Cityscape (Dungeons & Dragons)

Last updated
Cityscape
CityscapeCover.jpg
cover of Cityscape
Author Ari Marmell and C.A. Suleiman
Genre Role-playing game
PublisherWizards of the Coast
Publication date
November 2006
Media typePrint (Hardback)
Pages160
ISBN 0-7869-3939-7

Cityscape is an optional supplemental source book for the 3.5 edition of the Dungeons & Dragons fantasy roleplaying game.

Contents

Contents

This book was written specifically for Dungeon Masters, and details how to create and effectively run campaigns centered around cities (and less often, towns).

The book is divided into five chapters, each concerned with a particular aspect of urban world building. The first chapter, The Scope of the City, is concerned with general city-building for Dungeon Masters. Secondly, The Urban Adventurer, gives new spells and abilities for player characters based in an urban setting. The third chapter, Politics and Power, discusses the interactions and behaviors of organizations within a city. The fourth chapter, Events and Encounters, gives examples and plans regarding encounters in an urban environment. Lastly, Running the City clears miscellaneous features as well as giving directions for narrative and world building.

Publication history

Cityscape was written by Ari Marmell and C.A. Suleiman, and was published in November 2006. Cover art is by Jeff Nentrup, and interior art is by Dave Allsop, David Bircham, Daarken, Carl Frank, Brian Hagan, Jon Hodgson, Ralph Horsley, Michael Komarck, Howard Lyon, Warren Mahy, and Eva Widermann.

Ari Marmell explains the general philosophy for how the book examines D&D's cities: "While I don't know that C.A. and I had a single definable "philosophy" going into Cityscape, we did have a few specific goals and mandates. Perhaps the most important was that we wanted the book to provide the tools to make gaming in an urban environment as different an experience as the DM and players wanted it to be. While you certainly can use Cityscape as nothing more than a guide to running a "street crawl" or "sewer crawl" adventure, we tried to delve into much more depth than just that. We discussed how the construction and appearance of a city changes based on its social structure, location, and purpose. We provided all manner of tools for playing games that involve politics, guilds, contacts, and the like." [1]

Reception

Reviews

Related Research Articles

<span class="mw-page-title-main">Ravenloft</span> Dungeons & Dragons fictional campaign setting

Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. How Count von Zarovich became the darklord of Barovia was detailed in the novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.

<i>Dungeon Masters Guide</i> Role-playing game rulebook

The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.

<i>Tomb of Horrors</i> Role-playing game adventure

Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons (D&D) role-playing game. It was originally written for and used at the 1975 Origins 1 convention. Gygax designed the adventure both to challenge the skill of expert players in his own campaign and to test players who boasted of having mighty player characters able to best any challenge. The module, coded S1, was the first in the S-series, or special series of modules. Several versions of the adventure have been published, the first in 1978, and the most recent, for the fifth edition of D&D, in 2017 as one of the included adventures in Tales from the Yawning Portal. The module also served as the basis for a novel published in 2002.

<i>Libris Mortis</i> Role-playing game supplement

Libris Mortis: The Book of Undead is a book which is an official supplement for the 3.5 edition of the Dungeons and Dragons role-playing game. The book covers the fictional undead within the D&D universe and comprises seven chapters, introducing new content for Dungeon Masters and players, as well as providing general information about undead.

<span class="mw-page-title-main">Role-playing game terms</span> Words used in a specific sense in the context of role-playing games

Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associated with them.

Goblin (<i>Dungeons & Dragons</i>) Fictional monster from Dungeons & Dragons

In the Dungeons & Dragons fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat.

<i>Heroes of Horror</i>

Heroes of Horror is a hardcover supplement to the 3.5 edition of the Dungeons and Dragons role-playing game.

<i>Draconomicon</i> Dungeons & Dragons sourcebook

The Draconomicon is the title for several optional sourcebooks for the Dungeons & Dragons role-playing game, providing supplementary game mechanics for dragons specifically. Different Draconomicon books have been issued for the 2nd, 3rd, and 4th editions of the Dungeons & Dragons game. The Latin-inspired name of the books loosely translates as "Book of Dragon Names".

<i>Tome of Magic</i>

Tome of Magic is a handbook of rules and guidelines for the Dungeons & Dragons role-playing game. As its name implies, it is a supplement to be used to expand the magical options available in the game. It was first released for Advanced Dungeons & Dragons, 2nd Edition, and the name was reused for a book released for the 3rd Edition of D&D.

<span class="mw-page-title-main">Necromancer Games</span> American role-playing game publisher

Necromancer Games was an American publisher of role-playing games. With offices in Seattle, Washington and Coeur d'Alene, Idaho, the company specialized in material for the d20 System. Most of its products were released under the Open Game License of Wizards of the Coast.

<i>Complete Mage</i>

Complete Mage is a supplemental rule book for the 3.5 edition of the Dungeons & Dragons role-playing game. It is effectively the sequel to Complete Arcane.

<i>Pharaoh</i> (module)

Pharaoh is an adventure module for the Dungeons & Dragons fantasy role-playing game. The module was published in 1982 by TSR, Inc. for the first edition Advanced Dungeons & Dragons rules. It formed the first of the three-part Desert of Desolation module series. The module was written by Tracy and Laura Hickman; Tracy Hickman would later go on to help create the Dragonlance campaign setting.

Drow of the Underdark is the name of two supplemental rules books for the Dungeons & Dragons fantasy role-playing game, providing supplementary game rules focusing on drow culture, equipment and folklore for both players and Dungeon Masters.

Ari Marmell is an American novelist and freelance role-playing game writer.

<i>Neverwinter Campaign Setting</i>

Neverwinter Campaign Setting is a supplement to the 4th edition of the Dungeons & Dragons role-playing game.

<span class="mw-page-title-main">D&D Beyond</span> Official digital toolset and game companion for Dungeons & Dragons fifth edition

D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered, an encounter builder, and an interactive overlay Twitch Extension. In addition to the official D&D content available to purchase, it also provides the ability to create and add custom homebrew content.

<i>Tomb of Annihilation</i> Module for Dungeons and Dragons game

Tomb of Annihilation is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game.

<i>Waterdeep: Dragon Heist</i> Tabletop role-playing game supplement

Waterdeep: Dragon Heist is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It is the first part of the Waterdeep storyline and followed by a second adventure, Waterdeep: Dungeon of the Mad Mage.

<i>Xanathars Guide to Everything</i> Tabletop role-playing game supplement

Xanathar's Guide to Everything is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game published in 2017. It acts as a supplement to the 5th edition Dungeon Master's Guide and the Player's Handbook.

<i>The Wild Beyond the Witchlight</i>

The Wild Beyond the Witchlight is an adventure module set in the Feywild for the 5th edition of the Dungeons & Dragons fantasy role-playing game.

References

  1. Carroll, Bart (November 10, 2006). "Product Spotlight: Cityscape". Wizards of the Coast. Archived from the original on November 11, 2006. Retrieved August 16, 2013.