The Lambert azimuthal equal-area projection is a particular mapping from a sphere to a disk. It accurately represents area in all regions of the sphere, but it does not accurately represent angles. It is named for the Swiss mathematician Johann Heinrich Lambert, who announced it in 1772. [1] "Zenithal" being synonymous with "azimuthal", the projection is also known as the Lambert zenithal equal-area projection. [2]
The Lambert azimuthal projection is used as a map projection in cartography. For example, the National Atlas of the US uses a Lambert azimuthal equal-area projection to display information in the online Map Maker application, [3] and the European Environment Agency recommends its usage for European mapping for statistical analysis and display. [4] It is also used in scientific disciplines such as geology for plotting the orientations of lines in three-dimensional space. This plotting is aided by a special kind of graph paper called a Schmidt net . [5]
To define the Lambert azimuthal projection, imagine a plane set tangent to the sphere at some point S on the sphere. Let P be any point on the sphere other than the antipode of S. Let d be the distance between S and P in three-dimensional space (not the distance along the sphere surface). Then the projection sends P to a point P′ on the plane that is a distance d from S.
To make this more precise, there is a unique circle centered at S, passing through P, and perpendicular to the plane. It intersects the plane in two points; let P′ be the one that is closer to P. This is the projected point. See the figure. The antipode of S is excluded from the projection because the required circle is not unique. The case of S is degenerate; S is projected to itself, along a circle of radius 0. [6]
Explicit formulas are required for carrying out the projection on a computer. Consider the projection centered at S = (0, 0, −1) on the unit sphere, which is the set of points (x, y, z) in three-dimensional space R3 such that x2 + y2 + z2 = 1. In Cartesian coordinates (x, y, z) on the sphere and (X, Y) on the plane, the projection and its inverse are then described by
In spherical coordinates (ψ, θ) on the sphere (with ψ the colatitude and θ the longitude) and polar coordinates (R, Θ) on the disk, the map and its inverse are given by [6]
In cylindrical coordinates (r, θ, z) on the sphere and polar coordinates (R, Θ) on the plane, the map and its inverse are given by
The projection can be centered at other points, and defined on spheres of radius other than 1, using similar formulas. [7]
As defined in the preceding section, the Lambert azimuthal projection of the unit sphere is undefined at (0, 0, 1). It sends the rest of the sphere to the open disk of radius 2 centered at the origin (0, 0) in the plane. It sends the point (0, 0, −1) to (0, 0), the equator z = 0 to the circle of radius √2 centered at (0, 0), and the lower hemisphere z < 0 to the open disk contained in that circle.
The projection is a diffeomorphism (a bijection that is infinitely differentiable in both directions) between the sphere (minus (0, 0, 1)) and the open disk of radius 2. It is an area-preserving (equal-area) map, which can be seen by computing the area element of the sphere when parametrized by the inverse of the projection. In Cartesian coordinates it is
This means that measuring the area of a region on the sphere is tantamount to measuring the area of the corresponding region on the disk.
On the other hand, the projection does not preserve angular relationships among curves on the sphere. No mapping between a portion of a sphere and the plane can preserve both angles and areas. (If one did, then it would be a local isometry and would preserve Gaussian curvature; but the sphere and disk have different curvatures, so this is impossible.) This fact, that flat pictures cannot perfectly represent regions of spheres, is the fundamental problem of cartography.
As a consequence, regions on the sphere may be projected to the plane with greatly distorted shapes. This distortion is particularly dramatic far away from the center of the projection (0, 0, −1). In practice the projection is often restricted to the hemisphere centered at that point; the other hemisphere can be mapped separately, using a second projection centered at the antipode.
The Lambert azimuthal projection was originally conceived as an equal-area map projection. It is now also used in disciplines such as geology to plot directional data, as follows.
