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The rational unified process (RUP) is an iterative software development process framework created by the Rational Software Corporation, a division of IBM since 2003. [1] RUP is not a single concrete prescriptive process, but rather an adaptable process framework, intended to be tailored by the development organizations and software project teams that will select the elements of the process that are appropriate for their needs. RUP is a specific implementation of the Unified Process.
Rational Software originally developed the rational unified process as a software process product. The product includes a hyperlinked knowledge-base with sample artifacts and detailed descriptions for many different types of activities. RUP is included in the IBM Rational Method Composer (RMC) product which allows customization of the process.
Philippe Kruchten, an experienced Rational technical representative was tasked with heading up the original RUP team.
These initial versions combined the Rational Software organisation's extensive field experience building object-oriented systems (referred to by Rational field staff as the Rational Approach) with Objectory's guidance on practices such as use cases, and incorporated extensive content from Jim Rumbaugh's Object Modeling Technology (OMT) approach to modeling, Grady Booch's Booch method, and the newly released UML 0.8. [2] [3]
To help make this growing knowledge base more accessible, Philippe Kruchten was tasked with the assembly of an explicit process framework for modern software engineering. This effort employed the HTML-based process delivery mechanism developed by Objectory. The resulting "Rational Unified Process" (RUP) completed a strategic tripod for Rational:
This guidance was augmented in subsequent versions with knowledge based on the experience of companies that Rational had acquired.
In 1997, a requirements and test discipline were added to the approach, much of the additional material sourced from the Requirements College method developed by Dean Leffingwell et al. at Requisite, Inc., and the SQA Process method developed at SQA Inc., both companies having been acquired by Rational Software.
In 1998 Rational Software added two new disciplines:
These additions lead to an overarching set of principles that were defined by Rational and articulated within RUP as the six best practices for modern software engineering:
These best practices were tightly aligned with Rational's product line, and both drove the ongoing development of Rational's products, as well as being used by Rational's field teams to help customers improve the quality and predictability of their software development efforts.
Additional techniques including performance testing, UI Design, data engineering were included, and an update to reflect changes in UML 1.1.
In 1999, a project management discipline was introduced, as well as techniques to support real-time software development and updates to reflect UML 1.3. Besides, the first book to describe the process, The Unified Software Development Process ( ISBN 0-201-57169-2) by Ivar Jacobson, Grady Booch and James Rumbaugh., was published in the same year.
Between 2000 and 2003, a number of changes introduced guidance from ongoing Rational field experience with iterative development, in addition to tool support for enacting RUP instances and for customization of the RUP framework. These changes included:
IBM acquired Rational Software in February 2003.
In 2006, IBM created a subset of RUP tailored for the delivery of Agile projects - released as an OpenSource method called OpenUP through the Eclipse web-site. [5]
RUP is based on a set of building blocks and content elements, describing what is to be produced, the necessary skills required and the step-by-step explanation describing how specific development goals are to be achieved. The main building blocks, or content elements, are the following:
Within each iteration, the tasks are categorized into nine disciplines:
The RUP has determined a project life-cycle consisting of four phases. These phases allow the process to be presented at a high level in a similar way to how a 'waterfall'-styled project might be presented, although in essence the key to the process lies in the iterations of development that lie within all of the phases. Also, each phase has one key objective and milestone at the end that denotes the objective being accomplished. The visualization of RUP phases and disciplines over time is referred to as the RUP hump chart.
The primary objective is to scope the system adequately as a basis for validating initial costing and budgets. In this phase the business case which includes business context, success factors (expected revenue, market recognition, etc.), and financial forecast is established. To complement the business case, a basic use case model, project plan, initial risk assessment and project description (the core project requirements, constraints and key features) are generated. After these are completed, the project is checked against the following criteria:
If the project does not pass this milestone, called the life cycle objective milestone, it either can be cancelled or repeated after being redesigned to better meet the criteria.
The primary objective is to mitigate the key risk items identified by analysis up to the end of this phase. The elaboration phase is where the project starts to take shape. In this phase the problem domain analysis is made and the architecture of the project gets its basic form.
The outcome of the elaboration phase is:
This phase must pass the lifecycle architecture milestone criteria answering the following questions:
If the project cannot pass this milestone, there is still time for it to be canceled or redesigned. However, after leaving this phase, the project transitions into a high-risk operation where changes are much more difficult and detrimental when made.
The key domain analysis for the elaboration is the system architecture.
The primary objective is to build the software system. In this phase, the main focus is on the development of components and other features of the system. This is the phase when the bulk of the coding takes place. In larger projects, several construction iterations may be developed in an effort to divide the use cases into manageable segments to produce demonstrable prototypes.
The primary objective is to 'transit' the system from development into production, making it available to and understood by the end user. The activities of this phase include training the end users and maintainers and beta testing the system to validate it against the end users' expectations. The system also goes through an evaluation phase, any developer which is not producing the required work is replaced or removed. The product is also checked against the quality level set in the Inception phase.
If all objectives are met, the product release milestone is reached and the development cycle is finished.
The IBM Rational Method Composer product is a tool for authoring, configuring, viewing, and publishing processes. See IBM Rational Method Composer and an open source version Eclipse process framework (EPF) project for more details.
