Origin | Germany |
---|---|
Type | Plain-trick |
Family | Rams group |
Players | 3–5 |
Age range | 8+ |
Cards | 32 |
Deck | Bavarian-pattern pack |
Rank (high→low) | A K O U 10 9 8 7 |
Play | Clockwise |
Related games | |
Loo • Knektpass • Rams • Ramscheln Lampeln • Mulatschak • Schnalzen • Schnellen | |
Features: 5 cards, 4 special trumps and exchanging, game is 10 points |
Ramsen or Ramsch is a traditional Bavarian plain-trick, card game for three to five players that is played with a 32-card German-suited pack and is suitable both for adults and for children. [lower-alpha 1] It is one of the Rams group of card games that are distinguished by allowing players to drop out if they think they will fail to win the required number of tricks. An unusual feature of Ramsen is the presence of four permanent trump cards that rank just below the Trump Sow (Ace). It should not be confused with the contract of Ramsch in games like Skat or Schafkopf, nor with the related game of Rams which is also called Ramsenin Austria, but is played with a Piquet pack, does not have permanent trumps and has a different card ranking.
Ramsen appears to be over 200 years old, there being a reference to this "rural game" being played around 1800 in Bavaria. [1] In an 1844 south German anthology, it is one of the card games that is "fun" and in which "one does not have to think too much". [2] In 1877, the game is described as one of several which is "popular with ordinary folk" in Bavaria. [3]
The earliest mention of a matador in any game of the Rams family is in 1862 when the Seven of Bells (Belle) is recorded as the highest card after the trump Deuce. [4]
The village of Zaisertshofen has held 'world championships' in Ramsch, a variant of Ramsen, since at least 1990. There are usually two per year, at Christmas and Easter. [5]
Ramsen is still taught and played in Bavaria today, for example, in Memmingen [6] and Markt Rettenbach. [7] It is also recorded as being played in the Austrian states of Vorarlberg, Tyrol, Lower Austria, Carinthia and Burgenland in recent times. [8] It is described by Sirch as being suitable for adults and children alike. [9]
Ramsen is one of the Rams family of card games, the distinguishing feature of which is that players may choose to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. [10] [11]
Ramsen is a plain-trick game in which the aim is to win as many tricks as possible and be the first to complete the two crosses used for scoring. It may also be played for small stakes. [12]
Ramsen is played with a 32-card, Bavarian pattern, German-suited pack with the suits of Acorns ( ), Leaves or Grass ( ), Hearts ( ) and Bells ( ). [9]
Suits of the Bavarian pattern pack | |||
---|---|---|---|
Acorns (Eichel) | Leaves (Grün/Gras) | Hearts (Herz) | Bells (Schellen) |
The ranking order of the cards within the plain suits is: Sow > King > Ober > Unter > 10 > 9 > 8 > 7. An unusual feature of Ramsen is the presence of four permanent trump cards that rank just below the Trump Sow: [9]
Thus the ranking order of the trump suit (T = trump, A = Sow, etc.) is: TA > 9 > 7 > O > U > TK > TO > TU > T10 > T9 > T8 > T7. [9]
Permanent trumps | |||
9 7 O U | |||
Additional variable trump suits | |||
Acorns | Leaves | Hearts | Bells |
A K 10 9 8 7 | A K O U 10 9 8 7 | A K O U 10 9 8 7 | A K O U 10 8 |
The dealer shuffles the pack and rearhand cuts. Rearhand may keep (schleck, literally "lap up") the bottom card of the top stack, but will then only be dealt four cards. Otherwise players are dealt five cards as one packet of three and one packet of two. The next card is flipped to determine the trump suit and the remainder placed face down next to it as the talon. [9]
Each player, in clockwise order beginning with forehand, may now exchange cards from the hand for cards in the talon. In addition, the dealer may exchange with the trump upcard. A maximum of five cards may be exchanged in total. In other words, if forehand exchanges three, the next player may only exchange two. If the next one does so, no more exchanging may take place. If rearhand has schleckt when cutting the pack, the player may not exchange. [9]
Players now review their cards and, in turn, opt whether to "play" or "pass". A player who has exchanged must play. The reason a player may want to pass (= fold – and therefore not participate in the current deal – is that taking no tricks is penalised by having to complete an additional cross (i.e. by taking an extra five tricks) in order to win the game. [9]
Forehand leads to the first trick or, if forehand has folded, players play in order of positional seniority, beginning with forehand. Players must follow suit ( Farbzwang ), must play a trump if unable to follow suit ( Trumpfzwang ) and, in doing either, must head the trick if possible ( Stechzwang ). A player who cannot follow suit or trump may throw in any card. [9]
Before the game, two crosses (X X) are drawn for each player. For every trick won, a bar is drawn at the end of one of the arms of the crosses; for the fifth trick a bar is drawn horizontally across the middle of the cross (see diagram right). The first player to complete 2 crosses is the winner. A player who takes no tricks gets an extra cross to complete. [12]
The village of Zaisertshofen in the Upper Swabian county of Unterallgäu hosts biannual 'world championships' in a variant of Ramsen called Ramsch (not to be confused with the games of Ramsch or Ramscheln). The key differences are: [13]
The four permanent trumps are not individually named, but are collectively called Criticals (Kritischer) or Greeks (Griechen).
