This article lacks ISBNs for the books listed.(April 2022) |
Dragonlance modules and sourcebooks are role-playing game books created for the Dragonlance campaign setting. These books were created for multiple editions of Dungeons & Dragons and for the SAGA System.
The Dragonlance game project began with Tracy and Laura Hickman, and the idea of a world dominated by dragons. As they drove from Utah to Wisconsin so Tracy could take up a job with TSR in 1981, they discussed this idea. [1] In 1982, Tracy proposed at TSR a series of three modules featuring evil dragons. When this plan reached then head of TSR Gary Gygax, it fitted well with an idea he had considered of doing a series of 12 modules each based on one of the official Monster Manual dragons. The project was then developed, under the code name "Project Overlord" to plan the series. The original group included Tracy Hickman, Harold Johnson, Larry Elmore, Carl Smith and Jeff Grubb. [2] [3] Later in the development process it was decided that a trilogy of fantasy novels would be released with the modules. Originally an external writer was hired, but the design group found themselves more and more disillusioned with his work. At this point it was suggested that Hickman and Margaret Weis, an editor in TSR's book department who had become involved with the project, ought to write the books. They wrote the five chapters over a weekend and were given the job to write the accompanying novels based on that. [1] [3] The first module, Dragons of Despair , was published in March 1984. Then in November 1984, Dragons of Autumn Twilight was published. [4] This novel was written after the completion of the first Dragonlance game modules. Weis and Hickman felt this was constraining and made the novel feel too episodic, so they reversed the process for the next books and completed the novels before the related modules were written. [5] The first Krynn setting guide, Dragonlance Adventures , would follow in 1987.
When AD&D was updated to the 2nd edition in 1989, the Dragonlance campaign setting was updated as well. In 1993, the product line for AD&D was canceled. [6] However, the Dragonlance fiction line "remained wildly successful" and included "some 60 novels and anthologies"; "TSR wanted to bring those fiction fans back into the roleplaying fold if they could, and so a new team was set to work to create a new Dragonlance game". [7] In 1996, Dragonlance was converted to TSR's new SAGA System with the publication of the Dragonlance: Fifth Age roleplaying game. The SAGA System has a more narrative focused gameplay style than AD&D and uses cards to determine the effects of actions. [7] [8] Shannon Appelcline commented that "the non-AD&D game was not to everyone's taste, but it was extensively supported from 1996–2000, with a timeline that pushed considerably into Krynn's future". [6] The majority of the SAGA line was set during 414 AC, however, the final releases of the line were set in 383 AC. [9]
After Wizards of the Coast's acquisition of TSR, the 3rd Edition of Dungeons & Dragons was released in 2000 and Wizards announced that the Dragonlance setting would not be supported. However, Wizards allowed a group of fans to support the line for the 3rd Edition on the internet. Initially, the Dragonlance-L mailing list updated the setting; this mailing list would become known as the Whitestone Council and would maintain The Dragonlance Nexus website. The Whitestone Council was supported by both Tracy Hickman and Margaret Weis. Then in 2002, Margaret Weis's company Sovereign Press acquired the license to publish 3rd Edition Dragonlance material. [9] [10] The official update, Dragonlance Campaign Setting , was published in 2003 for the 3.5 Edition; it moved the timeline to 422 AC and was set six months "after the end of the War of Souls trilogy (2000–2002)". [9] Appelcline highlighted that "the Whitestone Council was asked to review Sovereign's manuscript and in a few cases also got to submit minor bits for the new setting book. The Council would continue to be important to Sovereign following the publication of the Dragonlance Campaign Setting, with a few members contributing increasingly large amounts to later releases". [9] Sovereign Press maintained the Dragonlance line until 2007. [11] [9]
