NetShow

Last updated

NetShow was Microsoft's original framework for Internet network broadcasting, intended to compete with RealNetworks RealMedia & Vivo (acquired in 1998 by RealNetworks). [1] It was later renamed and marketed under the Windows Media umbrella.

Contents

NetShow 1.0 came out in 1996. [2] A newer version, 2.0, was included in Windows NT 4.0 SP3 in 1997. [3] Version 3.0 came out mid-1998. [2] The whole product line was renamed Windows Media in October, 1999, four months before Windows 2000 appeared. [2]

The NetShow name is still carried on in the user-agent string in current versions of Windows Media Player, which reports as "NSPlayer".

Components

NetShow Player 2.0 running in Windows XP NetShow Player 2.0.PNG
NetShow Player 2.0 running in Windows XP

Related Research Articles

Windows Media Audio (WMA) is a series of audio codecs and their corresponding audio coding formats developed by Microsoft. It is a proprietary technology that forms part of the Windows Media framework. WMA consists of four distinct codecs. The original WMA codec, known simply as WMA, was conceived as a competitor to the popular MP3 and RealAudio codecs. WMA Pro, a newer and more advanced codec, supports multichannel and high-resolution audio. A lossless codec, WMA Lossless, compresses audio data without loss of audio fidelity. WMA Voice, targeted at voice content, applies compression using a range of low bit rates. Microsoft has also developed a digital container format called Advanced Systems Format to store audio encoded by WMA.

<span class="mw-page-title-main">Windows Media Player</span> Media player and media library application by Microsoft

Windows Media Player, is the first media player and media library application that Microsoft developed to play audio and video on personal computers. It has been a component of the Microsoft Windows operating system, including Windows 9x, Windows NT, Pocket PC, and Windows Mobile. Microsoft also released editions of Windows Media Player for classic Mac OS, Mac OS X, and Solaris, but has since discontinued them.

RealAudio, also spelled Real Audio, is a proprietary audio format developed by RealNetworks and first released in April 1995. It uses a variety of audio codecs, ranging from low-bitrate formats that can be used over dialup modems, to high-fidelity formats for music. It can be used as a streaming audio format, that is played at the same time as it is downloaded.

Helix DNA was a project to produce computer software that can play audio and video media in various formats and aid in creating such media. It is intended as a largely free and open-source digital media framework that runs on numerous operating systems and processors and it was started by RealNetworks, which contributed much of the code. The Helix Community was an open collaborative effort to develop and extend the Helix DNA platform. The Helix Project has been discontinued.

<span class="mw-page-title-main">Windows Me</span> Microsoft personal computer operating system released in 2000

Windows Millennium Edition, or Windows Me, often capitalized as Windows ME, is an operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. It was officially codenamed as Millennium. It is the successor to Windows 98, and was released to manufacturing on June 19, 2000, and then to retail on September 14, 2000. Windows Me is the last version of Windows 9x. It was Microsoft's main operating system for home users until the introduction of its successor Windows XP on October 25, 2001.

<span class="mw-page-title-main">ActiveX</span> Software framework by Microsoft introduced in 1996

ActiveX is a deprecated software framework created by Microsoft that adapts its earlier Component Object Model (COM) and Object Linking and Embedding (OLE) technologies for content downloaded from a network, particularly from the World Wide Web. Microsoft introduced ActiveX in 1996. In principle, ActiveX is not dependent on Microsoft Windows operating systems, but in practice, most ActiveX controls only run on Windows. Most also require the client to be running on an x86-based computer because ActiveX controls contain compiled code.

Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft. It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as WMV, was originally designed for Internet streaming applications, as a competitor to RealVideo. The other compression technologies, WMV Screen and WMV Image, cater for specialized content. After standardization by the Society of Motion Picture and Television Engineers (SMPTE), WMV version 9 was adapted for physical-delivery formats such as HD DVD and Blu-ray Disc and became known as VC-1. Microsoft also developed a digital container format called Advanced Systems Format to store video encoded by Windows Media Video.

<span class="mw-page-title-main">Advanced Systems Format</span> File format

Advanced Systems Format is Microsoft's proprietary digital audio/digital video container format, especially meant for streaming media. ASF is part of the Media Foundation framework.

Windows Media is a discontinued multimedia framework for media creation and distribution for Microsoft Windows. It consists of a software development kit (SDK) with several application programming interfaces (API) and a number of prebuilt technologies, and is the replacement of NetShow technologies.

