Smart Bitrate Control, commonly referred to as SBC, was a technique for achieving greatly improved video compression efficiency using the DivX 3.11 Alpha video codec or Microsoft's proprietary MPEG4v2 video codec and the Nandub video encoder. SBC relied on two main technologies to achieve this improved efficiency: Multipass encoding and Variable Keyframe Intervals (VKI). SBC ceased to be commonly used after XviD and DivX development progressed to a point where they incorporated the same features that SBC pioneered[ citation needed ] and could offer even more efficient video compression without the need for a specialized application. Files created by SBC are compatible with DivX 3.11 Alpha and can be decoded by most codecs that support ISO MPEG4 video.[ citation needed ]
The DivX 3.11 Alpha codec allowed a user to control three aspects of the encoding process: the average bitrate, keyframe interval, and whether the codec preserved smoother motion or more detailed images. DivX attempted to encode an entire movie at an average bitrate the user specified, varying the quality of the video in order to achieve the target bitrate. This meant that a simple section of video, such as a still image, would look very good, but complex video, such as an action scene, would look very bad. DivX's keyframe placement was also very simplistic, it would place keyframes only on the interval that the user selected, every 300 frames (10 seconds at 30 frame/s) by default.
Nandub's multipass encoding encoded the video twice; in the first pass it would analyze the video (and write information to a log file), in the second it would actually produce the output file. Instead of varying the image quality to achieve an average bitrate, this allowed SBC to vary the bitrate to achieve an average quality, using higher bitrate for more complex scenes and lower bitrate for simpler scenes. VKI would place keyframes only where needed, such as at scene changes, rather than at a fixed interval. This significantly improved both the compression efficiency and visual quality of the resulting video. A VKI patch (called the DivX Scene Detect Patch) was also available for DivX to allow for VKI functionality without using Nandub, but it offered inferior performance compared to the VKI algorithms included in Nandub.
Nandub was a modification of the open source VirtualDub video encoder performed by Nando that incorporated SBC features.
A codec is a device or computer program that encodes or decodes a data stream or signal. Codec is a portmanteau of coder/decoder.
In animation and filmmaking, a key frame is a drawing or shot that defines the starting and ending points of a smooth transition. These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline. A sequence of key frames defines which movement the viewer will see, whereas the position of the key frames on the film, video, or animation defines the timing of the movement. Because only two or three key frames over the span of a second do not create the illusion of movement, the remaining frames are filled with "inbetweens".
In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data size for storing, handling, and transmitting content. The different versions of the photo of the cat on this page show how higher degrees of approximation create coarser images as more details are removed. This is opposed to lossless data compression which does not degrade the data. The amount of data reduction possible using lossy compression is much higher than using lossless techniques.
A video codec is software or hardware that compresses and decompresses digital video. In the context of video compression, codec is a portmanteau of encoder and decoder, while a device that only compresses is typically called an encoder, and one that only decompresses is a decoder.
Variable bitrate (VBR) is a term used in telecommunications and computing that relates to the bitrate used in sound or video encoding. As opposed to constant bitrate (CBR), VBR files vary the amount of output data per time segment. VBR allows a higher bitrate to be allocated to the more complex segments of media files while less space is allocated to less complex segments. The average of these rates can be calculated to produce an average bitrate for the file.
Theora is a free lossy video compression format. It was developed by the Xiph.Org Foundation and distributed without licensing fees alongside their other free and open media projects, including the Vorbis audio format and the Ogg container.
Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft. It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as WMV, was originally designed for Internet streaming applications, as a competitor to RealVideo. The other compression technologies, WMV Screen and WMV Image, cater for specialized content. After standardization by the Society of Motion Picture and Television Engineers (SMPTE), WMV version 9 was adapted for physical-delivery formats such as HD DVD and Blu-ray Disc and became known as VC-1. Microsoft also developed a digital container format called Advanced Systems Format to store video encoded by Windows Media Video.
In telecommunications and computing, bit rate is the number of bits that are conveyed or processed per unit of time.
Nero Digital is a brand name applied to a suite of MPEG-4-compatible video and audio compression codecs developed by Nero AG of Germany and Ateme of France. The audio codecs are integrated into the Nero Digital Audio+ audio encoding tool for Microsoft Windows, and the audio & video codecs are integrated into Nero's Recode DVD ripping software.
Transcoding is the direct digital-to-digital conversion of one encoding to another, such as for video data files, audio files, or character encoding. This is usually done in cases where a target device does not support the format or has limited storage capacity that mandates a reduced file size, or to convert incompatible or obsolete data to a better-supported or modern format.
Generation loss is the loss of quality between subsequent copies or transcodes of data. Anything that reduces the quality of the representation when copying, and would cause further reduction in quality on making a copy of the copy, can be considered a form of generation loss. File size increases are a common result of generation loss, as the introduction of artifacts may actually increase the entropy of the data through each generation.
In telecommunications, average bitrate (ABR) refers to the average amount of data transferred per unit of time, usually measured per second, commonly for digital music or video. An MP3 file, for example, that has an average bit rate of 128 kbit/s transfers, on average, 128,000 bits every second. It can have higher bitrate and lower bitrate parts, and the average bitrate for a certain timeframe is obtained by dividing the number of bits used during the timeframe by the number of seconds in the timeframe. Bitrate is not reliable as a standalone measure of audio or video quality, since more efficient compression methods use lower bitrates to encode material at a similar quality.
Global motion compensation(GMC) is a motion compensation technique used in video compression to reduce the bitrate required to encode video. It is most commonly used in MPEG-4 ASP, such as with the DivX and Xvid codecs.
Flash Video is a container file format used to deliver digital video content over the Internet using Adobe Flash Player version 6 and newer. Flash Video content may also be embedded within SWF files. There are two different Flash Video file formats: FLV and F4V. The audio and video data within FLV files are encoded in the same way as SWF files. The F4V file format is based on the ISO base media file format, starting with Flash Player 9 update 3. Both formats are supported in Adobe Flash Player and developed by Adobe Systems. FLV was originally developed by Macromedia. In the early 2000s, Flash Video was the de facto standard for web-based streaming video. Users include Hulu, VEVO, Yahoo! Video, metacafe, Reuters.com, and many other news providers.
Α video codec is software or a device that provides encoding and decoding for digital video, and which may or may not include the use of video compression and/or decompression. Most codecs are typically implementations of video coding formats.
Pirated movie release types are the different types of pirated movies and television series that are shared on the Internet. The quality and popularity of pirated movie release types vary widely, due to the different sources and methods used for acquiring the video content, the development and adoption of encoding formats, and differing preferences on the part of suppliers and end users as to quality and size-efficiency.
In signal processing, sub-band coding (SBC) is any form of transform coding that breaks a signal into a number of different frequency bands, typically by using a fast Fourier transform, and encodes each one independently. This decomposition is often the first step in data compression for audio and video signals.
VP9 is an open and royalty-free video coding format developed by Google.
Apple ProRes is a high quality, "visually lossless" lossy video compression format developed by Apple Inc. for use in post-production that supports video resolution up to 8K. It is the successor of the Apple Intermediate Codec and was introduced in 2007 with Final Cut Studio 2. Much like the H.26x and MPEG standards, the ProRes family of codecs use compression algorithms based on the discrete cosine transform (DCT). ProRes is widely used as a final format delivery method for HD broadcast files in commercials, features, Blu-ray and streaming.