Overwatch 2

Last updated

Overwatch 2
Overwatch 2 Steam artwork.jpg
Developer(s) Blizzard Entertainment
Publisher(s) Blizzard Entertainment
Director(s) Aaron Keller
Designer(s) Michael Heiberg, Trey Spisak
Composer(s) Adam Burgess
Series Overwatch
Platform(s)
ReleaseAugust 10, 2023
Genre(s) First-person shooter
Mode(s) Multiplayer

Overwatch 2 is a 2023 first-person shooter video game produced by Blizzard Entertainment. As a sequel and replacement to the 2016 hero shooter Overwatch , the game included new gamemodes and a reduction in team size from six to five. The game is free-to-play on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S and features full cross-platform play. Overwatch 2 was announced in 2019 and was playable in early access from October 2022 until officially releasing in August 2023. The game was planned to feature more story-based cooperative modes, which were scrapped in 2023 to focus on its player-versus-player (PvP) elements.

Contents

Gameplay

Overwatch 2 is a hero shooter, where players are split into two teams and select a "hero" from a roster of 41 characters. Characters are organized into a "damage" class, responsible for offensive efforts; a "support" class, responsible for healing and buffing; and a "tank" class, responsible for creating space for their team. Each character has a unique set of skills, made up of active, passive, and ultimate abilities. Overwatch 2, like its predecessor, primarily centers on player versus player (PvP) combat across several different modes and maps, and includes both casual and ranked competitive matches.

The original Overwatch was designed for six-on-six team combat, with two of each class on a team. In Overwatch 2, the number of tank slots was reduced by one, bringing the total number of players per team to five. According to game director Aaron Keller, developers hoped that losing a tank would speed up gameplay as they believed that the original six players scheme rendered gameplay slow. It is also intended to ease the amount of things players and spectators need to watch out for. New maps were designed to include more cover options to compensate for reduced tank-based protection. [1] Additionally, damage class heroes now have an increased movement speed, support heroes slowly regenerate, and tank heroes were redesigned so they could take on a more offensive role. Heroes were visually refurbished as to reflect the passage of time since the events of the first game. [2] Overwatch 2 includes a ping system to direct the attention of teammates to specific points on the map. [3]

The game also introduces a new PvP mode named "Push", similar to tug of war, in which teams vie for control of a robot that pushes a team's payload to the opponent's side of the map. Along with being incorporated into Unranked and Competitive play, Push has become part of the standard map rotation of the Overwatch League, replacing the Assault mode. [4] Assault maps (colloquially referred to as "2CP", meaning "two control points"), such as Paris and Horizon Lunar Colony, are not available in the core Overwatch 2 game modes as these have been deemed unbalanced in response to community feedback. However, they are available in the form of custom games and sometimes appear in the non-competitive arcade modes, which are switched out daily. [5]

Overwatch 2 has also introduced a new PvP mode called Clash, which is similar to its King of the Hill mode. Clash begins with a contest to capture five points on the map. Clash maps contain 5 points (A, B, C, D, E) uniformly distributed across the length of the map. Depending on who wins, the point closest to the losing team’s side will unlock after 10 seconds for either team to capture and continue the process. The last capture points A and E can be captured for a total of three points or up to the remaining number of points a team needs to win. However, earning all 3 points is intended to be difficult as the opposing team’s spawn room is close to the last capture points so enemies can come back to the fight quickly.

Overwatch 2 was released as free-to-play as opposed to the premium monetization model of its predecessor. It also discontinued loot boxes in favor of a battle pass system which is offered on a seasonal basis and corresponds with the introduction of new maps and heroes. The game also includes an in-game store where players can purchase cosmetics directly. [6] [7] Blizzard stated that new heroes will be introduced as rewards on the free tier of the battle pass, and players who fail to make the associated tier will have other routes to obtain the hero for free in later seasons. [8] In addition to battle pass cosmetics, players can purchase seasonal cosmetics through the in-game store. Further, special events lasting two to three weeks have been offered, offering new cosmetics for completing various challenges as well as new cosmetics available for purchase. With Overwatch 2, Blizzard has also created collaborations with other franchises, including Blizzard's own Diablo IV , as well as content from third parties such as the anime series One-Punch Man and Cowboy Bebop and the Korean idol group Le Sserafim.

A Blizzard Battle.net account is required to play Overwatch 2, regardless of platform. Overwatch 2 features cross-progression, with in-game cosmetic items and progress being shared across PC and console versions. [9] Unlocked cosmetic items, in-game currency, and player statistics from any Overwatch profile linked to such an account are merged, and are available on all platforms. Competitive skill ratings are separate, with console and PC ranks remaining independent of each other. [10]

Post-release updates

Starting in Season 6, in August 2023, three story-based PvE missions were added to the game, with more planned in the future. These advance the lore and narrative of Overwatch. These missions are generally designed to complete multiple objectives, and are similar to previous short-term event missions offered previously from the first Overwatch. These missions are only available as free-to-play game modes during specific seasons, but the player can purchase permanent access to these missions separately or as part of a battle pass bundle. [11] [12] Further, in September 2023, special Hero Mastery missions were introduced for three heroes, with more planned in the future. These missions are aimed to help the player learn and improve their skills with the given character. [13]

