This is a list of graph theory topics, by Wikipedia page.
See glossary of graph theory for basic terminology
In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices which are connected by edges. A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics.
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children, but must be connected to exactly one parent, except for the root node, which has no parent. These constraints mean there are no cycles or "loops", and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal. In contrast to linear data structures, many trees cannot be represented by relationships between neighboring nodes in a single straight line.
Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of the child nodes that were encountered but not yet explored.
In mathematics, particularly graph theory, and computer science, a directed acyclic graph (DAG) is a directed graph with no directed cycles. That is, it consists of vertices and edges, with each edge directed from one vertex to another, such that following those directions will never form a closed loop. A directed graph is a DAG if and only if it can be topologically ordered, by arranging the vertices as a linear ordering that is consistent with all edge directions. DAGs have numerous scientific and computational applications, ranging from biology to information science to computation (scheduling).
In mathematics, a hypergraph is a generalization of a graph in which an edge can join any number of vertices. In contrast, in an ordinary graph, an edge connects exactly two vertices.
In the mathematical field of graph theory, a bipartite graph is a graph whose vertices can be divided into two disjoint and independent sets and , that is, every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles.
This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges.
In graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color.
In the mathematical area of graph theory, a clique is a subset of vertices of an undirected graph such that every two distinct vertices in the clique are adjacent. That is, a clique of a graph is an induced subgraph of that is complete. Cliques are one of the basic concepts of graph theory and are used in many other mathematical problems and constructions on graphs. Cliques have also been studied in computer science: the task of finding whether there is a clique of a given size in a graph is NP-complete, but despite this hardness result, many algorithms for finding cliques have been studied.
In graph theory, a perfect graph is a graph in which the chromatic number equals the size of the maximum clique, both in the graph itself and in every induced subgraph. In all graphs, the chromatic number is greater than or equal to the size of the maximum clique, but they can be far apart. A graph is perfect when these numbers are equal, and remain equal after the deletion of arbitrary subsets of vertices.
In graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most k different colors, for a given value of k, or with the fewest possible colors. The minimum required number of colors for the edges of a given graph is called the chromatic index of the graph. For example, the edges of the graph in the illustration can be colored by three colors but cannot be colored by two colors, so the graph shown has chromatic index three.
In graph theory, a path decomposition of a graph G is, informally, a representation of G as a "thickened" path graph, and the pathwidth of G is a number that measures how much the path was thickened to form G. More formally, a path-decomposition is a sequence of subsets of vertices of G such that the endpoints of each edge appear in one of the subsets and such that each vertex appears in a contiguous subsequence of the subsets, and the pathwidth is one less than the size of the largest set in such a decomposition. Pathwidth is also known as interval thickness, vertex separation number, or node searching number.
In graph theory, a comparability graph is an undirected graph that connects pairs of elements that are comparable to each other in a partial order. Comparability graphs have also been called transitively orientable graphs, partially orderable graphs, containment graphs, and divisor graphs. An incomparability graph is an undirected graph that connects pairs of elements that are not comparable to each other in a partial order.
In graph theory, an area of mathematics, a claw-free graph is a graph that does not have a claw as an induced subgraph.
In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph. A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or by the sum of the weights of its edges. In contrast to the shortest path problem, which can be solved in polynomial time in graphs without negative-weight cycles, the longest path problem is NP-hard and the decision version of the problem, which asks whether a path exists of at least some given length, is NP-complete. This means that the decision problem cannot be solved in polynomial time for arbitrary graphs unless P = NP. Stronger hardness results are also known showing that it is difficult to approximate. However, it has a linear time solution for directed acyclic graphs, which has important applications in finding the critical path in scheduling problems.
In mathematics, and more specifically in graph theory, a directed graph is a graph that is made up of a set of vertices connected by directed edges, often called arcs.
In mathematics, in the areas of order theory and combinatorics, Mirsky's theorem characterizes the height of any finite partially ordered set in terms of a partition of the order into a minimum number of antichains. It is named for Leon Mirsky and is closely related to Dilworth's theorem on the widths of partial orders, to the perfection of comparability graphs, to the Gallai–Hasse–Roy–Vitaver theorem relating longest paths and colorings in graphs, and to the Erdős–Szekeres theorem on monotonic subsequences.