This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these template messages)(Learn how and when to remove this template message)
| Machine learning and|
Unsupervised learning is a type of self-organized Hebbian learning that helps find previously unknown patterns in data set without pre-existing labels. It is also known as self-organization and allows modeling probability densities of given inputs.It is one of the main three categories of machine learning, along with supervised and reinforcement learning. Semi-supervised learning has also been described, and is a hybridization of supervised and unsupervised techniques.
Self-organization, also called spontaneous order, is a process where some form of overall order arises from local interactions between parts of an initially disordered system. The process can be spontaneous when sufficient energy is available, not needing control by any external agent. It is often triggered by seemingly random fluctuations, amplified by positive feedback. The resulting organization is wholly decentralized, distributed over all the components of the system. As such, the organization is typically robust and able to survive or self-repair substantial perturbation. Chaos theory discusses self-organization in terms of islands of predictability in a sea of chaotic unpredictability.
In probability theory, a probability density function (PDF), or density of a continuous random variable, is a function whose value at any given sample in the sample space can be interpreted as providing a relative likelihood that the value of the random variable would equal that sample. In other words, while the absolute likelihood for a continuous random variable to take on any particular value is 0, the value of the PDF at two different samples can be used to infer, in any particular draw of the random variable, how much more likely it is that the random variable would equal one sample compared to the other sample.
Supervised learning is the machine learning task of learning a function that maps an input to an output based on example input-output pairs. It infers a function from labeled training data consisting of a set of training examples. In supervised learning, each example is a pair consisting of an input object and a desired output value. A supervised learning algorithm analyzes the training data and produces an inferred function, which can be used for mapping new examples. An optimal scenario will allow for the algorithm to correctly determine the class labels for unseen instances. This requires the learning algorithm to generalize from the training data to unseen situations in a "reasonable" way.
Two of the main methods used in unsupervised learning are principal component and cluster analysis. Cluster analysis is used in unsupervised learning to group, or segment, datasets with shared attributes in order to extrapolate algorithmic relationships.Cluster analysis is a branch of machine learning that groups the data that has not been labelled, classified or categorized. Instead of responding to feedback, cluster analysis identifies commonalities in the data and reacts based on the presence or absence of such commonalities in each new piece of data. This approach helps detect anomalous data points that do not fit into either group.
Principal component analysis (PCA) is a statistical procedure that uses an orthogonal transformation to convert a set of observations of possibly correlated variables into a set of values of linearly uncorrelated variables called principal components. This transformation is defined in such a way that the first principal component has the largest possible variance, and each succeeding component in turn has the highest variance possible under the constraint that it is orthogonal to the preceding components. The resulting vectors are an uncorrelated orthogonal basis set. PCA is sensitive to the relative scaling of the original variables.
Cluster analysis or clustering is the task of grouping a set of objects in such a way that objects in the same group are more similar to each other than to those in other groups (clusters). It is a main task of exploratory data mining, and a common technique for statistical data analysis, used in many fields, including machine learning, pattern recognition, image analysis, information retrieval, bioinformatics, data compression, and computer graphics.
Machine learning (ML) is the scientific study of algorithms and statistical models that computer systems use to perform a specific task without using explicit instructions, relying on patterns and inference instead. It is seen as a subset of artificial intelligence. Machine learning algorithms build a mathematical model based on sample data, known as "training data", in order to make predictions or decisions without being explicitly programmed to perform the task. Machine learning algorithms are used in a wide variety of applications, such as email filtering and computer vision, where it is difficult or infeasible to develop a conventional algorithm for effectively performing the task.
A central application of unsupervised learning is in the field of density estimation in statistics, conditioned on the label of input data; unsupervised learning intends to infer an a priori probability distribution .though unsupervised learning encompasses many other domains involving summarizing and explaining data features. It could be contrasted with supervised learning by saying that whereas supervised learning intends to infer a conditional probability distribution
In probability and statistics, density estimation is the construction of an estimate, based on observed data, of an unobservable underlying probability density function. The unobservable density function is thought of as the density according to which a large population is distributed; the data are usually thought of as a random sample from that population.
Statistics is the discipline that concerns the collection, organization, displaying, analysis, interpretation and presentation of data. In applying statistics to a scientific, industrial, or social problem, it is conventional to begin with a statistical population or a statistical model to be studied. Populations can be diverse groups of people or objects such as "all people living in a country" or "every atom composing a crystal". Statistics deals with every aspect of data, including the planning of data collection in terms of the design of surveys and experiments. See glossary of probability and statistics.
In probability theory and statistics, given two jointly distributed random variables and , the conditional probability distribution of Y given X is the probability distribution of when is known to be a particular value; in some cases the conditional probabilities may be expressed as functions containing the unspecified value of as a parameter. When both and are categorical variables, a conditional probability table is typically used to represent the conditional probability. The conditional distribution contrasts with the marginal distribution of a random variable, which is its distribution without reference to the value of the other variable.
Generative adversarial networks can also be used with unsupervised learning, though they can also be applied to supervised and reinforcement techniques.
