Alternative names | China Hand, Ten-Two Slide, Karma, Palace, Shed |
---|---|
Type | Shedding-type |
Players | 2–5 (3-5 best) [1] |
Skills | Memory, quickness |
Cards | 52 or more |
Deck | French |
Rank (high→low) | Highly variable |
Play | Variable |
Playing time | 5 mins.+ |
Chance | High |
Related games | |
Vändtia |
Shithead (also called China Hand, Ten-Two Slide, Karma, Palace or Shed [1] [2] ) is a card game, the object of which is to lose all of one's playing cards. [1] There are many regional variations to the game's original rules.
The game became popular among backpackers in the late 20th century. [1] [2]
A standard 52-card pack with French suit symbols is used. All other cards rank in their natural order. Aces are high, and suits are disregarded.
From a shuffled deck of cards, the dealer gives each player nine cards: three downcards in a row, three upcards on top of the downcards, and three hand cards. [1] The upcards can only be played once the hand cards have been exhausted, and the downcards can only be played once the upcards have been played
After the deal and before play begins, players may switch their hand cards with those face up on the table in order to produce a strong set of upcards (ideally high cards, 2s or 10s) for later in the game.
Eldest hand is the first player dealt a 3 as an upcard. If no player has 3 face up, then the first player to declare a 3 in hand starts. If no-one has a 3, then the game is started by the person dealt a 4, etc. Eldest leads off by playing a card or set of cards face up in the middle of the table to start a common wastepile. In turn and in clockwise order, players play a card or set that is equal to or higher in rank than the top card of the wastepile. If unable or unwilling to do so, they must pick up the wastepile and add it to their hand cards. [1] [2]
Each player must have at least three cards in hand at all times; a player who has fewer than three after playing to the wastepile draws cards from the stock, if possible, to make the hand up to three again.
Deuces (2s), tens and four-of-a-kind quartets have special roles: [1] [2]
A player who has no more cards in hand when the stock is empty must play from their upcards. If unable or unwilling to play an upcard, the player must pick up the wastepile. Once all of the upcards have been played, a player must then play downcards. These are played unseen one at a time and if the chosen card is lower than the previous card played, the wastepile must be picked up and, on subsequent turns, the player must play their hand cards before playing any more downcards. [a]
A player who has no cards left drops out. The last player left with cards is the loser and deals in the next game, but players may agree other forfeits, such as getting the next round of drinks. [1]
The following variations are recorded:
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Omaha hold 'em is a community card poker game similar to Texas hold 'em, where each player is dealt four cards and must make their best hand using exactly two of them, plus exactly three of the five community cards. The exact origin of the game is unknown, but casino executive Robert Turner first brought Omaha into a casino setting when he introduced the game to Bill Boyd, who offered it as a game at the Las Vegas Golden Nugget Casino. Omaha uses a 52-card French deck. Omaha hold 'em 8-or-better is the "O" game featured in H.O.R.S.E.
Gin Rummy, or simply Gin, is a two-player card game variant of Rummy. It has enjoyed widespread popularity as both a social and a gambling game, especially during the mid twentieth century, and remains today one of the most widely played two-player card games.
Five-card stud is the earliest form of the card game stud poker, originating during the American Civil War, but is less commonly played today than many other more popular poker games. It is still a popular game in parts of the world, especially in Finland where a specific variant of five-card stud called Sökö is played. The word sökö is also used for checking in Finland.
Seven-card stud, also known as Seven-Toed Pete or Down-The-River, is a variant of stud poker. Before the 2000s surge of popularity of Texas hold 'em, seven-card stud was one of the most widely played poker variants in home games across the United States and in casinos in the eastern part of the country. Although seven-card stud is not as common in casinos today, it is still played online. The game is commonly played with two to eight players; however, eight may require special rules for the last cards dealt if no players fold. Playing with nine players is possible.
Skat, historically Scat, is a three-player trick-taking card game of the ace–ten family, devised around 1810 in Altenburg in the Duchy of Saxe-Gotha-Altenburg. It is the national game of Germany and, along with Doppelkopf, it is the most popular card game in Germany and Silesia and one of the most popular in the rest of Poland. A variant of 19th-century Skat was once popular in the US. John McLeod considers it one of the best and most interesting card games for three players, and Kelbet described it as "the king of German card games." The German Skat Association assess that it is played by around 25 million Germans – more than play football.
Robbers' rummy is a card game for two or more players. It is a variant of German Rummy dating to the early 20th century. Being derived from normal rummy, it emphasises arrangement of cards based on card matching rules, while abandoning the notions of card discards and scoring entirely.
High card by suit and low card by suit refer to assigning relative values to playing cards of equal rank based on their suit. When suit ranking is applied, the most common conventions from lowest to highest are:
Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets or runs and either be first to go out or to amass more points than the opposition.
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Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, Ireland and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play their final card, and ergo have no cards left, wins the game. Switch is very similar to the games Crazy Eights, UNO, Flaps, Mau Mau or Whot! belonging to the Shedding family of card games.
Draw poker is any poker variant in which each player is dealt a complete hand before the first betting round, and then develops the hand for later rounds by replacing, or "drawing", cards.
German Rummy or Rommé is the most popular form of the worldwide game, Rummy, played in Austria and Germany. It is a game for 2 to 6 players and is played with two packs of French playing cards, each comprising 52 cards and 3 jokers. There are no partnerships. In Germany, the Germany Rummy Association is the umbrella organisation for local rummy clubs and organises national competitions. The game is often just known as Rommé in Germany and Rummy in Austria.
Maw, formerly also mawe, was a Scottish card game for two players, popularised by James I, which is ancestral to the Irish national game of Twenty-five as well as the Canadian game of Forty-fives. Maw appears to be the same as five cards, a game described by Charles Cotton in the 17th century. The game disappeared from the literature after the period of the English Commonwealth, only to emerge in Ireland in the 19th century in new forms for two or more players and known as five and ten, spoil five and forty-five. These new variants are still played today, the latter has evolved into the Canadian game of forty-fives.
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Brede Mette' or Bræ'e Mæt, is a Danish card game, originating in Funen for 2 or more players. It is reminiscent of the North Jutland game of Rakker. It has been played in Denmark since at least 1950.
(Karma, Palace, Shed, many other names)