World of Darkness |
Jason Carl is a game designer who has worked on a number of roleplaying games for companies such as White Wolf, TSR and Wizards of the Coast, Kenzer & Company, and Exile Game Studio. He is currently the Brand Marketing Manager of Paradox Interactive's World of Darkness property.
Carl recalls his introduction to role-playing games: "Some junior high buddies back in my home state of Maine first introduced me to roleplaying in 1980... we played Keep on the Borderlands . From that moment on, I was totally and irreversibly hooked." [1] Years later, he began doing freelance design for White Wolf Publishing and Dungeon magazine. [1]
After working as the Policy Director for Organized Play for the Magic: The Gathering game, Carl became a member of the Wizards of the Coast R&D team, designing adventures and modules for the Dungeons & Dragons game: "Both careers have their rewards... but I've wanted to be involved in RPG design since I was fourteen - after all, I still remember rolling my first d20. So I couldn't pass up the opportunity to make the switch." [1] When the D&D third edition was released in 2000, Carl was the designer chosen to begin the process of adding detail to the character classes in the supplement Sword and Fist (2001); he felt that this book "is important because it establishes the model for those that will follow it". [1]
Carl was the CEO of By Night Studios from 2010 to 2018; By Night Studios is the official licensed publisher of new Mind’s Eye Theatre products for White Wolf’s World of Darkness setting. [2] [3] In 2019, he transitioned to the publisher's advisory board. [4]
In early 2018, Carl was a game producer on the 5th edition of Vampire: The Masquerade (part of the World of Darkness series) [5] and an "executive vice president of community" at White Wolf, [6] a subsidiary of Paradox Interactive. Later in 2018, Paradox dissolved White Wolf as an independent entity. [7] [8] In 2019, the 5th edition of Vampire: The Masquerade won the Origins Award for Best Roleplaying Game of the Year and won the Origins Fan Favorite Award. [9]
Since 2019, Carl has been the Brand Marketing Manager of Paradox's World of Darkness. [10] [11] He also been the storyteller of multiple canon World of Darkness actual play web series including L.A. by Night , [12] and Seattle By Night. [13] Carl is the storyteller for the NY by Night web series which is a sequel to L.A. by Night. [14] Em Friedman, for Polygon , stated that L.A. by Night "survived Geek & Sundry's decline [...] in no small part to the masterful work of storyteller and series creator Jason Carl". [15] On NY by Night , Friedman commented that "Carl has a deft hand for scene-setting, creating lyric love letters to real-world locations both famous and obscure" and that "Carl and the players have always been innovators, working toward high production values, costuming, and even creating prerecorded interstitial scenes". [15]
Dungeons & Dragons 2nd edition
Dungeons & Dragons 3rd edition
Dungeons & Dragons 3.5 edition
Exile Game Studio
World of Darkness
White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It is set in a fictionalized "gothic-punk" version of the modern world where players assume the role of vampires, who are referred to as "Kindred", and deal with their night-to-night struggles against their own bestial natures, vampire hunters, and each other.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these. The series ended in 2004, and the reboot Chronicles of Darkness was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently.
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other shape-shifters.
Mind's Eye Theatre is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game Vampire: The Masquerade, among others.
Mark Meer is a Canadian actor, writer and improvisor, based in Edmonton, Alberta. He is known for his role in the Mass Effect trilogy, in which he stars as the voice of the player character, Commander Shepard. His voice is featured in a number of other games from BioWare Corp., notably the Baldur's Gate and Dragon Age series. Meer stars as the voice of the player character William Mackenzie in The Long Dark from Hinterland Studio. He also works in animation, providing the voice for several characters in a series of cartoon shorts produced by Rantdog Animation Studios, and the voice of Horse in the Captain Canuck web series starring Kris Holden-Ried and Tatiana Maslany.
Victorian Age: Vampire is a tabletop role-playing game published by White Wolf Publishing on September 30, 2002. It is part of the World of Darkness series, and is based on the 1991 game Vampire: The Masquerade. Players take the roles of vampires existing in secrecy among humans, in 1880–1897, during the Victorian era. The setting is primarily focused on Europe, but also features locations including Africa, India, and the United States. The core book does not contain the full rules for the game, and so an additional rulebook is required, such as Vampire: The Masquerade Revised Edition or Dark Ages: Vampire.
John and Laura Lakey are artists whose work have appeared in role-playing games.
Ravenloft: Realm of Terror is a boxed set accessory published in 1990 for the Ravenloft campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Onyx Path Publishing is a publisher of tabletop role-playing games that produces company-owned and creator-owned games as well as licensed products.
This is a complete list of works by American science fiction and fantasy author Margaret Weis.
The Book of Nod is an epic poem written by Sam Chupp and Andrew Greenberg, published by White Wolf Publishing in 1993. Based on the tabletop role-playing game Vampire: The Masquerade and the World of Darkness series, it tells the creation myth of vampires, following Caine, the first vampire and the biblical first murderer.
The Masquerade is a 1994 live action role-playing game published by White Wolf Publishing.
Chicago by Night is a tabletop role-playing game supplement originally released by White Wolf Publishing in 1991 for use with the first edition of their game Vampire: The Masquerade, and released in updated versions for the game's second and fifth editions in 1993 and 2020. As a sandbox-style setting sourcebook for storytellers to use in campaigns, Chicago by Night describes the city of Chicago as it is portrayed within the game's setting, reinterpreted as having a large population of vampires.
Second Inquisition is a tabletop role-playing game supplement released on March 16, 2022, by Renegade Game Studios, for use with the game Vampire: The Masquerade, and is part of the larger World of Darkness series. It describes globally connected groups of vampire hunters in the game's setting, and how to create antagonists belonging to them for game campaigns.
L.A. by Night is an American actual play web series where the cast plays as vampires using the fifth edition Vampire: The Masquerade ruleset. It is set canonically in the World of Darkness series after the events of Vampire: The Masquerade – Bloodlines and focuses on Kindred society in Los Angeles. It premiered in September 2018; the show's current storyline concluded with its fifth season in 2021. A sequel series, titled NY by Night, started in July 2022.