Donkey Kong is a video game franchise created by Shigeru Miyamoto and published by Nintendo. Games in the franchise have been developed by a variety of developers including Nintendo, Rare, Paon and Retro Studios. While the first games were arcade releases, most Donkey Kong games have been released for Nintendo consoles and handhelds since the third generation.
It debuted in 1981 with the arcade game Donkey Kong , which was a sales success that brought Nintendo into the North American market, [1] with the original arcade games being ported into versions on third-party home consoles and developed by several companies. [2] The Donkey Kong franchise has sold a total of 82 million copies as of 2022. [3]
Most of the games in the franchise are platform games, although the series also includes spin-offs other genres such as racing and rhythm games. The franchise is centered on the anthropomorphic gorilla Donkey Kong and his clan of other apes and monkeys. Many of the Donkey Kong games use supporting characters throughout gameplay, allowing the player to control different members of the family. [1] The success of the series is commonly attributed to its technical innovation and entertaining platforming sequences. [1]
Title | Details |
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Original release date(s): [4] | Release years by system: 1981 – Arcade, Atari 2600 [4] [5] 1982 – Intellivision, ColecoVision, Tabletop miniarcade [1] [6] [7] [8] |
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Original release date(s): [1] [22] | Release years by system: 1982 – Arcade [1] [22] 1983 – Famicom, Intellivision, Atari 2600, ColecoVision, Tabletop miniarcade [8] [23] [24] [25] |
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Original release date(s): [1]
| Release years by system: 1983 – Arcade [1] 1984 – Famicom [1] |
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Donkey Kong: Jungle Fever Original release date(s): [36]
| Release years by system: 2005 – Arcade [36] |
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Donkey Kong: Banana Kingdom Original release date(s):
| Release years by system: 2006 – Arcade |
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Title | Details |
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Original release date(s): [37] | Release years by system: 1983 – Nintendo Entertainment System [37] 2001 – GameCube (within Animal Crossing ) |
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Original release date(s): [39] | Release years by system: 1994 – Super Nintendo Entertainment System [39] 2000 – Game Boy Color [40] |
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Original release date(s): [43] | Release years by system: 1995 – Super Nintendo Entertainment System [43] 2004 – Game Boy Advance [44] |
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Original release date(s): [46] | Release years by system: 1996 – Super Nintendo Entertainment System [46] 2005 – Game Boy Advance [47] |
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Original release date(s): [49] | Release years by system: 1997 – Nintendo 64 [49] 2007 – Nintendo DS [50] |
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Original release date(s): [51] | Release years by system: 1999 – Nintendo 64 [51] |
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Original release date(s): [53] | Release years by system: 2003 – GameCube [53] |
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Original release date(s): [55] | Release years by system: 2004 – GameCube [53] |
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Original release date(s): [57] | Release years by system: 2004 – GameCube [57] |
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Original release date(s): [60]
| Release years by system: 2005 – GameCube [60] |
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Original release date(s): [62] | Release years by system: 2007 – Wii [62] |
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Original release date(s): [64] | Release years by system: 2010 – Wii [64] 2013 – Nintendo 3DS [64] |
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Original release date(s): | Release years by system: 2014 – Wii U 2018 – Nintendo Switch |
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Title | Details |
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Original release date(s): [66]
| Release years by system: 1982 – Game & Watch [67] 1998 – Game Boy Color [68] |
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Original release date(s): [66]
| Release years by system: 1982 – Game & Watch [67] 1998 – Game Boy Color [68] |
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Original release date(s):
| Release years by system: 1982 – Game & Watch [67] |
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Original release date(s): [70]
| Release years by system: 1984 – Game & Watch |
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Original release date(s):
| Release years by system: 1984 – Game & Watch [67] 2002 – Game Boy Advance [72] |
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Original release date(s): [70]
| Release years by system: 1984 – Game & Watch |
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Original release date(s): [74] | Release years by system: 1994 – Game Boy [74] 2011 – Nintendo 3DS [75] |
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Original release date(s): [76]
| Release years by system: 1994 – Nelsonic Game Watch [76] |
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Original release date(s): [77] | Release years by system: 1995 – Game Boy [77] |