The campaign setting was not supported during the 4th Edition era (2008–2013) of Dungeons & Dragons. [12] In March 2022, Wizards released the PDF Heroes of Krynn which is part of the "Unearthed Arcana" public playtest series for the 5th Edition of Dungeons & Dragons. [13] Polygon commented that this "all but confirmed" the return of the Dragonlance setting. [14] In April 2022, it was announced that the setting will be revisited in December 2022 with a new adventure module for the 5th Edition. This adventure will be set concurrently to the War of the Lance, a fictional conflict in the setting. [15]
Title | Author(s) | Year | ISBN | Notes |
---|---|---|---|---|
DL - Dragonlance Modules | ||||
DL1 Dragons of Despair | Tracy Hickman | 1984 | 0-88038-086-1 | [16] : 89 [17] [18] |
DL2 Dragons of Flame | Douglas Niles | 1984 | 0-88038-087-X | [16] : 89 [19] [20] |
DL3 Dragons of Hope | Tracy Hickman | 1984 | 0-88038-088-8 | [16] : 89 [19] [21] |
DL4 Dragons of Desolation | Tracy Hickman, Michael Dobson, with Harold Johnson and Bruce Nesmith | 1984 | 0-88038-089-6 | [16] : 89–90 [19] [22] |
DL5 Dragons of Mystery | Michael Dobson | 1984 | 0-88038-090-X | [16] : 89–90 [23] [24] |
DL6 Dragons of Ice | Douglas Niles | 1985 | 0-88038-091-8 | [16] : 89 [25] |
DL7 Dragons of Light | Jeff Grubb | 1985 | 0-88038-093-4 | [16] : 89–90 [26] |
DL8 Dragons of War | Tracy and Laura Hickman | 1985 | 0-88038-097-7 | [16] : 89–90 [27] |
DL9 Dragons of Deceit | Douglas Niles | 1985 | 0-88038-095-0 | [16] : 89–90 [28] |
DL10 Dragons of Dreams | Tracy Hickman | 1985 | 0-88038-098-5 | [16] : 89–90 [29] |
DL11 Dragons of Glory | Douglas Niles and Tracy Hickman, | 1986 | 0-88038-094-2 | [16] : 89–90 [30] [31] |
DL12 Dragons of Faith | Harold Johnson, Bruce Heard | 1986 | 0-88038-092-6 | [16] : 89–90 [32] [33] |
DL13 Dragons of Truth | Tracy Hickman | 1986 | 0-88038-318-6 | [16] : 89–90 [34] |
DL14 Dragons of Triumph | Douglas Niles | 1986 | 0-88038-096-9 | [16] : 89–91 [35] [36] |
DL15 Mists of Krynn | Mike Breault | 1988 | [16] : 89–91 | |
DL16 World of Krynn | Douglas Niles, Michael Gray, Harold Johnson | 1988 | [16] : 89–91 | |
Sourcebooks | ||||
Dragonlance Adventures | Tracy Hickman, Margaret Weis | 1987 | [16] : 95 | |
The Atlas of the Dragonlance World | Karen Wynn Fonstad | 1987 | 0-88038-448-4 | [37] |
Player's Guide to the Dragonlance Campaign | David "Zeb" Cook, Michael Dobson, Jeff Grubb, Tracy Hickman, Harold Johnson, Douglas Niles, Margaret Weis | 1993 | [38] | |
Boxed sets | ||||
Time of the Dragon | David "Zeb" Cook | 1989 | [16] : 115 [39] | |
Tales of the Lance | Harold Johnson, John Terra, J. Robert King, Wolfgang Baur, Colin McComb, Jean Rabe, Norm Ritchie | 1992 | Includes a Talis deck, maps, a DM screen and the 176-page sourcebook World Book of Ansalon. This sourcebook is the first major setting update since Dragonlance Adventures (1987). [40] [41] | |
Dwarven Kingdoms of Krynn | Douglas Niles | 1993 | Narrative focused sourcebook on dwarven civilization; highlights six dwarven kingdoms: Kal-Thax, Thorin, Thorbardin, Thoradin, Kayolin, and Zhakar. [42] | |
DLA - Dragonlance Adventures | ||||
DLA1: Dragon Dawn | Deborah Christian | 1990 | Adventure scenario set on the continent of Taladas, in which the player characters must save neutral dragons from being killed. [16] : 91 | |
DLA2: Dragon Knight | Rick Swan | 1990 | ||
DLA3: Dragon's Rest | Rick Swan | 1990 | ||
DLC - Dragonlance Classics | ||||
DLC1: Classics Volume I | Hickman, Niles, and Dobson | 1990 | Reprint of DL1, DL2, DL3 and DL4 [43] | |
DLC2: Classics Volume II | Grubb, Hickman, and Niles | 1993 | Reprint of DL6, DL7, DL8 and DL9 [43] | |
DLC3: Classics Volume III | Grubb, Hickman, and Niles | 1994 | Reprint of DL10, DL12, DL13 and DL14 [43] | |
DLE - Dragonlance Expansions | ||||
DLE1: In Search of Dragons | Rick Swan | 1989 | [16] : 92 | |
DLE2: Dragon Magic | Rick Swan | 1989 | [16] : 92 | |
DLE3: Dragon Keep | Rick Swan | 1990 | [16] : 92 | |
DLQ - Dragonlance Quests | ||||