Some of the most common algorithms used in unsupervised learning include:
In data mining and statistics, hierarchical clustering is a method of cluster analysis which seeks to build a hierarchy of clusters. Strategies for hierarchical clustering generally fall into two types:
Density-based spatial clustering of applications with noise (DBSCAN) is a data clustering algorithm proposed by Martin Ester, Hans-Peter Kriegel, Jörg Sander and Xiaowei Xu in 1996. It is a density-based clustering non-parametric algorithm: given a set of points in some space, it groups together points that are closely packed together, marking as outliers points that lie alone in low-density regions . DBSCAN is one of the most common clustering algorithms and also most cited in scientific literature.
Ordering points to identify the clustering structure (OPTICS) is an algorithm for finding density-based clusters in spatial data. It was presented by Mihael Ankerst, Markus M. Breunig, Hans-Peter Kriegel and Jörg Sander. Its basic idea is similar to DBSCAN, but it addresses one of DBSCAN's major weaknesses: the problem of detecting meaningful clusters in data of varying density. To do so, the points of the database are (linearly) ordered such that spatially closest points become neighbors in the ordering. Additionally, a special distance is stored for each point that represents the density that must be accepted for a cluster so that both points belong to the same cluster. This is represented as a dendrogram.
The classical example of unsupervised learning in the study of neural networks is Donald Hebb's principle, that is, neurons that fire together wire together. In Hebbian learning, the connection is reinforced irrespective of an error, but is exclusively a function of the coincidence between action potentials between the two neurons. A similar version that modifies synaptic weights takes into account the time between the action potentials (spike-timing-dependent plasticity or STDP). Hebbian Learning has been hypothesized to underlie a range of cognitive functions, such as pattern recognition and experiential learning.
Among neural network models, the self-organizing map (SOM) and adaptive resonance theory (ART) are commonly used in unsupervised learning algorithms. The SOM is a topographic organization in which nearby locations in the map represent inputs with similar properties. The ART model allows the number of clusters to vary with problem size and lets the user control the degree of similarity between members of the same clusters by means of a user-defined constant called the vigilance parameter. ART networks are used for many pattern recognition tasks, such as automatic target recognition and seismic signal processing.
One of the statistical approaches for unsupervised learning is the method of moments. In the method of moments, the unknown parameters (of interest) in the model are related to the moments of one or more random variables, and thus, these unknown parameters can be estimated given the moments. The moments are usually estimated from samples empirically. The basic moments are first and second order moments. For a random vector, the first order moment is the mean vector, and the second order moment is the covariance matrix (when the mean is zero). Higher order moments are usually represented using tensors which are the generalization of matrices to higher orders as multi-dimensional arrays.
In particular, the method of moments is shown to be effective in learning the parameters of latent variable models.Latent variable models are statistical models where in addition to the observed variables, a set of latent variables also exists which is not observed. A highly practical example of latent variable models in machine learning is the topic modeling which is a statistical model for generating the words (observed variables) in the document based on the topic (latent variable) of the document. In the topic modeling, the words in the document are generated according to different statistical parameters when the topic of the document is changed. It is shown that method of moments (tensor decomposition techniques) consistently recover the parameters of a large class of latent variable models under some assumptions.
The Expectation–maximization algorithm (EM) is also one of the most practical methods for learning latent variable models. However, it can get stuck in local optima, and it is not guaranteed that the algorithm will converge to the true unknown parameters of the model. In contrast, for the method of moments, the global convergence is guaranteed under some conditions.
Artificial neural networks (ANN) or connectionist systems are computing systems that are inspired by, but not identical to, biological neural networks that constitute animal brains. Such systems "learn" to perform tasks by considering examples, generally without being programmed with task-specific rules. For example, in image recognition, they might learn to identify images that contain cats by analyzing example images that have been manually labeled as "cat" or "no cat" and using the results to identify cats in other images. They do this without any prior knowledge of cats, for example, that they have fur, tails, whiskers and cat-like faces. Instead, they automatically generate identifying characteristics from the examples that they process.
Pattern recognition is the automated recognition of patterns and regularities in data. Pattern recognition is closely related to artificial intelligence and machine learning, together with applications such as data mining and knowledge discovery in databases (KDD), and is often used interchangeably with these terms. However, these are distinguished: machine learning is one approach to pattern recognition, while other approaches include hand-crafted rules or heuristics; and pattern recognition is one approach to artificial intelligence, while other approaches include symbolic artificial intelligence. A modern definition of pattern recognition is:
The field of pattern recognition is concerned with the automatic discovery of regularities in data through the use of computer algorithms and with the use of these regularities to take actions such as classifying the data into different categories.
In signal processing, independent component analysis (ICA) is a computational method for separating a multivariate signal into additive subcomponents. This is done by assuming that the subcomponents are non-Gaussian signals and that they are statistically independent from each other. ICA is a special case of blind source separation. A common example application is the "cocktail party problem" of listening in on one person's speech in a noisy room.