A direction in three-dimensional space corresponds to a line through the origin. The set of all such lines is itself a space, called the real projective plane in mathematics. Every line through the origin intersects the unit sphere in exactly two points, one of which is on the lower hemisphere z ≤ 0. (Horizontal lines intersect the equator z = 0 in two antipodal points. It is understood that antipodal points on the equator represent a single line. See quotient topology.) Hence the directions in three-dimensional space correspond (almost perfectly) to points on the lower hemisphere. The hemisphere can then be plotted as a disk of radius √2 using the Lambert azimuthal projection.
Thus the Lambert azimuthal projection lets us plot directions as points in a disk. Due to the equal-area property of the projection, one can integrate over regions of the real projective plane (the space of directions) by integrating over the corresponding regions on the disk. This is useful for statistical analysis of directional data, [6] including random rigid rotation. [8]
Not only lines but also planes through the origin can be plotted with the Lambert azimuthal projection. A plane intersects the hemisphere in a circular arc, called the trace of the plane, which projects down to a curve (typically non-circular) in the disk. One can plot this curve, or one can alternatively replace the plane with the line perpendicular to it, called the pole, and plot that line instead. When many planes are being plotted together, plotting poles instead of traces produces a less cluttered plot.
Researchers in structural geology use the Lambert azimuthal projection to plot crystallographic axes and faces, lineation and foliation in rocks, slickensides in faults, and other linear and planar features. In this context the projection is called the equal-area hemispherical projection. There is also an equal-angle hemispherical projection defined by stereographic projection. [6]
The discussion here has emphasized an inside-out view of the lower hemisphere z ≤ 0 (as might be seen in a star chart), but some disciplines (such as cartography) prefer an outside-in view of the upper hemisphere z ≥ 0. [6] Indeed, any hemisphere can be used to record the lines through the origin in three-dimensional space.
[ citation needed ]
Let be two parameters for which and . Let be a "time" parameter (equal to the height, or vertical thickness, of the shell in the animation). If a uniform rectilinear grid is drawn in space, then any point in this grid is transformed to a point on a spherical shell of height according to the mapping
where . Each frame in the animation corresponds to a parametric plot of the deformed grid at a fixed value of the shell height (ranging from 0 to 2). Physically, is the stretch (deformed length divided by initial length) of infinitesimal line line segments. This mapping can be converted to one that keeps the south pole fixed by instead using
Regardless of the values of , the Jacobian of this mapping is everywhere equal to 1, showing that it is indeed an equal area mapping throughout the animation. This generalized mapping includes the Lambert projection as a special case when .
Application: this mapping can assist in explaining the meaning of a Lambert projection by showing it to "peel open" the sphere at a pole, morphing it to a disk without changing area enclosed by grid cells.
In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a given point in space is specified by three real numbers: the radial distancer along the radial line connecting the point to the fixed point of origin; the polar angleθ between the radial line and a polar axis; and the azimuthal angleφ as the angle of rotation of the radial line around the polar axis. (See graphic re the "physics convention".) Once the radius is fixed, the three coordinates (r, θ, φ), known as a 3-tuple, provide a coordinate system on a sphere, typically called the spherical polar coordinates.
In mathematics, an n-sphere or hypersphere is an -dimensional generalization of the -dimensional circle and -dimensional sphere to any non-negative integer . The -sphere is the setting for -dimensional spherical geometry.
In mathematics, a 3-sphere, glome or hypersphere is a higher-dimensional analogue of a sphere. In 4-dimensional Euclidean space, it is the set of points equidistant from a fixed central point. Analogous to how the boundary of a ball in three dimensions is an ordinary sphere, the boundary of a ball in four dimensions is a 3-sphere. Topologically, a 3-sphere is an example of a 3-manifold, and it is also an n-sphere.
In mathematics, a great circle or orthodrome is the circular intersection of a sphere and a plane passing through the sphere's center point.
In mathematics, the Roman surface or Steiner surface is a self-intersecting mapping of the real projective plane into three-dimensional space, with an unusually high degree of symmetry. This mapping is not an immersion of the projective plane; however, the figure resulting from removing six singular points is one. Its name arises because it was discovered by Jakob Steiner when he was in Rome in 1844.