With Season 9, starting in February 2024, a major overhaul of combat and the competitive system was introduced. All heroes gained a boost in health and passive healing, while buffs were applied to all characters with guns or similar weapons. This was intended to improve survivability, remove the likelihood of a character being killed by a simple quick burst of fire as well as to prevent them from being quickly healed. In contrast to the approach since Overwatch 2's launch, which progressed a player's rank after winning 5 games or losing 15, the new system resembled the original Overwatch approach where the player's competitive ranking is adjusted after each game, with additional information as to what aspects of the match contributed to the ranking change. With these changes, Blizzard announced that all players would have their competitive ranking reset and would need to perform ten matches to gain their starting competitive rank. [14]

Within Season 10, which was released in April 2024, new heroes are no longer tied to the battle passes, and instead free to all players, a retroactive change that includes the previous heroes released since Overwatch 2's release. Players still need to have completed the tutorial missions before gaining access to these heroes. [15]

Development

Overwatch 2 was announced at BlizzCon on November 1, 2019, with plans that the game would maintain a "shared multiplayer environment" between it and the original Overwatch, so that players in either game could compete in the existing player versus player (PvP) game modes, retaining all unlocked cosmetics and other features. [16] Jeff Kaplan, director for Overwatch, explained that this was a major decision and that he had to justify this "player-first standpoint" to Blizzard executives, given the current industry trend to draw in new sales. [17] All new heroes, maps, and PvP modes were to be added to both games to maintain this shared environment. [18]

While Activision Blizzard had anticipated Overwatch 2 would be ready by 2020 or 2021, the game's release kept switching. One reason was driven by management to convert the game into a free-to-play title, aligning with most other multiplayer games on the market, leaving the question of monetization open. Kaplan's original design for Overwatch, which allowed for players to switch to any other hero to counter opposing team composition, made it difficult to monetize the release of new heroes, drove Blizzard to consider the battle pass approach, which was meant to balance player engagement with the game through its lifetime, and revenue from selling cosmetics. A second reason for the delay was difficulty in implementing Kaplan's ideas for PvE, as the game was not designed to handle large numbers of enemy forces from both an engine and gameplay design aspect. [19] Around 2021, Activision management put pressure on Blizzard to finish Overwatch 2, suggesting that Blizzard add more staff to Team 4, the Blizzard division created for Overwatch, as to match the team size typical for other popular free-to-play shooters. Blizzard resisted this, fearing the added time and costs to bring on new staff would take too much from the ongoing development, and wanted to avoid Activision's desire to release Overwatch in annual installments. [19]

Due to the constant attention from Activision, the Overwatch team could not give Overwatch 2 full attention, and from 2021, several key staff members involved in its development, including Kaplan, left Blizzard. [19] Aaron Keller took over the role for lead developer on Overwatch 2, with pressure from Activision to release it as soon as possible. To make this happen and avoid a situation similar to the Titan cancellation, Blizzard opted to decouple the PvE and PvP elements, to release the improved PvP elements by 2022 and to eventually release the PvE elements later. [20]

By mid-2022, Overwatch 2's conversion to a free-to-play title, and its planned release date of October 4, 2022, were announced. Blizzard affirmed that Overwatch 2 live services would replace those of the original game; the original Overwatch servers would be shut down on October 2, 2022. [21] Players retained their existing cosmetics and in-game currency, with remaining loot boxes opened automatically upon the release of Overwatch 2. [22] At least three new heroes were announced to be added to the roster, including Sojourn, a Canadian Overwatch officer, Junker Queen, the ruler of Junkertown, and Kiriko, the protector of Kanezaka. [23] [24]

Overwatch 2 runs on an upgraded version of the original game's engine which allows for larger map sizes to better support the new story-based player versus environment (PvE) elements. [16] Additionally, all of the existing heroes received visual redesigns for Overwatch 2, although Blizzard did not expect every hero to have their redesigns finished when the game launched. Twelve of the existing 31 redesigns were completed at the time of Overwatch 2's reveal. [23]

Overwatch 2 was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in early access on October 4, 2022. [24] Kaplan stated when the game was announced that they were more concerned about quality of the product than timeliness of the release. [25] [26] Investor documents released in November 2021 reported that the initial 2022 release window was delayed to at least 2023, intended for "giving the teams some extra time to complete production and continue growing their creative resources to support the titles after launch". [27] Kaplan anticipated that Overwatch and Overwatch 2 will ultimately merge into a single product to avoid having any engine differences affecting player experience. [28] Technical director John Lafleur has stated they are also interested in supporting, at minimum, cross-platform progression and are looking at the possibility of cross-platform play. [29] In the interim from its announcement prior to release, Kaplan left Blizzard in April 2021, with Aaron Keller taking over the lead development role, [30] while the lead developer for new heroes, Geoff Goodman, left sometime in mid-2022. [31]

In March 2022, Blizzard stated that they had put too much focus on Overwatch 2 over the past few years to the detriment of support for the original game, and so changed plans to release Overwatch 2 in parts, with the PvP portion to be released in beta form starting in April 2022 and the PvE part to come at a later time. This would allow them to also continue to support Overwatch alongside Overwatch 2's development. [32] [33] Later, Blizzard announced that the first wave of Overwatch 2 invitation-only betas would begin on April 26, 2022, and end on May 17. Access to the closed beta could be earned either by signing up for a chance to participate or by watching select Twitch streamers for a limited time on April 27. [34] [35]