In January 2007 the new RUP certification examination for IBM Certified Solution Designer - Rational Unified Process 7.0 was released which replaces the previous version of the course called IBM Rational Certified Specialist - Rational Unified Process. [6] The new examination will not only test knowledge related to the RUP content but also to the process structure elements. [7]
To pass the new RUP certification examination, a person must take IBM's Test 839: Rational Unified Process v7.0. You are given 75 minutes to take the 52 question exam. The passing score is 62%. [8]
Six best software engineering practices are defined for software projects to minimize faults and increase productivity. These are: [9] [10]
The Booch method is a method for object-oriented software development. It is composed of an object modeling language, an iterative object-oriented development process, and a set of recommended practices.
An object-modeling language is a standardized set of symbols used to model a software system using an object-oriented framework. The symbols can be either informal or formal ranging from predefined graphical templates to formal object models defined by grammars and specifications.
The waterfall model is a breakdown of development activities into linear sequential phases, meaning they are passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. The approach is typical for certain areas of engineering design. In software development, it tends to be among the less iterative and flexible approaches, as progress flows in largely one direction through the phases of conception, initiation, analysis, design, construction, testing, deployment and maintenance. The waterfall model is the earliest SDLC approach that was used in software development.
In software and systems engineering, the phrase use case is a polyseme with two senses:
Grady Booch is an American software engineer, best known for developing the Unified Modeling Language (UML) with Ivar Jacobson and James Rumbaugh. He is recognized internationally for his innovative work in software architecture, software engineering, and collaborative development environments.
Philippe Kruchten is a Canadian software engineer, and Professor of Software Engineering at University of British Columbia in Vancouver, Canada, known as Director of Process Development (RUP) at Rational Software, and developer of the 4+1 Architectural View Model.
James E. Rumbaugh is an American computer scientist and object-oriented methodologist who is best known for his work in creating the Object Modeling Technique (OMT) and the Unified Modeling Language (UML).
Ivar Hjalmar Jacobson is a Swedish computer scientist and software engineer, known as a major contributor to UML, Objectory, Rational Unified Process (RUP), aspect-oriented software development, and Essence.
Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.
Agile modeling (AM) is a methodology for modeling and documenting software systems based on best practices. It is a collection of values and principles that can be applied on an (agile) software development project. This methodology is more flexible than traditional modeling methods, making it a better fit in a fast-changing environment. It is part of the agile software development tool kit.
The Enterprise Unified Process (EUP) is an extended variant of the Unified Process and was developed by Scott W. Ambler and Larry Constantine in 2000, eventually reworked in 2005 by Ambler, John Nalbone and Michael Vizdos. EUP was originally introduced to overcome some shortages of RUP, namely the lack of production and eventual retirement of a software system. So two phases and several new disciplines were added. EUP sees software development not as a standalone activity, but embedded in the lifecycle of the system, the IT lifecycle of the enterprise and the organization/business lifecycle of the enterprise itself. It deals with software development as seen from the customer's point of view.
Agile unified process (AUP) is a simplified version of the rational unified process (RUP) developed by Scott Ambler. It describes a simple, easy to understand approach to developing business application software using agile techniques and concepts yet still remaining true to the RUP. The AUP applies agile techniques including test-driven development (TDD), agile modeling (AM), agile change management, and database refactoring to improve productivity.
Model-driven engineering (MDE) is a software development methodology that focuses on creating and exploiting domain models, which are conceptual models of all the topics related to a specific problem. Hence, it highlights and aims at abstract representations of the knowledge and activities that govern a particular application domain, rather than the computing concepts.
Internet-Speed development is an Agile Software Development development method using a combined spiral model/waterfall model with daily builds aimed at developing a product with high speed.
The unified software development process or unified process is an iterative and incremental software development process framework. The best-known and extensively documented refinement of the unified process is the rational unified process (RUP). Other examples are OpenUP and agile unified process.
An artifact is one of many kinds of tangible by-products produced during the development of software. Some artifacts help describe the function, architecture, and design of software. Other artifacts are concerned with the process of development itself—such as project plans, business cases, and risk assessments.
The UPEDU or Unified Process for Education is a software development process specialized for education, developed by Pierre-N. Robillard, Philippe Kruchten and Patrick d'Astous.
A RUP ‘hump’ is a plot of effort spent over time during a particular Rational Unified Process (RUP) discipline. The RUP hump chart consists of a collection of humps for all RUP disciplines. This diagram was created in 1993 during a workshop on architecture and process and was inspired by work by Grady Booch and Boehm. It has been part of the Rational Objectory Process after reviews by Dyrhage and Bylund and moved on to play a more important role in the RUP in 1998 when it served as the initial page for using the digital version of the process. Its final form was published by Philippe Kruchten in 1998. An older version as later used by Jacobson, Booch and Rumbaugh and an altered version was used by Royce.
In software engineering, a software development process or software development life cycle is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management. The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application.
Disciplined agile delivery (DAD) is the software development portion of the Disciplined Agile Toolkit. DAD enables teams to make simplified process decisions around incremental and iterative solution delivery. DAD builds on the many practices espoused by advocates of agile software development, including scrum, agile modeling, lean software development, and others.