Floating-point formats |
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IEEE 754 |
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Other |
Alternatives |
The bfloat16 (brain floating point) [1] [2] floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with the intent of accelerating machine learning and near-sensor computing. [3] It preserves the approximate dynamic range of 32-bit floating-point numbers by retaining 8 exponent bits, but supports only an 8-bit precision rather than the 24-bit significand of the binary32 format. More so than single-precision 32-bit floating-point numbers, bfloat16 numbers are unsuitable for integer calculations, but this is not their intended use. Bfloat16 is used to reduce the storage requirements and increase the calculation speed of machine learning algorithms. [4]
The bfloat16 format was developed by Google Brain, an artificial intelligence research group at Google. It is utilized in many CPUs, GPUs, and AI processors, such as Intel Xeon processors (AVX-512 BF16 extensions), Intel Data Center GPU, Intel Nervana NNP-L1000, Intel FPGAs, [5] [6] [7] AMD Zen, AMD Instinct, NVIDIA GPUs, Google Cloud TPUs, [8] [9] [10] AWS Inferentia, AWS Trainium, ARMv8.6-A, [11] and Apple's M2 [12] and therefore A15 chips and later. Many libraries support bfloat16, such as CUDA, [13] Intel oneAPI Math Kernel Library, AMD ROCm, [14] AMD Optimizing CPU Libraries, PyTorch, and TensorFlow. [10] [15] On these platforms, bfloat16 may also be used in mixed-precision arithmetic, where bfloat16 numbers may be operated on and expanded to wider data types.
bfloat16 has the following format:
The bfloat16 format, being a shortened IEEE 754 single-precision 32-bit float, allows for fast conversion to and from an IEEE 754 single-precision 32-bit float; in conversion to the bfloat16 format, the exponent bits are preserved while the significand field can be reduced by truncation (thus corresponding to round toward 0) or other rounding mechanisms, ignoring the NaN special case. Preserving the exponent bits maintains the 32-bit float's range of ≈ 10−38 to ≈ 3 × 1038. [16]
The bits are laid out as follows:
IEEE half-precision 16-bit float | ||||||||||||||||||||||||||||||||
sign | exponent (5 bit) | fraction (10 bit) | ||||||||||||||||||||||||||||||
┃ | ┌────────┐ | ┌───────────────────────────┐ | ||||||||||||||||||||||||||||||
0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||||||||||||||||
15 | 14 | 10 | 9 | 0 | ||||||||||||||||||||||||||||
bfloat16 | ||||||||||||||||||||||||||||||||
sign | exponent (8 bit) | fraction (7 bit) | ||||||||||||||||||||||||||||||
┃ | ┌────────────────┐ | ┌───────────────────┐ | ||||||||||||||||||||||||||||||
0 | 0 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | |||||||||||||||||
15 | 14 | 7 | 6 | 0 | ||||||||||||||||||||||||||||
Nvidia's TensorFloat-32 (19 bits) | ||||||||||||||||||||||||||||||||
sign | exponent (8 bit) | fraction (10 bit) | ||||||||||||||||||||||||||||||
┃ | ┌───────────────┐ | ┌────────────────────────┐ | ||||||||||||||||||||||||||||||
0 | 0 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||||
18 | 17 | 10 | 9 | 0 | ||||||||||||||||||||||||||||
AMD's fp24 format | ||||||||||||||||||||||||||||||||
sign | exponent (7 bit) | fraction (16 bit) | ||||||||||||||||||||||||||||||
┃ | ┌─────────────┐ | ┌─────────────────────────────────────┐ | ||||||||||||||||||||||||||||||
0 | 0 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||||||||
23 | 22 | 16 | 15 | 0 | ||||||||||||||||||||||||||||
Pixar's PXR24 format | ||||||||||||||||||||||||||||||||
sign | exponent (8 bit) | fraction (15 bit) | ||||||||||||||||||||||||||||||
┃ | ┌────────────────┐ | ┌──────────────────────────────────┐ | ||||||||||||||||||||||||||||||
0 | 0 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||||||||
23 | 22 | 15 | 14 | 0 | ||||||||||||||||||||||||||||
IEEE 754 single-precision 32-bit float | ||||||||||||||||||||||||||||||||
sign | exponent (8 bit) | fraction (23 bit) | ||||||||||||||||||||||||||||||
┃ | ┌────────────────┐ | ┌────────────────────────────────────────────────┐ | ||||||||||||||||||||||||||||||
0 | 0 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 30 | 23 | 22 | 0 |
The bfloat16 binary floating-point exponent is encoded using an offset-binary representation, with the zero offset being 127; also known as exponent bias in the IEEE 754 standard.