The game without its PvE mode was released as early access on October 4, 2022, for Windows, PlayStation 4 and 5, Xbox One and Series X/S, and Nintendo Switch. [36] That day, in addition to a large number of players, the game's servers were hit with a distributed denial of service (DDOS) attack that made it difficult for many to access the game. [37] Additionally, as part of Blizzard's efforts to reduce smurfing, the use of new accounts by experienced players as to try to game the system, the company required all players to confirm their identity through a SMS message on their cell phone linked to their account. For many with prepaid cellular plans, particularly in the United States, they cannot use SMS on their plans, and effectively locked them out of Overwatch 2, though Blizzard stated they were working to resolve that issue. [38] By October 7, Blizzard removed the need to verify one's identity for those that had played Overwatch since at least June 2021. [39] As a means to make up this lost time to players, Blizzard planned to offer double experience point weekends and free cosmetic items to all players. [40]

The game was to feature PvE game modes to be released later in the game's lifecycle, differentiating it from its predecessor. Similar to the special seasonal events, they would have consist of four-player cooperative missions against non-playable characters and were to be available persistent as opposed to a seasonal basis. In this mode, players would garner experience points for their hero and unlock new passive abilities called "talents", allowing them to influence how the hero plays. [2] [16] However, in May 2023, the developers announced that these extensive plans for PvE had been scrapped, fearing how they would impact the PvP elements. Instead the developers plan to offer story-based events as a replacement for the scrapped PvE. [41] According to Keller, the concept behind the PvE elements were trying to bring forward gameplay from the cancelled Titan which Overwatch was originally based on. However, Keller stated that as they started shifted development to include the PvE elements, the overall project became unfocused, and the lead developers believed that they could not deliver a polished experience and opted to discontinue work in this direction. [42] Blizzard announced players will be required to pay $15 for these new story missions. The purchase will include in-game currency and cosmetic items. [43] Jason Schreier of Bloomberg News reported in March 2024 that from his sources, Blizzard did not believe the PvE content sold well enough to continue, with the entire PvE having been eliminated and no further plans to continue the PvE missions going forward. [44]

In March 2024, game director Aaron Keller announced changes to the game's premium battle pass that would make new characters free for all players. [45] Three months later, Keller discusse that they were reconsidering the change away from 6 on 6 matches by running 6 vs 6 special events to evaluate player response. [46] two such tests are planned for Season 14 (around December 2024), one that forced two of each class, and a second that requires a minimum of one class hero and a maximum of 3. [47]

Reception

Overwatch 2 received "generally favorable" reviews from critics upon release according to review aggregator Metacritic. [58]

Tyler Colp of PC Gamer was critical of Blizzard's handling of the sequel, writing that the game "intentionally or not, is trying to bury its predecessor alive." Colp added, "the original Overwatch is still in there, bruised and broken, but the weight of Blizzard's commercial and competitive expectations keeps piling up." [59]

On the game's 5v5 gameplay dynamic, as opposed to its predecessor's 6v6 dynamic, IGN 's Simon Cardy wrote: "it fully drags Overwatch 2 out of the stagnant meta swamp its predecessor found itself in over the past couple of years, but also denies itself some of the lustre of its satisfying team play." Cardy also wrote "if the pertinent question to ask about Overwatch 2 is simply if it's a fun game, then the answer right now is yes. It's still a fundamentally great hero shooter, just one that is perhaps not currently operating at the towering height of its powers." [52]

Jessica Howard of GameSpot wrote, "Overwatch 2 takes the franchise from a genre-defining shooter to a trend-chasing one. As such, it has begun to feel less like a unique sci-fi, superhero comic book in video game form, and more like, well, a lot of other games." [60] Chris Carter of Destructoid wrote that "Overwatch 2 doesn't have the same cachet that Overwatch 1 did, but I can still see myself jumping in for a few matches after a long evening. The charm is still there, even if the delivery system has been muddled, and the game is no longer a premium product with easy-access characters that you can readily jump in and out of. Perhaps the PVE update can change that, but it has some work to do." [61] The team, acknowledging player feedback from the past eight seasons, revealed plans for significant updates in a candid blog to enhance competitive play, allowing players to better develop their skills and track progress through the ranks. [62]

The game's removal of loot boxes in favor of a battle pass system received backlash. Players directed criticism toward Blizzard's decision to lock the character Kiriko as a free reward on the first season's battle pass. [63] [64] [65] Following Kiriko's reveal trailer, CJ Wheeler of Rock Paper Shotgun wrote: "One look at PlayOverwatch's mentions on Twitter is, well, eye-opening. It reveals so much criticism of the battle passes, from cries of pay to win to complaints about the grind before the game's even dropped. There are quite a few accusations that Blizzard are money-hungry too." [65] Further criticism was levied at both the pricing of cosmetic items found with the in-game shop, as well as the time it would take to unlock cosmetics solely through grinding for those players who opt against using real money within the shop. [66] [67] [68] [69] Many players and some game journalists highlighted that most other games include enough in-game currency in the battle pass to get the next one free. [70] [71] [72]