DLQ1: Knight's Sword | Colin McComb, Thomas M. Reid | 1992 | ||
DLQ2: Flint's Axe | Tim Beach | 1992 | [44] | |
DLR - Dragonlance Resources | ||||
DLR1: Otherlands | Haring, Bennie, and Tierra | 1990 | A geographic supplement. [45] [16] : 92 | |
DLR2: Taladas: The Minotaurs | Colin McComb | 1991 | A racial supplement. [45] | |
DLR3: Unsung Heroes | Tim Beach | 1992 | An NPC supplement. [45] | |
DLS - Dragonlance Supplements | ||||
DLS1: New Beginnings | Mark Acres | 1991 | An adventure which introduces both Dragonlance and AD&D to new players. [46] [47] | |
DLS2: Tree Lords | John Terra | 1991 | ||
DLS3: Oak Lords | Blake Mobley | 1991 | ||
DLS4: Wild Elves | Scott Bennie | 1991 | ||
DLT - Dragonlance Tales | ||||
DLT1: New Tales: The Land Reborn | John Terra | 1993 | Dragonlance adventure anthology. [48] | |
DLT2: Dragonlance Book of Lairs | Skip Williams, Nicky Rea | 1993 | Dragonlance adventure anthology. [48] [49] | |
Title | Author(s) | Year | ISBN | Notes |
---|---|---|---|---|
Boxed sets | ||||
Dragonlance: Fifth Age | William W. Connors, Sue Weinlein Cook | 1996 | Includes a deck of cards, a map and three books: The Book of the Fifth Age, Dusk or Dawn, and Heroes of the New Age. [50] [51] [52] | |
Heroes of Steel | Skip Williams | 1996 | Includes a map and two books: Book one (expands on rules from The Book of the Fifth Age) and Book two (adventure module The Rising Storm). [53] Splatbook focuses on the warrior archetype. Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [54] | |
Heroes of Defiance | Steve Miller | 1997 | Splatbook focuses on the rogue archetype. Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [55] | |
Heroes of Sorcery | Stan! | 1997 | Splatbook focuses on the sorcerer archetype. Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [56] | |
Heroes of Hope | Duane Maxwell, Steve Miller | 1997 | Splatbook focuses on the mystic archetype. Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [56] | |
The Last Tower: The Legacy of Raistlin | Skip Williams | 1997 | Adventure corresponds to Jean Rabe's Dragons of a New Age novel trilogy (1996–1998). [54] | |
Citadel of Light | Miranda Horner, Steve Miller, Stan! | 1998 | Setting book linked to Heroes of Hope. [57] | |
Wings of Fury | Douglas Niles | 1998 | Concludes the Dragons of a New Age adventure line which began with Heroes of Steel. [57] | |
Supplements | ||||
A Saga Companion | William W. Connors, Stan!, Skip Williams | 1998 | [58] | |
The Bestiary | Dale "Slade" Henson, Harold Johnson, Stan! | 1998 | A narrative focused bestiary. [59] | |
Palanthas | Stan! | 1998 | An in-character setting book focused on the city of Palanthas. [60] | |
Battle Lines | ||||
The Sylvan Veil | William W. Connors, Miranda Horner | 1999 | Required SAGA System or Advanced Dungeons & Dragons. [61] | |
Rise of the Titans | Richard Dakan | 2000 | Required SAGA System or Advanced Dungeons & Dragons. [62] | |
Chaos War Adventures | ||||
Seeds of Chaos | Douglas Niles | 1998 | Required SAGA System or Advanced Dungeons & Dragons. [63] | |
Chaos Spawn | Douglas Niles | 1999 | Required SAGA System or Advanced Dungeons & Dragons. [64] | |
Miscellaneous | ||||
Dragonlance Classics: 15th Anniversary Edition | Steve Miller, Stan! Brown | 1999 | 0-7869-1350-9 | Rewrite of the original Dragonlance Chronicles adventures. Required SAGA System or Advanced Dungeons & Dragons. [6] [65] [66] [67] |
Fate Deck | Steven Brown, Steve Miller, Ed Stark | 1998 | Sold both as part of the boxed set, and separately. [68] | |
Title | Author(s) | Year | ISBN | Notes |
---|---|---|---|---|
ILH - Inn of the Last Home | ||||
Leaves from the Inn of the Last Home | Margaret Weis, Tracy Hickman | 1987 | Sourcebook of roleplay materials which includes a compilation of short stories and mythology. It also features poetry, song and real world recipes for the War of the Lance campaign setting. [69] [70] | |
More Leaves From the Inn of the Last Home | Margaret Weis, Tracy Hickman | 2000 | Sourcebook of roleplay materials which includes a compilation of short stories and mythology. It also features poetry, song and real world recipes for the War of the Lance campaign setting. | |