In mathematics, a stereographic projection is a perspective projection of the sphere, through a specific point on the sphere, onto a plane perpendicular to the diameter through the point. It is a smooth, bijective function from the entire sphere except the center of projection to the entire plane. It maps circles on the sphere to circles or lines on the plane, and is conformal, meaning that it preserves angles at which curves meet and thus locally approximately preserves shapes. It is neither isometric nor equiareal.
An ellipsoid is a surface that can be obtained from a sphere by deforming it by means of directional scalings, or more generally, of an affine transformation.
In mathematics, a unit vector in a normed vector space is a vector of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in .
In mechanics and geometry, the 3D rotation group, often denoted SO(3), is the group of all rotations about the origin of three-dimensional Euclidean space under the operation of composition.
In mathematics and physical science, spherical harmonics are special functions defined on the surface of a sphere. They are often employed in solving partial differential equations in many scientific fields. The table of spherical harmonics contains a list of common spherical harmonics.
In fluid dynamics, Stokes' law is an empirical law for the frictional force – also called drag force – exerted on spherical objects with very small Reynolds numbers in a viscous fluid. It was derived by George Gabriel Stokes in 1851 by solving the Stokes flow limit for small Reynolds numbers of the Navier–Stokes equations.
Orthographic projection in cartography has been used since antiquity. Like the stereographic projection and gnomonic projection, orthographic projection is a perspective projection in which the sphere is projected onto a tangent plane or secant plane. The point of perspective for the orthographic projection is at infinite distance. It depicts a hemisphere of the globe as it appears from outer space, where the horizon is a great circle. The shapes and areas are distorted, particularly near the edges.
In quantum mechanics and computing, the Bloch sphere is a geometrical representation of the pure state space of a two-level quantum mechanical system (qubit), named after the physicist Felix Bloch.
In geometry, the area enclosed by a circle of radius r is πr2. Here the Greek letter π represents the constant ratio of the circumference of any circle to its diameter, approximately equal to 3.14159.
In cartography, a Tissot's indicatrix is a mathematical contrivance presented by French mathematician Nicolas Auguste Tissot in 1859 and 1871 in order to characterize local distortions due to map projection. It is the geometry that results from projecting a circle of infinitesimal radius from a curved geometric model, such as a globe, onto a map. Tissot proved that the resulting diagram is an ellipse whose axes indicate the two principal directions along which scale is maximal and minimal at that point on the map.
In mathematics, Viviani's curve, also known as Viviani's window, is a figure eight shaped space curve named after the Italian mathematician Vincenzo Viviani. It is the intersection of a sphere with a cylinder that is tangent to the sphere and passes through two poles of the sphere. Before Viviani this curve was studied by Simon de La Loubère and Gilles de Roberval.
In mathematics, the Riemann sphere, named after Bernhard Riemann, is a model of the extended complex plane : the complex plane plus one point at infinity. This extended plane represents the extended complex numbers, that is, the complex numbers plus a value for infinity. With the Riemann model, the point is near to very large numbers, just as the point is near to very small numbers.
The Eckert IV projection is an equal-area pseudocylindrical map projection. The length of the polar lines is half that of the equator, and lines of longitude are semiellipses, or portions of ellipses. It was first described by Max Eckert in 1906 as one of a series of three pairs of pseudocylindrical projections. Within each pair, meridians are the same whereas parallels differ. Odd-numbered projections have parallels spaced equally, whereas even-numbered projections have parallels spaced to preserve area. Eckert IV is paired with Eckert III.
The Wiechel projection is an pseudoazimuthal, equal-area map projection, and a novelty map presented by William H. Wiechel in 1879. When centered on the pole, it has semicircular meridians arranged in a pinwheel. Distortion of direction, shape, and distance is considerable in the edges.
In four-dimensional geometry, the spherinder, or spherical cylinder or spherical prism, is a geometric object, defined as the Cartesian product of a 3-ball of radius r1 and a line segment of length 2r2:
{{cite book}}
: CS1 maint: multiple names: authors list (link)