Upon release of Overwatch 2 on Steam, the game received a large number of negative reviews and became the worst-rated Steam game of all time within a 48-hour time frame, leading many outlets to characterize the response as review bombing. [73] [74] [75] [76] User reviews were generally critical of Blizzard's handling of Overwatch 2 including the removal of the planned PvE content, which director Aaron Keller acknowledged. [77] Players also expressed frustration at issues related to the company's recent history, including allegations of sexual harassment at Activision Blizzard. [78] [79] [80] Nearly two-thirds of these reviews were written in Simplified Chinese, which - according to Niko Partners - stems from Blizzard's dissolution of its agreement with NetEase in China earlier in 2023, leaving Chinese players unable to play on local servers. [81] [82]

Over 35 million users played Overwatch 2 in its first month of release in early access, compared to Overwatch which had only 15 million players three months after release. [83] By July 2024, both Overwatch and Overwatch 2 had over 100 million players. [84] It was nominated for the British Academy Games Award for Multiplayer at the 19th British Academy Games Awards. [85]

Related Research Articles

<span class="mw-page-title-main">BlizzCon</span> Annual gaming convention by Blizzard Entertainment

BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including Warcraft, StarCraft, Diablo, Hearthstone, Heroes of the Storm, and Overwatch.

<span class="mw-page-title-main">Battle.net</span> Online gaming platform by Blizzard Entertainment

Battle.net is an Internet-based online game, social networking service, digital distribution, and digital rights management platform developed by Blizzard Entertainment. The service was launched on December 31, 1996, followed a few days later with the release of Blizzard's action-role-playing video game Diablo on January 3, 1997. Battle.net was officially renamed to "Blizzard Battle.net" in August 2017, with the change being reverted in January 2021.

Titan was the project name for a cancelled Blizzard Entertainment massively multiplayer online game. With speculation regarding the game beginning in 2007, Blizzard revealed little information besides that it would be completely new and not be based on the company's then-current three main franchises.

<span class="mw-page-title-main">D.Va</span> Fictional video game character

D.Va is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game Overwatch and returned in its 2022 sequel, Overwatch 2. She features in the franchise's related animations and literary media. Outside of Overwatch, D.Va also appears as a playable character in the crossover multiplayer online battle arena (MOBA) game Heroes of the Storm and as a gameplay announcer in StarCraft II: Legacy of the Void. In English-language media, D.Va is voiced by Charlet Chung.

<i>Heroes of the Storm</i> 2015 video game

Heroes of the Storm is a crossover multiplayer online battle arena video game developed and published by Blizzard Entertainment. Announced at BlizzCon 2010, it was released on June 2, 2015 for macOS and Windows. The game features various characters from Blizzard's franchises as playable heroes, as well as different battlegrounds based on Warcraft, Diablo, StarCraft, and Overwatch universes.

<i>Battleborn</i> (video game) 2016 multiplayer first-person shooter video game

Battleborn was a free-to-play first-person shooter video game developed by Gearbox Software and published by 2K for PlayStation 4, Windows, and Xbox One. The game was released worldwide on May 3, 2016.

<i>Overwatch</i> (video game) 2016 video game

Overwatch was a 2016 team-based online multiplayer first-person shooter video game by Blizzard Entertainment. The game was first released for PlayStation 4, Windows, and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms. Described as a "hero shooter", Overwatch assigned players into two teams of six, with each player selecting from a large roster of characters, known as "heroes", with unique abilities. Teams worked to complete map-specific objectives within a limited period of time. Blizzard added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items.

A hero shooter is a sub-genre of shooter games which emphasize "hero" characters that have distinctive abilities and/or weapons that are specific to them. A hero shooter can be a first-person shooter or a third-person shooter.

Tracer is a character who appears in Overwatch, a franchise centered around first-person hero shooter video games developed by Blizzard Entertainment. Tracer was first seen in the 2014 Overwatch Cinematic Trailer short. She was introduced as a playable character in an April 2016 update for the crossover multiplayer online battle arena game Heroes of the Storm, nearly a month prior to the release of the first Overwatch game. She appeared again in Overwatch 2, a 2022 sequel to the original game.

The Overwatch franchise, a series of first-person shooter games developed by Blizzard Entertainment, consists of 41 playable characters across both games. The original 2016 game, Overwatch, featured 32 playable characters known as heroes and a number of supporting characters as part of the game's narrative, which is told through animated media and digital comics outside of the game. Its sequel, Overwatch 2, was released in October 2022 and replaced Overwatch. The sequel builds upon the same hero roster and added more characters, currently consisting of 41 heroes. However, as Overwatch 2 had been developed to be a faster game with five-versus-five teams rather than six-versus-six, several of the characters had tweaks or major rebuilds within Overwatch 2, as well as different character designs.

Mercy (<i>Overwatch</i>) Fictional character in the 2016 video game Overwatch

Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2. Mercy has also featured in its related animated and literary media. Lucie Pohl voices Mercy in English-language Overwatch media.