Thus, in order to get the true exponent as defined by the offset-binary representation, the offset of 127 has to be subtracted from the value of the exponent field.
The minimum and maximum values of the exponent field (00H and FFH) are interpreted specially, like in the IEEE 754 standard formats.
Exponent | Significand zero | Significand non-zero | Equation |
---|---|---|---|
00H | zero, −0 | subnormal numbers | (−1)signbit×2−126× 0.significandbits |
01H, ..., FEH | normalized value | (−1)signbit×2exponentbits−127× 1.significandbits | |
FFH | ±infinity | NaN (quiet, signaling) |
The minimum positive normal value is 2−126 ≈ 1.18 × 10−38 and the minimum positive (subnormal) value is 2−126−7 = 2−133 ≈ 9.2 × 10−41.
The most common use case is the conversion between IEEE 754 binary32 and bfloat16. The following section describes the conversion process and its rounding scheme in the conversion. Note that there are other possible scenarios of format conversions to or from bfloat16. For example, int16 and bfloat16.
Just as in IEEE 754, positive and negative infinity are represented with their corresponding sign bits, all 8 exponent bits set (FFhex) and all significand bits zero. Explicitly,
val s_exponent_signcnd +inf = 0_11111111_0000000 -inf = 1_11111111_0000000
Just as in IEEE 754, NaN values are represented with either sign bit, all 8 exponent bits set (FFhex) and not all significand bits zero. Explicitly,
val s_exponent_signcnd +NaN = 0_11111111_klmnopq -NaN = 1_11111111_klmnopq
where at least one of k, l, m, n, o, p, or q is 1. As with IEEE 754, NaN values can be quiet or signaling, although there are no known uses of signaling bfloat16 NaNs as of September 2018.
Bfloat16 is designed to maintain the number range from the 32-bit IEEE 754 single-precision floating-point format (binary32), while reducing the precision from 24 bits to 8 bits. This means that the precision is between two and three decimal digits, and bfloat16 can represent finite values up to about 3.4 × 1038.
These examples are given in bit representation, in hexadecimal and binary, of the floating-point value. This includes the sign, (biased) exponent, and significand.
3f80 = 0 01111111 0000000 = 1 c000 = 1 10000000 0000000 = −2
7f7f = 0 11111110 1111111 = (28 − 1) × 2−7 × 2127 ≈ 3.38953139 × 1038 (max finite positive value in bfloat16 precision) 0080 = 0 00000001 0000000 = 2−126 ≈ 1.175494351 × 10−38 (min normalized positive value in bfloat16 precision and single-precision floating point)
The maximum positive finite value of a normal bfloat16 number is 3.38953139 × 1038, slightly below (224 − 1) × 2−23 × 2127 = 3.402823466 × 1038, the max finite positive value representable in single precision.
0000 = 0 00000000 0000000 = 0 8000 = 1 00000000 0000000 = −0
7f80 = 0 11111111 0000000 = infinity ff80 = 1 11111111 0000000 = −infinity
4049 = 0 10000000 1001001 = 3.140625 ≈ π ( pi ) 3eab = 0 01111101 0101011 = 0.333984375 ≈ 1/3
ffc1 = x 11111111 1000001 => qNaN ff81 = x 11111111 0000001 => sNaN
In computing, floating-point arithmetic (FP) is arithmetic that represents subsets of real numbers using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. Numbers of this form are called floating-point numbers. For example, 12.345 is a floating-point number in base ten with five digits of precision:
IEEE 754-1985 is a historic industry standard for representing floating-point numbers in computers, officially adopted in 1985 and superseded in 2008 by IEEE 754-2008, and then again in 2019 by minor revision IEEE 754-2019. During its 23 years, it was the most widely used format for floating-point computation. It was implemented in software, in the form of floating-point libraries, and in hardware, in the instructions of many CPUs and FPUs. The first integrated circuit to implement the draft of what was to become IEEE 754-1985 was the Intel 8087.
In computing, NaN, standing for Not a Number, is a particular value of a numeric data type which is undefined as a number, such as the result of 0/0. Systematic use of NaNs was introduced by the IEEE 754 floating-point standard in 1985, along with the representation of other non-finite quantities such as infinities.
Double-precision floating-point format is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.
In computer science, subnormal numbers are the subset of denormalized numbers that fill the underflow gap around zero in floating-point arithmetic. Any non-zero number with magnitude smaller than the smallest positive normal number is subnormal, while denormal can also refer to numbers outside that range.
The IEEE Standard for Floating-Point Arithmetic is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably. Many hardware floating-point units use the IEEE 754 standard.
The significand is the first (left) part of a number in scientific notation or related concepts in floating-point representation, consisting of its significant digits. Depending on the interpretation of the exponent, the significand may represent an integer or a fractional number.
