SBCS

Last updated

SBCS, or single-byte character set, is used to refer to character encodings that use exactly one byte for each graphic character. An SBCS can accommodate a maximum of 256 symbols, and is useful for scripts that do not have many symbols or accented letters such as the Latin, Greek and Cyrillic scripts used mainly for European languages. Examples of SBCS encodings include ISO/IEC 646, the various ISO 8859 encodings, and the various Microsoft/IBM code pages. [1] [2]

Contents

The term SBCS is commonly contrasted against the terms DBCS (double-byte character set) and TBCS (triple-byte character set), as well as MBCS (multi-byte character set). The multi-byte character sets are used to accommodate languages with scripts that have large numbers of characters and symbols, predominantly Asian languages such as Chinese, Japanese, and Korean. These are sometimes referred to by the acronym CJK. In these computing systems, SBCSs are traditionally associated with half-width characters, so-called because such SBCS characters would traditionally occupy half the width of a DBCS character on a fixed-width computer terminal or text screen.

In modern times

Though single-byte character sets have largely been supplanted by UTF-8 and its variants on modern systems [3] , they have found a niche in Code Golfing, where the smaller byte size of characters allows participants to gain an edge if they use SBCSs with specially-designed programming languages such as Vyxal [4]

See also

Related Research Articles

<span class="mw-page-title-main">Character encoding</span> Using numbers to represent text characters

Character encoding is the process of assigning numbers to graphical characters, especially the written characters of human language, allowing them to be stored, transmitted, and transformed using digital computers. The numerical values that make up a character encoding are known as "code points" and collectively comprise a "code space", a "code page", or a "character map".

<span class="mw-page-title-main">Unicode</span> Character encoding standard

Unicode, formally The Unicode Standard, is a text encoding standard maintained by the Unicode Consortium designed to support the use of text in all of the world's writing systems that can be digitized. Version 15.1 of the standard defines 149813 characters and 161 scripts used in various ordinary, literary, academic, and technical contexts.

UTF-8 is a variable-length character encoding standard used for electronic communication. Defined by the Unicode Standard, the name is derived from Unicode Transformation Format – 8-bit.

<span class="mw-page-title-main">UTF-16</span> Variable-width encoding of Unicode, using one or two 16-bit code units

UTF-16 (16-bit Unicode Transformation Format) is a character encoding capable of encoding all 1,112,064 valid code points of Unicode (in fact this number of code points is dictated by the design of UTF-16). The encoding is variable-length, as code points are encoded with one or two 16-bit code units. UTF-16 arose from an earlier obsolete fixed-width 16-bit encoding now known as "UCS-2" (for 2-byte Universal Character Set), once it became clear that more than 216 (65,536) code points were needed, including most emoji and important CJK characters such as for personal and place names.

Big-5 or Big5 is a Chinese character encoding method used in Taiwan, Hong Kong, and Macau for traditional Chinese characters.

In computing, a code page is a character encoding and as such it is a specific association of a set of printable characters and control characters with unique numbers. Typically each number represents the binary value in a single byte.

A text file is a kind of computer file that is structured as a sequence of lines of electronic text. A text file exists stored as data within a computer file system.

<span class="mw-page-title-main">Windows-1252</span> Windows character set for Latin alphabet

Windows-1252 or CP-1252 is a legacy single-byte character encoding that is used by default in Microsoft Windows throughout the Americas, Western Europe, Oceania, and much of Africa.

ISO/IEC 8859-9:1999, Information technology — 8-bit single-byte coded graphic character sets — Part 9: Latin alphabet No. 5, is part of the ISO/IEC 8859 series of ASCII-based standard character encodings, first edition published in 1989. It is designated ECMA-128 by Ecma International and TS 5881 as a Turkish standard. It is informally referred to as Latin-5 or Turkish. It was designed to cover the Turkish language, designed as being of more use than the ISO/IEC 8859-3 encoding. It is identical to ISO/IEC 8859-1 except for the replacement of six Icelandic characters with characters unique to the Turkish alphabet. And the uppercase of i is İ; the lowercase of I is ı.