Ana (<i>Overwatch</i>) Fictional character

Ana Amari is a character who first appears in the 2016 video game Overwatch, a Blizzard Entertainment–developed first-person shooter, later appearing in the resulting franchise, including literary media and the game's 2022 sequel, Overwatch 2. Voiced by Aysha Selim, she is a sniper and member of the global peace-keeping force Overwatch, and the mother of fellow character Pharah. Created originally by lead writer Michael Chu as a backstory character, when the development team wanted to include a "skill-based support healer" into the game, she made playable to fill that role. Taking design elements from a character concept of an alchemist, they gave her gameplay abilities that they felt would make her a good counter to the game's existing sniper, Widowmaker.

<span class="mw-page-title-main">Overwatch League</span> Esports league

The Overwatch League (OWL) was a professional esports league for the video game Overwatch, produced by its developer, Blizzard Entertainment. From 2018 to 2023, the Overwatch League followed the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups. The league used the regular season and playoffs format rather than promotion and relegation used commonly in other esports and non-North American leagues, with players on the roster being assured a minimum annual salary, benefits, and a portion of winnings and revenue-sharing based on team performance.

Overwatch and Overwatch 2 are online team-based first-person shooters developed by Blizzard Entertainment, and released worldwide in May 2016 and October 2022, respectively. Players select from one of over 30 heroes, broadly classified into the three roles of Tank, Damage, and Support, and work with their team to attack or defend map objectives. Each hero has a unique set of weapons, abilities, and skills, which players use to coordinate with their team to overpower the other. Overwatch supports both casual and ranked matchmaking, as well as a rotating set of arcade modes, and the game has since become a popular esport, featuring the Overwatch League that started in 2018. The game has been both a critical and financial success for Blizzard, exceeding over 30 million players and obtaining over US$1 billion in revenue within its first year.

Overwatch is a team-based first-person shooter developed by Blizzard Entertainment and released for Microsoft Windows, PlayStation 4, and Xbox One in May 2016. The game, while having several different play modes, generally features two teams of six players each, selecting pre-made heroes from the game's roster, to either attack or defend various objective points on the game's maps. The game supports casual game modes as well as ranked competitive play. Since release, Overwatch has been both critically and financially successful, with a player base of 35 million players as of October 2017.

Brigitte (<i>Overwatch</i>) Fictional player character in the 2016 video game Overwatch

Brigitte Lindholm is a fictional player character who appears in the 2016 video game Overwatch—a first-person shooter developed by Blizzard Entertainment—and related animations and literary media. Although Overwatch was released in 2016, Brigitte was introduced as a playable support character in a March 2018 update for the game. Prior to her video game debut, she first appeared in Dragon Slayer, an issue of the Overwatch digital comic series.

Overwatch and Overwatch 2 are team-based first-person shooter games developed by Blizzard Entertainment. Overwatch was released in May 2016 for several platforms. The game features a number of gameplay modes that support casual play, ranked play, and competitive modes used for professional esports events, such as the Overwatch League. Overwatch 2 was released in October 2022 with the same player versus player (PvP) modes, and will later include new player versus environment (PvE) co-operative multiplayer modes.

<span class="mw-page-title-main">Battle pass</span> Type of video game monetization

In the video game industry, a battle pass or rewards track is a type of monetization approach that provides additional content for a game usually through a tiered system, rewarding the player with in-game items for playing the game and completing specific challenges. Inspired by the season pass ticketing system and originating with Dota 2 in 2013, the battle pass model gained more use as an alternative to subscription fees and loot boxes beginning in the late 2010s. Battle passes tend to offer free passes, which are available to all users, and premium passes that require annual or seasonal charges in exchange for enhanced items and cosmetics.

Kiriko (<i>Overwatch</i>) Fictional character in 2022 video game Overwatch 2

Kiriko Kamori is a fictional character in the Overwatch media franchise. Her first appearance was in Overwatch 2, a 2022 first-person shooter developed by Blizzard Entertainment. Kiriko's character design and gameplay mechanics draw from the imagery found in Japanese folklore and Shinto folk religion. In the game's lore, her mother trained her to be a ninja, while her grandmother taught her about spirituality and her ancestry. Combining her two matriarchal influences, Kiriko carries the power of a kitsune, which she uses to protect her native Kanezaka, a fictional Japanese city.

<i>Overwatch</i> Video game franchise

Overwatch is a multimedia franchise centered on a series of multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment. Overwatch was released in 2016 with a successor, Overwatch 2, released in 2022. Both games feature hero-based combat between two teams of players vying over various objectives, along with other traditional gameplay modes.

