NETVC was the name given to a planned royalty-free video codec that was intended to be developed in the former Internet Video Codec working group of the IETF. [1] [2] It was intended to provide a royalty-free alternative to industry standards such as H.264/AVC and HEVC that have required licensing payments for many uses. The chairs of the working group were Matthew Miller of Outer Planes and Mo Zanaty of Cisco Systems. [2] A list of criteria to be met by the new video standard was produced in April 2020 as Informational RFC 8761, [3] and the working group was closed. [2]
The October 2015 basic draft requirements for NETVC were support for a bit depth of 8-bits to 10-bits per sample, 4:2:0 chroma subsampling, 4:4:4 YUV, low coding delay capability, feasible real time decoder/encoder software implementations, temporal scalability, and error resilience tools. [4] The October 2015 optional draft requirements for NETVC included support for a bit depth of up to 16-bits per sample, 4:2:2 chroma subsampling, RGB video, auxiliary channel planes, high dynamic range, and parallel processing tools. [4]
On March 24, 2015, Xiph.org's Daala codec was presented to the IETF as a candidate for NETVC. [1] [5] [6] Daala coding techniques have been proposed to the IETF for inclusion into NETVC. [2]
On July 22, 2015, Cisco Systems' Thor video codec was presented to the IETF as a candidate for their NETVC video standard. [7] Thor is being developed by Cisco Systems and uses some Cisco elements that are also used by HEVC. [8] The Constrained Low-Pass Filter (CLPF) and motion compensation that are used in Thor were tested with Daala. [9]
As of July 2015, in addition to Xiph and Cisco, there were also other participants involved in the project. [8] [9]
At IETF meeting 101 in March 2018, xvc was presented by Divideon as another candidate. Thor developer Steinar Midtskogen confirmed that a subset of xvc that Divideon considered royalty-free had better compression than Thor at comparable complexity settings. It was agreed at that time to pause physical meetings of the working group to see how the market for royalty-free video formats further developed, given that the teams behind several of the format candidates that had been presented had chosen to join the AV1 standard development initiative of the Alliance for Open Media consortium, which had similar goals. [10]
After publishing RFC 8761 "Video Codec Requirements and Evaluation Methodology" [3] in April 2020, the Internet Video Codec working group was closed. [11]
The planned schedule for the development of NETVC was: [12]
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Ogg is a free, open container format maintained by the Xiph.Org Foundation. The authors of the Ogg format state that it is unrestricted by software patents and is designed to provide for efficient streaming and manipulation of high-quality digital multimedia. Its name is derived from "ogging", jargon from the computer game Netrek.
The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks. RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applications including WebRTC, television services and web-based push-to-talk features.
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High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding. In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the same bit rate. It supports resolutions up to 8192×4320, including 8K UHD, and unlike the primarily 8-bit AVC, HEVC's higher fidelity Main 10 profile has been incorporated into nearly all supporting hardware.
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Opus is a lossy audio coding format developed by the Xiph.Org Foundation and standardized by the Internet Engineering Task Force, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low-end embedded processors. Opus replaces both Vorbis and Speex for new applications, and several blind listening tests have ranked it higher-quality than any other standard audio format at any given bitrate until transparency is reached, including MP3, AAC, and HE-AAC.
A video coding format is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression in a specific video coding format is called a video codec.
VP9 is an open and royalty-free video coding format developed by Google.
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Thor is a royalty-free video codec under development by Cisco Systems. The specifications of Thor were available in various Internet Drafts.
The Alliance for Open Media (AOMedia) is a non-profit industry consortium headquartered in Wakefield, Massachusetts and formed to develop open, royalty-free technology for multimedia delivery. It uses the ideas and principles of open web standard development to create video standards that can serve as alternatives to the hitherto dominant standards of the Moving Picture Experts Group (MPEG).
AOMedia Video 1 (AV1) is an open, royalty-free video coding format initially designed for video transmissions over the Internet. It was developed as a successor to VP9 by the Alliance for Open Media (AOMedia), a consortium founded in 2015 that includes semiconductor firms, video on demand providers, video content producers, software development companies and web browser vendors. The AV1 bitstream specification includes a reference video codec. In 2018, Facebook conducted testing that approximated real-world conditions, and the AV1 reference encoder achieved 34%, 46.2%, and 50.3% higher data compression than libvpx-vp9, x264 High profile, and x264 Main profile respectively.