Bidding takes place before exchanging.
Kritzen or Kritzeln appears in older literature as the name of a card game. Staub & Tobler (1895) state that it is a "card game with 5 cards (apiece), similar to Ramsen." [14] Stalder says it is "a game with cards in which you chalk a number of lines on the table and erase as many lines as you win tricks." [15] See also Chratze and Kratzen.
Rams is a European trick-taking card game related to Nap and Loo, and may be played by any number of persons not exceeding nine, although five or seven make a good game. In Belgium and France, the game of Rams is also spelt Rammes or Rems, in Germany, Rams, Rammes, Ramsch, Ramschen, Ramscheln or Ramsen, in Austria, Ramsen and Ramschen, and, in America, Rounce. The basic idea is fairly constant, but scoring systems vary. It was a widespread European gambling and drinking game that is still popular today. During the 19th century, it was introduced as Rounce in America and played with a 52-card deck without any difference between simples and doubles and with no General Rounce announcement. In the modern German variety of the game, Ramscheln, the 7♦ is the second best trump ranking next below the ace.
Ramsch, formerly also called Mike in East Germany, is a card game based on the contract of the same name in the popular German card games, Skat and Schafkopf. However, thanks to its interesting mode of play it has since developed into an independent game in its own right which is only loosely based on Skat or Schafkopf. It should not be confused with the games of the Rams family – Ramsen and Ramscheln – that also go by the name Ramsch.
Gaigel is a card game from the Württemberg region of Germany and is traditionally played with Württemberg suited cards. It is a Swabian variant of Sechsundsechzig and may be played with 2, 3, 4 or 6 players. However, a significant difference from Sechsundsechzig and other related games like Bauernschnapsen is the use of a double card deck. The four-player game is usually called Kreuzgaigel. The game emerged in the early 19th century.
Watten, regionally also called Waddn, Watteln or Wattlung, is a card game that is mainly played in Bavaria, Austria, Switzerland and South Tyrol, including Ladinia. There are several main variants: Bavarian, Bohemian, South Tyrolean (Stichwatten), (Austrian) Tyrolean, Kritisch and Blind Watten. It is usually a 4-player game, which is "by far the most interesting", but it may also be played by 2 or 3 players. According to Parlett, Watten is "hard to describe [but] fun to play and easy to learn."
Bavarian Tarock or, often, just Tarock, is a card game that was once popular in Bavaria and also played in parts of Austria as well as Berlin. The name is a clue to its origin in the historical German game of [Gross-]Tarock, a game using traditional Tarot cards. At some point in the mid- to late-18th century, attempts were made to emulate Taroc using a standard 36-card German-suited pack, resulting in the formerly popular, south German game of German Tarok. During the last century, the variant played with a pot (Haferl) and often known as Bavarian Tarock or Haferltarock, evolved into "quite a fine game" that, however, has less in common with its Tarock progenitor. German Tarok also generated the very similar game of Tapp, played in Württemberg, and both are related to Bauerntarock, Dobbm and the American games of frog and six-bid solo.
Tapp is a trick-taking, card game for 3 or 4 players using 36 French-suited cards that is played in the south German region of Swabia, especially in the former Kingdom of Württemberg. It is the French-suited offshoot of German Tarok; its German-suited form being called Württemberg Tarock in that region. Tapp is one of a family of similar games that include Bavarian Tarock, the Austrian games of Bauerntarock and Dobbm, and the American games of frog and six-bid solo. Although probably first played in the early nineteenth century, the game of Tapp is still a local pastime in its native Württemberg, albeit in a greatly elaborated form.