Lost Leaves From the Inn of the Last Home | Margaret Weis | 2007 | Sourcebook of roleplay materials which includes a compilation of short stories and mythology. It also features poetry, song and real world recipes for the Age of Mortals campaign setting. | |
Title | Author(s) | Year | ISBN | Notes |
---|---|---|---|---|
Sourcebooks | ||||
Dragonlance Campaign Setting | Margaret Weis, Don Perrin, Jamie Chambers, Christopher Coyle | 2003 | [71] | |
Bestiary of Krynn | Cam Banks, André La Roche | 2004 | 978-1-931567-29-9 | [72] |
Bestiary of Krynn, Revised | Cam Banks, Andre La Roche | 2007 | ||
Setting books | ||||
Age of Mortals | Margaret Weis, Jamie Chambers, Christopher Coyle | 2003 | ||
War of the Lance | Margaret Weis, Tracy Hickman, Jamie Chambers | 2004 | ||
Legends of the Twins | Margaret Weis, Tracy Hickman, Chris Pierson, Seth Johnson and Aaron Rosenbeig | 2005 | ||
Topic books | ||||
Towers of High Sorcery | Margaret Weis, Chris Pierson, Jamie Chambers | 2004 | Splatbook with a focus on wizards which includes prestige classes, magic items, and spells. Also includes the mechanics for The Test, "the method by which a magic-user can become a wizard of high sorcery". [73] | |
Holy Orders of the Stars | Sean Everette, Chris Pierson, Cam Banks, Trampas Whiteman | 2005 | Splatbook with a focus on clerics which includes a major update to the gods of Dragonlance. The gods of this setting differ greatly from the information on gods outlined in Deities & Demigods (2002). [74] | |
Knightly Orders of Ansalon | Sean Everette, Nicole Harsch, Clark Valentine, Trampas Whiteman | 2006 | Splatbook with a focus on three knightly organizations: the Knights of Solamnia, the Dark Knights, and the Legion of Steel. [75] | |
Races of Ansalon | Cam Banks, Sean Macdonald, Clark Valentine, Trampas Whiteman | 2007 | Splatbook with a focus on the major races of Dragonlance: Dwarves, Elves, Gnomes, Goblins, Humans, Kender, Minotaurs and Ogres. [76] | |
Dragons of Krynn | Cam Banks, Sean Everette, Amanda Valentine | 2007 | Splatbook with a focus on dragons; collates "all of Dragonlance's dragon background into" one sourcebook. [77] | |
Age of Mortals Campaign | ||||
Key of Destiny | Christopher Coyle | 2004 | 1-931567-11-5 | [78] |
Spectre of Sorrows | Cam Banks | 2005 | 1-931567-16-6 | [79] |
Price of Courage | Cam Banks | 2006 | 1-931567-21-2 | [80] |
War of the Lance Chronicles | ||||
Dragons of Autumn | ||||
Dragons of Winter | Jeff Grubb, Tracy Hickman, Laura Hickman, Douglas Niles, Michael Dobson, Cam Banks, Sean Macdonald | 2007 | ||
Dragons of Spring | Jeff Grubb, Tracy Hickman, Laura Hickman, Douglas Niles, Sean Macdonald, Clive Squire, Heine Stick | 2008 | ||
Tasslehoff's Map Pouches | ||||
Tasslehoff's Map Pouch: The Age of Mortals | Sean Macdonald | 2005 | Accessory with a cartographic focus. Included maps of numerous Dragonlance locations. [81] | |
Tasslehoff's Map Pouch: The War of the Lance | Sean Macdonald | 2006 | Accessory with a cartographic focus. Included maps of numerous Dragonlance locations. [82] | |
Tasslehoff's Map Pouch: Legends | Sean Macdonald | 2006 | Accessory with a cartographic focus. Included maps of numerous Dragonlance locations. [82] | |
Title | Author(s) | Date | ISBN | Notes |
---|---|---|---|---|
Unearthed Arcana | ||||
2022: Heroes of Krynn | Ben Petrisor, F. Wesley Schneider, Jeremy Crawford | March 8, 2022 | — | Public playtest PDF [13] [14] |
2022: Heroes of Krynn Revisited | Ben Petrisor, F. Wesley Schneider, Jeremy Crawford | April 25, 2022 | — | Public playtest PDF [83] [84] |
Adventure module | ||||
Dragonlance: Shadow of the Dragon Queen | F. Wesley Schneider (Project Lead), Justice Arman, Brian Cortijo, Kelly Digges, Dan Dillon, Ari Levitch, Renee Knipe, Ben Petrisor, Mario Ortegon, Erin Roberts, James L. Sutter | December 6, 2022 | 978-0-7869-6828-2 | Module which corresponds with the Warriors of Krynn board game. [85] [86] |
Board game | ||||
Dragonlance: Warriors of Krynn | Stephen Baker, Rob Daviau | December 6, 2022 | — | A wargame game which resolves battles from the Shadow of the Dragon Queen narrative. [87] |
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.