References

  1. Chalk, Andy (May 20, 2021). "Overwatch 2 PvP will be 5v5 with only one Tank per team". PC Gamer . Archived from the original on May 20, 2021. Retrieved May 20, 2021.
  2. 1 2 Nunneley, Stephany (February 20, 2021). "Overwatch 2 features "hundreds" of Hero Missions, character dialogues, updated hero looks, dynamic maps, more". VG247 . Archived from the original on February 21, 2021. Retrieved February 20, 2021.
  3. McWherter, Michael (March 24, 2022). "Overwatch 2 is getting a ping system; here's how it works". Polygon . Archived from the original on April 26, 2022. Retrieved March 25, 2022.
  4. "Community Update: 2022 Schedule and Map Pool". Overwatch League. March 11, 2022. Archived from the original on April 14, 2022.
  5. Hussain, Tamoor (February 25, 2021). "Overwatch 2: Jeff Kaplan On Expanding Story, Refining Gameplay, And Beards". GameSpot . Archived from the original on February 27, 2021. Retrieved February 27, 2021.
  6. Parrish, Ash (June 16, 2022). "Overwatch 2 will get rid of loot boxes". The Verge .
  7. McWhertor, Michael (June 16, 2022). "Overwatch 2 ditches loot boxes for battle pass, seasonal model". Polygon . Archived from the original on October 4, 2022. Retrieved June 16, 2022.
  8. Kennedy, Victoria (September 9, 2022). "Overwatch 2 heroes will be available on the free track of the Battle Pass". Eurogamer . Archived from the original on September 10, 2022. Retrieved September 9, 2022.
  9. Wales, Matt (August 17, 2022). "Blizzard details Overwatch account merging ahead of cross-progression launch". Eurogamer . Archived from the original on August 29, 2022. Retrieved August 18, 2022.
  10. "Cross-progression is coming to Overwatch 2: Account merge FAQ". Overwatch. Archived from the original on September 30, 2022. Retrieved August 18, 2022.
  11. "Overwatch 2 story missions cost $15 for 'permanent access' in season 6". Polygon . June 13, 2023. Archived from the original on June 13, 2023. Retrieved June 13, 2023.
  12. Allsop, Ken (August 10, 2023). "Overwatch 2's story missions are charming romps chained by expectation". PCGamesN . Retrieved September 10, 2023.
  13. McWhertor, Michael (September 7, 2023). "Overwatch 2 launches new single-player mode, a replayable high-score run". Polygon . Retrieved September 10, 2023.
  14. Colp, Tyler (February 8, 2024). "Blizzard reveals a new era of Overwatch 2: Bigger health bars, self-healing, and a reworked Competitive mode". PC Gamer . Retrieved February 8, 2024.
  15. "Overwatch 2 heroes won't be locked behind a battle pass starting in Season 10". Eurogamer.net. March 19, 2024.
  16. 1 2 3 Domanico, Michael (November 1, 2019). "Blizzard Announces Overwatch 2 at BlizzCon". IGN . Archived from the original on November 1, 2019. Retrieved November 1, 2019.
  17. Walker, Alex (November 5, 2019). "Convincing Blizzard To Merge Overwatch 1 And 2 Was 'Very Challenging'". Kotaku . Archived from the original on November 4, 2019. Retrieved November 5, 2019.
  18. Chalk, Andy (November 1, 2019). "Overwatch 2 announced: New heroes, co-op story missions, and more". PC Gamer . Archived from the original on November 1, 2019. Retrieved November 1, 2019.
  19. 1 2 3 Schreier, 2024, Chapter 27: The Blizzard Tax
  20. Schreier, 2024, Chapter 29: Xbox
  21. Purchase, Robert (September 15, 2022). "The last day of Overwatch 1 will be 2nd October, Blizzard confirms". Eurogamer . Archived from the original on September 27, 2022. Retrieved September 15, 2022.
  22. Cryer, Hirun (June 23, 2022). "Overwatch 2 will replace Overwatch at launch, Blizzard confirms". GamesRadar . Archived from the original on June 23, 2022. Retrieved June 23, 2022.
  23. 1 2 Reiner, Andrew (November 5, 2019). "Details On An Unannounced Overwatch 2 Hero". Game Informer . Archived from the original on November 5, 2019. Retrieved November 7, 2019.
  24. 1 2 McWhertor, Michael (June 12, 2022). "Overwatch 2 launches in October, will be free-to-play". Polygon . Archived from the original on September 27, 2022. Retrieved June 12, 2022.
  25. Chalk, Andy (November 1, 2019). "'I have no idea' when Overwatch 2 will be out, Jeff Kaplan says". PC Gamer . Archived from the original on November 2, 2019. Retrieved November 1, 2019.
  26. Ramee, Jordan (November 1, 2019). "Overwatch 2 Is Coming To Nintendo Switch". GameSpot . Archived from the original on November 2, 2019. Retrieved November 1, 2019.
  27. Bailey, Kat (November 2, 2021). "Overwatch 2 and Diablo 4 Delayed". IGN . Archived from the original on November 2, 2021. Retrieved November 2, 2021.
  28. Grayson, Nathan (November 7, 2019). "Overwatch Stagnated Because of Its Sequel, Says Director". Kotaku . Archived from the original on November 7, 2019. Retrieved June 22, 2021.
  29. Makuch, Eddie (May 25, 2021). "Overwatch 2: New Details On Beta, Cross-Play, Ping System, And More". GameSpot . Archived from the original on May 25, 2021. Retrieved May 25, 2021.
