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Video self-modeling (VSM) is a form of observational learning in which individuals observe themselves performing a behavior successfully on video, and then imitate the targeted behavior. VSM allows individuals to view themselves being successful, acting appropriately, or performing new tasks. Peter Dowrick, a key researcher in the development of self-modeling, described two forms of VSM, feedforward and self-review. Self-review involves someone with a relatively well developed skill watching examples of best performance. [1] A good example of this is the procedure used by Laura Wilkinson, gold medal platform diver, prior to every meet. In an interview after her gold medal performance, she was asked how she prepares for competition. [2] She said that she watches a video that consists of her best dives along with encouragement from family and coaches. Self-review is mainly used in sports training as a form of visual imaging. [3] Feedforward, on the other hand, is used with people who do not have a skill or when a new skill is emerging. Thus, feedforward is the method most often used in instructional or clinical settings. [1] Because Feedforward involves new skills or behaviors performed by the viewer, it usually requires some degree of video editing to make it appear that the viewer is performing in an advanced manner. The term feedforward can be contrasted with the more traditional term feedback as it relates to receiving information about performance. Feedback allows people to see how they are doing. Feedforward allows them to see how they could be performing; a future self. Feedforward is mainly used in education and therapy circles and mainly with children with disabilities. It has been found to be especially effective with children with autism who tend to be visual learners and who seem to attend better to monitors than to live models. [4]
Research across an array of behaviors and many types of disabilities has been ongoing since 1970 with very positive results. Researchers report that changes occur rapidly, there is good maintenance, and that changes generalize across settings. [5] Adoption by educators and therapists has lagged behind the research possibly because of the technology requirements for editing videos. The advent of user-friendly editing software such as iMovie and Movie Maker has gone a long way in solving that problem. Another reason that the use of VSM seems to be gathering momentum is an article that appeared in 2007 by Scott Bellini and Jennifer Akulian. [5] These researchers conducted a meta-analyses of all forms of video modeling and concluded that both peer and self-modeling met the Council for Exceptional Children's requirements for research-based methods. Self-modeling has several attributes that sets it apart as a good tool to use with children with disabilities. It uses only positive imagery which makes it fit well into most positive behavior support plans. Effects of VSM should be seen almost immediately. If change is not seen after two or three viewings, one can move quickly to an alternate intervention. [1] Finally, there appears to be no real down-side to the method. No damage is done if it does not work for an individual. As Buggey states in his book, the only tangible outcome when no results are seen is that the person ends up with a flattering video of him or herself. [3] In his book, Seeing is Believing, Tom Buggey lists three major ways video footage can be collected and compiled into a feedforward video: [3]
Although VSM has shown overwhelming success with a range of ages and types of disabilities it has had problematic results with children under 4 yrs [6] [7] and with persons with very severe cognitive disabilities (although it has been successful with children with severe autism). [8] Users must use caution to not depict behavior that is far beyond the viewer's ability. Showing skills beyond the reach of individuals can cause frustration and work counter to the purpose of VSM. Both speech/language and physical or occupational therapists need to be consulted when the skills needing to be addressed fall within their areas of expertise. (update: 2017. Studies with children under the age of 4 were restricted to the training of social skills. However, The Dept. of Education in Minnesota (MDOE) funded a training project for its Birth to 3 caregivers in 2013. Participants were trained in the use of VSM and were required to record and report results to a MDOE supervisor. Over 90 personnel were trained and 87 submitted results. All but 3 reported positive results. The skills addressed were mainly functional and language-based. Because none of these cases involved training social interaction skills, it was hypothesized that use of VSM with children under 4 [as young as 2 yrs. 1 mo.] was practical for certain behaviors. [9] )
Users should also be aware of the differences between self-modeling and self-observation . While self-modeling involves edited videos depicting only positive imagery, self-observation involves watching raw, unedited footage of behavior. The classic example of self-observation is watching game films in sports. Much can be gained by using self-observation; however, there is a risk that if behaviors viewed are too negative (e.g. a lineman missing blocking assignments 60% of the time) it could adversely affect self-confidence, and thus the performance of the viewer. Buggey [3] suggests that use of self-observation with children with disabilities should be used with extreme caution.
Many self-modeling researchers point to Albert Bandura's studies [10] on social learning as key to the understanding of the effectiveness of VSM. Bandura made two fundamental findings that relate directly to self modeling. The first is that the best models are those as close to the viewer as possible in all attributes including ability. You cannot get closer than when the model and viewer are the same person with only a slight change in ability. The other finding involves self-efficacy, the belief that one can succeed at a task. Bandura found that the higher the belief in success, the higher the success rate. Self-modeling allows children to see themselves succeeding, and increases self-efficacy (as long as the new behavior is attainable and developmentally appropriate).
One of the reasons VSM may work so well with social behaviors may have been uncovered by Thomas Kehle and colleagues. [11] While working with children with emotional disorders who had had VSM intervention, they noticed that clients had difficulty remembering negative behaviors during exit interviews. They hypothesized that these individual were not only getting new memories based on VSM experiences, but they were also supplanting memories of the old behaviors. Their hypothesis was substantiated in the 2002 study. Their findings are preliminary and there have not been any published replications, but if substantiated, it raises both interesting methodological and ethical issues.