Hexadecimal floating point is a format for encoding floating-point numbers first introduced on the IBM System/360 computers, and supported on subsequent machines based on that architecture, as well as machines which were intended to be application-compatible with System/360.
In computing, minifloats are floating-point values represented with very few bits. Predictably, they are not well suited for general-purpose numerical calculations. They are used for special purposes such as
Extended precision refers to floating-point number formats that provide greater precision than the basic floating-point formats. Extended precision formats support a basic format by minimizing roundoff and overflow errors in intermediate values of expressions on the base format. In contrast to extended precision, arbitrary-precision arithmetic refers to implementations of much larger numeric types using special software.
Decimal floating-point (DFP) arithmetic refers to both a representation and operations on decimal floating-point numbers. Working directly with decimal (base-10) fractions can avoid the rounding errors that otherwise typically occur when converting between decimal fractions and binary (base-2) fractions.
The IEEE 754-2008 standard includes decimal floating-point number formats in which the significand and the exponent can be encoded in two ways, referred to as binary encoding and decimal encoding.
IEEE 754-2008 is a revision of the IEEE 754 standard for floating-point arithmetic. It was published in August 2008 and is a significant revision to, and replaces, the IEEE 754-1985 standard. The 2008 revision extended the previous standard where it was necessary, added decimal arithmetic and formats, tightened up certain areas of the original standard which were left undefined, and merged in IEEE 854 . In a few cases, where stricter definitions of binary floating-point arithmetic might be performance-incompatible with some existing implementation, they were made optional. In 2019, it was updated with a minor revision IEEE 754-2019.
In computing, half precision is a binary floating-point computer number format that occupies 16 bits in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.
In computing, quadruple precision is a binary floating-point–based computer number format that occupies 16 bytes with precision at least twice the 53-bit double precision.
Single-precision floating-point format is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point.
In computing, decimal32 is a decimal floating-point computer numbering format that occupies 4 bytes (32 bits) in computer memory. It is intended for applications where it is necessary to emulate decimal rounding exactly, such as financial and tax computations. Like the binary16 format, it is intended for memory saving storage.
In computing, Microsoft Binary Format (MBF) is a format for floating-point numbers which was used in Microsoft's BASIC languages, including MBASIC, GW-BASIC and QuickBASIC prior to version 4.00.
Unums are a family of number formats and arithmetic for implementing real numbers on a computer, proposed by John L. Gustafson in 2015. They are designed as an alternative to the ubiquitous IEEE 754 floating-point standard. The latest version is known as posits.
In computing, octuple precision is a binary floating-point-based computer number format that occupies 32 bytes in computer memory. This 256-bit octuple precision is for applications requiring results in higher than quadruple precision.
Google invented its own internal floating point format called "bfloat" for "brain floating point" (after Google Brain).
This custom floating point format is called "Brain Floating Point Format," or "bfloat16" for short. The name flows from "Google Brain", which is an artificial intelligence research group at Google where the idea for this format was conceived.
The bfloat16 standard is a targeted way of representing numbers that give the range of a full 32-bit number, but in the data size of a 16-bit number, keeping the accuracy close to zero but being a bit more loose with the accuracy near the limits of the standard. The bfloat16 standard has a lot of uses inside machine learning algorithms, by offering better accuracy of values inside the algorithm while affording double the data in any given dataset (or doubling the speed in those calculation sections).
...Intel will be extending bfloat16 support across our AI product lines, including Intel Xeon processors and Intel FPGAs.
Intel plans to support this format across all their AI products, including the Xeon and FPGA lines
Intel said that the NNP-L1000 would also support bfloat16, a numerical format that's being adopted by all the ML industry players for neural networks. The company will also support bfloat16 in its FPGAs, Xeons, and other ML products. The Nervana NNP-L1000 is scheduled for release in 2019.
This page lists the TensorFlow Python APIs and graph operators available on Cloud TPU.
For the Cloud TPU, Google recommended we use the bfloat16 implementation from the official TPU repository with TensorFlow 1.7.0. Both the TPU and GPU implementations make use of mixed-precision computation on the respective architecture and store most tensors with half-precision.
All operations in TensorFlow Distributions are numerically stable across half, single, and double floating-point precisions (as TensorFlow dtypes: tf.bfloat16 (truncated floating point), tf.float16, tf.float32, tf.float64). Class constructors have a validate_args flag for numerical asserts
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: CS1 maint: multiple names: authors list (link)In many models this is a drop-in replacement for float-32
On TPU, the rounding scheme in the conversion is round to nearest even and overflow to inf.
Uses the non-IEEE Round-to-Odd rounding mode.
Converts float number to nv_bfloat16 precision in round-to-nearest-even mode and returns nv_bfloat16 with converted value.