Spelljammer is a campaign setting originally published for the Advanced Dungeons & Dragons role-playing game, which features a fantastic outer space environment. Subsequent editions have included Spelljammer content; a Dungeons & Dragons 5th edition setting update was released on August 16, 2022.
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures.
Tracy Raye Hickman is an American fantasy author and designer of games and virtual reality (VR) experiences. He co-authored the original Dragonlance novels with Margaret Weis as well as numerous other books. He also designed and created role playing game material while working for TSR and has cowritten novels with his wife, Laura Hickman. He is the author or co-author of over 60 books.
Margaret Edith Weis is an American fantasy and science fiction author of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the Dragonlance role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own.
Kender are a type of fantasy race first developed for the Dragonlance campaign setting for the Dungeons & Dragons fantasy role playing game published by TSR, Inc. in 1984. The first kender character was created by Harold Johnson as a player character in a series of role-playing adventures co-authored by Tracy Hickman and Margaret Weis. Weis and Hickman's Dragonlance shared world novels introduced the kender to readers and players alike, largely through the character Tasslehoff Burrfoot, who became one of the main protagonists in the series.
Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game. The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game. It was written by Tracy and Laura Hickman, and includes art by Clyde Caldwell with maps by David Sutherland III. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. Various story elements, including Strahd's motivation and the locations of magical weapons, are randomly determined by drawing cards. The player characters attempt to defeat Strahd and, if successful, the adventure ends.
Lord Soth, the Knight of the Black Rose, is a fictional character appearing in the fantasy realms of Dragonlance and later Ravenloft. He is depicted as a death knight and fallen Knight of Solamnia from the world of Krynn.
Goldmoon is a fictional character from the Dragonlance fantasy series of novels and role playing games, originally published by TSR, Inc. and later by Wizards of the Coast.
Count Strahd von Zarovich is a fictional character originally appearing as the feature villain in the highly popular Advanced Dungeons and Dragons adventure module I6: Ravenloft. Later, this character and his world would be explored in follow-up modules, novels, and the Ravenloft campaign setting. Within this setting, Strahd is the first and best-known of Ravenloft's darklords. He is a powerful ancient vampire. He is also a master necromancer, a skilled warrior, and the unquestioned ruler of the domain of Barovia.
Dragons of Autumn Twilight is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons (D&D) game modules. It was the first Dragonlance novel, and first in the Chronicles trilogy, which, along with the Dragonlance Legends trilogy, are generally regarded as the core novels of the Dragonlance world. Dragons of Autumn Twilight details the meeting of the Companions and the early days of The War of the Lance. The novel corresponds with the first two Dragonlance game modules, Dragons of Despair and Dragons of Flame, but with a different ending. It introduces many of the characters that are the subject of later novels and short stories.
Laura Curtis Hickman is an American fantasy author, best known for her works in game design and fantasy novels cowritten with her husband, Tracy Hickman.
The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game. These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe. The original DL series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition AD&D as the three DLC Dragonlance Classics modules. There were also versions of the module series released in 1999, 2000 and 2006.
Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.
Five Coins for a Kingdom is an adventure module for the Dungeons & Dragons fantasy role-playing game, set in that game's Mystara campaign setting. TSR, Inc. published the module in 1987 for the D&D Master Set rules. It is part of the "M" series of modules. The module was designed by Robin Jenkins. Its cover art and interior art is by John and Laura Lakey, and cartography by William Reuter.
Dragonlance Classics is a series of adventure modules for the Advanced Dungeons & Dragons fantasy role-playing game.
The Dragonlance Chronicles is a trilogy of fantasy novels written by Margaret Weis and Tracy Hickman, which take place in the Dragonlance setting. This series is the first set of Dragonlance novels, and is followed by the Dragonlance Legends series.
Bruce Nesmith is a game designer who has worked primarily on role-playing games. He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Elder Scrolls V: Skyrim.
This is a complete list of works by American science fiction and fantasy author Margaret Weis.
Back cover