A double-byte character set (DBCS) is a character encoding in which either all characters are encoded in two bytes, or merely every graphic character not representable by an accompanying single-byte character set (SBCS) is encoded in two bytes. A DBCS supports national languages that contain many unique characters or symbols. Examples of such languages include Japanese and Chinese. Hangul does not contain as many characters, but KS X 1001 supports both Hangul and Hanja, and uses two bytes per character.

<span class="mw-page-title-main">GB 18030</span> Official Chinese character encoding

GB 18030 is a Chinese government standard, described as Information Technology — Chinese coded character set and defines the required language and character support necessary for software in China. GB18030 is the registered Internet name for the official character set of the People's Republic of China (PRC) superseding GB2312. As a Unicode Transformation Format, GB18030 supports both simplified and traditional Chinese characters. It is also compatible with legacy encodings including GB/T 2312, CP936, and GBK 1.0.

ISO/IEC 2022Information technology—Character code structure and extension techniques, is an ISO/IEC standard in the field of character encoding. It is equivalent to the ECMA standard ECMA-35, the ANSI standard ANSI X3.41 and the Japanese Industrial Standard JIS X 0202. Originating in 1971, it was most recently revised in 1994.

Extended Unix Code (EUC) is a multibyte character encoding system used primarily for Japanese, Korean, and simplified Chinese (characters).

A variable-width encoding is a type of character encoding scheme in which codes of differing lengths are used to encode a character set for representation, usually in a computer. Most common variable-width encodings are multibyte encodings, which use varying numbers of bytes (octets) to encode different characters. (Some authors, notably in Microsoft documentation, use the term multibyte character set, which is a misnomer, because representation size is an attribute of the encoding, not of the character set.)

In Unicode, a Private Use Area (PUA) is a range of code points that, by definition, will not be assigned characters by the Unicode Consortium. Three private use areas are defined: one in the Basic Multilingual Plane, and one each in, and nearly covering, planes 15 and 16. The code points in these areas cannot be considered as standardized characters in Unicode itself. They are intentionally left undefined so that third parties may define their own characters without conflicting with Unicode Consortium assignments. Under the Unicode Stability Policy, the Private Use Areas will remain allocated for that purpose in all future Unicode versions.

Windows code pages are sets of characters or code pages used in Microsoft Windows from the 1980s and 1990s. Windows code pages were gradually superseded when Unicode was implemented in Windows, although they are still supported both within Windows and other platforms, and still apply when Alt code shortcuts are used.

A CCSID is a 16-bit number that represents a particular encoding of a specific code page. For example, Unicode is a code page that has several character encoding schemes —including UTF-8, UTF-16 and UTF-32—but which may or may not actually be accompanied by a CCSID number to indicate that this encoding is being used.

<span class="mw-page-title-main">Halfwidth and fullwidth forms</span> Alternative width characters in East Asian typography

In CJK computing, graphic characters are traditionally classed into fullwidth and halfwidth characters. Unlike monospaced fonts, a halfwidth character occupies half the width of a fullwidth character, hence the name.

<span class="mw-page-title-main">Code page 949 (IBM)</span>

IBM code page 949 (IBM-949) is a character encoding which has been used by IBM to represent Korean language text on computers. It is a variable-width encoding which represents the characters from the Wansung code defined by the South Korean standard KS X 1001 in a format compatible with EUC-KR, but adds IBM extensions for additional hanja, additional precomposed Hangul syllables, and user-defined characters.

Several mutually incompatible versions of the Extended Binary Coded Decimal Interchange Code (EBCDIC) have been used to represent the Japanese language on computers, including variants defined by Hitachi, Fujitsu, IBM and others. Some are variable-width encodings, employing locking shift codes to switch between single-byte and double-byte modes. Unlike other EBCDIC locales, the lowercase basic Latin letters are often not preserved in their usual locations.

References

  1. "Single-byte Character Sets". Microsoft. Retrieved 2017-04-17.
  2. "SBCS, DBCS, and MBCS data conversion considerations". IBM. 14 September 2015. Retrieved 2017-04-17.
  3. "Usage statistics of UTF-8 for websites". w3techs.com. Retrieved 2024-09-09.
  4. "Vyxal language README". Github. 4 September 2024. Retrieved 2024-09-09.