<span class="mw-page-title-main">DirectShow</span> Microsoft API

DirectShow, codename Quartz, is a multimedia framework and API produced by Microsoft for software developers to perform various operations with media files or streams. It is the replacement for Microsoft's earlier Video for Windows technology. Based on the Microsoft Windows Component Object Model (COM) framework, DirectShow provides a common interface for media across various programming languages, and is an extensible, filter-based framework that can render or record media files on demand at the request of the user or developer. The DirectShow development tools and documentation were originally distributed as part of the DirectX SDK. Currently, they are distributed as part of the Windows SDK.

<span class="mw-page-title-main">Internet Explorer 4</span> Web browser for Windows released in 1997

Microsoft Internet Explorer 4 (IE4) is the fourth, and by now, discontinued, version of the Internet Explorer graphical web browser that Microsoft unveiled in Spring of 1997, and released on September 22, 1997, primarily for Microsoft Windows, but also with versions available for the classic Mac OS, Solaris, and HP-UX and marketed as "The Web the Way You Want It".

<span class="mw-page-title-main">Internet Explorer 3</span> Web browser for Windows released in 1996

Microsoft Internet Explorer 3 (IE3) is the third, and by now, discontinued, version of the Internet Explorer graphical web browser which was announced in March 1996, and was released on August 13, 1996 by Microsoft for Microsoft Windows and on January 8, 1997 for Apple Mac OS. It began serious competition against Netscape Navigator in the first Browser war. It was Microsoft's first browser release with a major internal development component. It was the first more widely used version of Internet Explorer, although it did not surpass Netscape or become the browser with the most market share. During its tenure, IE market share went from roughly 3–9% in early 1996 to 20–30% by the end of 1997. In September 1997 it was superseded by Microsoft Internet Explorer 4.

<span class="mw-page-title-main">Flip4Mac</span> Digital media software

Flip4Mac from Telestream, Inc. was a digital media software for the macOS operating system. It was known for being the only QuickTime component for macOS to support Windows Media Video, and was distributed by Microsoft as a substitute after they discontinued their media player for Macintosh computers.

Windows Media Connect (WMC) is a UPnP AV server from Microsoft for Windows XP and later Windows operating systems, to share and stream media on a Windows computer to WMC clients. The first two releases of WMC were made available as stand-alone software, and included a client as well. Following that, it was renamed to Home Media Ecosystem (HME) and the media server component was integrated into Windows Media Player and Windows Home Server. WMC version 2.0 can be manually installed on Windows Server 2008 or Windows Server 2008 R2 32bit or 64bit operating system but this type of installation is not officially supported by Microsoft and requires manual tweaking of NT Services' dependencies in order to run.

<span class="mw-page-title-main">ActiveMovie</span> Digital media player software for Microsoft Windows

ActiveMovie was the immediate ancestor of Windows Media Player 6.x, and was a streaming media technology now known as DirectShow, developed by Microsoft to replace Video for Windows. ActiveMovie allows users to view media streams, whether distributed via the Internet, an intranet or CD-ROMs.

Windows Media Services (WMS) is streaming media server software from Microsoft that allows a Windows Server administrator to generate streaming media (audio/video). Only Windows Media, JPEG, and MP3 formats are supported. WMS is the successor of NetShow Services.

HTTP Live Streaming is an HTTP-based adaptive bitrate streaming communications protocol developed by Apple Inc. and released in 2009. Support for the protocol is widespread in media players, web browsers, mobile devices, and streaming media servers. As of 2022, an annual video industry survey has consistently found it to be the most popular streaming format.

<span class="mw-page-title-main">Adobe Flash Media Live Encoder</span>

Flash Media Live Encoder (FMLE) was a free live encoding software product from Adobe Systems. It was available for Microsoft Windows and Mac OS.

The Helix Universal Media Server was a product developed by RealNetworks and originates from the first streaming media server originally developed by Progressive Networks in 1994. It supported a variety of streaming media delivery transports including MPEG-DASH RTMP (flash), RTSP (standard), HTTP Live Streaming (HLS), Microsoft Silverlight and HTTP Progressive Download enabling mobile phone OS and PC OS media client delivery.

Unreal Media Server is a streaming server software created by Unreal Streaming Technologies.

References

  1. "Microsoft Netshow Server". ServerWatch. December 30, 1999. Archived from the original on September 10, 2012.
  2. 1 2 3 Shaw, Russell (January 17, 2004). "The Evolution of Rich Media". iMedia.
  3. "Microsoft Announces Immediate Availability of NetShow 2.0 Beta; Brings Multimedia Broadcast and Communication To the Internet and Intranets". News Center. Microsoft. March 10, 1997.
  4. "Microsoft Announces Immediate Availability of NetShow 2.0 Beta". Corporate Information & News. CheckPoint. March 10, 1997. Archived from the original on August 16, 2000.
  5. Microsoft Net Show 2.0 FTP Archive