  30. McWhertor, Michael (April 20, 2021). "Overwatch game director Jeff Kaplan leaves Blizzard". Polygon . Archived from the original on April 20, 2021. Retrieved April 20, 2021.
  31. Colp, Tyler (September 20, 2022). "Overwatch 2 loses its lead hero designer". PC Gamer . Archived from the original on September 20, 2022. Retrieved September 20, 2022.
  32. Vincent, Brittany (March 10, 2022). "Focus on Overwatch 2 left the original game struggling, Blizzard says". GamesRadar . Archived from the original on March 11, 2022. Retrieved March 12, 2022.
  33. Lawler, Richard (March 18, 2022). "The Overwatch 2 closed beta starts April 26th on PC only". The Verge . Archived from the original on March 24, 2022. Retrieved March 25, 2022.
  34. "Overwatch 2 PvP Beta". Overwatch. Archived from the original on May 17, 2022. Retrieved April 26, 2022.
  35. "Welcome to the first Overwatch 2 PvP Beta". news.blizzard.com. Archived from the original on April 25, 2022. Retrieved April 26, 2022.
  36. Peters, Jay (June 12, 2022). "Overwatch 2 will be free to play and has an early access release date". The Verge . Archived from the original on October 5, 2022. Retrieved October 4, 2022.
  37. Wales, Matt (October 4, 2022). "Blizzard says Overwatch 2 servers experiencing 'mass DDoS attack'". Eurogamer . Archived from the original on October 5, 2022. Retrieved October 4, 2022.
  38. Makuch, Eddie (October 5, 2022). "Overwatch 2 Doesn't Work With All Prepaid Phone Plans, And Blizzard Will Address This Soon". GameSpot . Archived from the original on October 5, 2022. Retrieved October 5, 2022.
  39. Raynor, Kelsey (October 6, 2022). "Blizzard will remove its controversial SMS Protect system from Overwatch 2, but only for OW1 players". VG247 . Archived from the original on October 6, 2022. Retrieved October 6, 2022.
  40. Prescott, Shaun (October 11, 2022). "Overwatch 2 double XP weekends are coming to make good on launch woes". PC Gamer . Archived from the original on October 12, 2022. Retrieved October 11, 2022.
  41. Hussain, Tamoor (May 16, 2023). "Overwatch 2's PvE Hero Mode Is Being Scrapped, Blizzard Explains What Happened and Why". GameSpot . Archived from the original on June 2, 2023. Retrieved May 16, 2023.
  42. Shanklin, Will (May 19, 2023). "'Overwatch 2' director explains why hero missions were canceled". Engadget . Archived from the original on May 20, 2023. Retrieved May 21, 2023.
  43. Gan, Jeremy (June 13, 2023). "Overwatch 2 players will need to pay for "permanent access" to PvE story missions". Dexerto. Archived from the original on September 3, 2023. Retrieved July 6, 2023.
  44. Schreier, Jason (March 22, 2024). "Blizzard Makes Big Changes as 'Overwatch 2' Struggles". Bloomberg News . Retrieved March 22, 2024.
  45. McWhertor, Michael (March 19, 2024). "Overwatch 2 will stop locking new heroes behind a battle pass with season 10". Polygon. Retrieved March 19, 2024.
  46. "Overwatch 2 is Bringing Back 6v6--Sort of".
  47. Gould, Elie. "Overwatch 2 will return to 6v6 in 2 test modes next season, but Blizzard won't keep them around if they don't attract 'a surge of players'". PC Gamer.
  48. "Overwatch 2 for PC Reviews". Metacritic. Retrieved February 14, 2024.
  49. "Overwatch 2 for PlayStation 5 Reviews". Metacritic. Retrieved February 14, 2024.
  50. Shea, Brian (October 4, 2022). "Overwatch 2 Review". Game Informer . Archived from the original on October 4, 2022. Retrieved October 4, 2022.
  51. Howard, Jessica (October 4, 2022). "Overwatch 2 Review - Same As It Ever Was". Archived from the original on October 13, 2022. Retrieved October 13, 2022.
  52. 1 2 Cardy, Simon (October 4, 2022) [September 29, 2022]. "Overwatch 2 Review". IGN. Archived from the original on September 29, 2022. Retrieved October 2, 2022.
  53. Vogel, Mitchel (October 7, 2022). "Overwatch 2 Review". Nintendo Life. Archived from the original on December 7, 2022. Retrieved October 14, 2022.
  54. Colp, Tyler (October 15, 2022). "Overwatch 2 Review". PC Gamer . Archived from the original on December 10, 2022. Retrieved October 19, 2022.
  55. Bergin, Lauren (October 5, 2022). "Overwatch 2 review (PvP) – Blizzard FPS doesn't bring the cavalry". PCGamesN. Archived from the original on October 6, 2022. Retrieved October 14, 2022.
  56. Croft, Liam (October 11, 2022). "Overwatch 2 review – a free-to-play shooter for the rest of us". Push Square. Archived from the original on October 14, 2022. Retrieved October 14, 2022.
  57. Stuart, Keith (October 6, 2022). "Overwatch 2 review – a free-to-play shooter for the rest of us". The Guardian . Archived from the original on January 9, 2023. Retrieved October 14, 2022.
  58. "Overwatch 2 for PC Reviews". Metacritic. Archived from the original on October 5, 2022. Retrieved October 4, 2022.
  59. Colp, Tyler (September 29, 2022). "Overwatch 2 review-in-progress". PC Gamer . Archived from the original on October 2, 2022. Retrieved October 2, 2022.