Any behavior that can be observed, and thus filmed, can be a subject of a self-modeling video. In their meta-analysis article, Bellini and Akulian identified behaviors that were addressed in studies they evaluated. These include:
Asperger syndrome (AS), also known as Asperger's, is a neurodevelopmental disorder characterized by significant difficulties in social interaction and nonverbal communication, along with restricted and repetitive patterns of behavior and interests. It is an autism spectrum disorder (ASD), but differs from other ASDs by relatively unimpaired language and intelligence. Although not required for diagnosis, physical clumsiness and unusual use of language are common. Signs usually begin before two years of age and in many cases never resolve.
Observational learning is learning that occurs through observing the behavior of others. It is a form of social learning which takes various forms, based on various processes. In humans, this form of learning seems to not need reinforcement to occur, but instead, requires a social model such as a parent, sibling, friend, or teacher with surroundings. Particularly in childhood, a model is someone of authority or higher status in an environment. In animals, observational learning is often based on classical conditioning, in which an instinctive behavior is elicited by observing the behavior of another, but other processes may be involved as well.
Social learning theory is a theory of learning process and social behavior which proposes that new behaviors can be acquired by observing and imitating others. It states that learning is a cognitive process that takes place in a social context and can occur purely through observation or direct instruction, even in the absence of motor reproduction or direct reinforcement. In addition to the observation of behavior, learning also occurs through the observation of rewards and punishments, a process known as vicarious reinforcement. When a particular behavior is rewarded regularly, it will most likely persist; conversely, if a particular behavior is constantly punished, it will most likely desist. The theory expands on traditional behavioral theories, in which behavior is governed solely by reinforcements, by placing emphasis on the important roles of various internal processes in the learning individual.
A pervasive developmental disorder not otherwise specified (PDD-NOS) is one of the four autistic disorders (AD) in the DSM-5 and also was one of the five disorders classified as a pervasive developmental disorder (PDD) in the DSM-IV According to the DSM-4, PDD-NOS is a diagnosis that is used for "severe or pervasive impairment in the development of reciprocal social interaction and/or verbal and nonverbal communication skills, or when stereotyped behavior, interests, and/or activities are present, but the criteria are not met for a specific PDD" or for several other disorders. PDD-NOS includes atypical autism, because the criteria for autistic disorder are not met, for instance because of late age of onset, atypical symptomatology, or subthreshold symptomatology, or all of these. Even though PDD-NOS is considered milder than typical autism, this is not always true. While some characteristics may be milder, others may be more severe.
A social skill is any competence facilitating interaction and communication with others where social rules and relations are created, communicated, and changed in verbal and nonverbal ways. The process of learning these skills is called socialization. Lack of such skills can cause social awkwardness.
Discrete trial training (DTT) is a technique used by practitioners of applied behavior analysis (ABA) that was developed by Ivar Lovaas at the University of California, Los Angeles (UCLA). DTT uses direct instruction and reinforcers to create clear contingencies that shape new skills. Often employed as an early intensive behavioral intervention (EIBI) for up to 30–40 hours per week for children with autism, the technique relies on the use of prompts, modeling, and positive reinforcement strategies to facilitate the child's learning. It previously used aversives to punish unwanted behaviors. DTT has also been referred to as the "Lovaas/UCLA model", "rapid motor imitation antecedent", "listener responding", errorless learning", and "mass trials".
Applied behavior analysis (ABA), also called behavioral engineering, is a scientific technique concerned with applying empirical approaches based upon the principles of respondent and operant conditioning to change behavior of social significance. It is the applied form of behavior analysis; the other two forms are radical behaviorism and the experimental analysis of behavior.
The following outline is provided as an overview of and topical guide to autism:
Autism therapies are interventions that attempt to lessen the deficits and problem behaviours associated with autism spectrum disorder (ASD) in order to increase the quality of life and functional independence of individuals with autism. Treatment is typically catered to the person's needs. Treatments fall into two major categories: educational interventions and medical management. Training and support are also given to families of those with ASD.
Pivotal response treatment (PRT), also referred to as pivotal response training, is a naturalistic form of applied behavior analysis used as an early intervention for children with autism that was pioneered by Robert and Lynn Koegel. PRT advocates contend that behavior hinges on "pivotal" behavioral skills—motivation and the ability to respond to multiple cues—and that development of these skills will result in collateral behavioral improvements. In 2005, Richard Simpson of the University of Kansas identified pivotal response treatment as one of the four scientifically based treatments for autism.
Social cognitive theory (SCT), used in psychology, education, and communication, holds that portions of an individual's knowledge acquisition can be directly related to observing others within the context of social interactions, experiences, and outside media influences. This theory was advanced by Albert Bandura as an extension of his social learning theory. The theory states that when people observe a model performing a behavior and the consequences of that behavior, they remember the sequence of events and use this information to guide subsequent behaviors. Observing a model can also prompt the viewer to engage in behavior they already learned. In other words, people do not learn new behaviors solely by trying them and either succeeding or failing, but rather, the survival of humanity is dependent upon the replication of the actions of others. Depending on whether people are rewarded or punished for their behavior and the outcome of the behavior, the observer may choose to replicate behavior modeled. Media provides models for a vast array of people in many different environmental settings.