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Original release date(s): [78] | Release years by system: 1996 – Game Boy [78] |
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Original release date(s): [79] | Release years by system: 1997 – Game Boy [79] |
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Original release date(s): [80] | Release years by system: 2005 – Game Boy Advance [80] |
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Original release date(s): [82] | Release years by system: 2007 – Nintendo DS [82] |
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Title | Details |
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Original release date(s): [84] | Release years by system: 2004 – Game Boy Advance [84] |
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Original release date(s): [86] | Release years by system: 2006 – Nintendo DS [86] |
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Original release date(s): [88] | Release years by system: 2009 – DSiWare [88] |
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Original release date(s): [90] | Release years by system: 2010 – Nintendo DS [90] |
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Original release date(s): | Release years by system: 2013 – Nintendo 3DS eShop |
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Original release date(s): [91] | Release years by system: 2015 – Nintendo 3DS eShop [91] and Wii U eShop [92] |
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Original release date(s): | Release years by system: 2016 – Nintendo 3DS eShop and Wii U eShop |
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Title | Details |
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Untitled game Cancellation date: 1984 | Proposed system release: Arcade |
Notes: Sega obtained the license to develop a Donkey Kong game, but it was canceled after Sega's David Rosen and Hayao Nakayama arranged a management buyout from Gulf and Western Industries in 1984. [93] [94] The game featured a playable Donkey Kong as a parking attendant who had to avoid and guide parking cars. [93] | |
Return of Donkey Kong Cancellation date: c. 1987 | Proposed system release: Nintendo Entertainment System |
Notes: Return of Donkey Kong was advertised in the 1987 Official Nintendo Player's Guide , but was never released, [95] and the advertisement remains the only evidence of its existence. [96] It mentioned that Donkey Kong would have been the playable character. [95] | |
Untitled game Cancellation date: 1993 | Proposed system release: CD-i |
Notes: A CD-i Donkey Kong game was developed by Riedel Software Productions between 1992 and 1993. [96] It was part of a deal that granted Philips the license to use Nintendo characters in CD-i games, which resulted in Hotel Mario (1993) and three The Legend of Zelda games (1993–1994). The Donkey Kong game was canceled. [96] | |
Donkey Kong Coconut Crackers Cancellation date: Released as It's Mr. Pants in 2004 | Proposed system release: Game Boy Advance |
Notes: Donkey Kong Coconut Crackers was a Rare-developed puzzle video game that featured the ability to switch between top-down 2D graphics and a 3D isometric layout. [97] It was scheduled to be released on December 7, 2001, [98] but after the Microsoft acquisition, Rare reworked Coconut Crackers to remove Donkey Kong elements and released it as It's Mr. Pants in 2004. [97] | |
Diddy Kong Pilot Cancellation date: Released as Banjo-Pilot in 2005 | Proposed system release: Game Boy Advance |
Notes: Diddy Kong Pilot was a Rare-developed kart racing game that was intended as a handheld sequel to Diddy Kong Racing. [99] It was scheduled to be released on March 4, 2002, [100] but remained unreleased when Microsoft acquired Rare in September 2002. [101] Diddy Kong Pilot was reworked to remove Donkey Kong elements after the acquisition and released as Banjo-Pilot in 2005. [99] | |
Donkey Kong Racing Cancellation date: [102] August 2002 [103] | Proposed system release: GameCube [102] |
Notes: Donkey Kong Racing was developed by Rare as a console sequel to Diddy Kong Racing. [102] It was a racing game in which players rode on animals rather than vehicles. [104] Following the Microsoft acquisition, Rare attempted to rework Donkey Kong Racing as a Sabreman game for the Xbox and Xbox 360 before canceling it entirely. [104] [105] | |
Freedom Cancellation date: 2016 | Proposed system release: Nintendo Switch |
Notes: A Donkey Kong game, codenamed Freedom, was co-developed by Nintendo and Vicarious Visions for six months. It was a 3D platformer that emphasized traversal, with grinding on vines as a core mechanic. The game was canceled in 2016 after Activision Blizzard, Vicarious Visions' parent company, redirected its developers' focus to the Call of Duty franchise. [106] |
Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario,The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.
Mario Bros. is a 1983 platform game developed and published by Nintendo for arcades. It was designed by Shigeru Miyamoto and Gunpei Yokoi, Nintendo's chief engineer. Italian twin brother plumbers Mario and Luigi exterminate creatures, like turtles (Shellcreepers) and crabs emerging from the sewers by knocking them upside-down and kicking them away. The Famicom/Nintendo Entertainment System version is the first game to be developed by Intelligent Systems. It is part of the Mario franchise, but originally began as a spin-off from the Donkey Kong series.
Super Mario World 2: Yoshi's Island is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items with Mario's help.
Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings. The player traverses 40 side-scrolling levels as they jump between platforms and avoid obstacles. They collect items, ride minecarts and animals, defeat enemies and bosses, and find secret bonus stages. In multiplayer modes, two players work cooperatively or race.
Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the only Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. Rool who seeks to destroy DK Isles. The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles. In multiplayer modes, up to four players can compete in deathmatch and last man standing games.
Retro Studios, Inc. is an American video game developer and subsidiary of Nintendo based in Austin, Texas. The studio is best known for its work on the Metroid Prime and Donkey Kong series and has contributed to several other Nintendo-developed projects, such as Mario Kart 7.
Donkey Konga is a series of rhythm video games developed by Namco and published by Nintendo for the GameCube. A spin-off of the Donkey Kong series, they are played with a special controller called the DK Bongos that resemble two small bongo drums, but can optionally be played with the standard GameCube controllers.
Mario vs. Donkey Kong is a 2004 puzzle-platform game developed by Nintendo Software Technology and published by Nintendo for the Game Boy Advance. The game is the spiritual successor to Donkey Kong, which was released in 1994 for the Game Boy.
Donkey Kong Jungle Beat is a 2004 platform and score-attack game developed and published by Nintendo for the GameCube. It follows the gorilla Donkey Kong as he sets out to defeat a series of evil kings to conquer the jungle. Jungle Beat is designed for use with the DK Bongos, a bongo drum-style GameCube controller created for the Donkey Konga (2003) rhythm game. The player controls Donkey Kong through various side-scrolling levels as he collects bananas, swings on vines, chains combos, rides animals, and defeats enemies and bosses.
Donkey Kong Jr. Math is an edutainment platform video game developed and published by Nintendo for the Nintendo Entertainment System. It is a spin-off of the 1982 arcade game Donkey Kong Jr. In the game, players control Donkey Kong Jr. as he solves math problems set up by his father Donkey Kong. It was released in Japan in 1983 for the Family Computer, and in North America and the PAL region in 1986.
Game & Watchgames have had many different re-releases.
Donkey Kong Barrel Blast is a 2007 racing game developed by Paon and published by Nintendo for the Wii. The game was shown at the E3 convention in May 2006 for the GameCube under the title of DK: Bongo Blast, but this version was ultimately cancelled in favor of a Wii release. It was released for the Wii in Japan and the United States in 2007, and in PAL regions in 2008 with the title Donkey Kong Jet Race.
Donkey Kong is a video game and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong, a large, powerful gorilla, and other members of the Kong family of apes. Donkey Kong games include the original arcade game trilogy by Nintendo R&D1; the Donkey Kong Country series by Rare and Retro Studios; and the Mario vs. Donkey Kong series by Nintendo Software Technology. Various studios have developed spin-offs in genres such as edutainment, puzzle, racing, and rhythm. The franchise also incorporates animation, printed media, theme parks, and merchandise.
Mario is a multimedia franchise created by game designer Shigeru Miyamoto for the Japanese video game company Nintendo, which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park attractions. The series' first installment was 1983's Mario Bros. even though Mario made his first appearance in 1981's arcade game Donkey Kong and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a wide variety of developers. Mario games have been released almost exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.
Donkey Kong Country Returns is a 2010 platform game developed by Retro Studios and published by Nintendo for the Wii console. The game was released first in North America in November 2010, and in PAL regions and Japan the following month. The game's story focuses on an evil group of Tiki-like creatures known as the Tiki Tak Tribe that are unleashed on Donkey Kong Island and hypnotize the island's animals into stealing Donkey Kong and Diddy Kong's banana hoard, prompting the two to traverse the island to reclaim it.
Donkey Kong Country: Tropical Freeze is a 2014 platform game developed by Retro Studios and published by Nintendo for the Wii U console. The fifth installment in the Donkey Kong Country series, Tropical Freeze is a direct sequel to the 2010 Wii game Donkey Kong Country Returns and was released in February 2014. An enhanced port for the Nintendo Switch was released in May 2018.
Mario vs. Donkey Kong: Tipping Stars is a 2015 puzzle-platform game developed by Nintendo Software Technology and published by Nintendo for the Nintendo 3DS and Wii U. It is the sixth game in the Mario vs. Donkey Kong series and the 200th video game featuring Mario. The game was released worldwide in March 2015 on the Nintendo eShop for all regions, and received a physical release in Japan. This is the first Nintendo-published title to support a cross-purchase concept; if players buy one version, they receive a free download code for the other version. The 3DS version is also the first Nintendo 3DS title to support Miiverse stamps.