Generative topographic map (GTM) is a machine learning method that is a probabilistic counterpart of the self-organizing map (SOM), is probably convergent and does not require a shrinking neighborhood or a decreasing step size. It is a generative model: the data is assumed to arise by first probabilistically picking a point in a low-dimensional space, mapping the point to the observed high-dimensional input space, then adding noise in that space. The parameters of the low-dimensional probability distribution, the smooth map and the noise are all learned from the training data using the expectation-maximization (EM) algorithm. GTM was introduced in 1996 in a paper by Christopher Bishop, Markus Svensen, and Christopher K. I. Williams.
The Helmholtz machine is a type of artificial neural network that can account for the hidden structure of a set of data by being trained to create a generative model of the original set of data. The hope is that by learning economical representations of the data, the underlying structure of the generative model should reasonably approximate the hidden structure of the data set. A Helmholtz machine contains two networks, a bottom-up recognition network that takes the data as input and produces a distribution over hidden variables, and a top-down "generative" network that generates values of the hidden variables and the data itself.
In machine learning and statistics, classification is the problem of identifying to which of a set of categories (sub-populations) a new observation belongs, on the basis of a training set of data containing observations whose category membership is known. Examples are assigning a given email to the "spam" or "non-spam" class, and assigning a diagnosis to a given patient based on observed characteristics of the patient. Classification is an example of pattern recognition.
Probabilistic latent semantic analysis (PLSA), also known as probabilistic latent semantic indexing is a statistical technique for the analysis of two-mode and co-occurrence data. In effect, one can derive a low-dimensional representation of the observed variables in terms of their affinity to certain hidden variables, just as in latent semantic analysis, from which PLSA evolved.
In data mining, anomaly detection is the identification of rare items, events or observations which raise suspicions by differing significantly from the majority of the data. Typically the anomalous items will translate to some kind of problem such as bank fraud, a structural defect, medical problems or errors in a text. Anomalies are also referred to as outliers, novelties, noise, deviations and exceptions.
Discriminative models, also referred to as conditional models, are a class of models used in statistical classification, especially in supervised machine learning. A discriminative classifier tries to model by just depending on the observed data while learning how to do the classification from the given statistics.
Fraud is a billion-dollar business and it is increasing every year. The PwC global economic crime survey of 2018 found that half of the 7,200 companies they surveyed had experienced fraud of some kind. This is an increase from the PwC 2016 study in which slightly more than a third of organizations surveyed (36%) had experienced economic crime.
Deep learning is part of a broader family of machine learning methods based on artificial neural networks. Learning can be supervised, semi-supervised or unsupervised.
The wake-sleep algorithm is an unsupervised learning algorithm for a stochastic multilayer neural network. The algorithm adjusts the parameters so as to produce a good density estimator. There are two learning phases, the “wake” phase and the “sleep” phase, which are performed alternately. It was first designed as a model for brain functioning using variational Bayesian learning. After that, the algorithm was adapted to machine learning. It can be viewed as a way to train a Helmholtz Machine. It can also be used in Deep Belief Networks(DBN).
In machine learning, feature learning or representation learning is a set of techniques that allows a system to automatically discover the representations needed for feature detection or classification from raw data. This replaces manual feature engineering and allows a machine to both learn the features and use them to perform a specific task.
In machine learning, a deep belief network (DBN) is a generative graphical model, or alternatively a class of deep neural network, composed of multiple layers of latent variables, with connections between the layers but not between units within each layer.
A generative adversarial network (GAN) is a class of machine learning systems invented by Ian Goodfellow and his colleagues in 2014. Two neural networks contest with each other in a game. Given a training set, this technique learns to generate new data with the same statistics as the training set. For example, a GAN trained on photographs can generate new photographs that look at least superficially authentic to human observers, having many realistic characteristics. Though originally proposed as a form of generative model for unsupervised learning, GANs have also proven useful for semi-supervised learning, fully supervised learning, and reinforcement learning. In a 2016 seminar, Yann LeCun described GANs as "the coolest idea in machine learning in the last twenty years".
In computer science, incremental learning is a method of machine learning in which input data is continuously used to extend the existing model's knowledge i.e. to further train the model. It represents a dynamic technique of supervised learning and unsupervised learning that can be applied when training data becomes available gradually over time or its size is out of system memory limits. Algorithms that can facilitate incremental learning are known as incremental machine learning algorithms.
The following outline is provided as an overview of and topical guide to machine learning. Machine learning is a subfield of soft computing within computer science that evolved from the study of pattern recognition and computational learning theory in artificial intelligence. In 1959, Arthur Samuel defined machine learning as a "field of study that gives computers the ability to learn without being explicitly programmed". Machine learning explores the study and construction of algorithms that can learn from and make predictions on data. Such algorithms operate by building a model from an example training set of input observations in order to make data-driven predictions or decisions expressed as outputs, rather than following strictly static program instructions.
The history of artificial neural networks (ANN) began with Warren McCulloch and Walter Pitts (1943) who created a computational model for neural networks based on algorithms called threshold logic. This model paved the way for research to split into two approaches. One approach focused on biological processes while the other focused on the application of neural networks to artificial intelligence. This work led to work on nerve networks and their link to finite automata.