Social Stories were devised as a tool to help individuals with ASD better understand the nuances of interpersonal communication so that they could "interact in an effective and appropriate manner". Although the prescribed format was meant for high functioning people with basic communication skills, the format was adapted substantially to suit individuals with poor communication skills and low level functioning. The evidence shows that there has been minimal improvement in social interaction skills. However, it is difficult to assess whether the concept would have been successful if it had been carried out as designed.
The assessment of basic language and learning skills is an educational tool used frequently with applied behavior analysis (ABA) to measure the basic linguistic and functional skills of an individual with developmental delays or disabilities.
The professional practice of behavior analysis is one domain of behavior analysis: the others being radical behaviorism, experimental analysis of behavior and applied behavior analysis. The professional practice of behavior analysis is the delivery of interventions to consumers that are guided by the principles of radical behaviorism and the research of both the experimental analysis of behavior and applied behavior analysis. Professional practice seeks maximum precision to change behavior most effectively in specific instances. Behavior analysts are mental health professionals and, in some states, may hold a license, certificate or registration as a behavior analyst. In other states, there are no laws governing their practice and, as such, the practice may be prohibited as falling under the practice definition of other mental health professionals. This is rapidly changing as Behavior Analysts are becoming more and more common.
Video modeling (VM) is a mode of teaching that uses video recording and display equipment to provide a visual model of the targeted behaviors or skill. In video self-modeling (VSM), individuals observe themselves performing a behavior successfully on video, and then imitate the targeted behavior. Video modeling has been used to teach many skills, including social skills, communication, and athletic performance; it has shown promise as an intervention for children with autism spectrum disorders (ASD). Important practical and theoretical questions remain largely unanswered about video modeling and other forms of video-based intervention.
Peer-mediated instruction (PMI) is an approach in special education where peers of the target students are trained to provide necessary tutoring in educational, behavioral, and/or social concerns.(Chan et al., 2009). In PMI, peers may mediate by modeling appropriate behavior themselves, using prompting procedures to elicit appropriate behavior from the target students, and reinforcing appropriate behavior when it occurs. The peer tutors are chosen from the target students' classrooms, trained to mediate and closely observed during mediation.
Response Prompting Procedures are systematic strategies used to increase the probability of correct responding and opportunities for positive reinforcement for learners by providing and then systematically removing prompts. Response prompting is sometimes called errorless learning because teaching using these procedures usually results in few errors by the learner. The goal of response prompting is to transfer stimulus control from the prompt to the desired discriminative stimulus. Several response prompting procedures are commonly used in special education research: (a) system of least prompts, (b) most to least prompting, (c) progressive and constant time delay, and (d) simultaneous prompting.
The autism spectrum or autistic spectrum encompasses a range of neurodevelopmental conditions, including autism and Asperger syndrome, generally known as autism spectrum disorders or autistic spectrum disorders (ASD). Individuals on the autistic spectrum typically experience difficulties with social communication and interaction and may also exhibit restricted, repetitive patterns of behavior, interests, or activities. Symptoms are typically recognized between one and two years of age in boys. However, many children are not diagnosed until they are older. It is also common for diagnosis to be received as an adolescent or as an adult. The term "spectrum" refers to the variation in the type and severity of symptoms. Those in the mild range are typically able to function independently, with some difficulties in their daily lives, while those with moderate to severe symptoms may require more substantial support in their daily lives. Long-term problems may include difficulties in daily living such as managing schedules, hypersensitivities, creating and keeping relationships, and maintaining jobs.
Feedforward, Behavior and Cognitive Science is a method of teaching and learning that illustrates or indicates a desired future behavior or path to a goal. Feedforward provides information, images, etc. exclusively about what one could do right in the future, often in contrast to what one has done in the past. The feedforward method of teaching and learning is in contrast to its opposite, feedback, concerning human behavior because it focuses on learning in the future, whereas feedback uses information from a past event to provide reflection and the basis for behaving and thinking differently. In isolation, feedback is the least effective form of instruction, according to US Department of Defense studies in the 1980s. Feedforward was coined in 1976 by Peter W. Dowrick in his dissertation.
The Picture Exchange Communication System (PECS) is an augmentative and alternative communication system developed and produced by Pyramid Educational Consultants, Inc. PECS was developed in 1985 at the Delaware Autism Program by Andy Bondy, PhD, and Lori Frost, MS, CCC-SLP. The developers of PECS noticed that traditional communication techniques, including speech imitation, sign language, and picture point systems, relied on the teacher to initiate social interactions and none focused on teaching students to initiate interactions. Based on these observations, Bondy and Frost created a functional means of communication for individuals with a variety of communication challenges. Although PECS was originally developed for young children with autism spectrum disorder (ASD), its use has become much more widespread. Through the years, PECS has been successfully implemented with individuals with varying diagnoses across the aged span. PECS is an evidence-based practice that has been highly successful with regard to the development of functional communication skills.