Author | Tracy Hickman & Margaret Weis |
---|---|
Subject | Dungeons & Dragons rules |
Publisher | TSR |
Publication date | 1987 |
ISBN | 0-88038-452-2 |
OCLC | 17651951 |
794 19 | |
LC Class | GV1469.62.D84 H53 1987 |
Dragonlance Adventures is a 128-page hardcover book for the Dragonlance campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game.
Dragonlance Adventures is a supplement which details the history, characters, gods and races, monsters, and magic items of Krynn. [1]
Dragonlance Adventures provides information for a Dungeon Master running adventures in Krynn, including how to create characters for the setting or import them from other campaigns. The book encourages players to create characters who adventure during or after the War of the Lance, or in the distant past before the Cataclysm. [2] Options for player characters include the Knights of Solamnia, kender, gnomes, and Wizards of High Sorcery. [2] The book introduces changes for magic-users which were later intended to be made in the second edition of AD&D, as well as a new alignment system similar to that of the AD&D game revision. [2] Three pantheons of gods (good, evil, and neutral) are detailed, including the philosophies and structures, history, game statistics, godly Sphere of Influence, special powers granted to followers, and additional spells each god's follower gains over and above his daily allotments. [2] Creatures native to Krynn are described, including the draconians, gully dwarves, shadowpeople, dreamwraiths, spectral minions, and thanoi. [2] The Timeline of Krynn covers the major events of the world's past, from its creation through the War of the Lance, and details on the major personalities of the world's history are given along with game statistics. [2]
Dragonlance Adventures was written by Tracy Hickman and Margaret Weis, with cover art by Jeff Easley and interior illustrations by George Barr, and was published by TSR in 1987 as a 128-page hardcover. [1] Dragonlance Adventures was written in response to the desire of fans for all the background for the Dragonlance game world in one book. [2]
This book was published in the same format as other Dungeons & Dragons manuals of its time.
Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures.
The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.
Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. These games shared a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold.
Kender are a type of fantasy race first developed for the Dragonlance campaign setting for the Dungeons & Dragons fantasy role playing game published by TSR, Inc. in 1984. The first kender character was created by Harold Johnson as a player character in a series of role-playing adventures co-authored by Tracy Hickman and Margaret Weis. Weis and Hickman's Dragonlance shared world novels introduced the kender to readers and players alike, largely through the character Tasslehoff Burrfoot, who became one of the main protagonists in the series.
The Manual of the Planes is a manual for the Dungeons & Dragons role-playing game. This text addresses the planar cosmology of the game universe.
Greyhawk Adventures is an accessory for the Advanced Dungeons & Dragons (AD&D) World of Greyhawk campaign setting.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes.
Dragons of Autumn Twilight is a 1984 fantasy novel by American writers Margaret Weis and Tracy Hickman, based on a series of Dungeons & Dragons (D&D) game modules. It was the first Dragonlance novel, and first in the Chronicles trilogy, which, along with the Dragonlance Legends trilogy, are generally regarded as the core novels of the Dragonlance world. Dragons of Autumn Twilight details the meeting of the Companions and the early days of The War of the Lance. The novel corresponds with the first two Dragonlance game modules, Dragons of Despair and Dragons of Flame, but with a different ending. It introduces many of the characters that are the subject of later novels and short stories.
The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game. These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe. The original DL series was released from 1984 to 1986, with the final two modules added to it in 1988. In the 1990s these roleplaying adventures from the original series were collected and revised for 2nd Edition AD&D as the three DLC Dragonlance Classics modules. There were also versions of the module series released in 1999, 2000 and 2006.
Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.
Dragons of Glory is a Dungeons & Dragons source book in a series of modules from the Dragonlance campaign setting. It is one of the 16 DL modules published by TSR between 1984 and 1986.
Dragons of Triumph is the fourth and final module in the third story arc of the 14-module Dragonlance (DL) series of the Dungeons & Dragons adventure role-playing game. The series was published by TSR between 1984 and 1986. The game's cover art work by Clyde Caldwell features Laurana Kanan chained on a platform before the goddess of evil, Takhisis.
Dungeoneer's Survival Guide is a supplement to the Dungeons & Dragons fantasy role-playing game. The book was written by Douglas Niles, and published by TSR, Inc. in 1986.
Ravenloft: Realm of Terror is a boxed set accessory published in 1990 for the Ravenloft campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Time of the Dragon is an accessory for the Dragonlance campaign setting of the Advanced Dungeons & Dragons fantasy role-playing game.
Dragonlance: Fifth Age is an accessory for the SAGA System, published in 1996. It uses the setting of Dragonlance, which originally was used in the Advanced Dungeons & Dragons fantasy role-playing game.
Tales of the Lance is a boxed set issued by TSR for Dragonlance. It includes maps, source books, and player stat cards for various non-player characters (NPCs).
In the Dungeons & Dragons fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of other races, nature, and magic. Depending on the setting and subrace, they are often skilled with illusion magic or engineering. Gnomes are small humanoids, standing 3–3.5 feet (91–107 cm) tall.