  60. Howard, Jessica (October 4, 2022). "Overwatch 2 Review In Progress - Same As It Ever Was". GameSpot . Archived from the original on October 8, 2022. Retrieved October 8, 2022.
  61. Carter, Chris (October 4, 2022). "Early Access Review: Overwatch 2". Destructoid . Archived from the original on October 11, 2022. Retrieved October 10, 2022.
  62. "Activision Blizzard is "revitalising the Overwatch 2 experience"". Eurogamer.net. February 11, 2024. Retrieved February 12, 2024.
  63. Colp, Tyler (September 15, 2022). "Blizzard explains why Overwatch 2 heroes are locked behind the battle pass: they're 'the single most engaging content'". PC Gamer . Archived from the original on September 15, 2022. Retrieved September 15, 2022.
  64. Richman, Olivia (September 9, 2022). "Seagull bashes Blizzard for putting sequel hero Kiriko behind battle pass in Overwatch 2". Dot Esports . Archived from the original on September 15, 2022. Retrieved September 15, 2022.
  65. 1 2 Wheeler, CJ (September 15, 2022). "Blizzard detail Overwatch 2's season one, and its controversial battle passes". Rock Paper Shotgun . Archived from the original on January 20, 2023. Retrieved September 15, 2022.
  66. Goslin, Austen (October 14, 2022). "Overwatch 2 players aren't happy with the game's cosmetics and store prices". Polygon . Archived from the original on October 19, 2022. Retrieved October 19, 2022.
  67. Ostler, Anne-Marie (October 7, 2022). "Free-to-play Overwatch 2 fans would need 5 years to unlock all Kiriko's cosmetics". GamesRadar+ . Archived from the original on October 26, 2022. Retrieved October 19, 2022.
  68. Tamburro, Paul (October 7, 2022). "Overwatch 2's Kiriko Cosmetics Take Five Years to Unlock Without Microtransactions". GameRevolution . Archived from the original on December 27, 2022. Retrieved October 19, 2022.
  69. Shepard, Kenneth (October 28, 2022). "Blizzard Sells an Overwatch 2 Charm Cheaper in Real Life Than In-Game". IGN . Archived from the original on October 29, 2022. Retrieved October 29, 2022.
  70. Taylor, Mollie (December 16, 2022). "Battle passes make me never want to play a multiplayer game ever again". PC Gamer. Archived from the original on December 26, 2022. Retrieved December 25, 2022.
  71. Fahey, Rob (December 9, 2022). "Battle passes are everywhere – but few of them are good | Opinion". Games Industry. Archived from the original on December 26, 2022. Retrieved December 25, 2022.
  72. Mercante, Alyssa (December 2, 2022). "The Best And Worst Battle Passes Of 2022 From Overwatch 2 To Fortnite". Kotaku. Archived from the original on December 26, 2022. Retrieved December 25, 2022.
  73. "Overwatch 2 is now Steam's "worst game of all time"". Eurogamer. August 12, 2023. Archived from the original on September 3, 2023. Retrieved August 12, 2023.
  74. Scullion, Chris (August 11, 2023). "Overwatch 2 is released on Steam, is immediately review bombed". Video Games Chronicle . Retrieved December 17, 2023.
  75. "Overwatch 2 Steam Reviews Are Predictably Brutal, Say Porn Is The Best Part". Kotaku. August 11, 2023. Archived from the original on September 3, 2023. Retrieved August 12, 2023.
  76. "Overwatch 2 is released on Steam, is immediately review bombed". VGC. August 11, 2023. Archived from the original on September 3, 2023. Retrieved August 12, 2023.
  77. "Overwatch 2 director addresses review bombing on Steam". VGC. August 20, 2023.
  78. McWhertor, Michael (August 11, 2023). "Overwatch 2 Steam launch flooded with negative user reviews". Polygon. Retrieved August 12, 2023.
  79. Thirlwell, Edwin Evans (August 11, 2023). "Overwatch 2's "Overwhelmingly Negative" Steam launch brings years of frustration to the boil". Rock, Paper, Shotgun. Archived from the original on September 3, 2023. Retrieved August 12, 2023.
  80. "Overwatch 2 Steam Launch Immediately Flooded With Negative Reviews". IGN. August 11, 2023. Archived from the original on September 3, 2023. Retrieved August 12, 2023.
  81. Yin-Poole, Wesley (August 14, 2023). "Overwatch 2 Becomes Worst User-Reviewed Game on Steam Ever Even as Tens of Thousands Turn Up to Play". IGN . Archived from the original on September 3, 2023. Retrieved August 14, 2023.
  82. Koch, Cameron (August 14, 2023). "Overwatch 2 Is Steam's Worst User-Reviewed Game Of All Time, But For A Surprising Reason". GameSpot . Archived from the original on September 3, 2023. Retrieved August 15, 2023.
  83. Ivan, Tom (November 7, 2022). "Overwatch 2 topped 35 million players in its first month". Video Games Chronicle . Archived from the original on November 7, 2022. Retrieved November 7, 2022.
  84. Taylor, Mollie (July 18, 2024). "Overwatch has managed to snag a whopping 100 million players in 8 years and is slapping your terrible K/D ratio into a fun montage to celebrate". PC Gamer . Retrieved July 21, 2024.
  85. "2023 BAFTA Games Awards: The Nominations". BAFTA. March 2, 2023. Archived from the original on March 2, 2023. Retrieved March 2, 2023.