During the 1980s and 1990s, a relatively large number of companies appeared selling primarily 2D graphics cards and later 3D. Most of those companies have subsequently disappeared, as the increasing complexity of GPUs substantially increased research and development costs. Many of these companies subsequently went bankrupt or were bought out. Amongst the notable discrete graphics card vendors, AMD and Nvidia are the only ones that have lasted. In 2022, Intel entered the discrete GPU market with the Arc series and has three more generations confirmed on two year release schedules.
Entered the graphics card market in 1981; began developing GPUs with the A10 SoC in 2016 (based on Imagination's PowerVR) and introduced their first entirely in-house GPU with the A11 SoC in 2017
Entered the graphics chip industry after becoming the second source for NEC's μPD7220 in 1982; entered the discrete GPU market with the Arc series in 2022
Stopped developing graphics chips in-house in 2006 and started buying GPUs from other companies
Later went completely defunct in 2009; its assets were bought in the resulting Chapter 11 bankruptcy by Rackable Systems, which changed its name to Silicon Graphics International
↑ Donelan, Jenny (October 2001). "Evans & Sutherland Computer Corp". Computer Graphics World. 24 (10). PennWell: 10 – via Gale. Evans & Sutherland Computer Corp. (Salt Lake City, UT) has announced that it will sell its REALimage business unit, which makes semiconductor chips for advanced graphics and video applications, to the Japanese firm of Real Vision. The sale has a maximum value of $12 million.
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