Bohemian Watten, sometimes called Bohemian Ramsen, is a trick-taking card game for two to four players. In fact, Bohemian Watten bears more resemblance to Zwanzig ab, Ramsen and Schnalzen than Watten itself.
Zwicken is an old Austrian and German card game for 4 to 6 players, which is usually played for small stakes and makes a good party game. It is one of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. Despite a lack of sources, it was "one of the most popular card games played from the 18th to the 20th century in those regions of what is today Austria."
Grasobern, Grasoberl, Grasoberln, Graseberla, Grünobern, Lauboberl or Laubobern is a card game that was once commonly played in Old Bavaria, especially in the old counties of Bad Aibling and Rosenheim, and is still popular in eastern Bavaria, especially in Upper Palatinate. The game has relatively simple rules and thus a rather relaxing and leisurely character without the mental demands of Schafkopf or psychological stress of Watten, two other traditional Bavarian card games. The name is taken from the game's penalty card, the Ober of Leaves. The suit of Leaves is known in German variously as Laub, Gras ("grass") or Grün ("green").
Wallachen is an Old Bavarian card game, which used to be very popular in eastern Bavaria. Although, by 2012, it had become a rarer sight at pub tables, there have been more recent moves to revive it. Wallachen is a relatively simple three-hander that is easy to learn. As a result, like Grasobern, it has a relatively relaxed character without the mental demands of Schafkopf or the psychological stress of Watten. It is a member of the Préférence family of card games.
Herzla or Herzl'n is a Bavarian, reverse trick-taking, card game for 4 players in which the aim is to avoid taking any Hearts. There is a simpler variant for children and adults that may be played by 3-8 players.
Lampeln or Lampln is an old Bavarian and Austrian plain-trick card game that is still played in a few places today. It is one of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks.
Matzlfangen is a traditional point-trick, card game for 4 players that originated in the Bavarian province of Upper Palatinate over 200 years ago and spread to Austria. It is still played in a few places today. The game is named after the ten or Matzl, which plays a key role.
Mistigri, historically Pamphile, is an old, French, trick-taking card game for three or four players that has elements reminiscent of poker. It is a member of the Rams family of games and, although it is a gambling game, often played for small stakes, it is also suitable as a party game or as a family game with children from the age of 12 upwards.
Schnalzen is an Austrian card game for 4 players and a member of the Rams group of games in which the key feature is that players may choose to drop out of the game if they believe their hand is not strong enough to take a minimum number of tricks. It is, broadly speaking, Ramsen with the Weli as the second-highest trump. Players are dealt 5 cards and may not exchange. The Weli is the second-highest trump and game is 20 points.
Mulatschak or Fuchzenawa is an Austrian card game for two to five players that comes from the Salzburg area and is considered the quintessential game of the region. Although Mulatschak has been called the national card game of Salzburg, its rules were almost certainly unpublished before 2004. Mulatschak is a member of the Rams family in which the key feature is that players may choose to drop out of the game if they believe their hand is not strong enough to take a minimum number of tricks. There is a variant known as Murln or Murlen, which is played in Vienna and the Styria.
Kratzen is an Austrian card game for three to six players that is played for small stakes usually using a 33-card William Tell pack. It is a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. The game is related to the Swiss Jass form, Chratze and has been described as "fun" to play.
Letzter is a card game for 3 or 4 players in which the aim is not to win the last trick. It originated in Germany and the names mean "the last one". It should not be confused with Letzter Stich which is a much simpler, positive game in which the aim is to win the last trick.
Bester Bube, also Fiefkort mit 'n besten Buren, is an historical German card game for 3–6 players played with a Piquet pack. It is one of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. It may be an ancestor of Five-Card Loo.
Ramscheln, also called Ramsch, is a German card game for three to five players, which is usually played for small stakes. It is a variant of Mönch and a member of the Rams group of card games characterised by allowing players to drop out of the current game if they think they will be unable to win any tricks or a minimum number of tricks. It should not be confused with Ramsch, an unofficial contract in Skat, played when everyone passes, in which the aim is not to score the most card points.